#include "common.h"
#include "Script.h"
#include "ScriptCommands.h"
#include "Bridge.h"
#include "CarCtrl.h"
#include "Camera.h"
#include "CutsceneMgr.h"
#include "Ferry.h"
#include "Garages.h"
#include "GameLogic.h"
#include "Hud.h"
#include "Messages.h"
#include "Object.h"
#include "Pad.h"
#include "Ped.h"
#include "Pools.h"
#include "Remote.h"
#include "SpecialFX.h"
#include "Stats.h"
#include "Vehicle.h"
#include "World.h"
// LCS: file done except TODOs (also check commented out strings)
int8 CRunningScript::ProcessCommands1500To1599(int32 command)
{
switch (command) {
case COMMAND_DISABLE_FERRY_PATH:
{
CollectParameters(&m_nIp, 1);
CFerry::DissableFerryPath(GET_INTEGER_PARAM(0));
return 0;
}
case COMMAND_ENABLE_FERRY_PATH:
{
CollectParameters(&m_nIp, 1);
CFerry::EnableFerryPath(GET_INTEGER_PARAM(0));
return 0;
}
case COMMAND_GET_CLOSEST_DOCKED_FERRY:
{
CollectParameters(&m_nIp, 2);
CFerry* pFerry = CFerry::GetClosestFerry(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1));
int id = -1;
if (pFerry && pFerry->IsDocked())
id = pFerry->m_nFerryId;
SET_INTEGER_PARAM(0, id);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_OPEN_FERRY_DOOR:
{
CollectParameters(&m_nIp, 1);
CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0));
script_assert(pFerry);
pFerry->OpenDoor();
return 0;
}
case COMMAND_CLOSE_FERRY_DOOR:
{
CollectParameters(&m_nIp, 1);
CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0));
script_assert(pFerry);
pFerry->CloseDoor();
return 0;
}
case COMMAND_IS_FERRY_DOOR_OPEN:
{
CollectParameters(&m_nIp, 1);
CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0));
script_assert(pFerry);
UpdateCompareFlag(pFerry->IsDoorOpen());
return 0;
}
case COMMAND_IS_FERRY_DOOR_CLOSED:
{
CollectParameters(&m_nIp, 1);
CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0));
script_assert(pFerry);
UpdateCompareFlag(pFerry->IsDoorClosed());
return 0;
}
case COMMAND_SKIP_FERRY_TO_NEXT_DOCK:
{
CollectParameters(&m_nIp, 1);
CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0));
script_assert(pFerry);
pFerry->SkipFerryToNextDock();
return 0;
}
case COMMAND_SET_CHAR_DROPS_WEAPONS_ON_DEATH:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->bDropsWeaponsOnDeath = (GET_INTEGER_PARAM(1) != 0);
return 0;
}
case COMMAND_IS_CHAR_CROUCHING:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
UpdateCompareFlag(pPed->bIsDucking);
return 0;
}
case COMMAND_GET_FERRY_BOARDING_SPACE:
{
CollectParameters(&m_nIp, 4);
CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0));
script_assert(pFerry);
CVector space = pFerry->GetBoardingSpace((CFerry::eSpaceUse)GET_INTEGER_PARAM(1), (CFerry::eSpaceStyle)GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3));
SET_FLOAT_PARAM(0, space.x);
SET_FLOAT_PARAM(1, space.y);
StoreParameters(&m_nIp, 2);
return 0;
}
case COMMAND_GET_FERRY_HEADING:
{
CollectParameters(&m_nIp, 1);
CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0));
script_assert(pFerry);
float fHeading = Atan2(-pFerry->GetForward().x, pFerry->GetForward().y);
SET_FLOAT_PARAM(0, fHeading);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SET_FERRIES_DISABLED:
{
CollectParameters(&m_nIp, 2);
CFerry::SetFerriesDisabled(GET_INTEGER_PARAM(1));
return 0;
}
case COMMAND_COMPLETE_FERRY_DOOR_MOVEMENT:
{
CollectParameters(&m_nIp, 1);
CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0));
script_assert(pFerry);
pFerry->CompleteDorrMovement();
return 0;
}
case COMMAND_OVERRIDE_CAR_REMOTE_CONTROL:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
pVehicle->SetStatus(STATUS_PLAYER_REMOTE);
CVehicle::bDisableRemoteDetonation = true;
CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle = pVehicle;
pVehicle->RegisterReference((CEntity**)&CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle);
if (pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI || pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE) {
TheCamera.TakeControl(pVehicle, CCam::MODE_CAM_ON_A_STRING, GET_INTEGER_PARAM(1) ? INTERPOLATION : JUMP_CUT, CAMCONTROL_SCRIPT);
TheCamera.SetZoomValueCamStringScript(0);
}
else {
TheCamera.TakeControl(pVehicle, CCam::MODE_1STPERSON, GET_INTEGER_PARAM(1) ? INTERPOLATION : JUMP_CUT, CAMCONTROL_SCRIPT);
script_assert(pVehicle->IsCar());
((CAutomobile*)pVehicle)->Damage.m_bSmashedDoorDoesntClose = true;
}
if (m_bIsMissionScript)
CTheScripts::MissionCleanUp.RemoveEntityFromList(GET_INTEGER_PARAM(0), CLEANUP_CAR);
if (FindPlayerVehicle())
FindPlayerVehicle()->bCanBeDamaged = false;
return 0;
}
case COMMAND_CANCEL_REMOTE_MODE:
{
if (FindPlayerVehicle())
FindPlayerVehicle()->bCanBeDamaged = true;
CRemote::TakeRemoteControlledCarFromPlayer(false);
CWorld::Players[CWorld::PlayerInFocus].field_D6 = false;
CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle = nil;
TheCamera.Restore();
return 0;
}
case COMMAND_REGISTER_CAR_SOLD:
// CStats::CarsSold++;
return 0;
case COMMAND_ADD_MONEY_MADE_WITH_CAR_SALES:
CollectParameters(&m_nIp, 1);
// CStats::MoneyMadeWithCarSales += GET_INTEGER_PARAM(0);
return 0;
case COMMAND_SET_BRIDGE_STATE:
{
CollectParameters(&m_nIp, 1);
#ifdef GTA_BRIDGE
/*
* 0 = locked
* 1 = unlocked
* 2 = operational
*/
switch (GET_INTEGER_PARAM(0)) {
case 0: CBridge::ForceBridgeState(STATE_BRIDGE_LOCKED); break;
case 1: CBridge::ForceBridgeState(STATE_BRIDGE_ALWAYS_UNLOCKED); break;
case 2:
if (CBridge::State == STATE_LIFT_PART_IS_DOWN || CBridge::State == STATE_BRIDGE_ALWAYS_UNLOCKED)
CBridge::ForceBridgeState(STATE_LIFT_PART_ABOUT_TO_MOVE_UP);
else
CBridge::ForceBridgeState(STATE_LIFT_PART_MOVING_DOWN);
break;
default: script_assert(false);
}
#endif
return 0;
}
case COMMAND_SET_OBJECT_TURN_SPEED:
{
CollectParameters(&m_nIp, 4);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
CVector vSpeed = GET_VECTOR_PARAM(1) / GAME_SPEED_TO_METERS_PER_SECOND;
pObject->SetTurnSpeed(vSpeed.x, vSpeed.y, vSpeed.z);
return 0;
}
case COMMAND_SET_OBJECT_MASS:
{
CollectParameters(&m_nIp, 4);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
pObject->m_fMass = GET_FLOAT_PARAM(1);
pObject->m_fTurnMass = GET_FLOAT_PARAM(2);
pObject->m_fAirResistance = GET_FLOAT_PARAM(3);
if (pObject->m_fMass < 99998.0f) {
pObject->bInfiniteMass = false;
pObject->m_phy_flagA08 = false;
pObject->bAffectedByGravity = true;
}
else {
pObject->bInfiniteMass = true;
pObject->m_phy_flagA08 = true;
pObject->bAffectedByGravity = false;
}
return 0;
}
case COMMAND_HAS_CUTSCENE_LOADED:
UpdateCompareFlag(CCutsceneMgr::ms_cutsceneLoadStatus == CUTSCENE_LOADED);
return 0;
case COMMAND_SET_UNIQUE_JUMPS_FOUND:
CollectParameters(&m_nIp, 1);
CStats::NumberOfUniqueJumpsFound = GET_INTEGER_PARAM(0);
