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cmake_minimum_required (VERSION 2.6)
project (sqlite)
include_directories ("${PROJECT_SOURCE_DIR}/../")
file(GLOB SOURCE
"*.c"
)
# Lua is required as a DLL for LuaSQLite:
if (WIN32)
add_definitions(-DLUA_BUILD_AS_DLL)
endif()
# add headers to MSVC project files:
if (MSVC)
file(GLOB HEADERS "src/*.h")
list(REMOVE_ITEM SOURCE "${PROJECT_SOURCE_DIR}/src/lua.h" "${PROJECT_SOURCE_DIR}/src/luac.h")
set(SOURCE ${SOURCE} ${HEADERS})
source_group("Sources" FILES ${SOURCE})
endif()
# FreeBSD requires us to define this to get POSIX 2001 standard
if (${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD")
add_flags_cxx("-D_XOPEN_SOURCE=600")
endif()
add_library(sqlite ${SOURCE})
target_link_libraries(sqlite lua)
if (UNIX)
target_link_libraries(sqlite ${DYNAMIC_LOADER})
endif()
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