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authoraap <aap@papnet.eu>2020-04-23 22:10:46 +0200
committeraap <aap@papnet.eu>2020-04-23 22:10:46 +0200
commit6467e2003a0fc9f6bb5f8b86dd699b674f5e5b9a (patch)
treef98c56e1e5428a9cd9dd6c26369a3358727db78b
parentfixed extra directory issues (diff)
parentremoved fix that made no sense (diff)
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-rw-r--r--gamefiles/TEXT/JAPANESE.gxt (renamed from gamefiles/JAPANESE.gxt)bin122022 -> 122022 bytes
-rw-r--r--gamefiles/TEXT/american.gxt (renamed from gamefiles/american.gxt)bin218578 -> 218578 bytes
-rw-r--r--gamefiles/TEXT/french.gxt (renamed from gamefiles/french.gxt)bin244494 -> 244494 bytes
-rw-r--r--gamefiles/TEXT/german.gxt (renamed from gamefiles/german.gxt)bin240448 -> 240448 bytes
-rw-r--r--gamefiles/TEXT/italian.gxt (renamed from gamefiles/italian.gxt)bin239912 -> 239912 bytes
-rw-r--r--gamefiles/TEXT/polish.gxt (renamed from gamefiles/polish.gxt)bin239930 -> 239930 bytes
-rw-r--r--gamefiles/TEXT/russian.gxt (renamed from gamefiles/russian.gxt)bin220398 -> 220398 bytes
-rw-r--r--gamefiles/TEXT/spanish.gxt (renamed from gamefiles/spanish.gxt)bin246088 -> 246088 bytes
-rw-r--r--gamefiles/data/PARTICLE.CFG363
-rw-r--r--gamefiles/data/main_d.scm (renamed from gamefiles/main_d.scm)bin620154 -> 620154 bytes
-rw-r--r--gamefiles/data/main_freeroam.scm (renamed from gamefiles/main_freeroam.scm)bin1618 -> 1618 bytes
-rw-r--r--gamefiles/models/fonts_j.txd (renamed from gamefiles/fonts_j.txd)bin1052072 -> 1052072 bytes
-rw-r--r--gamefiles/models/fonts_p.txd (renamed from gamefiles/fonts_p.txd)bin1379752 -> 1379752 bytes
-rw-r--r--gamefiles/models/fonts_r.txd (renamed from gamefiles/fonts_r.txd)bin1379752 -> 1379752 bytes
-rw-r--r--gamefiles/models/menu.txd (renamed from gamefiles/menu.txd)bin10244648 -> 10244648 bytes
-rw-r--r--milessdk/include/mss.h4883
-rw-r--r--milessdk/lib/mss32.libbin246322 -> 15316 bytes
-rw-r--r--src/animation/CutsceneMgr.cpp3
-rw-r--r--src/audio/AudioManager.cpp8
-rw-r--r--src/audio/AudioManager.h2
-rw-r--r--src/audio/miles/sampman_mss.cpp2257
-rw-r--r--src/audio/miles/sampman_mss.h339
-rw-r--r--src/audio/openal/samp_oal.cpp1404
-rw-r--r--src/audio/openal/samp_oal.h340
-rw-r--r--src/audio/sampman.cpp2262
-rw-r--r--src/audio/sampman.h342
-rw-r--r--src/control/Script.cpp1
-rw-r--r--src/core/CdStream.cpp2
-rw-r--r--src/core/Game.cpp2
-rw-r--r--src/core/Timer.cpp2
-rw-r--r--src/core/config.h5
-rw-r--r--src/core/re3.cpp3
-rw-r--r--src/objects/ParticleObject.cpp148
-rw-r--r--src/peds/Ped.cpp113
-rw-r--r--src/render/Particle.cpp42
-rw-r--r--src/render/Particle.h4
-rw-r--r--src/render/ParticleMgr.cpp3
-rw-r--r--src/render/ParticleMgr.h4
-rw-r--r--src/render/Shadows.cpp4
-rw-r--r--src/rw/TexRead.cpp3
-rw-r--r--src/save/GenericGameStorage.cpp3
-rw-r--r--src/save/PCSave.cpp9
-rw-r--r--src/skel/crossplatform.cpp81
-rw-r--r--src/skel/crossplatform.h65
-rw-r--r--src/skel/events.cpp6
-rw-r--r--src/skel/win/win.cpp4
-rw-r--r--src/skel/win/win.h11
-rw-r--r--src/vehicles/Automobile.cpp86
-rw-r--r--src/vehicles/Boat.cpp55
-rw-r--r--src/vehicles/Vehicle.cpp8
50 files changed, 5409 insertions, 7458 deletions
diff --git a/gamefiles/JAPANESE.gxt b/gamefiles/TEXT/JAPANESE.gxt
index d4b54383..d4b54383 100644
--- a/gamefiles/JAPANESE.gxt
+++ b/gamefiles/TEXT/JAPANESE.gxt
Binary files differ
diff --git a/gamefiles/american.gxt b/gamefiles/TEXT/american.gxt
index eb56fa61..eb56fa61 100644
