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authoraap <aap@papnet.eu>2019-06-27 09:45:59 +0200
committerGitHub <noreply@github.com>2019-06-27 09:45:59 +0200
commitf6443ea1083f2eeb5ee781a756e84a5ac91362bf (patch)
tree51f7be43866d53b1bce9278bcb56ab9a956f7fc2
parentyet more CStreaming (diff)
parentReverted Pad.cpp to previous state. (diff)
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Diffstat (limited to '')
-rw-r--r--README.md2
-rw-r--r--src/Wanted.cpp33
-rw-r--r--src/Wanted.h82
-rw-r--r--src/entities/CopPed.h63
4 files changed, 115 insertions, 65 deletions
diff --git a/README.md b/README.md
index d2dcb4ac..90671822 100644
--- a/README.md
+++ b/README.md
@@ -182,5 +182,5 @@ but here are some observations:
Here you can find a list of variables that you might need to set in windows:
```
"GTA_III_RE_DIR" * path to "gta3_re" game folder usually where this plugin run.
-"GTA_III_DIR)" * path to "GTAIII" game folder.
+"GTA_III_DIR" * path to "GTAIII" game folder.
```
diff --git a/src/Wanted.cpp b/src/Wanted.cpp
index 36bc4f03..ece68e64 100644
--- a/src/Wanted.cpp
+++ b/src/Wanted.cpp
@@ -1,3 +1,36 @@
#include "common.h"
#include "patcher.h"
#include "Wanted.h"
+
+bool CWanted::AreSwatRequired()
+{
+ return m_nWantedLevel >= 4;
+}
+
+bool CWanted::AreFbiRequired()
+{
+ return m_nWantedLevel >= 5;
+}
+
+bool CWanted::AreArmyRequired()
+{
+ return m_nWantedLevel >= 6;
+}
+
+int CWanted::NumOfHelisRequired()
+{
+ if (m_IsIgnoredByCops)
+ return 0;
+
+ // Return value is number of helicopters, no need to name them.
+ switch (m_nWantedLevel) {
+ case WANTEDLEVEL_3:
+ case WANTEDLEVEL_4:
+ return 1;
+ case WANTEDLEVEL_5:
+ case WANTEDLEVEL_6:
+ return 2;
+ default:
+ return 0;
+ };
+} \ No newline at end of file
diff --git a/src/Wanted.h b/src/Wanted.h
index 60af7d8b..aafa9ac0 100644
--- a/src/Wanted.h
+++ b/src/Wanted.h
@@ -1,70 +1,20 @@
#pragma once
#include "Entity.h"
#include "math/Vector.h"
+#include "CopPed.h"
-enum eCrimeType
-{
- CRIME_NONE,
- CRIME_SHOT_FIRED,
- CRIME_PED_FIGHT,
- CRIME_COP_FIGHT,
- CRIME_DAMAGED_PED,
- CRIME_DAMAGED_COP,
- CRIME_CAR_THEFT,
- CRIME_CRIME7,
- CRIME_COP_EVASIVE_DIVE,
- CRIME_COP_EVASIVE_DIVE2,
- CRIME_PED_RUN_OVER,
- CRIME_COP_RUN_OVER,
- CRIME_DESTROYED_HELI,
- CRIME_PED_BURNED,
- CRIME_COP_BURNED,
- CRIME_VEHICLE_BURNED,
- CRIME_DESTROYED_CESSNA,
+enum eWantedLevel {
+ NOTWANTED,
+ WANTEDLEVEL_1,
+ WANTEDLEVEL_2,
+ WANTEDLEVEL_3,
+ WANTEDLEVEL_4,
+ WANTEDLEVEL_5,
+ WANTEDLEVEL_6,
};
-enum eCopType
+class CWanted
{
- COP_STREET = 0,
- COP_FBI = 1,
- COP_SWAT = 2,
- COP_ARMY = 3,
-};
-
-class CCrime {
