1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
|
#include "Globals.h"
#include "FireworksSerializer.h"
#include "WorldStorage/FastNBT.h"
void cFireworkItem::WriteToNBTCompound(const cFireworkItem & a_FireworkItem, cFastNBTWriter & a_Writer, const ENUM_ITEM_ID a_Type)
{
switch (a_Type)
{
case E_ITEM_FIREWORK_ROCKET:
{
a_Writer.BeginCompound("Fireworks");
a_Writer.AddByte("Flight", a_FireworkItem.m_FlightTimeInTicks / 20);
a_Writer.BeginList("Explosions", TAG_Compound);
a_Writer.BeginCompound("");
a_Writer.AddByte("Flicker", a_FireworkItem.m_HasFlicker);
a_Writer.AddByte("Trail", a_FireworkItem.m_HasTrail);
a_Writer.AddByte("Type", a_FireworkItem.m_Type);
if (!a_FireworkItem.m_Colours.empty())
{
a_Writer.AddIntArray("Colors", a_FireworkItem.m_Colours.data(), a_FireworkItem.m_Colours.size());
}
if (!a_FireworkItem.m_FadeColours.empty())
{
a_Writer.AddIntArray("FadeColors", a_FireworkItem.m_FadeColours.data(), a_FireworkItem.m_FadeColours.size());
}
a_Writer.EndCompound();
a_Writer.EndList();
a_Writer.EndCompound();
break;
}
case E_ITEM_FIREWORK_STAR:
{
a_Writer.BeginCompound("Explosion");
a_Writer.AddByte("Flicker", a_FireworkItem.m_HasFlicker);
a_Writer.AddByte("Trail", a_FireworkItem.m_HasTrail);
a_Writer.AddByte("Type", a_FireworkItem.m_Type);
if (!a_FireworkItem.m_Colours.empty())
{
a_Writer.AddIntArray("Colors", a_FireworkItem.m_Colours.data(), a_FireworkItem.m_Colours.size());
}
if (!a_FireworkItem.m_FadeColours.empty())
{
a_Writer.AddIntArray("FadeColors", a_FireworkItem.m_FadeColours.data(), a_FireworkItem.m_FadeColours.size());
}
a_Writer.EndCompound();
break;
}
default: ASSERT(!"Unhandled firework item!"); break;
}
}
void cFireworkItem::ParseFromNBT(cFireworkItem & a_FireworkItem, const cParsedNBT & a_NBT, int a_TagIdx, const ENUM_ITEM_ID a_Type)
{
if (a_TagIdx < 0)
{
return;
}
switch (a_Type)
{
case E_ITEM_FIREWORK_STAR:
{
for (int explosiontag = a_NBT.GetFirstChild(a_TagIdx); explosiontag >= 0; explosiontag = a_NBT.GetNextSibling(explosiontag))
{
eTagType TagType = a_NBT.GetType(explosiontag);
if (TagType == TAG_Byte) // Custon name tag
{
AString ExplosionName = a_NBT.GetName(explosiontag);
if (ExplosionName == "Flicker")
{
a_FireworkItem.m_HasFlicker = (a_NBT.GetByte(explosiontag) == 1);
}
else if (ExplosionName == "Trail")
{
a_FireworkItem.m_HasTrail = (a_NBT.GetByte(explosiontag) == 1);
}
else if (ExplosionName == "Type")
{
a_FireworkItem.m_Type = a_NBT.GetByte(explosiontag);
}
}
else if (TagType == TAG_IntArray)
{
AString ExplosionName = a_NBT.GetName(explosiontag);
if (ExplosionName == "Colors")
{
// Divide by four as data length returned in bytes
size_t DataLength = a_NBT.GetDataLength(explosiontag);
// round to the next highest multiple of four
DataLength -= DataLength % 4;
if (DataLength == 0)
{
continue;
}
const char * ColourData = (a_NBT.GetData(explosiontag));
for (size_t i = 0; i < DataLength; i += 4)
{
a_FireworkItem.m_Colours.push_back(GetBEInt(ColourData + i));
}
}
else if (ExplosionName == "FadeColors")
{
size_t DataLength = a_NBT.GetDataLength(explosiontag) / 4;
// round to the next highest multiple of four
DataLength -= DataLength % 4;
if (DataLength == 0)
{
continue;
}
