From 752d99c8b8ff1c0fd625f0d8211f2530c517ef33 Mon Sep 17 00:00:00 2001 From: Mathias Date: Fri, 29 Jan 2016 21:47:00 +0200 Subject: MCServer to Cuberite --- src/WorldStorage/WSSAnvil.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/WorldStorage') diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 3d325d354..385a3a3ca 100755 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -982,7 +982,7 @@ cBlockEntity * cWSSAnvil::LoadChestFromNBT(const cParsedNBT & a_NBT, int a_TagId // Check if the data has a proper type: // TODO: Does vanilla use "TrappedChest" or not? MCWiki says no, but previous code says yes // Ref.: http://minecraft.gamepedia.com/Trapped_Chest - // https://github.com/mc-server/MCServer/blob/d0551e2e0a98a28f31a88d489d17b408e4a7d38d/src/WorldStorage/WSSAnvil.cpp#L637 + // https://github.com/cuberite/cuberite/blob/d0551e2e0a98a28f31a88d489d17b408e4a7d38d/src/WorldStorage/WSSAnvil.cpp#L637 if (!CheckBlockEntityType(a_NBT, a_TagIdx, "Chest") && !CheckBlockEntityType(a_NBT, a_TagIdx, "TrappedChest")) { return nullptr; -- cgit v1.2.3