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// Protocol_1_14.h
/*
Declares the 1.14 protocol classes:
- cProtocol_1_14
- release 1.14 protocol (#477)
*/
#pragma once
#include "Protocol_1_13.h"
class cProtocol_1_14:
public cProtocol_1_13_2
{
using Super = cProtocol_1_13_2;
public:
using Super::Super;
protected:
virtual void SendBlockAction (Vector3i a_BlockPos, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
virtual void SendBlockBreakAnim (UInt32 a_EntityID, Vector3i a_BlockPos, char a_Stage) override;
virtual void SendEditSign (Vector3i a_BlockPos) override; ///< Request the client to open up the sign editor for the sign (1.6+)
virtual void SendEntityAnimation (const cEntity & a_Entity, EntityAnimation a_Animation) override;
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
virtual void SendPaintingSpawn (const cPainting & a_Painting) override;
virtual void SendSoundParticleEffect (const EffectID a_EffectID, Vector3i a_Origin, int a_Data) override;
virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override;
virtual void SendUpdateSign (Vector3i a_BlockPos, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
virtual UInt32 GetPacketID(ePacketType a_PacketType) const override;
virtual std::pair<short, short> GetItemFromProtocolID(UInt32 a_ProtocolID) const override;
virtual UInt32 GetProtocolBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override;
virtual signed char GetProtocolEntityStatus(EntityAnimation a_Animation) const override;
virtual UInt32 GetProtocolItemType(short a_ItemID, short a_ItemDamage) const override;
virtual UInt32 GetProtocolStatisticType(CustomStatistic a_Statistic) const override;
virtual Version GetProtocolVersion() const override;
virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) override;
virtual void HandlePacketBlockDig(cByteBuffer & a_ByteBuffer) override;
virtual void HandlePacketBlockPlace(cByteBuffer & a_ByteBuffer) override;
virtual void HandlePacketUpdateSign(cByteBuffer & a_ByteBuffer) override;
virtual void WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity) const override {}
virtual void WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) const override {}
};
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