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author | aap <aap@papnet.eu> | 2020-04-24 13:27:02 +0200 |
---|---|---|
committer | aap <aap@papnet.eu> | 2020-04-24 14:08:06 +0200 |
commit | 5bb4e9992679c9e8767d4eb6de54da1892ec13c6 (patch) | |
tree | bed321a714eed597caa620a77bdd00f9e2b6a153 | |
parent | implemented skinned peds, no cutscene hands yet (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | premake5.lua | 6 | ||||
-rw-r--r-- | src/core/AnimViewer.cpp | 2 | ||||
-rw-r--r-- | src/core/Game.cpp | 2 | ||||
-rw-r--r-- | src/core/debugmenu_public.h | 154 | ||||
-rw-r--r-- | src/core/main.cpp | 5 | ||||
-rw-r--r-- | src/core/re3.cpp | 40 | ||||
-rw-r--r-- | src/extras/arrow.inc | 16 | ||||
-rw-r--r-- | src/extras/cursor.inc | 16 | ||||
-rw-r--r-- | src/extras/debugmenu.cpp | 1268 | ||||
-rw-r--r-- | src/extras/debugmenu.h | 80 | ||||
-rw-r--r-- | src/extras/inttypes.h | 216 | ||||
-rw-r--r-- | src/fakerw/fake.cpp | 4 | ||||
-rw-r--r-- | src/rw/RwHelper.cpp | 11 | ||||
-rw-r--r-- | src/rw/RwHelper.h | 1 |
14 files changed, 1621 insertions, 200 deletions
diff --git a/premake5.lua b/premake5.lua index 14aab9d8..baf26a42 100644 --- a/premake5.lua +++ b/premake5.lua @@ -22,6 +22,7 @@ workspace "re3" files { "src/text/*.*" } files { "src/vehicles/*.*" } files { "src/weapons/*.*" } + files { "src/extras/*.*" } files { "eax/*.*" } includedirs { "src" } @@ -42,6 +43,7 @@ workspace "re3" includedirs { "src/text" } includedirs { "src/vehicles" } includedirs { "src/weapons" } + includedirs { "src/extras" } includedirs { "eax" } includedirs { "dxsdk/include" } @@ -73,7 +75,7 @@ workspace "re3" "set filename=%%~ni", "set fileextension=%%~xi", "set target=!path!!filename!!fileextension!", - "if exist \"!target!\" copy /y \"!file!\" \"!target!\"", + "copy /y \"!file!\" \"!target!\"", ")" } function setpaths (gamepath, exepath, scriptspath) @@ -106,7 +108,7 @@ project "re3" staticruntime "off" filter "configurations:not *RW" - prebuildcommands { "cd \"../librw\" && premake5 " .. _ACTION .. " && msbuild \"build/librw.sln\" /property:Configuration=%{cfg.longname} /property:Platform=\"win-x86-d3d9\"" } + -- prebuildcommands { "cd \"../librw\" && premake5 " .. _ACTION .. " && msbuild \"build/librw.sln\" /property:Configuration=%{cfg.longname} /property:Platform=\"win-x86-d3d9\"" } defines { "LIBRW", "RW_D3D9" } filter "configurations:*RW" diff --git a/src/core/AnimViewer.cpp b/src/core/AnimViewer.cpp index cf3ec5bf..36ea20b7 100644 --- a/src/core/AnimViewer.cpp +++ b/src/core/AnimViewer.cpp @@ -37,6 +37,7 @@ #include "Shadows.h" #include "Radar.h" #include "Hud.h" +#include "debugmenu.h" int CAnimViewer::animTxdSlot = 0; CEntity *CAnimViewer::pTarget = nil; @@ -208,7 +209,6 @@ PlayAnimation(RpClump *clump, AssocGroupId animGroup, AnimationId anim) animAssoc->SetRun(); } -extern void (*DebugMenuProcess)(void); void CAnimViewer::Update(void) { diff --git a/src/core/Game.cpp b/src/core/Game.cpp index bfe6eee3..f72d342f 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -84,6 +84,7 @@ #include "World.h" #include "ZoneCull.h" #include "Zones.h" +#include "debugmenu.h" @@ -618,7 +619,6 @@ void CGame::InitialiseWhenRestarting(void) DMAudio.ChangeMusicMode(MUSICMODE_GAME); } -extern void (*DebugMenuProcess)(void); void CGame::Process(void) { CPad::UpdatePads(); diff --git a/src/core/debugmenu_public.h b/src/core/debugmenu_public.h deleted file mode 100644 index 778e7afe..00000000 --- a/src/core/debugmenu_public.h +++ /dev/null @@ -1,154 +0,0 @@ - -extern "C" { - -typedef void (*TriggerFunc)(void); - -struct DebugMenuEntry; - -typedef DebugMenuEntry *(*DebugMenuAddInt8_TYPE)(const char *path, const char *name, int8_t *ptr, TriggerFunc triggerFunc, int8_t step, int8_t lowerBound, int8_t upperBound, const char **strings); -typedef DebugMenuEntry *(*DebugMenuAddInt16_TYPE)(const char *path, const char *name, int16_t *ptr, TriggerFunc triggerFunc, int16_t step, int16_t lowerBound, int16_t upperBound, const char **strings); -typedef DebugMenuEntry *(*DebugMenuAddInt32_TYPE)(const char *path, const char *name, int32_t *ptr, TriggerFunc triggerFunc, int32_t step, int32_t lowerBound, int32_t upperBound, const char **strings); -typedef DebugMenuEntry *(*DebugMenuAddInt64_TYPE)(const char *path, const char *name, int64_t *ptr, TriggerFunc triggerFunc, int64_t step, int64_t lowerBound, int64_t upperBound, const char **strings); -typedef DebugMenuEntry *(*DebugMenuAddUInt8_TYPE)(const char *path, const char *name, uint8_t *ptr, TriggerFunc triggerFunc, uint8_t step, uint8_t lowerBound, uint8_t upperBound, const char **strings); -typedef DebugMenuEntry *(*DebugMenuAddUInt16_TYPE)(const char *path, const char *name, uint16_t *ptr, TriggerFunc triggerFunc, uint16_t step, uint16_t lowerBound, uint16_t upperBound, const char **strings); -typedef DebugMenuEntry *(*DebugMenuAddUInt32_TYPE)(const char *path, const char *name, uint32_t *ptr, TriggerFunc triggerFunc, uint32_t step, uint32_t lowerBound, uint32_t upperBound, const char **strings); -typedef DebugMenuEntry *(*DebugMenuAddUInt64_TYPE)(const char *path, const char *name, uint64_t *ptr, TriggerFunc triggerFunc, uint64_t step, uint64_t lowerBound, uint64_t upperBound, const char **strings); -typedef DebugMenuEntry *(*DebugMenuAddFloat32_TYPE)(const char *path, const char *name, float *ptr, TriggerFunc triggerFunc, float step, float lowerBound, float upperBound); -typedef DebugMenuEntry *(*DebugMenuAddFloat64_TYPE)(const char *path, const char *name, double *ptr, TriggerFunc triggerFunc, double step, double lowerBound, double upperBound); -typedef DebugMenuEntry *(*DebugMenuAddCmd_TYPE)(const char *path, const char *name, TriggerFunc triggerFunc); -typedef void (*DebugMenuEntrySetWrap_TYPE)(DebugMenuEntry *e, bool wrap); -typedef void (*DebugMenuEntrySetStrings_TYPE)(DebugMenuEntry *e, const char **strings); -typedef void (*DebugMenuEntrySetAddress_TYPE)(DebugMenuEntry *e, void *addr); - -struct DebugMenuAPI -{ - bool isLoaded; - HMODULE module; - DebugMenuAddInt8_TYPE addint8; - DebugMenuAddInt16_TYPE addint16; - DebugMenuAddInt32_TYPE addint32; - DebugMenuAddInt64_TYPE addint64; - DebugMenuAddUInt8_TYPE adduint8; - DebugMenuAddUInt16_TYPE adduint16; - DebugMenuAddUInt32_TYPE adduint32; - DebugMenuAddUInt64_TYPE adduint64; - DebugMenuAddFloat32_TYPE addfloat32; - DebugMenuAddFloat64_TYPE addfloat64; - DebugMenuAddCmd_TYPE addcmd; - DebugMenuEntrySetWrap_TYPE setwrap; - DebugMenuEntrySetStrings_TYPE setstrings; - DebugMenuEntrySetAddress_TYPE setaddress; -}; -extern DebugMenuAPI gDebugMenuAPI; - -inline DebugMenuEntry *DebugMenuAddInt8(const char *path, const char *name, int8_t *ptr, TriggerFunc triggerFunc, int8_t step, int8_t lowerBound, int8_t upperBound, const char **strings) -{ return gDebugMenuAPI.addint8(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddInt16(const char *path, const char *name, int16_t *ptr, TriggerFunc triggerFunc, int16_t step, int16_t lowerBound, int16_t upperBound, const char **strings) -{ return gDebugMenuAPI.addint16(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddInt32(const char *path, const char *name, int32_t *ptr, TriggerFunc triggerFunc, int32_t step, int32_t lowerBound, int32_t upperBound, const char **strings) -{ return gDebugMenuAPI.addint32(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddInt64(const char *path, const char *name, int64_t *ptr, TriggerFunc triggerFunc, int64_t step, int64_t lowerBound, int64_t upperBound, const char **strings) -{ return gDebugMenuAPI.addint64(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddUInt8(const char *path, const char *name, uint8_t *ptr, TriggerFunc triggerFunc, uint8_t step, uint8_t lowerBound, uint8_t upperBound, const char **strings) -{ return gDebugMenuAPI.adduint8(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddUInt16(const char *path, const char *name, uint16_t *ptr, TriggerFunc triggerFunc, uint16_t step, uint16_t lowerBound, uint16_t upperBound, const char **strings) -{ return gDebugMenuAPI.adduint16(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddUInt32(const char *path, const char *name, uint32_t *ptr, TriggerFunc triggerFunc, uint32_t step, uint32_t lowerBound, uint32_t upperBound, const char **strings) -{ return gDebugMenuAPI.adduint32(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddUInt64(const char *path, const char *name, uint64_t *ptr, TriggerFunc triggerFunc, uint64_t step, uint64_t lowerBound, uint64_t upperBound, const char **strings) -{ return gDebugMenuAPI.adduint64(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddFloat32(const char *path, const char *name, float *ptr, TriggerFunc triggerFunc, float step, float lowerBound, float upperBound) -{ return gDebugMenuAPI.addfloat32(path, name, ptr, triggerFunc, step, lowerBound, upperBound); } -inline DebugMenuEntry *DebugMenuAddFloat64(const char *path, const char *name, double *ptr, TriggerFunc triggerFunc, double step, double lowerBound, double upperBound) -{ return gDebugMenuAPI.addfloat64(path, name, ptr, triggerFunc, step, lowerBound, upperBound); } -inline DebugMenuEntry *DebugMenuAddCmd(const char *path, const char *name, TriggerFunc triggerFunc) -{ return gDebugMenuAPI.addcmd(path, name, triggerFunc); } -inline void DebugMenuEntrySetWrap(DebugMenuEntry *e, bool wrap) -{ gDebugMenuAPI.setwrap(e, wrap); } -inline void DebugMenuEntrySetStrings(DebugMenuEntry *e, const char **strings) -{ gDebugMenuAPI.setstrings(e, strings); } -inline void DebugMenuEntrySetAddress(DebugMenuEntry *e, void *addr) -{ gDebugMenuAPI.setaddress(e, addr); } - -inline bool DebugMenuLoad(void) -{ - if(gDebugMenuAPI.isLoaded) - return true; - HMODULE mod = LoadLibraryA("debugmenu"); - if(mod == nil){ - char modulePath[MAX_PATH]; - HMODULE dllModule; - GetModuleHandleExA(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT, (LPCTSTR)&gDebugMenuAPI, &dllModule); - GetModuleFileNameA(dllModule, modulePath, MAX_PATH); - char *p = strchr(modulePath, '\\'); - if(p) p[1] = '\0'; - strcat(modulePath, "debugmenu"); - mod = LoadLibraryA(modulePath); - } - if(mod == nil) - return false; - gDebugMenuAPI.addint8 = (DebugMenuAddInt8_TYPE)GetProcAddress(mod, "DebugMenuAddInt8"); - gDebugMenuAPI.addint16 = (DebugMenuAddInt16_TYPE)GetProcAddress(mod, "DebugMenuAddInt16"); - gDebugMenuAPI.addint32 = (DebugMenuAddInt32_TYPE)GetProcAddress(mod, "DebugMenuAddInt32"); - gDebugMenuAPI.addint64 = (DebugMenuAddInt64_TYPE)GetProcAddress(mod, "DebugMenuAddInt64"); - gDebugMenuAPI.adduint8 = (DebugMenuAddUInt8_TYPE)GetProcAddress(mod, "DebugMenuAddUInt8"); - gDebugMenuAPI.adduint16 = (DebugMenuAddUInt16_TYPE)GetProcAddress(mod, "DebugMenuAddUInt16"); - gDebugMenuAPI.adduint32 = (DebugMenuAddUInt32_TYPE)GetProcAddress(mod, "DebugMenuAddUInt32"); - gDebugMenuAPI.adduint64 = (DebugMenuAddUInt64_TYPE)GetProcAddress(mod, "DebugMenuAddUInt64"); - gDebugMenuAPI.addfloat32 = (DebugMenuAddFloat32_TYPE)GetProcAddress(mod, "DebugMenuAddFloat32"); - gDebugMenuAPI.addfloat64 = (DebugMenuAddFloat64_TYPE)GetProcAddress(mod, "DebugMenuAddFloat64"); - gDebugMenuAPI.addcmd = (DebugMenuAddCmd_TYPE)GetProcAddress(mod, "DebugMenuAddCmd"); - gDebugMenuAPI.setwrap = (DebugMenuEntrySetWrap_TYPE)GetProcAddress(mod, "DebugMenuEntrySetWrap"); - gDebugMenuAPI.setstrings = (DebugMenuEntrySetStrings_TYPE)GetProcAddress(mod, "DebugMenuEntrySetStrings"); - gDebugMenuAPI.setaddress = (DebugMenuEntrySetAddress_TYPE)GetProcAddress(mod, "DebugMenuEntrySetAddress"); - gDebugMenuAPI.isLoaded = true; - gDebugMenuAPI.module = mod; - return true; -} - -} - -// Also overload them for simplicity - -inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int8_t *ptr, TriggerFunc triggerFunc, int8_t step, int8_t lowerBound, int8_t upperBound, const char **strings) -{ return gDebugMenuAPI.addint8(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int16_t *ptr, TriggerFunc triggerFunc, int16_t step, int16_t lowerBound, int16_t upperBound, const char **strings) -{ return gDebugMenuAPI.addint16(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int32_t *ptr, TriggerFunc triggerFunc, int32_t step, int32_t lowerBound, int32_t upperBound, const char **strings) -{ return gDebugMenuAPI.addint32(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int64_t *ptr, TriggerFunc triggerFunc, int64_t step, int64_t lowerBound, int64_t upperBound, const char **strings) -{ return gDebugMenuAPI.addint64(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint8_t *ptr, TriggerFunc triggerFunc, uint8_t step, uint8_t lowerBound, uint8_t upperBound, const char **strings) -{ return gDebugMenuAPI.adduint8(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint16_t *ptr, TriggerFunc triggerFunc, uint16_t step, uint16_t lowerBound, uint16_t upperBound, const char **strings) -{ return gDebugMenuAPI.adduint16(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint32_t *ptr, TriggerFunc triggerFunc, uint32_t step, uint32_t lowerBound, uint32_t upperBound, const char **strings) -{ return gDebugMenuAPI.adduint32(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint64_t *ptr, TriggerFunc triggerFunc, uint64_t step, uint64_t lowerBound, uint64_t upperBound, const char **strings) -{ return gDebugMenuAPI.adduint64(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } -inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, float *ptr, TriggerFunc triggerFunc, float step, float lowerBound, float upperBound) -{ return gDebugMenuAPI.addfloat32(path, name, ptr, triggerFunc, step, lowerBound, upperBound); } -inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, double *ptr, TriggerFunc triggerFunc, double step, double lowerBound, double upperBound) -{ return gDebugMenuAPI.addfloat64(path, name, ptr, triggerFunc, step, lowerBound, upperBound); } - -inline DebugMenuEntry *DebugMenuAddVarBool32(const char *path, const char *name, int32_t *ptr, TriggerFunc triggerFunc) -{ - static const char *boolstr[] = { "Off", "On" }; - DebugMenuEntry *e = DebugMenuAddVar(path, name, ptr, triggerFunc, 1, 0, 1, boolstr); - DebugMenuEntrySetWrap(e, true); - return e; -} -inline DebugMenuEntry *DebugMenuAddVarBool16(const char *path, const char *name, int16_t *ptr, TriggerFunc triggerFunc) -{ - static const char *boolstr[] = { "Off", "On" }; - DebugMenuEntry *e = DebugMenuAddVar(path, name, ptr, triggerFunc, 1, 0, 1, boolstr); - DebugMenuEntrySetWrap(e, true); - return e; -} -inline DebugMenuEntry *DebugMenuAddVarBool8(const char *path, const char *name, int8_t *ptr, TriggerFunc triggerFunc) -{ - static const char *boolstr[] = { "Off", "On" }; - DebugMenuEntry *e = DebugMenuAddVar(path, name, ptr, triggerFunc, 1, 0, 1, boolstr); - DebugMenuEntrySetWrap(e, true); - return e; -} diff --git a/src/core/main.cpp b/src/core/main.cpp index 7013b10f..7c1f7938 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -59,6 +59,7 @@ #include "timebars.h" #include "GenericGameStorage.h" #include "SceneEdit.h" +#include "debugmenu.h" GlobalScene Scene; @@ -90,9 +91,7 @@ void GameInit(void); void SystemInit(void); void TheGame(void); -extern void (*DebugMenuProcess)(void); -extern void (*DebugMenuRender)(void); -void DebugMenuInit(void); +void DebugMenuInit(void) {} void DebugMenuPopulate(void); diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 4cec5773..d4d2c208 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -17,7 +17,6 @@ #include "Heli.h" #include "Automobile.h" #include "Ped.h" -#include "debugmenu_public.h" #include "Particle.h" #include "Console.h" #include "Debug.h" @@ -26,6 +25,7 @@ #include "Pad.h" #include "PlayerPed.h" #include "Radar.h" +#include "debugmenu.h" #include <list> @@ -33,8 +33,6 @@ extern "C" int vsprintf(char* const _Buffer, char const* const _Format, va_list _ArgList); #endif -DebugMenuAPI gDebugMenuAPI; - #ifdef USE_PS2_RAND unsigned __int64 myrand_seed = 1; @@ -62,24 +60,6 @@ mysrand(unsigned int seed) myrand_seed = seed; } -void (*DebugMenuProcess)(void); -void (*DebugMenuRender)(void); -static void stub(void) { } - -void -DebugMenuInit(void) -{ - if(DebugMenuLoad()){ - DebugMenuProcess = (void(*)(void))GetProcAddress(gDebugMenuAPI.module, "DebugMenuProcess"); - DebugMenuRender = (void(*)(void))GetProcAddress(gDebugMenuAPI.module, "DebugMenuRender"); - } - if(DebugMenuProcess == nil || DebugMenuRender == nil){ - DebugMenuProcess = stub; - DebugMenuRender = stub; - } - -} - void WeaponCheat(); void HealthCheat(); void TankCheat(); @@ -269,7 +249,7 @@ TWEAKSWITCH(CWeather::NewWeatherType, 0, 3, wt, NULL); void DebugMenuPopulate(void) { - if(DebugMenuLoad()){ + if(1){ static const char *weathers[] = { "Sunny", "Cloudy", "Rainy", "Foggy" }; @@ -284,7 +264,7 @@ DebugMenuPopulate(void) e = DebugMenuAddVar("Time & Weather", "New Weather", (int16*)&CWeather::NewWeatherType, nil, 1, 0, 3, weathers); DebugMenuEntrySetWrap(e, true); DebugMenuAddVar("Time & Weather", "Wind", (float*)&CWeather::Wind, nil, 0.1f, 0.0f, 1.0f); - DebugMenuAddVar("Time & Weather", "Time scale", (float*)0x8F2C20, nil, 0.1f, 0.0f, 10.0f); + DebugMenuAddVar("Time & Weather", "Time scale", (float*)&CTimer::GetTimeScale(), nil, 0.1f, 0.0f, 10.0f); DebugMenuAddCmd("Cheats", "Weapons", WeaponCheat); DebugMenuAddCmd("Cheats", "Money", MoneyCheat); @@ -357,7 +337,7 @@ DebugMenuPopulate(void) DebugMenuAddCmd("Debug", "Catalina Fly By", CHeli::StartCatalinaFlyBy); DebugMenuAddCmd("Debug", "Catalina Take Off", CHeli::CatalinaTakeOff); DebugMenuAddCmd("Debug", "Catalina Fly Away", CHeli::MakeCatalinaHeliFlyAway); - DebugMenuAddVarBool8("Debug", "Script Heli On", (int8*)0x95CD43, nil); + DebugMenuAddVarBool8("Debug", "Script Heli On", (int8*)&CHeli::ScriptHeliOn, nil); DebugMenuAddVarBool8("Debug", "Show Ped Paths", (int8*)&gbShowPedPaths, nil); DebugMenuAddVarBool8("Debug", "Show Car Paths", (int8*)&gbShowCarPaths, nil); @@ -397,18 +377,6 @@ DebugMenuPopulate(void) } } -/* -int (*RsEventHandler_orig)(int a, int b); -int -delayedPatches10(int a, int b) -{ - DebugMenuInit(); - DebugMenuPopulate(); - - return RsEventHandler_orig(a, b); -} -*/ - const int re3_buffsize = 1024; static char re3_buff[re3_buffsize]; diff --git a/src/extras/arrow.inc b/src/extras/arrow.inc new file mode 100644 index 00000000..8ea78283 --- /dev/null +++ b/src/extras/arrow.inc @@ -0,0 +1,16 @@ +255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, +0, 0, 0, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 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255, 255, 255, 119, 119, 119, 0, 119, 119, 119, 0, 119, 119, 119, 0, +255, 255, 255, 255, 0, 0, 0, 255, 0, 0, 0, 255, 255, 255, 255, 255, 119, 119, 119, 0, 119, 119, 119, 0, 119, 119, 119, 0, 255, 255, 255, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 255, 255, 255, 255, 119, 119, 119, 0, 119, 119, 119, 0, 119, 119, 119, 0, 119, 119, 119, 0, +255, 255, 255, 255, 0, 0, 0, 255, 255, 255, 255, 255, 119, 119, 119, 0, 119, 119, 119, 0, 119, 119, 119, 0, 119, 119, 119, 0, 119, 119, 119, 0, 255, 255, 255, 255, 0, 0, 0, 255, 255, 255, 255, 255, 119, 119, 119, 0, 119, 119, 119, 0, 119, 119, 119, 0, 119, 119, 119, 0, 119, 119, 119, 0, +255, 255, 255, 255, 255, 255, 255, 255, 119, 119, 119, 0, 119, 119, 119, 0, 119, 119, 119, 0, 119, 119, 119, 0, 119, 119, 119, 0, 119, 119, 119, 0, 119, 119, 119, 0, 255, 255, 255, 255, 119, 119, 119, 0, 119, 119, 119, 0, 119, 119, 119, 0, 119, 119, 119, 0, 119, 119, 119, 0, 119, 119, 119, 0, diff --git a/src/extras/debugmenu.cpp b/src/extras/debugmenu.cpp new file mode 100644 index 00000000..d6ee18ab --- /dev/null +++ b/src/extras/debugmenu.cpp @@ -0,0 +1,1268 @@ +#include "common.h" +#include "RwHelper.h" +#include "Pad.h" +#include "ControllerConfig.h" +#include "Timer.h" +#include "rtcharse.h" +#include "inttypes.h" +#include "debugmenu.h" + +#define snprintf _snprintf + +#define strdup _strdup + + + +// Font stuff +struct Pt +{ + int x, y; +}; + +enum MenuFontStyle +{ + MENUFONT_NORMAL, + MENUFONT_SEL_ACTIVE, + MENUFONT_SEL_INACTIVE, + MENUFONT_MOUSE +}; + +RtCharset *fontStyles[4]; +RtCharsetDesc fontDesc; +int fontscale = 1; // not supported right now + +Pt +fontGetStringSize(const char *s) +{ + Pt sz = { 0, 0 }; + int x; + char c; + sz.y = fontDesc.height*fontscale; // always assume one line; + x = 0; + while(c = *s++){ + if(c == '\n'){ + sz.y += fontDesc.height*fontscale; + if(x > sz.x) + sz.x = x; + x = 0; + }else + x += fontDesc.width*fontscale; + } + if(x > sz.x) + sz.x = x; + return sz; +} + +Pt +fontPrint(const char *s, float x, float y, int style) +{ + RtCharsetPrintBuffered(fontStyles[style], s, x, y, false); + return fontGetStringSize(s); +} + +int +fontGetLen(int len) +{ + return len*fontDesc.width*fontscale; +} + + +void +createMenuFont(void) +{ + OpenCharsetSafe(); + + RwRGBA fg_normal = { 255, 255, 255, 255 }; + RwRGBA bg_normal = { 255, 255, 255, 0 }; + fontStyles[MENUFONT_NORMAL] = RtCharsetCreate(&fg_normal, &bg_normal); + assert(fontStyles[MENUFONT_NORMAL]); + + RwRGBA fg_sel_active = { 200, 200, 200, 255 }; + RwRGBA bg_sel_active = { 132, 132, 132, 255 }; + fontStyles[MENUFONT_SEL_ACTIVE] = RtCharsetCreate(&fg_sel_active, &bg_sel_active); + assert(fontStyles[MENUFONT_SEL_ACTIVE]); + + RwRGBA fg_sel_inactive = { 200, 200, 200, 255 }; + RwRGBA bg_sel_inactive = { 200, 200, 200, 0 }; + fontStyles[MENUFONT_SEL_INACTIVE] = RtCharsetCreate(&fg_sel_inactive, &bg_sel_inactive); + assert(fontStyles[MENUFONT_SEL_INACTIVE]); + + RwRGBA fg_mouse = { 255, 255, 255, 255 }; + RwRGBA bg_mouse = { 132, 132, 132, 255 }; + fontStyles[MENUFONT_MOUSE] = RtCharsetCreate(&fg_mouse, &bg_mouse); + assert(fontStyles[MENUFONT_MOUSE]); + + RtCharsetGetDesc(fontStyles[MENUFONT_NORMAL], &fontDesc); +} + + + + + + + +enum EntryType +{ + MENUEMPTY = 0, + MENUSUB, + MENUVAR, + + MENUVAR_INT, + MENUVAR_FLOAT, + MENUVAR_CMD, + + MENUSCROLL // dummy +}; + +struct Menu +{ + Menu *parent; + RwRect r; + MenuEntry *entries; + int numEntries; + int maxNameWidth, maxValWidth; + + MenuEntry *findEntry(const char *entryname); + void insertEntrySorted(MenuEntry *entry); + void appendEntry(MenuEntry *entry); + + bool isScrollingUp, isScrollingDown; + int scrollStart; + int numVisible; + RwRect scrollUpR, scrollDownR; + void scroll(int off); + + int selection; + MenuEntry *selectedEntry; // updated by update + void changeSelection(int newsel); + void changeSelection(MenuEntry *e); + + void update(void); + void draw(void); + Menu(void){ memset(this, 0, sizeof(Menu)); } +}; +extern Menu toplevel; + +struct MenuEntry_Sub : MenuEntry +{ + Menu *submenu; + + MenuEntry_Sub(const char *name, Menu *menu); +}; + +struct MenuEntry_Var : MenuEntry +{ + int maxvallen; + int vartype; + bool wrapAround; + + virtual void processInput(bool mouseOver, bool selected) = 0; + int getValWidth(void) { return maxvallen; } + virtual void getValStr(char *str, int len) = 0; + MenuEntry_Var(const char *name, int type); +}; + +struct MenuEntry_Int : MenuEntry_Var +{ + virtual void setStrings(const char **strings) = 0; + virtual int findStringLen(void) = 0; + MenuEntry_Int(const char *name); +}; + +#define INTTYPES \ + X(Int8, int8, 4, "%4" PRId8) \ + X(Int16, int16, 6, "%6" PRId16) \ + X(Int32, int32, 11, "%11" PRId32) \ + X(Int64, int64, 21, "%21" PRId64) \ + X(UInt8, uint8, 4, "%4" PRIu8) \ + X(UInt16, uint16, 6, "%6" PRIu16) \ + X(UInt32, uint32, 11, "%11" PRIu32) \ + X(UInt64, uint64, 21, "%21" PRIu64) +#define FLOATTYPES \ + X(Float32, float, 11, "%11.3f") \ + X(Float64, double, 11, "%11.3lf") + +#define X(NAME, TYPE, MAXLEN, FMT) \ +struct MenuEntry_##NAME : MenuEntry_Int \ +{ \ + TYPE *variable; \ + TYPE lowerBound, upperBound; \ + TYPE step; \ + TriggerFunc triggerFunc; \ + const char *fmt; \ + const char **strings; \ + \ + void processInput(bool mouseOver, bool selected); \ + void getValStr(char *str, int len); \ + \ + void setStrings(const char **strings); \ + int findStringLen(void); \ + MenuEntry_##NAME(const char *name, TYPE *ptr, TriggerFunc triggerFunc, TYPE step, TYPE lowerBound, TYPE upperBound, const char **strings); \ +}; +INTTYPES +#undef X + +#define X(NAME, TYPE, MAXLEN, FMT) \ +struct MenuEntry_##NAME : MenuEntry_Var \ +{ \ + TYPE *variable; \ + TYPE lowerBound, upperBound; \ + TYPE step; \ + TriggerFunc triggerFunc; \ + const char *fmt; \ + \ + void processInput(bool mouseOver, bool selected); \ + void getValStr(char *str, int len); \ + \ + MenuEntry_##NAME(const char *name, TYPE *ptr, TriggerFunc