From 246acb19f99cf974080e1bdf28acd6a263d6e971 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sun, 19 Apr 2020 21:03:17 +0100 Subject: Delet SpawnObject params * Fix #4679 awkward... --- src/Protocol/Protocol_1_8.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Protocol/Protocol_1_8.cpp') diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp index d4d25d507..4b982562c 100644 --- a/src/Protocol/Protocol_1_8.cpp +++ b/src/Protocol/Protocol_1_8.cpp @@ -1386,7 +1386,7 @@ void cProtocol_1_8_0::SendSpawnMob(const cMonster & a_Mob) -void cProtocol_1_8_0::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) +void cProtocol_1_8_0::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData) { ASSERT(m_State == 3); // In game mode? double PosX = a_Entity.GetPosX(); -- cgit v1.2.3