const char * FadeColourData = (a_NBT.GetData(explosiontag));
for (size_t i = 0; i < DataLength; i += 4)
{
a_FireworkItem.m_FadeColours.push_back(GetBEInt(FadeColourData + i));
}
}
}
}
break;
}
case E_ITEM_FIREWORK_ROCKET:
{
for (int fireworkstag = a_NBT.GetFirstChild(a_TagIdx); fireworkstag >= 0; fireworkstag = a_NBT.GetNextSibling(fireworkstag))
{
eTagType TagType = a_NBT.GetType(fireworkstag);
if (TagType == TAG_Byte) // Custon name tag
{
if (a_NBT.GetName(fireworkstag) == "Flight")
{
a_FireworkItem.m_FlightTimeInTicks = a_NBT.GetByte(fireworkstag) * 20;
}
}
else if ((TagType == TAG_List) && (a_NBT.GetName(fireworkstag) == "Explosions"))
{
int ExplosionsChild = a_NBT.GetFirstChild(fireworkstag);
if ((a_NBT.GetType(ExplosionsChild) == TAG_Compound) && (a_NBT.GetName(ExplosionsChild).empty()))
{
ParseFromNBT(a_FireworkItem, a_NBT, ExplosionsChild, E_ITEM_FIREWORK_STAR);
}
}
}
break;
}
default: ASSERT(!"Unhandled firework item!"); break;
}
}
AString cFireworkItem::ColoursToString(const cFireworkItem & a_FireworkItem)
{
AString Result;
for (std::vector<int>::const_iterator itr = a_FireworkItem.m_Colours.begin(); itr != a_FireworkItem.m_Colours.end(); ++itr)
{
AppendPrintf(Result, "%i;", *itr);
}
return Result;
}
void cFireworkItem::ColoursFromString(const AString & a_String, cFireworkItem & a_FireworkItem)
{
AStringVector Split = StringSplit(a_String, ";");
for (size_t itr = 0; itr < Split.size(); ++itr)
{
if (Split[itr].empty())
{
continue;
}
a_FireworkItem.m_Colours.push_back(atoi(Split[itr].c_str()));
}
}
AString cFireworkItem::FadeColoursToString(const cFireworkItem & a_FireworkItem)
{
AString Result;
for (std::vector<int>::const_iterator itr = a_FireworkItem.m_FadeColours.begin(); itr != a_FireworkItem.m_FadeColours.end(); ++itr)
{
AppendPrintf(Result, "%i;", *itr);
}
return Result;
}
void cFireworkItem::FadeColoursFromString(const AString & a_String, cFireworkItem & a_FireworkItem)
{
AStringVector Split = StringSplit(a_String, ";");
for (size_t itr = 0; itr < Split.size(); ++itr)
{
if (Split[itr].empty())
{
continue;
}
a_FireworkItem.m_FadeColours.push_back(atoi(Split[itr].c_str()));
}
}
int cFireworkItem::GetVanillaColourCodeFromDye(NIBBLETYPE a_DyeMeta)
{
/*
Colours are supposed to be calculated via: R << 16 + G << 8 + B
However, the RGB values fireworks use aren't the same as the ones for dyes (the ones listed in the MC Wiki)
Therefore, here is a list of numbers gotten via the Protocol Proxy
*/
switch (a_DyeMeta)
{
case E_META_DYE_BLACK: return 0x1E1B1B;
case E_META_DYE_RED: return 0xB3312C;
case E_META_DYE_GREEN: return 0x3B511A;
case E_META_DYE_BROWN: return 0x51301A;
case E_META_DYE_BLUE: return 0x253192;
case E_META_DYE_PURPLE: return 0x7B2FBE;
case E_META_DYE_CYAN: return 0x287697;
case E_META_DYE_LIGHTGRAY: return 0xABABAB;
case E_META_DYE_GRAY: return 0x434343;
case E_META_DYE_PINK: return 0xD88198;
case E_META_DYE_LIGHTGREEN: return 0x41CD34;
case E_META_DYE_YELLOW: return 0xDECF2A;
case E_META_DYE_LIGHTBLUE: return 0x6689D3;
case E_META_DYE_MAGENTA: return 0xC354CD;
case E_META_DYE_ORANGE: return 0xEB8844;
case E_META_DYE_WHITE: return 0xF0F0F0;
default: ASSERT(!"Unhandled dye meta whilst trying to get colour code for fireworks!"); return 0;
}
}
|