return 0;
case COMMAND_SET_HIDDEN_PACKAGES_COLLECTED:
CollectParameters(&m_nIp, 1);
CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages = GET_INTEGER_PARAM(0);
return 0;
case COMMAND_REGISTER_BIKE_SOLD:
// CStats::BikesSold++;
return 0;
case COMMAND_ADD_MONEY_MADE_WITH_BIKE_SALES:
CollectParameters(&m_nIp, 1);
// CStats::MoneyMadeWithBikeSales += GET_INTEGER_PARAM(0);
return 0;
case COMMAND_REGISTER_PACKAGE_SMUGGLED:
// CStats::PackagesSmuggled++;
return 0;
case COMMAND_REGISTER_SMUGGLER_WASTED:
// CStats::SmugglersWasted++;
return 0;
case COMMAND_REGISTER_FASTEST_SMUGGLING_TIME:
CollectParameters(&m_nIp, 1);
// CStats::RegisterFastestSmugglingTime(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_SET_CHAR_DIVE_FROM_CAR:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pPed);
pPed->bRespondsToThreats = true;
pPed->SetEvasiveDive(pVehicle, 1);
return 0;
}
case COMMAND_WRECK_CAR:
{
CollectParameters(&m_nIp, 1);
CAutomobile* pVehicle = (CAutomobile*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
script_assert(pVehicle->IsCar());
pVehicle->m_fHealth = 0.0f;
pVehicle->SetStatus(STATUS_WRECKED);
pVehicle->bRenderScorched = true;
pVehicle->Damage.FuckCarCompletely();
if (pVehicle->GetModelIndex() != MI_RCBANDIT) {
pVehicle->SetBumperDamage(CAR_BUMP_FRONT, VEHBUMPER_FRONT);
pVehicle->SetBumperDamage(CAR_BUMP_REAR, VEHBUMPER_REAR);
pVehicle->SetDoorDamage(CAR_BONNET, DOOR_BONNET);
pVehicle->SetDoorDamage(CAR_BOOT, DOOR_BOOT);
pVehicle->SetDoorDamage(CAR_DOOR_LF, DOOR_FRONT_LEFT);
pVehicle->SetDoorDamage(CAR_DOOR_RF, DOOR_FRONT_RIGHT);
pVehicle->SetDoorDamage(CAR_DOOR_LR, DOOR_REAR_LEFT);
pVehicle->SetDoorDamage(CAR_DOOR_RR, DOOR_REAR_RIGHT);
}
pVehicle->m_bombType = CARBOMB_NONE;
pVehicle->bEngineOn = false;
pVehicle->bLightsOn = false;
pVehicle->m_fHealth = 0.0f;
pVehicle->m_nBombTimer = 0;
pVehicle->m_bSirenOrAlarm = false;
return 0;
}
case COMMAND_ADD_MONEY_MADE_IN_COACH:
CollectParameters(&m_nIp, 1);
// CStats::MoneyMadeInCoach += GET_INTEGER_PARAM(0);
return 0;
case COMMAND_ADD_MONEY_MADE_COLLECTING_TRASH:
CollectParameters(&m_nIp, 1);
// CStats::MoneyMadeCollectingTrash += GET_INTEGER_PARAM(0);
return 0;
case COMMAND_REGISTER_HITMAN_KILLED:
// CStats::HitmenKilled++;
return 0;
case COMMAND_REGISTER_GUARDIAN_ANGEL_MISSION_PASSED:
// CStats::GaurdianAngelMissionsPassed++;
return 0;
case COMMAND_REGISTER_HIGHEST_GUARDIAN_ANGEL_JUSTICE_DISHED:
CollectParameters(&m_nIp, 1);
// CStats::RegisterHighestGaurdianAngelJusticeDished(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_REGISTER_BEST_BANDIT_LAP_TIME:
CollectParameters(&m_nIp, 2);
// CStats::RegisterBestBanditLapTime(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
return 0;
case COMMAND_REGISTER_BEST_BANDIT_POSITION:
CollectParameters(&m_nIp, 2);
// CStats::RegisterBestBanditPosition(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
return 0;
case COMMAND_REGISTER_MOST_TIME_LEFT_TRAIN_RACE:
CollectParameters(&m_nIp, 1);
// CStats::RegisterMostTimeLeftTrainRace(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_REGISTER_HIGHEST_TRAIN_CASH_EARNED:
CollectParameters(&m_nIp, 1);
// CStats::RegisterHighestTrainCashEarned(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_REGISTER_FASTEST_HELI_RACE_TIME:
// CStats::RegisterFastestHeliRaceTime(GET_INTEGER_PARAM(0));
