blob: 258bf5f595a2b51d4673202501c4a992638def6e (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
|
#pragma once
// The mob will wander around
#include <chrono>
class cMonster;
class cEntity;
class cChunk;
class cBehaviorWanderer
{
public:
cBehaviorWanderer(cMonster * a_Parent);
// Functions our host Monster should invoke:
bool ActiveTick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk);
private:
cMonster * m_Parent; // Our Parent
std::chrono::milliseconds m_IdleInterval;
};
|