From 9440b61c8c84dcc5b1348505f5e86d59be8a391d Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Mon, 24 Feb 2014 14:43:46 +0100 Subject: Fixed MCServer not compiling with C++03 compilers --- src/WorldStorage/MapSerializer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/WorldStorage') diff --git a/src/WorldStorage/MapSerializer.cpp b/src/WorldStorage/MapSerializer.cpp index 0bbe71a60..a4a0aab57 100644 --- a/src/WorldStorage/MapSerializer.cpp +++ b/src/WorldStorage/MapSerializer.cpp @@ -112,7 +112,7 @@ void cMapSerializer::SaveMapToNBT(cFastNBTWriter & a_Writer) a_Writer.AddInt("zCenter", m_Map->GetCenterZ()); const cMap::cColorList & Data = m_Map->GetData(); - a_Writer.AddByteArray("colors", (char *) Data.data(), Data.size()); + a_Writer.AddByteArray("colors", (char *) &Data[0], Data.size()); a_Writer.EndCompound(); } @@ -178,7 +178,7 @@ bool cMapSerializer::LoadMapFromNBT(const cParsedNBT & a_NBT) CurrLine = a_NBT.FindChildByName(Data, "colors"); if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_ByteArray)) { - memcpy(m_Map->m_Data.data(), a_NBT.GetData(CurrLine), NumPixels); + memcpy(&m_Map->m_Data[0], a_NBT.GetData(CurrLine), NumPixels); } return true; -- cgit v1.2.3