#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "MagmaCube.h" cMagmaCube::cMagmaCube(int a_Size) : super(mtMagmaCube, Printf("entity.%smagmacube.hurt", GetSizeName(a_Size).c_str()), Printf("entity.%smagmacube.death", GetSizeName(a_Size).c_str()), 0.6 * a_Size, 0.6 * a_Size), m_Size(a_Size) { m_EMPersonality = AGGRESSIVE; GetMonsterConfig("MagmaCube"); } void cMagmaCube::GetDrops(cItems & a_Drops, cEntity * a_Killer) { UNUSED(a_Killer); if (GetSize() > 1) { AddRandomUncommonDropItem(a_Drops, 25.0f, E_ITEM_MAGMA_CREAM); } } AString cMagmaCube::GetSizeName(int a_Size) { if (a_Size == 1) { return "small_"; } return ""; }