#pragma once #include "BlockHandler.h" #include "Mixins/DirtLikeUnderneath.h" class cBlockFlowerHandler final : public cDirtLikeUnderneath { using Super = cDirtLikeUnderneath; public: using Super::Super; private: virtual cItems ConvertToPickups(const NIBBLETYPE a_BlockMeta, const cItem * const a_Tool) const override { NIBBLETYPE meta = a_BlockMeta & 0x7; return cItem(m_BlockType, 1, meta); } virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override { UNUSED(a_Meta); return 7; } } ;