CollectParameters(&m_nIp, 1);
return 0;
case COMMAND_REGISTER_BEST_HELI_RACE_POSITION:
// CStats::RegisterBestHeliRacePosition(GET_INTEGER_PARAM(0));
CollectParameters(&m_nIp, 1);
return 0;
case COMMAND_REGISTER_OUTFIT_CHANGE:
// CStats::NumberOutfitChanges++;
return 0;
case COMMAND_REGISTER_STREET_RACE_FASTEST_TIME:
// CStats::RegisterStreetRaceFastestTime(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
CollectParameters(&m_nIp, 2);
return 0;
case COMMAND_REGISTER_STREET_RACE_FASTEST_LAP:
CollectParameters(&m_nIp, 2);
// CStats::RegisterStreetRaceFastestLap(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
return 0;
case COMMAND_REGISTER_STREET_RACE_BEST_POSITION:
CollectParameters(&m_nIp, 2);
// CStats::RegisterStreetRaceBestPosition(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
return 0;
case COMMAND_HAS_OBJECT_BEEN_DAMAGED_BY_WEAPON:
{
CollectParameters(&m_nIp, 2);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
bool result = false;
if (!pObject) {
printf("HAS_OBJECT_BEEN_DAMAGED_BY_WEAPON - Object doesn\'t exist\n");
}
else {
if (GET_INTEGER_PARAM(1) == WEAPONTYPE_ANYMELEE || GET_INTEGER_PARAM(1) == WEAPONTYPE_ANYWEAPON)
result = CheckDamagedWeaponType(pObject->m_nLastWeaponToDamage, GET_INTEGER_PARAM(1));
else
result = GET_INTEGER_PARAM(1) == pObject->m_nLastWeaponToDamage;
}
UpdateCompareFlag(result);
return 0;
}
case COMMAND_CLEAR_OBJECT_LAST_WEAPON_DAMAGE:
{
CollectParameters(&m_nIp, 1);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
if (!pObject)
printf("CLEAR_OBJECT_LAST_WEAPON_DAMAGE - pObject doesn\'t exist");
else
pObject->m_nLastWeaponToDamage = -1;
return 0;
}
case COMMAND_SET_CAR_TURN_SPEED:
{
CollectParameters(&m_nIp, 4);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
CVector vSpeed = GET_VECTOR_PARAM(1) / GAME_SPEED_TO_METERS_PER_SECOND;
pVehicle->SetTurnSpeed(vSpeed.x, vSpeed.y, vSpeed.z);
return 0;
}
case COMMAND_SET_CAR_MOVE_SPEED:
{
CollectParameters(&m_nIp, 4);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
CVector vSpeed = GET_VECTOR_PARAM(1) / GAME_SPEED_TO_METERS_PER_SECOND;
pVehicle->SetMoveSpeed(vSpeed);
return 0;
}
case COMMAND_SET_OBJECT_PROOFS:
{
CollectParameters(&m_nIp, 6);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
pObject->bBulletProof = (GET_INTEGER_PARAM(1) != 0);
pObject->bFireProof = (GET_INTEGER_PARAM(2) != 0);
pObject->bExplosionProof = (GET_INTEGER_PARAM(3) != 0);
pObject->bCollisionProof = (GET_INTEGER_PARAM(4) != 0);
pObject->bMeleeProof = (GET_INTEGER_PARAM(5) != 0);
return 0;
}
case COMMAND_GET_CAMERA_PED_ZOOM_INDICATOR:
if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FOLLOWPED)
SET_INTEGER_PARAM(0, TheCamera.PedZoomIndicator);
else
SET_INTEGER_PARAM(0, -1);
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_SET_CAMERA_PED_ZOOM_INDICATOR:
CollectParameters(&m_nIp, 1);
if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FOLLOWPED)
TheCamera.PedZoomIndicator = GET_INTEGER_PARAM(0);
return 0;
case COMMAND_GET_CAR_ORIENTATION:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
SET_FLOAT_PARAM(1, LimitAngleOnCircle(RADTODEG(Asin(pVehicle->GetForward().z))));
SET_FLOAT_PARAM(2, LimitAngleOnCircle(RADTODEG(Atan2(-pVehicle->GetForward().x, pVehicle->GetForward().y))));
SET_FLOAT_PARAM(0, LimitAngleOnCircle(RADTODEG(Atan2(-pVehicle->GetRight().z, pVehicle->GetUp().z))));