triggerFunc, TYPE step, TYPE lowerBound, TYPE upperBound); \ +}; +FLOATTYPES +#undef X + +struct MenuEntry_Cmd : MenuEntry_Var +{ + TriggerFunc triggerFunc; + + void processInput(bool mouseOver, bool selected); + void getValStr(char *str, int len); + + MenuEntry_Cmd(const char *name, TriggerFunc triggerFunc); +}; + + +Menu *findMenu(const char *name); + + + +#define MUHKEYS \ + X(leftjustdown, rsLEFT) \ + X(rightjustdown, rsRIGHT) \ + X(upjustdown, rsUP) \ + X(downjustdown, rsDOWN) \ + X(pgupjustdown, rsPGUP) \ + X(pgdnjustdown, rsPGDN) + +#define MUHBUTTONS \ + X(button1justdown, 1) \ + X(button2justdown, 2) \ + X(button3justdown, 3) + +#define REPEATDELAY 700 +#define REPEATINTERVAL 50 +#define X(var, keycode) static int var; +MUHKEYS +#undef X +static int downtime; +static int repeattime; +static int lastkeydown; +static int *keyptr; + +static int buttondown[3]; +static int lastbuttondown; +static int *buttonptr; +static int button1justdown, button2justdown, button3justdown; +static float mouseX, mouseY; + +static int menuOn; +static int menuInitialized; +static int screenWidth, screenHeight; +static RwRaster *cursor, *arrow; + +static int firstBorder = 10; +static int topBorder = 40; //10; +static int leading = 4; +static int gap = 10; +static int minwidth = 100; + +void drawMouse(void); +void drawArrow(RwRect r, int direction, int style); + +Menu toplevel; +Menu *activeMenu = &toplevel; +Menu *deepestMenu = &toplevel; +Menu *mouseOverMenu; +MenuEntry *mouseOverEntry; +MenuEntry scrollUpEntry("SCROLLUP"), scrollDownEntry("SCROLLDOWN"); // dummies + + +#define KEYJUSTDOWN(k) ControlsManager.GetIsKeyboardKeyJustDown((RsKeyCodes)k) +#define KEYDOWN(k) ControlsManager.GetIsKeyboardKeyDown((RsKeyCodes)k) +#define CTRLJUSTDOWN(key) \ + ((KEYDOWN(rsLCTRL) || KEYDOWN(rsRCTRL)) && KEYJUSTDOWN((RsKeyCodes)key) || \ + (KEYJUSTDOWN(rsLCTRL) || KEYJUSTDOWN(rsRCTRL)) && KEYDOWN((RsKeyCodes)key)) +#define CTRLDOWN(key) ((KEYDOWN(rsLCTRL) || KEYDOWN(rsRCTRL)) && KEYDOWN((RsKeyCodes)key)) + + +bool +isMouseInRect(RwRect r) +{ + return (mouseX >= r.x && mouseX < r.x+r.w && + mouseY >= r.y && mouseY < r.y+r.h); +} + +/* + * MenuEntry + */ + +MenuEntry::MenuEntry(const char *name) +{ + this->type = MENUEMPTY; + this->name = strdup(name); + this->next = nil; + this->menu = nil; +} + +MenuEntry_Sub::MenuEntry_Sub(const char *name, Menu *menu) +: MenuEntry(name) +{ + this->type = MENUSUB; + this->submenu = menu; +} + +MenuEntry_Var::MenuEntry_Var(const char *name, int vartype) +: MenuEntry(name) +{ + this->type = MENUVAR; + this->vartype = vartype; + this->maxvallen = 0; + this->wrapAround = false; +} + +/* + * ***************************** + * MenuEntry_Int + * ***************************** + */ + +MenuEntry_Int::MenuEntry_Int(const char *name) +: MenuEntry_Var(name, MENUVAR_INT) +{ +} + +#define X(NAME, TYPE, MAXLEN, FMT) \ +int \ +MenuEntry_##NAME::findStringLen(void){ \ + TYPE i; \ + int len, maxlen = 0; \ + for(i = this->lowerBound; i <= this->upperBound; i++){ \ + len = strlen(this->strings[i-this->lowerBound]); \ + if(len > maxlen) \ + maxlen = len; \ + } \ + return maxlen; \ +} \ +void \ +MenuEntry_##NAME::processInput(bool mouseOver, bool selected) \ +{ \ + TYPE v, oldv; \ + int overflow = 0; \ + int underflow = 0; \ + \ + v = *this->variable; \ + oldv = v; \ + \ + if((selected && leftjustdown) || (mouseOver && button3justdown)){ \ + v -= this->step; \ + if(v > oldv) \ + underflow = 1; \ + } \ + if((selected && rightjustdown) || (mouseOver && button1justdown)){ \ + v += this->step; \ + if(v < oldv) \ + overflow = 1; \ + } \ + if(this->wrapAround){ \ + if(v > this->upperBound || overflow) v = this->lowerBound; \ + if(v < this->lowerBound || underflow) v = this->upperBound; \ + }else{ \ + if(v > this->upperBound || overflow) v = this->upperBound; \ + if(v < this->lowerBound || underflow) v = this->lowerBound; \ + } \ + \ + *this->variable = v; \ + if(oldv != v && this->triggerFunc) \ + this->triggerFunc(); \ +} \ +void \ +MenuEntry_##NAME::getValStr(char *str, int len) \ +{ \ + static char tmp[20]; \ + if(this->strings){ \ + snprintf(tmp, 20, "%%%ds", this->maxvallen); \ + if(*this->variable < this->lowerBound || *this->variable > this->upperBound){ \ + snprintf(str, len, "ERROR"); \ + return; \ + } \ + snprintf(str, len, tmp, this->strings[*this->variable-this->lowerBound]); \ + }else \ + snprintf(str, len, this->fmt, *this->variable); \ +} \ +void \ +MenuEntry_##NAME::setStrings(const char **strings) \ +{ \ + this->strings = strings; \ + if(this->strings) \ + this->maxvallen = findStringLen(); \ +} \ +MenuEntry_##NAME::MenuEntry_##NAME(const char *name, TYPE *ptr, TriggerFunc triggerFunc, TYPE step, TYPE lowerBound, TYPE upperBound, const char **strings) \ +: MenuEntry_Int(name) \ +{ \ + this->variable = ptr; \ + this->step = step; \ + this->lowerBound = lowerBound; \ + this->upperBound = upperBound; \ + this->triggerFunc = triggerFunc; \ + this->maxvallen = MAXLEN; \ + this->fmt = FMT; \ + this->setStrings(strings); \ +} +INTTYPES +#undef X + +/* + * ***************************** + * MenuEntry_Float + * ***************************** + */ + +#define X(NAME, TYPE, MAXLEN, FMT) \ +MenuEntry_##NAME::MenuEntry_##NAME(const char *name, TYPE *ptr, TriggerFunc triggerFunc, TYPE step, TYPE lowerBound, TYPE upperBound) \ +: MenuEntry_Var(name, MENUVAR_FLOAT) \ +{ \ + this->variable = ptr; \ + this->step = step; \ + this->lowerBound = lowerBound; \ + this->upperBound = upperBound; \ + this->triggerFunc = triggerFunc; \ + this->maxvallen = MAXLEN; \ + this->fmt = FMT; \ +} \ +void \ +MenuEntry_##NAME::getValStr(char *str, int len) \ +{ \ + snprintf(str, len, this->fmt, *this->variable); \ +} \ +void \ +MenuEntry_##NAME::processInput(bool mouseOver, bool selected) \ +{ \ + float v, oldv; \ + int overflow = 0; \ + int underflow = 0; \ + \ + v = *this->variable; \ + oldv = v; \ + \ + if((selected && leftjustdown) || (mouseOver && button3justdown)){ \ + v -= this->step; \ + if(v > oldv) \ + underflow = 1; \ + } \ + if((selected && rightjustdown) || (mouseOver && button1justdown)){ \ + v += this->step; \ + if(v < oldv) \ + overflow = 1; \ + } \ + if(this->wrapAround){ \ + if(v > this->upperBound || overflow) v = this->lowerBound; \ + if(v < this->lowerBound || underflow) v = this->upperBound; \ + }else{ \ + if(v > this->upperBound || overflow) v = this->upperBound; \ + if(v < this->lowerBound || underflow) v = this->lowerBound; \ + } \ + \ + *this->variable = v; \ + if(oldv != v && this->triggerFunc) \ + this->triggerFunc(); \ +} + +FLOATTYPES +#undef X + +/* + * ***************************** + * MenuEntry_Cmd + * ***************************** + */ + +void +MenuEntry_Cmd::processInput(bool mouseOver, bool selected) +{ + // Don't execute on button3 + if(this->triggerFunc && (selected && (leftjustdown || rightjustdown) || (mouseOver && button1justdown))) + this->triggerFunc(); +} + +void +MenuEntry_Cmd::getValStr(char *str, int len) +{ + strncpy(str, "<", len); +} + +MenuEntry_Cmd::MenuEntry_Cmd(const char *name, TriggerFunc triggerFunc) +: MenuEntry_Var(name, MENUVAR_CMD) +{ + this->maxvallen = 1; + this->triggerFunc = triggerFunc; +} + + +/* + * ***************************** + * Menu + * ***************************** + */ + +void +Menu::scroll(int off) { + if(isScrollingUp && off < 0) + scrollStart += off; + if(isScrollingDown && off > 0) + scrollStart += off; + if(scrollStart < 0) scrollStart = 0; + if(scrollStart > numEntries-numVisible) scrollStart = numEntries-numVisible; +} + +void +Menu::changeSelection(int newsel){ + selection = newsel; + if(selection < 0) selection = 0; + if(selection >= numEntries) selection = numEntries-1; + if(selection < scrollStart) scrollStart = selection; + if(selection >= scrollStart+numVisible) scrollStart = selection-numVisible+1; +} + +void +Menu::changeSelection(MenuEntry *sel) +{ + MenuEntry *e; + int i = 0; + for(e = this->entries; e; e = e->next){ + if(e == sel){ + this->selection = i; + this->selectedEntry = sel; + break; + } + i++; + } +} + + + +MenuEntry* +Menu::findEntry(const char *entryname) +{ + MenuEntry *m; + for(m = this->entries; m; m = m->next) + if(strcmp(entryname, m->name) == 0) + return m; + return nil; +} + +void +Menu::insertEntrySorted(MenuEntry *entry) +{ + MenuEntry **mp; + int cmp; + for(mp = &this->entries; *mp; mp = &(*mp)->next){ + cmp = strcmp(entry->name, (*mp)->name); + if(cmp == 0) + return; + if(cmp < 0) + break; + } + entry->next = *mp; + *mp = entry; + entry->menu = this; + this->numEntries++; +} + +void +Menu::appendEntry(MenuEntry *entry) +{ + MenuEntry **mp; + for(mp = &this->entries; *mp; mp = &(*mp)->next); + entry->next = *mp; + *mp = entry; + entry->menu = this; + this->numEntries++; +} + +void +Menu::update(void) +{ + int i; + int x, y; + Pt sz; + MenuEntry *e; + int onscreen; + x = this->r.x; + y = this->r.y + 18; + int end = this->r.y+this->r.h - 18; + this->numVisible = 0; + + deepestMenu = this; + + int bottomy = end; + onscreen = 1; + i = 0; + this->maxNameWidth = 0; + this->maxValWidth = 0; + this->isScrollingUp = this->scrollStart > 0; + this->isScrollingDown = false; + this->selectedEntry = nil; + for(e = this->entries; e; e = e->next){ + sz = fontGetStringSize(e->name); + e->r.x = x; + e->r.y = y; + e->r.w = sz.x; + e->r.h = sz.y; + + if(i == this->selection) + this->selectedEntry = e; + + if(i >= this->scrollStart) + y += sz.y + leading*fontscale; + if(y >= end){ + this->isScrollingDown = true; + onscreen = 0; + }else + bottomy = y; + if(i >= this->scrollStart && onscreen) + this->numVisible++; + + if(e->type == MENUVAR){ + int valwidth = fontGetLen(((MenuEntry_Var*)e)->getValWidth()); + if(valwidth > maxValWidth) + maxValWidth = valwidth; + } + if(e->r.w > maxNameWidth) + maxNameWidth = e->r.w; + i++; + } + if(this->r.w < maxNameWidth + maxValWidth + gap*fontscale) + this->r.w = maxNameWidth + maxValWidth + gap*fontscale; + + this->scrollUpR = this->r; + this->scrollUpR.h = 16; + this->scrollDownR = this->scrollUpR; + this->scrollDownR.y = bottomy; + + // Update active submenu + if(this->selectedEntry && this->selectedEntry->type == MENUSUB){ + Menu *submenu = ((MenuEntry_Sub*)this->selectedEntry)->submenu; + submenu->r.x = this->r.x+this->r.w + 10; + submenu->r.y = this->r.y; + submenu->r.w = minwidth; // update menu will expand + submenu->r.h = this->r.h; + submenu->update(); + } +} + +void +Menu::draw(void) +{ + static char val[100]; + int i; + MenuEntry *e; + i = 0; + for(e = this->entries; e; e = e->next){ + if(i >= this->scrollStart+this->numVisible) + break; + if(i >= this->scrollStart){ + int style = MENUFONT_NORMAL; + if(i == this->selection) + style = this == activeMenu ? MENUFONT_SEL_ACTIVE : MENUFONT_SEL_INACTIVE; + if(style != MENUFONT_SEL_ACTIVE && e == mouseOverEntry) + style = MENUFONT_MOUSE; + fontPrint(e->name, e->r.x, e->r.y, style); + if(e->type == MENUVAR){ + int valw = fontGetLen(((MenuEntry_Var*)e)->getValWidth()); + ((MenuEntry_Var*)e)->getValStr(val, 100); + fontPrint(val, e->r.x+this->r.w-valw, e->r.y, style); + } + } + i++; + } + + if(this->isScrollingUp) + drawArrow(this->scrollUpR, -1, isMouseInRect(this->scrollUpR)); + if(this->isScrollingDown) + drawArrow(this->scrollDownR, 1, isMouseInRect(this->scrollDownR)); + + if(this->selectedEntry && this->selectedEntry->type == MENUSUB) + ((MenuEntry_Sub*)this->selectedEntry)->submenu->draw(); +} + +Menu* +findMenu(const char *name) +{ + Menu *m; + MenuEntry *e; + char *tmppath = strdup(name); + char *next, *curname; + + curname = tmppath; + next = curname; + + m = &toplevel; + while(*next){ + curname = next; + while(*next){ + if(*next == '|'){ + *next++ = '\0'; + break; + } + next++; + } + e = m->findEntry(curname); + if(e){ + // return an error if the entry exists but isn't a menu + if(e->type != MENUSUB){ + free(tmppath); + return nil; + } + m = ((MenuEntry_Sub*)e)->submenu; + }else{ + // Create submenus that don't exist yet + Menu *submenu = new Menu(); + submenu->parent = m; + MenuEntry *me = new MenuEntry_Sub(curname, submenu); + // Don't sort submenus outside the toplevel menu + if(m == &toplevel) + m->insertEntrySorted(me); + else + m->appendEntry(me); + m = submenu; + } + } + + free(tmppath); + return m; +} + +/* + * **************** + * debug menu + * **************** + */ + +static uint8 cursorPx[] = { +#include "cursor.inc" +}; + +static uint8 arrowPx[] = { +#include "arrow.inc" +}; + +void +initDebug(void) +{ + createMenuFont(); + + RwInt32 w, h, d, flags; + RwImage *img = RwImageCreate(16, 16, 32); + assert(img); + RwImageSetPixels(img, cursorPx); + RwImageSetStride(img, RwImageGetWidth(img)*4); + RwImageFindRasterFormat(img, rwRASTERTYPETEXTURE, &w, &h, &d, &flags); + cursor = RwRasterCreate(w, h, d, flags); + cursor = RwRasterSetFromImage(cursor, img); + assert(cursor); + RwImageDestroy(img); + + img = RwImageCreate(32, 16, 32); + assert(img); + RwImageSetPixels(img, arrowPx); + RwImageSetStride(img, RwImageGetWidth(img)*4); + RwImageFindRasterFormat(img, rwRASTERTYPETEXTURE, &w, &h, &d, &flags); + arrow = RwRasterCreate(w, h, d, flags); + arrow = RwRasterSetFromImage(arrow, img); + assert(arrow); + RwImageDestroy(img); +} + +void +processInput(void) +{ + int shift = KEYDOWN(rsRSHIFT) || KEYDOWN(rsLSHIFT); +#define X(var, keycode) var = KEYJUSTDOWN(keycode); + MUHKEYS +#undef X + + // Implement auto-repeat +#define X(var, keycode) \ + if(var){ \ + repeattime = downtime = CTimer::GetTimeInMilliseconds(); \ + lastkeydown = keycode; \ + keyptr = &var; \ + } + MUHKEYS +#undef X + if(lastkeydown){ + if(KEYDOWN(lastkeydown)){ + int curtime = CTimer::GetTimeInMilliseconds(); + if(curtime - downtime > REPEATDELAY){ + if(curtime - repeattime > REPEATINTERVAL){ + repeattime = curtime; + *keyptr = 1; + } + } + }else{ + lastkeydown = 0; + } + } + + // Also for mouse buttons +#define X(var, num) \ + if(var){ \ + repeattime = downtime = CTimer::GetTimeInMilliseconds(); \ + lastbuttondown = num; \ + buttonptr = &var; \ + } + MUHBUTTONS +#undef X + if(lastbuttondown){ + if(buttondown[lastbuttondown-1]){ + int curtime = CTimer::GetTimeInMilliseconds(); + if(curtime - downtime > REPEATDELAY){ + if(curtime - repeattime > REPEATINTERVAL){ + repeattime = curtime; + *buttonptr = 1; + } + } + }else{ + lastbuttondown = 0; + } + } + + // Walk through all visible menus and figure out which one the mouse is over + mouseOverMenu = nil; + mouseOverEntry = nil; + Menu *menu; + for(menu = deepestMenu; menu; menu = menu->parent) + if(isMouseInRect(menu->r)){ + mouseOverMenu = menu; + break; + } + if(mouseOverMenu){ + // Walk all visibile entries and figure out which one the mouse is over + MenuEntry *e; + int i = 0; + for(e = mouseOverMenu->entries; e; e = e->next){ + if(i >= mouseOverMenu->scrollStart+mouseOverMenu->numVisible) + break; + if(i >= mouseOverMenu->scrollStart){ + RwRect r = e->r; + r.w = mouseOverMenu->r.w; // span the whole menu + if(isMouseInRect(r)){ + mouseOverEntry = e; + break; + } + } + i++; + } + if(mouseOverMenu->isScrollingUp && isMouseInRect(mouseOverMenu->scrollUpR)){ + mouseOverEntry = &scrollUpEntry; + mouseOverEntry->r = mouseOverMenu->scrollUpR; + mouseOverEntry->menu = mouseOverMenu; + mouseOverEntry->type = MENUSCROLL; + } + if(mouseOverMenu->isScrollingDown && isMouseInRect(mouseOverMenu->scrollDownR)){ + mouseOverEntry = &scrollDownEntry; + mouseOverEntry->r = mouseOverMenu->scrollDownR; + mouseOverEntry->menu = mouseOverMenu; + mouseOverEntry->type = MENUSCROLL; + } + } + + if(pgupjustdown) + activeMenu->scroll(shift ? -5 : -1); + if(pgdnjustdown) + activeMenu->scroll(shift ? 5 : 1); + if(downjustdown) + activeMenu->changeSelection(activeMenu->selection + (shift ? 5 : 1)); + if(upjustdown) + activeMenu->changeSelection(activeMenu->selection - (shift ? 5 : 1)); + + if(CPad::NewMouseControllerState.WHEELUP){ + if(mouseOverMenu) + activeMenu = mouseOverMenu; + activeMenu->scroll(shift ? -5 : -1); + } + if(CPad::NewMouseControllerState.WHEELDN){ + if(mouseOverMenu) + activeMenu = mouseOverMenu; + activeMenu->scroll(shift ? 5 : 1); + } + + if(mouseOverEntry == &scrollUpEntry){ + if(button1justdown){ + activeMenu = mouseOverEntry->menu; + activeMenu->scroll(shift ? -5 : -1); + } + } + if(mouseOverEntry == &scrollDownEntry){ + if(button1justdown){ + activeMenu = mouseOverEntry->menu; + activeMenu->scroll(shift ? 