-public:
- eCrimeType m_eCrimeType;
- CEntity *m_pVictim;
- int32 m_nCrimeTime;
- CVector m_vecCrimePos;
- int8 m_bReported;
- int8 m_bMultiplier;
- int8 pad_20[2];
-};
-
-class CCopPed {
-public:
- int16 m_wRoadblockNode;
- int8 field_1342;
- int8 field_1343;
- float m_fDistanceToTarget;
- int8 m_bIsInPursuit;
- int8 m_bIsDisabledCop;
- int8 field_1350;
- int8 field_1351;
- int8 m_bZoneDisabledButClose;
- int8 m_bZoneDisabled;
- int8 field_1354;
- int8 field_1355;
- int32 field_1356;
- eCopType m_nCopType;
- int8 field_1364;
- int8 field_1365;
- int8 field_1366;
- int8 field_1367;
-};
-
-class CWanted {
public:
int32 m_nChaos;
int32 m_nLastUpdateTime;
@@ -75,11 +25,21 @@ public:
uint8 m_bMaximumLawEnforcerVehicles;
int8 field_19;
int16 m_wRoadblockDensity;
- uint8 m_bFlags;
+ uint8 m_IsIgnoredByCops : 1;
+ uint8 m_IsIgnoredByEveryOne : 1;
+ uint8 m_IsSwatRequired : 1;
+ uint8 m_IsFbiRequired : 1;
+ uint8 m_IdArmyRequired : 1;
int8 field_23;
int32 m_nWantedLevel;
CCrime m_sCrimes[16];
CCopPed *m_pCops[10];
+
+public:
+ bool AreSwatRequired();
+ bool AreFbiRequired();
+ bool AreArmyRequired();
+ int NumOfHelisRequired();
};
static_assert(sizeof(CWanted) == 0x204, "CWanted: error");
diff --git a/src/entities/CopPed.h b/src/entities/CopPed.h
index 2658a386..d41c2e9e 100644
--- a/src/entities/CopPed.h
+++ b/src/entities/CopPed.h
@@ -1,11 +1,68 @@
#pragma once
-
#include "Ped.h"
+enum eCrimeType
+{
+ CRIME_NONE,
+ CRIME_SHOT_FIRED,
+ CRIME_PED_FIGHT,
+ CRIME_COP_FIGHT,
+ CRIME_DAMAGED_PED,
+ CRIME_DAMAGED_COP,
+ CRIME_CAR_THEFT,
+ CRIME_CRIME7,
+ CRIME_COP_EVASIVE_DIVE,
+ CRIME_COP_EVASIVE_DIVE2,
+ CRIME_PED_RUN_OVER,
+ CRIME_COP_RUN_OVER,
+ CRIME_DESTROYED_HELI,
+ CRIME_PED_BURNED,
+ CRIME_COP_BURNED,
+ CRIME_VEHICLE_BURNED,
+ CRIME_DESTROYED_CESSNA,
+};
+
+enum eCopType
+{
+ COP_STREET = 0,
+ COP_FBI = 1,
+ COP_SWAT = 2,
+ COP_ARMY = 3,
+};
+
+class CCrime
+{
+public:
+ eCrimeType m_eCrimeType;
+ CEntity *m_pVictim;
+ int32 m_nCrimeTime;
+ CVector m_vecCrimePos;
+ int8 m_bReported;
+ int8 m_bMultiplier;
+ int8 pad_20[2];
+};
+
class CCopPed : public CPed
{
public:
- // 0x53C
- uint8 stuff[28];
+ int16 m_wRoadblockNode;
+ int8 field_1342;
+ int8 field_1343;
+ float m_fDistanceToTarget;
+ int8 m_bIsInPursuit;
+ int8 m_bIsDisabledCop;
+ int8 field_1350;
+ int8 field_1351;
+ int8 m_bZoneDisabledButClose;
+ int8 m_bZoneDisabled;
+ int8 field_1354;
+ int8 field_1355;
+ int32 field_1356;
+ eCopType m_nCopType;
+ int8 field_1364;
+ int8 field_1365;
+ int8 field_1366;
+ int8 field_1367;
};
+
static_assert(sizeof(CCopPed) == 0x558, "CCopPed: error");