--- a/gamefiles/american.gxt
+++ b/gamefiles/TEXT/american.gxt
Binary files differ
diff --git a/gamefiles/french.gxt b/gamefiles/TEXT/french.gxt
index cb2874f9..cb2874f9 100644
--- a/gamefiles/french.gxt
+++ b/gamefiles/TEXT/french.gxt
Binary files differ
diff --git a/gamefiles/german.gxt b/gamefiles/TEXT/german.gxt
index d5a986cf..d5a986cf 100644
--- a/gamefiles/german.gxt
+++ b/gamefiles/TEXT/german.gxt
Binary files differ
diff --git a/gamefiles/italian.gxt b/gamefiles/TEXT/italian.gxt
index 95e2dd36..95e2dd36 100644
--- a/gamefiles/italian.gxt
+++ b/gamefiles/TEXT/italian.gxt
Binary files differ
diff --git a/gamefiles/polish.gxt b/gamefiles/TEXT/polish.gxt
index 1782ef87..1782ef87 100644
--- a/gamefiles/polish.gxt
+++ b/gamefiles/TEXT/polish.gxt
Binary files differ
diff --git a/gamefiles/russian.gxt b/gamefiles/TEXT/russian.gxt
index f403c5c4..f403c5c4 100644
--- a/gamefiles/russian.gxt
+++ b/gamefiles/TEXT/russian.gxt
Binary files differ
diff --git a/gamefiles/spanish.gxt b/gamefiles/TEXT/spanish.gxt
index 0fdccce3..0fdccce3 100644
--- a/gamefiles/spanish.gxt
+++ b/gamefiles/TEXT/spanish.gxt
Binary files differ
diff --git a/gamefiles/data/PARTICLE.CFG b/gamefiles/data/PARTICLE.CFG
new file mode 100644
index 00000000..8bb6d30b
--- /dev/null
+++ b/gamefiles/data/PARTICLE.CFG
@@ -0,0 +1,363 @@
+; Author: Alexander Roger
+; Date: 21/12/2000
+;
+; Author: Andrzej Madajczyk
+; Date: 26/02/2001
+; 14/03/2001 - Alpha (opacity) support added;
+; 10/05/2001 - Drag/Friction Decceleration changed to constants;
+; 28/08/2001 - Initial Color Variation added;
+;
+;
+;
+;
+; Note! Last line of the file MUST BE ";the end\n", otherwise you'll get parsing error(s) of the file;
+;
+;
+;
+;Particle Systems Configuration Data:: Format
+;
+;
+;A: Particle Type Name (max 20 chars)
+;
+;B/C/D: Render Colouring (r,g,b) (0-255)
+;
+;CV: Initial Color Variation (for r,g,b only, in %) (0-100);
+; (i.e. Color=(100,100,100) and CV=20, then v=random(-20,20), real_color=(100+v, 100+v, 100+v));
+;
+;
+;
+;B2/C2/D2: Fade Destination Color (r,g,b) (0-255)
+;
+;FT: Color Fade Time for (B,C,D)->(B2,C2,D2), (0 for none);
+;
+;
+;
+;
+;E: Default Initial Radius (float)
+;F: Expansion Rate (float)
+;
+;
+; Color "Fade-to-Black" options:
+;G: Initial Intensity (0-255)
+;H: Fade Time (time between fade steps in frames)
+;I: Fade Amount (-255 to 255) can get brighter or dimmer
+;
+; "Fade Alpha" options:
+;GA: Initial Intensity (0-255)
+;HA: Fade Time (time between fade steps in frames)
+;IA: Fade Amount
+;
+; "Z Rotation" options:
+;GZA: Initial Angle (0-1023)
+;HZA: Change Time (time between steps in frames)
+;IZA: Angle Change Amount
+;
+;GZR: Initial Z Radius
+;HZR: Change Time (time between steps in frames)
+;IZR: Z Radius Change Amount
+;
+;
+;J: Animation Speed (0=no animation)(time between steps msec)
+;K: Start Animation Frame ( 0 -> )
+;L: Final Animation Frame ( H -> )
+;
+;
+;M: Rotation Speed (0=None,i-deg/frame)
+;N: Gravitational Acceleration (0=none, float)
+;O: Drag/Friction Decceleration (int: 0=none, 50=0.50, 80=0.80, 90=0.90, 95=0.95, 96=0.96, 99=0.99)
+;
+;P: Default Life-Span of Particle (msec)
+;
+;Q: Position Random Error [position += (+/-)rand(a)]
+;R: Velocity Random Error [velocity += (+/-)rand(b)]
+;S: Expansion Rate Error [exp_rate += (+)rand(c)]
+;T: Rotation Rate Error [rot_speed = (+/-)rand(d)]
+;U: Life-Span Error Shape [shape distribution, e=0->all at default, e->Inf then shape->0] (max=255!!)
