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author | Xinerki <simasadves@gmail.com> | 2020-05-21 15:25:46 +0200 |
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committer | Xinerki <simasadves@gmail.com> | 2020-05-21 15:25:46 +0200 |
commit | 46c6b0d29d218fdbea82a85939c6cef9f56437c6 (patch) | |
tree | 286781aec68c1e48c2b82ad2c7c613540db76498 | |
parent | radardisc shadow (diff) | |
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-rw-r--r-- | src/core/re3.cpp | 5 | ||||
-rw-r--r-- | src/render/Hud.cpp | 22 | ||||
-rw-r--r-- | src/render/Hud.h | 1 |
3 files changed, 28 insertions, 0 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 0e62f3a5..7f69e0f1 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -385,6 +385,11 @@ DebugMenuPopulate(void) DebugMenuAddCmd("Debug", "Start Credits", CCredits::Start); DebugMenuAddCmd("Debug", "Stop Credits", CCredits::Stop); + DebugMenuAddCmd("Reload", "HUD.TXD", CHud::ReloadTXD); + DebugMenuAddCmd("Reload", "FONTS.TXD", NULL); + DebugMenuAddCmd("Reload", "FRONTEN1.TXD", NULL); + DebugMenuAddCmd("Reload", "FRONTEN2.TXD", NULL); + extern bool PrintDebugCode; extern int16 DebugCamMode; DebugMenuAddVarBool8("Cam", "Use mouse Cam", &CCamera::m_bUseMouse3rdPerson, nil); diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 7c33ea5b..a2eed48b 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -1476,6 +1476,28 @@ void CHud::GetRidOfAllHudMessages() } } +void CHud::ReloadTXD() +{ + for (int i = 0; i < NUM_HUD_SPRITES; ++i) { + Sprites[i].Delete(); + } + + int HudTXD = CTxdStore::FindTxdSlot("hud"); + CTxdStore::RemoveTxdSlot(HudTXD); + + debug("Reloading HUD.TXD...\n"); + + HudTXD = CTxdStore::AddTxdSlot("hud"); + CTxdStore::LoadTxd(HudTXD, "MODELS/HUD.TXD"); + CTxdStore::AddRef(HudTXD); + CTxdStore::PopCurrentTxd(); + CTxdStore::SetCurrentTxd(HudTXD); + + for (int i = 0; i < NUM_HUD_SPRITES; i++) { + Sprites[i].SetTexture(WeaponFilenames[i].name, WeaponFilenames[i].mask); + } +} + void CHud::Initialise() { m_Wants_To_Draw_Hud = true; diff --git a/src/render/Hud.h b/src/render/Hud.h index bae19ee4..3f4b218e 100644 --- a/src/render/Hud.h +++ b/src/render/Hud.h @@ -124,6 +124,7 @@ public: static void Draw(); static void DrawAfterFade(); static void GetRidOfAllHudMessages(); + static void ReloadTXD(); static void Initialise(); static void ReInitialise(); static void SetBigMessage(wchar *message, int16 style); |