blob: 07d121d5c5699262242d204edbbda2fc8f500e36 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
|
#pragma once
#include "ItemHandler.h"
#include "../World.h"
#include "../Entities/Player.h"
class cItemSwordHandler :
public cItemHandler
{
public:
cItemSwordHandler(int a_ItemType)
: cItemHandler(a_ItemType)
{
}
virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override
{
return (a_BlockType == E_BLOCK_COBWEB);
}
inline static bool IsSword(int id)
{
switch (id)
{
case E_ITEM_WOODEN_SWORD:
case E_ITEM_STONE_SWORD:
case E_ITEM_IRON_SWORD:
case E_ITEM_GOLD_SWORD:
case E_ITEM_DIAMOND_SWORD:
{
return true;
}
default:
{
return false;
}
}
}
} ;
|