StoreParameters(&m_nIp, 3);
return 0;
}
case COMMAND_SET_CAR_ORIENTATION:
{
CollectParameters(&m_nIp, 4);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
pVehicle->SetOrientation(DEGTORAD(GET_FLOAT_PARAM(2)), DEGTORAD(GET_FLOAT_PARAM(1)), DEGTORAD(GET_FLOAT_PARAM(3)));
return 0;
}
case COMMAND_IS_DEBUG_MENU_ON:
// on PS2 it's something actual - TODO
UpdateCompareFlag(false);
return 0;
case COMMAND_OPEN_VAN_BACK_DOORS:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
assert(pVehicle);
pVehicle->ProcessOpenDoor(CAR_DOOR_RR, ANIM_STD_VAN_OPEN_DOOR_REAR_RHS, 1.0f);
pVehicle->ProcessOpenDoor(CAR_DOOR_LR, ANIM_STD_VAN_OPEN_DOOR_REAR_LHS, 1.0f);
return 0;
}
case COMMAND_GET_CHAR_THREAT_CHAR:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
SET_INTEGER_PARAM(0, 0);
CEntity* pThreat = pPed->m_threatEntity;
if (pThreat && pThreat->IsPed())
SET_INTEGER_PARAM(0, CPools::GetPedPool()->GetIndex((CPed*)pThreat));
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_FREEZE_PED_ZOOM_SWITCH:
CollectParameters(&m_nIp, 1);
TheCamera.m_bFreezePedZoomSwitch = GET_INTEGER_PARAM(0);
return 0;
case COMMAND_SET_OBJECT_RENDERED_DAMAGED:
{
CollectParameters(&m_nIp, 1);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
pObject->bRenderDamaged = true;
return 0;
}
case COMMAND_GET_RANDOM_CAR_IN_AREA_NO_SAVE:
{
CollectParameters(&m_nIp, 5);
int handle = -1;
uint32 i = CPools::GetVehiclePool()->GetSize();
float infX = GET_FLOAT_PARAM(0);
float infY = GET_FLOAT_PARAM(1);
float supX = GET_FLOAT_PARAM(2);
float supY = GET_FLOAT_PARAM(3);
while (i-- && handle == -1) {
CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
if (!pVehicle)
continue;
if (pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_CAR && pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_BIKE)
continue;
#ifdef FIX_BUGS
if (pVehicle->m_fHealth <= 0.0f)
#else
if (pVehicle->m_fHealth == 0.0f)
#endif
continue;
if (pVehicle->GetModelIndex() != GET_INTEGER_PARAM(4) && GET_INTEGER_PARAM(4) >= 0)
continue;
if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE)
continue;
if (!pVehicle->IsWithinArea(infX, infY, supX, supY))
continue;
handle = CPools::GetVehiclePool()->GetIndex(pVehicle);
}
SET_INTEGER_PARAM(0, handle);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_IS_PLAYER_MADE_SAFE:
{
UpdateCompareFlag(CPad::GetPad(0)->IsPlayerControlsDisabledBy(PLAYERCONTROL_PLAYERINFO));
return 0;
}
case COMMAND_PRINT_IF_FREE:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 2);
//CMessages::AddMessageIfFree(text, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)); TODO
return 0;
}
case COMMAND_IS_E3_BUILD:
UpdateCompareFlag(false);
return 0;
case COMMAND_DECLARE_FORT_STAUNTON_DESTROYED_FLAG:
CTheScripts::FSDestroyedFlag = (uint8*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - CTheScripts::ScriptSpace;
return 0;
case COMMAND_CLEAR_BIG_MESSAGES:
//CMessages::ClearBigMessagesOnly(); TODO
//CHud::ClearBigMessagesExcept(2, 2); TODO
CGarages::MessageEndTime = CGarages::MessageStartTime;
return 0;
case COMMAND_CLEAR_AREA_OF_OBJECTS:
{
CollectParameters(&m_nIp, 6);
uint32 i = CPools::GetObjectPool()->GetSize();
float infX = GET_FLOAT_PARAM(0);
float infY = GET_FLOAT_PARAM(1);
float infZ = GET_FLOAT_PARAM(2);
float supX = GET_FLOAT_PARAM(3);
