#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "BehaviorDoNothing.h" #include "../Monster.h" void cBehaviorDoNothing::AttachToMonster(cMonster & a_Parent) { m_Parent = &a_Parent; m_Parent->AttachTickBehavior(this); } bool cBehaviorDoNothing::IsControlDesired(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) { UNUSED(a_Dt); UNUSED(a_Chunk); return true; } void cBehaviorDoNothing::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) { UNUSED(a_Dt); UNUSED(a_Chunk); return; }