#include"Globals.h"// NOTE: MSVC stupidness requires this to be the same across all modules#include"Bat.h"#include"../Chunk.h"cBat::cBat(void) :super(mtBat,"entity.bat.hurt","entity.bat.death",0.5,0.9){SetGravity(-2.0f);SetAirDrag(0.05f);GetMonsterConfig("Bat");}