float supY = GET_FLOAT_PARAM(4);
float supZ = GET_FLOAT_PARAM(5);
while (i--) {
CObject* pObject = CPools::GetObjectPool()->GetSlot(i);
if (pObject && pObject->CanBeDeleted() && pObject->IsWithinArea(infX, infY, infZ, supX, supY, supZ)) {
pObject->DeleteRwObject();
CWorld::Remove(pObject);
delete pObject;
}
}
i = CPools::GetDummyPool()->GetSize();
while (i--) {
CDummy* pDummy = CPools::GetDummyPool()->GetSlot(i);
if (pDummy && pDummy->IsObject() && pDummy->IsWithinArea(infX, infY, infZ, supX, supY, supZ)) {
pDummy->DeleteRwObject();
CWorld::Remove(pDummy);
delete pDummy;
}
}
return 0;
}
case COMMAND_LOAD_NON_STANDARD_PED_ANIM:
CollectParameters(&m_nIp, 1);
CPed::LoadNonStandardPedAnim((eWaitState)GET_INTEGER_PARAM(0));
return 0;
case COMMAND_UNLOAD_NON_STANDARD_PED_ANIM:
CollectParameters(&m_nIp, 1);
CPed::UnloadNonStandardPedAnim((eWaitState)GET_INTEGER_PARAM(0));
return 0;
case COMMAND_1566:
CollectParameters(&m_nIp, 1);
return 0;
case COMMAND_BUILD_WORLD_GEOMETRY:
CollectParameters(&m_nIp, 1);
if (/*gBuildWorldGeom*/ false) {
//base::cWorldGeom::GetInstance()->Build(GET_INTEGER_PARAM(0));
UpdateCompareFlag(true);
}
else {
UpdateCompareFlag(false);
}
return 0;
case COMMAND_STORE_BUILDING_SWAP:
CollectParameters(&m_nIp, 4);
// base::cWorldGeom::GetInstance()->StoreBuildingSwap(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3) != 0);
return 0;
case COMMAND_IS_MULTIPLAYER_ACTIVE:
UpdateCompareFlag(false); // TODO?
return 0;
case COMMAND_GET_MULTIPLAYER_MODE:
SET_INTEGER_PARAM(0, 0); // TODO
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_MULTIPLAYER_SCRIPT_DONE:
//gbStartingScriptsFromLua = false; TODO?
return 0;
case COMMAND_IS_MULTIPLAYER_SERVER:
UpdateCompareFlag(false); // TODO?
return 0;
case COMMAND_IS_MULTIPLAYER_TEAM_GAME:
UpdateCompareFlag(false); // TODO?
return 0;
case COMMAND_GET_MULTIPLAYER_TEAM_ID:
SET_INTEGER_PARAM(0, 0); // TODO
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_DOES_SHORTCUT_TAXI_EXIST:
UpdateCompareFlag(CGameLogic::pShortCutTaxi != nil);
return 0;
case COMMAND_SET_ONSCREEN_TIMER_COLOUR:
CollectParameters(&m_nIp, 4);
// gbColour = CRGBA(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3));
return 0;
case COMMAND_SET_ONSCREEN_TIMER_BACKGROUND_COLOUR:
CollectParameters(&m_nIp, 4);
// gbColour2 = CRGBA(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3));
return 0;
case COMMAND_REMOVE_CAR_BOOT:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
script_assert(pVehicle->IsCar());
CAutomobile* pAutomobile = (CAutomobile*)pVehicle;
pAutomobile->Damage.SetDoorStatus(DOOR_BOOT, DOOR_STATUS_MISSING);
pAutomobile->SetDoorDamage(CAR_BOOT, DOOR_BOOT, true);
return 0;
}
case COMMAND_ADD_POINT_3D_MARKER:
{
uint32 ip = m_nIp;
uint32 id = (uint32)(uintptr)GetPointerToScriptVariable(&ip, 0);
static CVector vPreviousLocation;
CollectParameters(&m_nIp, 7);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
if (vPreviousLocation != pos) {
//C3dMarkers::CopyMarker(id, id - 1, 1, 1);
}
// TODO: 5 is not a valid type
//C3dMarkers::PlaceMarker(id, 5, pos, GET_FLOAT_PARAM(3) * 0.7f, GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5), GET_INTEGER_PARAM(6), 255, 128, 0.0f, 1); // TODO: 0, 100.0f, 1, 0
vPreviousLocation = pos;
return 0;
}
case COMMAND_GET_VECTOR_FROM_MULTIPLAYER:
SET_VECTOR_PARAM(0, gVectorSetInLua);
