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author | shfil <filip.gawin@zoho.com> | 2020-10-12 22:51:49 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-10-12 22:51:49 +0200 |
commit | 3b40e003abd2dbc7a783615ff168731b0c56584c (patch) | |
tree | 977446a2f9ebac2f8719c4377d79017c3208b28b | |
parent | Fix zone saving on 64 bit (diff) | |
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-rw-r--r-- | src/core/Fire.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/Fire.cpp b/src/core/Fire.cpp index 5b57cb73..a47ca3cf 100644 --- a/src/core/Fire.cpp +++ b/src/core/Fire.cpp @@ -406,8 +406,8 @@ CFireManager::ExtinguishPointWithWater(CVector point, float range) CFire *fireToExtinguish = &m_aFires[fireI]; fireToExtinguish->m_fWaterExtinguishCountdown -= 0.012f * CTimer::GetTimeStep(); CVector steamPos = fireToExtinguish->m_vecPos + - CVector((CGeneral::GetRandomNumber() - 128) * 31.f / 200.f, - (CGeneral::GetRandomNumber() - 128) * 31.f / 200.f, + CVector((CGeneral::GetRandomNumber() - 128) * 3.1f / 200.f, + (CGeneral::GetRandomNumber() - 128) * 3.1f / 200.f, CGeneral::GetRandomNumber() / 200.f); CParticle::AddParticle(PARTICLE_STEAM_NY_SLOWMOTION, steamPos, CVector(0.f, 0.f, 0.2f), nil, 0.5f); |