5 : 1); + } + } + + // Have to call this before processInput below because menu entry can change + if((button1justdown || button3justdown) && mouseOverEntry){ + activeMenu = mouseOverEntry->menu; + activeMenu->changeSelection(mouseOverEntry); + } + if(KEYJUSTDOWN(rsENTER)){ + if(activeMenu->selectedEntry && activeMenu->selectedEntry->type == MENUSUB) + activeMenu = ((MenuEntry_Sub*)activeMenu->selectedEntry)->submenu; + }else if(KEYJUSTDOWN(rsBACKSP)){ + if(activeMenu->parent) + activeMenu = activeMenu->parent; + }else{ + if(mouseOverEntry && mouseOverEntry->type == MENUVAR) + ((MenuEntry_Var*)mouseOverEntry)->processInput(true, mouseOverEntry == activeMenu->selectedEntry); + if(activeMenu->selectedEntry && activeMenu->selectedEntry->type == MENUVAR && + mouseOverEntry != activeMenu->selectedEntry) + ((MenuEntry_Var*)activeMenu->selectedEntry)->processInput(false, true); + } +} + +void +updateMouse(void) +{ + CPad *pad = CPad::GetPad(0); + int dirX = 1; + int dirY = 1; + + if(MousePointerStateHelper.bInvertHorizontally) dirX = -1; + if(MousePointerStateHelper.bInvertVertically) dirY = -1; + + mouseX += pad->NewMouseControllerState.x*dirX; + mouseY += pad->NewMouseControllerState.y*dirY; + + if(mouseX < 0.0f) mouseX = 0.0f; + if(mouseY < 0.0f) mouseY = 0.0f; + if(mouseX >= screenWidth) mouseX = screenWidth; + if(mouseY >= screenHeight) mouseY = screenHeight; + + button1justdown = pad->NewMouseControllerState.LMB && !pad->OldMouseControllerState.LMB; + button2justdown = pad->NewMouseControllerState.MMB && !pad->OldMouseControllerState.MMB; + button3justdown = pad->NewMouseControllerState.RMB && !pad->OldMouseControllerState.RMB; + buttondown[0] = pad->NewMouseControllerState.LMB; + buttondown[1] = pad->NewMouseControllerState.MMB; + buttondown[2] = pad->NewMouseControllerState.RMB; + + // Zero the mouse position so the camera won't move + pad->NewMouseControllerState.x = 0.0f; + pad->NewMouseControllerState.y = 0.0f; +} + +void +DebugMenuProcess(void) +{ + // We only process some input here + + CPad *pad = CPad::GetPad(0); + if(CTRLJUSTDOWN('M')) + menuOn = !menuOn; + if(!menuOn) + return; + + pad->DisablePlayerControls = 1; + // TODO: this could happen earlier + if(!menuInitialized){ + initDebug(); + menuInitialized = 1; + } + updateMouse(); + +} + +#ifdef LIBRW +#define CURRENTCAM (rw::engine->currentCamera) +#else +#define CURRENTCAM ((RwCamera*)RWSRCGLOBAL(curCamera)) +#endif + +void +DebugMenuRender(void) +{ + if(!menuOn) + return; + + RwRenderStateSet(rwRENDERSTATEZTESTENABLE, 0); + RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, 0); + RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); + RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); + RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); + RwRenderStateSet(rwRENDERSTATEFOGENABLE, 0); + RwRenderStateSet(rwRENDERSTATECULLMODE, (void*)rwCULLMODECULLNONE); + + RwCamera *cam = CURRENTCAM; + screenWidth = RwRasterGetWidth(RwCameraGetRaster(cam)); + screenHeight = RwRasterGetHeight(RwCameraGetRaster(cam)); + +// if(screenHeight > 1080) +// fontscale = 2; +// else + fontscale = 1; + + Pt sz; + sz = fontPrint("Debug Menu", firstBorder*fontscale+30, topBorder, 0); + + toplevel.r.x = firstBorder*fontscale; + toplevel.r.y = topBorder + sz.y + 10; + toplevel.r.w = minwidth; // update menu will expand + toplevel.r.h = screenHeight - 10 - toplevel.r.y; + toplevel.update(); + toplevel.draw(); + processInput(); + RtCharsetBufferFlush(); + + drawMouse(); +} + + + +void +drawArrow(RwRect r, int direction, int style) +{ + static RwImVertexIndex indices[] = { 0, 1, 2, 2, 1, 3 }; + static RwIm2DVertex arrowVerts[4]; + + RwCamera *cam = CURRENTCAM; + float recipz = 1.0f/RwCameraGetNearClipPlane(cam); + + int width = RwRasterGetWidth(arrow); + int height = RwRasterGetHeight(arrow); + + int left = r.x + (r.w - width)/2; + int right = left + width; + int top = r.y; + int bottom = r.y+r.h; + + float umin = 0.5f / width; + float vmin = 0.5f / height; + float umax = (width + 0.5f) / width; + float vmax = (height + 0.5f) / height; + if(direction < 0){ + vmin = (height - 0.5f) / height; + vmax = -0.5f / height; + } + + if(style){ + RwIm2DVertexSetScreenX(&arrowVerts[0], r.x); + RwIm2DVertexSetScreenY(&arrowVerts[0], r.y-1); + RwIm2DVertexSetScreenZ(&arrowVerts[0], RwIm2DGetNearScreenZ()); + RwIm2DVertexSetCameraZ(&arrowVerts[0], RwCameraGetNearClipPlane(cam)); + RwIm2DVertexSetRecipCameraZ(&arrowVerts[0], recipz); + RwIm2DVertexSetIntRGBA(&arrowVerts[0], 132, 132, 132, 255); + + RwIm2DVertexSetScreenX(&arrowVerts[1], r.x+r.w); + RwIm2DVertexSetScreenY(&arrowVerts[1], r.y-1); + RwIm2DVertexSetScreenZ(&arrowVerts[1], RwIm2DGetNearScreenZ()); + RwIm2DVertexSetCameraZ(&arrowVerts[1], RwCameraGetNearClipPlane(cam)); + RwIm2DVertexSetRecipCameraZ(&arrowVerts[1], recipz); + RwIm2DVertexSetIntRGBA(&arrowVerts[1], 132, 132, 132, 255); + + RwIm2DVertexSetScreenX(&arrowVerts[2], r.x); + RwIm2DVertexSetScreenY(&arrowVerts[2], r.y+r.h+1); + RwIm2DVertexSetScreenZ(&arrowVerts[2], RwIm2DGetNearScreenZ()); + RwIm2DVertexSetCameraZ(&arrowVerts[2], RwCameraGetNearClipPlane(cam)); + RwIm2DVertexSetRecipCameraZ(&arrowVerts[2], recipz); + RwIm2DVertexSetIntRGBA(&arrowVerts[2], 132, 132, 132, 255); + + RwIm2DVertexSetScreenX(&arrowVerts[3], r.x+r.w); + RwIm2DVertexSetScreenY(&arrowVerts[3], r.y+r.h+1); + RwIm2DVertexSetScreenZ(&arrowVerts[3], RwIm2DGetNearScreenZ()); + RwIm2DVertexSetCameraZ(&arrowVerts[3], RwCameraGetNearClipPlane(cam)); + RwIm2DVertexSetRecipCameraZ(&arrowVerts[3], recipz); + RwIm2DVertexSetIntRGBA(&arrowVerts[3], 132, 132, 132, 255); + + RwRenderStateSet(rwRENDERSTATETEXTURERASTER, nil); + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); + RwIm2DRenderIndexedPrimitive(rwPRIMTYPETRILIST, arrowVerts, 4, indices, 6); + } + + + RwIm2DVertexSetScreenX(&arrowVerts[0], left); + RwIm2DVertexSetScreenY(&arrowVerts[0], top); + RwIm2DVertexSetScreenZ(&arrowVerts[0], RwIm2DGetNearScreenZ()); + RwIm2DVertexSetCameraZ(&arrowVerts[0], RwCameraGetNearClipPlane(cam)); + RwIm2DVertexSetRecipCameraZ(&arrowVerts[0], recipz); + RwIm2DVertexSetIntRGBA(&arrowVerts[0], 255, 255, 255, 255); + RwIm2DVertexSetU(&arrowVerts[0], umin, recipz); + RwIm2DVertexSetV(&arrowVerts[0], vmin, recipz); + + RwIm2DVertexSetScreenX(&arrowVerts[1], right); + RwIm2DVertexSetScreenY(&arrowVerts[1], top); + RwIm2DVertexSetScreenZ(&arrowVerts[1], RwIm2DGetNearScreenZ()); + RwIm2DVertexSetCameraZ(&arrowVerts[1], RwCameraGetNearClipPlane(cam)); + RwIm2DVertexSetRecipCameraZ(&arrowVerts[1], recipz); + RwIm2DVertexSetIntRGBA(&arrowVerts[1], 255, 255, 255, 255); + RwIm2DVertexSetU(&arrowVerts[1], umax, recipz); + RwIm2DVertexSetV(&arrowVerts[1], vmin, recipz); + + RwIm2DVertexSetScreenX(&arrowVerts[2], left); + RwIm2DVertexSetScreenY(&arrowVerts[2], bottom); + RwIm2DVertexSetScreenZ(&arrowVerts[2], RwIm2DGetNearScreenZ()); + RwIm2DVertexSetCameraZ(&arrowVerts[2], RwCameraGetNearClipPlane(cam)); + RwIm2DVertexSetRecipCameraZ(&arrowVerts[2], recipz); + RwIm2DVertexSetIntRGBA(&arrowVerts[2], 255, 255, 255, 255); + RwIm2DVertexSetU(&arrowVerts[2], umin, recipz); + RwIm2DVertexSetV(&arrowVerts[2], vmax, recipz); + + RwIm2DVertexSetScreenX(&arrowVerts[3], right); + RwIm2DVertexSetScreenY(&arrowVerts[3], bottom); + RwIm2DVertexSetScreenZ(&arrowVerts[3], RwIm2DGetNearScreenZ()); + RwIm2DVertexSetCameraZ(&arrowVerts[3], RwCameraGetNearClipPlane(cam)); + RwIm2DVertexSetRecipCameraZ(&arrowVerts[3], recipz); + RwIm2DVertexSetIntRGBA(&arrowVerts[3], 255, 255, 255, 255); + RwIm2DVertexSetU(&arrowVerts[3], umax, recipz); + RwIm2DVertexSetV(&arrowVerts[3], vmax, recipz); + + RwRenderStateSet(rwRENDERSTATETEXTURERASTER, arrow); + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); + RwIm2DRenderIndexedPrimitive(rwPRIMTYPETRILIST, arrowVerts, 4, indices, 6); +} + +void +drawMouse(void) +{ + static RwImVertexIndex indices[] = { 0, 1, 2, 2, 1, 3 }; + static RwIm2DVertex vertices[4]; + RwIm2DVertex *vert; + RwCamera *cam; + cam = CURRENTCAM; + float