StoreParameters(&m_nIp, 3);
return 0;
case COMMAND_PRINT_HELP_ALWAYS:
{
// CHud::mAlwaysAllowHelpText = true; // TODO
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CHud::SetHelpMessage(text, false); // + false, true
return 0;
}
case COMMAND_PRINT_HELP_FOREVER_ALWAYS:
{
// CHud::mAlwaysAllowHelpText = true; // TODO
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CHud::SetHelpMessage(text, false, true); // + true
return 0;
}
case COMMAND_SWITCH_FERRY_COLLISION:
CollectParameters(&m_nIp, 1);
CFerry::SwitchFerryCollision(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_SET_CHAR_MAX_HEALTH:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->m_fHealth = GET_INTEGER_PARAM(1);
pPed->m_fMaxHealth = GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_SET_CHAR_SHOOT_TIMER:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->m_nScriptShootTimer = GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_SET_CHAR_ATTACK_TIMER:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->m_nScriptAttackTimer = GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_SET_HELI_ROTOR_BLADES_FULLSPEED:
{
CollectParameters(&m_nIp, 1);
CAutomobile* pHeli = (CAutomobile*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pHeli);
if (pHeli->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI)
pHeli->m_aWheelSpeed[1] = 0.22f;
return 0;
}
case COMMAND_SET_CRUSHER_REWARD_MULTIPLIER:
{
CollectParameters(&m_nIp, 1);
// CGarages::CrusherRewardMultiplier = GET_INTEGER_PARAM(0);
return 0;
}
case COMMAND_SWAP_BUILDINGS:
{
CollectParameters(&m_nIp, 2);
// base::cWorldStream::Instance()->SwapBuilding(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
return 0;
}
case COMMAND_STREAM_BUILDING_SWAPS:
{
// UpdateCompareFlag(base::cWorldStream::Instance()->StreamBuildingSwaps());
UpdateCompareFlag(true);
return 0;
}
case COMMAND_IS_WORLD_STREAMING_COMPLETE:
{
// UpdateCompareFlag(base::cWorldStream::Instance()->IsStreamingComplet());
UpdateCompareFlag(true);
return 0;
}
case COMMAND_SWAP_TO_STREAMED_SECTOR:
{
// base::cWorldStream::Instance()->SwapToStreamedSector();
return 0;
}
case COMMAND_SET_CHAR_ATTACKS_PLAYER_WITH_COPS:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->bAttacksPlayerWithCops = (GET_INTEGER_PARAM(1) != 0);
return 0;
}
case COMMAND_REGISTER_FACE_PLANT_DISTANCE:
CollectParameters(&m_nIp, 1);
//CStats::LongestFacePlantDist = Max(CStats::LongestFacePlantDist, GET_FLOAT_PARAM(0));
return 0;
case COMMAND_REGISTER_MAX_SECONDS_ON_CARNAGE_LEFT:
CollectParameters(&m_nIp, 1);
//CStats::MaxSecondsOnCarnageLeft = Max(CStats::MaxSecondsOnCarnageLeft, GET_INTEGER_PARAM(0));
return 0;
case COMMAND_REGISTER_MAX_KILLS_ON_RC_TRIAD:
CollectParameters(&m_nIp, 1);
//CStats::MaxKillsOnRcTriad = Max(CStats::MaxKillsOnRcTriad, GET_INTEGER_PARAM(0));
return 0;
case COMMAND_REGISTER_HIGHEST_LEVEL_SLASH_TV:
CollectParameters(&m_nIp, 1);
//CStats::HighestLevelSlashTv = Max(CStats::HighestLevelSlashTv, GET_INTEGER_PARAM(0));
return 0;
case COMMAND_ADD_MONEY_MADE_WITH_SLASH_TV:
CollectParameters(&m_nIp, 1);
//CStats::MoneyMadeWithSlashTv += GET_INTEGER_PARAM(0);
return 0;
case COMMAND_ADD_TOTAL_KILLS_ON_SLASH_TV:
CollectParameters(&m_nIp, 1);
//CStats::TotalKillsOnSlashTV += GET_INTEGER_PARAM(0);
return 0;
default:
script_assert(0);
}
return -1;
}