x = mouseX; + float y = mouseY; + float w = RwRasterGetWidth(cursor); + float h = RwRasterGetHeight(cursor); + float recipz = 1.0f/RwCameraGetNearClipPlane(cam); + + float umin = 0.5f / w; + float vmin = 0.5f / h; + float umax = (w + 0.5f) / w; + float vmax = (h + 0.5f) / h; + + vert = vertices; + RwIm2DVertexSetScreenX(vert, x); + RwIm2DVertexSetScreenY(vert, y); + RwIm2DVertexSetScreenZ(vert, RwIm2DGetNearScreenZ()); + RwIm2DVertexSetCameraZ(vert, RwCameraGetNearClipPlane(cam)); + RwIm2DVertexSetRecipCameraZ(vert, recipz); + RwIm2DVertexSetIntRGBA(vert, 255, 255, 255, 255); + RwIm2DVertexSetU(vert, umin, recipz); + RwIm2DVertexSetV(vert, vmin, recipz); + vert++; + + RwIm2DVertexSetScreenX(vert, x+w); + RwIm2DVertexSetScreenY(vert, y); + RwIm2DVertexSetScreenZ(vert, RwIm2DGetNearScreenZ()); + RwIm2DVertexSetCameraZ(vert, RwCameraGetNearClipPlane(cam)); + RwIm2DVertexSetRecipCameraZ(vert, recipz); + RwIm2DVertexSetIntRGBA(vert, 255, 255, 255, 255); + RwIm2DVertexSetU(vert, umax, recipz); + RwIm2DVertexSetV(vert, vmin, recipz); + vert++; + + RwIm2DVertexSetScreenX(vert, x); + RwIm2DVertexSetScreenY(vert, y+h); + RwIm2DVertexSetScreenZ(vert, RwIm2DGetNearScreenZ()); + RwIm2DVertexSetCameraZ(vert, RwCameraGetNearClipPlane(cam)); + RwIm2DVertexSetRecipCameraZ(vert, recipz); + RwIm2DVertexSetIntRGBA(vert, 255, 255, 255, 255); + RwIm2DVertexSetU(vert, umin, recipz); + RwIm2DVertexSetV(vert, vmax, recipz); + vert++; + + RwIm2DVertexSetScreenX(vert, x+w); + RwIm2DVertexSetScreenY(vert, y+h); + RwIm2DVertexSetScreenZ(vert, RwIm2DGetNearScreenZ()); + RwIm2DVertexSetCameraZ(vert, RwCameraGetNearClipPlane(cam)); + RwIm2DVertexSetRecipCameraZ(vert, recipz); + RwIm2DVertexSetIntRGBA(vert, 255, 255, 255, 255); + RwIm2DVertexSetU(vert, umax, recipz); + RwIm2DVertexSetV(vert, vmax, recipz); + vert++; + + RwRenderStateSet(rwRENDERSTATETEXTURERASTER, cursor); + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); + RwIm2DRenderIndexedPrimitive(rwPRIMTYPETRILIST, vertices, 4, indices, 6); +} + + + + +/* + * Generate interfaces + */ + + +#define X(NAME, TYPE, unused1, unused2) \ +MenuEntry* \ +DebugMenuAdd##NAME(const char *path, const char *name, TYPE *ptr, TriggerFunc triggerFunc, TYPE step, TYPE lowerBound, TYPE upperBound, const char **strings) \ +{ \ + Menu *m = findMenu(path); \ + if(m == nil) \ + return nil; \ + MenuEntry *e = new MenuEntry_##NAME(name, ptr, triggerFunc, step, lowerBound, upperBound, strings); \ + m->appendEntry(e); \ + return e; \ +} +INTTYPES +#undef X + +#define X(NAME, TYPE, unused1, unused2) \ +MenuEntry* \ +DebugMenuAdd##NAME(const char *path, const char *name, TYPE *ptr, TriggerFunc triggerFunc, TYPE step, TYPE lowerBound, TYPE upperBound) \ +{ \ + Menu *m = findMenu(path); \ + if(m == nil) \ + return nil; \ + MenuEntry *e = new MenuEntry_##NAME(name, ptr, triggerFunc, step, lowerBound, upperBound); \ + m->appendEntry(e); \ + return e; \ +} +FLOATTYPES +#undef X + +MenuEntry* \ +DebugMenuAddCmd(const char *path, const char *name, TriggerFunc triggerFunc) +{ + Menu *m = findMenu(path); + if(m == nil) + return nil; + MenuEntry *e = new MenuEntry_Cmd(name, triggerFunc); + m->appendEntry(e); + return e; +} + +void +DebugMenuEntrySetWrap(MenuEntry *e, bool wrap) +{ + if(e && e->type == MENUVAR) + ((MenuEntry_Var*)e)->wrapAround = wrap; +} + +void +DebugMenuEntrySetStrings(MenuEntry *e, const char **strings) +{ + if(e && e->type == MENUVAR_INT) + ((MenuEntry_Int*)e)->setStrings(strings); +} + +void +DebugMenuEntrySetAddress(MenuEntry *e, void *addr) +{ + if(e && e->type == MENUVAR){ + MenuEntry_Var *ev = (MenuEntry_Var*)e; + // HACK - we know the variable field is at the same address + // for all int/float classes. let's hope it stays that way. + if(ev->vartype = MENUVAR_INT) + ((MenuEntry_Int32*)e)->variable = (int32*)addr; + else if(ev->vartype = MENUVAR_FLOAT) + ((MenuEntry_Float32*)e)->variable = (float*)addr; + } +} diff --git a/src/extras/debugmenu.h b/src/extras/debugmenu.h new file mode 100644 index 00000000..29bbd972 --- /dev/null +++ b/src/extras/debugmenu.h @@ -0,0 +1,80 @@ +#pragma once + +typedef void (*TriggerFunc)(void); + +struct Menu; + +struct MenuEntry +{ + int type; + const char *name; + MenuEntry *next; + RwRect r; + Menu *menu; + + MenuEntry(const char *name); +}; + +typedef MenuEntry DebugMenuEntry; + +MenuEntry *DebugMenuAddInt8(const char *path, const char *name, int8 *ptr, TriggerFunc triggerFunc, int8 step, int8 lowerBound, int8 upperBound, const char **strings); +MenuEntry *DebugMenuAddInt16(const char *path, const char *name, int16 *ptr, TriggerFunc triggerFunc, int16 step, int16 lowerBound, int16 upperBound, const char **strings); +MenuEntry *DebugMenuAddInt32(const char *path, const char *name, int32 *ptr, TriggerFunc triggerFunc, int32 step, int32 lowerBound, int32 upperBound, const char **strings); +MenuEntry *DebugMenuAddInt64(const char *path, const char *name, int64 *ptr, TriggerFunc triggerFunc, int64 step, int64 lowerBound, int64 upperBound, const char **strings); +MenuEntry *DebugMenuAddUInt8(const char *path, const char *name, uint8 *ptr, TriggerFunc triggerFunc, uint8 step, uint8 lowerBound, uint8 upperBound, const char **strings); +MenuEntry *DebugMenuAddUInt16(const char *path, const char *name, uint16 *ptr, TriggerFunc triggerFunc, uint16 step, uint16 lowerBound, uint16 upperBound, const char **strings); +MenuEntry *DebugMenuAddUInt32(const char *path, const char *name, uint32 *ptr, TriggerFunc triggerFunc, uint32 step, uint32 lowerBound, uint32 upperBound, const char **strings); +MenuEntry *DebugMenuAddUInt64(const char *path, const char *name, uint64 *ptr, TriggerFunc triggerFunc, uint64 step, uint64 lowerBound, uint64 upperBound, const char **strings); +MenuEntry *DebugMenuAddFloat32(const char *path, const char *name, float *ptr, TriggerFunc triggerFunc, float step, float lowerBound, float upperBound); +MenuEntry *DebugMenuAddFloat64(const char *path, const char *name, double *ptr, TriggerFunc triggerFunc, double step, double lowerBound, double upperBound); +MenuEntry *DebugMenuAddCmd(const char *path, const char *name, TriggerFunc triggerFunc); +void DebugMenuEntrySetWrap(MenuEntry *e, bool wrap); +void DebugMenuEntrySetStrings(MenuEntry *e, const char **strings); +void DebugMenuEntrySetAddress(MenuEntry *e, void *addr); +void DebugMenuProcess(void); +void DebugMenuRender(void); + + +// Some overloads for simplicity +inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int8_t *ptr, TriggerFunc triggerFunc, int8_t step, int8_t lowerBound, int8_t upperBound, const char **strings) +{ return DebugMenuAddInt8(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } +inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int16_t *ptr, TriggerFunc triggerFunc, int16_t step, int16_t lowerBound, int16_t upperBound, const char **strings) +{ return DebugMenuAddInt16(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } +inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int32_t *ptr, TriggerFunc triggerFunc, int32_t step, int32_t lowerBound, int32_t upperBound, const char **strings) +{ return DebugMenuAddInt32(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } +inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int64_t *ptr, TriggerFunc triggerFunc, int64_t step, int64_t lowerBound, int64_t upperBound, const char **strings) +{ return DebugMenuAddInt64(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } +inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint8_t *ptr, TriggerFunc triggerFunc, uint8_t step, uint8_t lowerBound, uint8_t upperBound, const char **strings) +{ return DebugMenuAddUInt8(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } +inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint16_t *ptr, TriggerFunc triggerFunc, uint16_t step, uint16_t lowerBound, uint16_t upperBound, const char **strings) +{ return DebugMenuAddUInt16(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } +inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint32_t *ptr, TriggerFunc triggerFunc, uint32_t step, uint32_t lowerBound, uint32_t upperBound, const char **strings) +{ return DebugMenuAddUInt32(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } +inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint64_t *ptr, TriggerFunc triggerFunc, uint64_t step, uint64_t lowerBound, uint64_t upperBound, const char **strings) +{ return DebugMenuAddUInt64(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } +inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, float *ptr, TriggerFunc triggerFunc, float step, float lowerBound, float upperBound) +{ return DebugMenuAddFloat32(path, name, ptr, triggerFunc, step, lowerBound, upperBound); } +inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, double *ptr, TriggerFunc triggerFunc, double step, double lowerBound, double upperBound) +{ return DebugMenuAddFloat64(path, name, ptr, triggerFunc, step, lowerBound, upperBound); } + +inline DebugMenuEntry *DebugMenuAddVarBool32(const char *path, const char *name, int32_t *ptr, TriggerFunc triggerFunc) +{ + static const char *boolstr[] = { "Off", "On" }; + DebugMenuEntry *e = DebugMenuAddVar(path, name, ptr, triggerFunc, 1, 0, 1, boolstr); + DebugMenuEntrySetWrap(e, true); + return e; +} +inline DebugMenuEntry *DebugMenuAddVarBool16(const char *path, const char *name, int16_t *ptr, TriggerFunc triggerFunc) +{ + static const char *boolstr[] = { "Off", "On" }; + DebugMenuEntry *e = DebugMenuAddVar(path, name, ptr, triggerFunc, 1, 0, 1, boolstr); + DebugMenuEntrySetWrap(e, true); + return e; +} +inline DebugMenuEntry *DebugMenuAddVarBool8(const char *path, const char *name, int8_t *ptr, TriggerFunc triggerFunc) +{ + static const char *boolstr[] = { "Off", "On" }; + DebugMenuEntry *e = DebugMenuAddVar(path, name, ptr, triggerFunc, 1, 0, 1, boolstr); + DebugMenuEntrySetWrap(e, true); + return e; +} diff --git a/src/extras/inttypes.h b/src/extras/inttypes.h new file mode 100644 index 00000000..bf0c53e2 --- /dev/null +++ b/src/extras/inttypes.h @@ -0,0 +1,216 @@ +#define PRId8 "hhd" +#define PRId16 "hd" +#define PRId32 "ld" +#define PRId64 "lld" + +#define PRIdFAST8 "hhd" +#define PRIdFAST16 "hd" +#define PRIdFAST32 "ld" +#define PRIdFAST64 "lld" + +#define PRIdLEAST8 "hhd" +#define PRIdLEAST16 "hd" +#define PRIdLEAST32 "ld" +#define PRIdLEAST64 "lld" + +#define PRIdMAX "lld" +#define PRIdPTR "lld" + +#define PRIi8 "hhi" +#define PRIi16 "hi" +#define PRIi32 "li" +#define PRIi64 "lli" + +#define PRIiFAST8 "hhi" +#define PRIiFAST16 "hi" +#define PRIiFAST32 "li" +#define PRIiFAST64 "lli" + +#define PRIiLEAST8 "hhi" +#define PRIiLEAST16 "hi" +#define PRIiLEAST32 "li" +#define PRIiLEAST64 "lli" + +#define PRIiMAX "lli" +#define PRIiPTR "lli" + +#define PRIo8 "hho" +#define PRIo16 "ho" +#define PRIo32 "lo" +#define PRIo64 "llo" + +#define PRIoFAST8 "hho" +#define PRIoFAST16 "ho" +#define PRIoFAST32 "lo" +#define PRIoFAST64 "llo" + +#define PRIoLEAST8 "hho" +#define PRIoLEAST16 "ho" +#define PRIoLEAST32 "lo" +#define PRIoLEAST64 "llo" + +#define PRIoMAX "llo" +#define PRIoPTR "llo" + +#define PRIu8 "hhu" +#define PRIu16 "hu" +#define PRIu32 "lu" +#define PRIu64 "llu" + +#define PRIuFAST8 "hhu" +#define PRIuFAST16 "hu" +#define PRIuFAST32 "lu" +#define PRIuFAST64 "llu" + +#define PRIuLEAST8 "hhu" +#define PRIuLEAST16 "hu" +#define PRIuLEAST32 "lu" +#define PRIuLEAST64 "llu" + +#define PRIuMAX "llu" +#define PRIuPTR "llu" + +#define PRIx8 "hhx" +#define PRIx16 "hx" +#define PRIx32 "lx" +#define PRIx64 "llx" + +#define PRIxFAST8 "hhx" +#define PRIxFAST16 "hx" +#define PRIxFAST32 "lx" +#define PRIxFAST64 "llx" + +#define PRIxLEAST8 "hhx" +#define PRIxLEAST16 "hx" +#define PRIxLEAST32 "lx" +#define PRIxLEAST64 "llx" + +#define PRIxMAX "llx" +#define PRIxPTR "llx" + +#define PRIX8 "hhX" +#define PRIX16 "hX" +#define PRIX32 "lX" +#define PRIX64 "llX" + +#define PRIXFAST8 "hhX" +#define PRIXFAST16 "hX" +#define PRIXFAST32 "lX" +#define PRIXFAST64 "llX" + +#define PRIXLEAST8 "hhX" +#define PRIXLEAST16 "hX" +#define PRIXLEAST32 "lX" +#define PRIXLEAST64 "llX" + +#define PRIXMAX "llX" +#define PRIXPTR "llX" + + /* SCAN FORMAT MACROS */ +#define SCNd8 "hhd" +#define SCNd16 "hd" +#define SCNd32 "ld" +#define SCNd64 "lld" + +#define SCNdFAST8 "hhd" +#define SCNdFAST16 "hd" +#define SCNdFAST32 "ld" +#define SCNdFAST64 "lld" + +#define SCNdLEAST8 "hhd" +#define SCNdLEAST16 "hd" +#define SCNdLEAST32 "ld" +#define SCNdLEAST64 "lld" + +#define SCNdMAX "lld" +#define SCNdPTR "lld" + +#define SCNi8 "hhi" +#define SCNi16 "hi" +#define SCNi32 "li" +#define SCNi64 "lli" + +#define SCNiFAST8 "hhi" +#define SCNiFAST16 "hi" +#define SCNiFAST32 "li" +#define SCNiFAST64 "lli" + +#define SCNiLEAST8 "hhi" +#define SCNiLEAST16 "hi" +#define SCNiLEAST32 "li" +#define SCNiLEAST64 "lli" + +#define SCNiMAX "lli" +#define SCNiPTR "lli" + +#define SCNo8 "hho" +#define SCNo16 "ho" +#define SCNo32 "lo" +#define SCNo64 "llo" + +#define SCNoFAST8 "hho" +#define SCNoFAST16 "ho" +#define SCNoFAST32 "lo" +#define SCNoFAST64 "llo" + +#define SCNoLEAST8 "hho" +#define SCNoLEAST16 "ho" +#define SCNoLEAST32 "lo" +#define SCNoLEAST64 "llo" + +#define SCNoMAX "llo" +#define SCNoPTR "llo" + +#define SCNu8 "hhu" +#define SCNu16 "hu" +#define SCNu32 "lu" +#define SCNu64 "llu" + +#define SCNuFAST8 "hhu" +#define SCNuFAST16 "hu" +#define SCNuFAST32 "lu" +#define SCNuFAST64 "llu" + +#define SCNuLEAST8 "hhu" +#define SCNuLEAST16 "hu" +#define SCNuLEAST32 "lu" +#define SCNuLEAST64 "llu" + +#define SCNuMAX "llu" +#define SCNuPTR "llu" + +#define SCNx8 "hhx" +#define SCNx16 "hx" +#define SCNx32 "lx" +#define SCNx64 "llx" + +#define SCNxFAST8 "hhx" +#define SCNxFAST16 "hx" +#define SCNxFAST32 "lx" +#define SCNxFAST64 "llx" + +#define SCNxLEAST8 "hhx" +#define SCNxLEAST16 "hx" +#define SCNxLEAST32 "lx" +#define SCNxLEAST64 "llx" + +#define SCNxMAX "llx" +#define SCNxPTR "llx" + +#define SCNX8 "hhX" +#define SCNX16 "hX" +#define SCNX32 "lX" +#define SCNX64 "llX" + +#define SCNXFAST8 "hhX" +#define SCNXFAST16 "hX" +#define SCNXFAST32 "lX" +#define SCNXFAST64 "llX" + +#define SCNXLEAST8 "hhX" +#define SCNXLEAST16 "hX" +#define SCNXLEAST32 "lX" +#define SCNXLEAST64 "llX" + +#define SCNXMAX "llX" +#define SCNXPTR "llX"
\ No newline at end of file diff --git a/src/fakerw/fake.cpp b/src/fakerw/fake.cpp index 59c01c91..b86e9214 100644 --- a/src/fakerw/fake.cpp +++ b/src/fakerw/fake.cpp @@ -176,8 +176,8 @@ const RwChar *RwImageSetPath(const RwChar * path) { Image::setSearchPath(path); RwImage *RwImageSetStride(RwImage * image, RwInt32 stride) { image->stride = stride; return image; } RwImage *RwImageSetPixels(RwImage * image, RwUInt8 * pixels) { image->pixels = pixels; return image; } RwImage *RwImageSetPalette(RwImage * image, RwRGBA * palette) { image->palette = (uint8*)palette; return image; } -RwInt32 RwImageGetWidth(const RwImage * image); -RwInt32 RwImageGetHeight(const RwImage * image); +RwInt32 RwImageGetWidth(const RwImage * image) { return image->width; } +RwInt32 RwImageGetHeight(const RwImage * image) { return image->height; } RwInt32 RwImageGetDepth(const RwImage * image); RwInt32 RwImageGetStride(const RwImage * image); RwUInt8 *RwImageGetPixels(const RwImage * image); diff --git a/src/rw/RwHelper.cpp b/src/rw/RwHelper.cpp index 5aa4475f..02a07558 100644 --- a/src/rw/RwHelper.cpp +++ b/src/rw/RwHelper.cpp @@ -9,12 +9,20 @@ RtCharset *debugCharset; #endif +static bool charsetOpen; +void OpenCharsetSafe() +{ + if(!charsetOpen) + RtCharsetOpen(); + charsetOpen = true; +} + void CreateDebugFont() { #ifndef FINAL RwRGBA color = { 255, 255, 128, 255 }; RwRGBA colorbg = { 0, 0, 0, 0 }; - RtCharsetOpen(); + OpenCharsetSafe(); debugCharset = RtCharsetCreate(&color, &colorbg); #endif } @@ -24,6 +32,7 @@ void DestroyDebugFont() #ifndef FINAL RtCharsetDestroy(debugCharset); RtCharsetClose(); + charsetOpen = false; #endif } diff --git a/src/rw/RwHelper.h b/src/rw/RwHelper.h index 9f178ec2..e6740031 100644 --- a/src/rw/RwHelper.h +++ b/src/rw/RwHelper.h @@ -3,6 +3,7 @@ void *RwMallocAlign(RwUInt32 size, RwUInt32 align); void RwFreeAlign(void *mem); +void OpenCharsetSafe(); void CreateDebugFont(); void DestroyDebugFont(); void ObrsPrintfString(const char *str, short x, short y); |