+;V: Trail Length Multiplier [length *= (float) multiplier] (only used if trail flag active)
+;
+;CR:Particle Create Range (in meters: 0=no check); if particles are created enough far away from camera, they are deleted (not added to particle system);
+;
+;
+;Z: Flags! Guide: 1=ZCHECK_FIRST, 2=ZCHECK_STEP, 4=DRAW_OPAQUE, 8=SCREEN_TRAIL,
+; 16=SPEED_TRAIL, 32=RAND_VERT_V, 64=CYCLE_ANIM, 128=DRAW_DARK, 256=VERT_TRAIL
+; 1024=DRAWTOP2D, 2048=CLIPOUT2D
+; 4096=ZCHECK_BUMP, 8192=ZCHECK_BUMP_FIRST
+;
+;
+;
+;default:
+;GUNFLASH 255 255 255 0 0.1 0.0 255 0 128 0 0 0 0 0.0 1.0 250 0.0 0.0 0.0 0 0 1.0 0
+;
+;good idea for fire-smudge?
+;GUNFLASH 255 255 255 0 1.0 0.0 255 0 32 100 0 3 0 0.0 1.0 400 0.0 0.0 0.0 0 0 1.0 0
+;
+;current:
+;GUNFLASH 255 255 255 0 1.0 0.0 255 0 32 100 0 3 0 0.0 1.0 400 0.0 0.0 0.0 0 0 1.0 0
+;
+;
+;SPARK_SMALL 255 255 128 0 0.005 0.0 255 0 0 0 0 0 0 0.0 1.0 500 0.0 0.05 0.0 0 0 0.5 40
+;
+;
+;
+;
+;
+;
+;
+; A B C D CV B2 C2 D2 FT E F G H I GA HA IA GZA HZA IZA GZR HZR IZR J K L M N O P Q R S T U V CR Z
+;
+SPARK 255 128 64 0 0 0 0 0 0.005 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.001 1 300 0.0 0.07 0.0 0 0 1.0 20.0 48
+SPARK_SMALL 255 255 128 0 0 0 0 0 0.005 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.001 1 500 0.0 0.05 0.0 0 0 0.6 20.0 40
+;
+WHEEL_DIRT 8 24 8 0 0 0 0 0 0.05 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.002 1 1000 0.15 0.015 0.0 0 0 1.0 30.0 4
+;
+;
+;WHEEL_WATER 24 24 24 0 0 0 0 0 0.05 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.002 1 1000 0.15 0.015 0.0 0 0 1.0 20.0 0
+WHEEL_WATER 24 24 32 0 0 0 0 0 0.05 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.004 1 1000 0.15 0.015 0.0 0 0 1.0 20.0 1
+;
+;
+BLOOD 128 128 128 0 0 0 0 0 0.02 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.03 1 2000 0.3 0.05 0.0 0 0 1.0 50.0 5
+BLOOD_SMALL 255 32 32 0 0 0 0 0 0.007 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.005 1 2000 0.05 0.05 0.0 0 0 1.0 50.0 53
+;BLOOD_SPLAT 128 128 128 0 0 0 0 0 0.1 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 1 200 0.3 0.0 0.0 0 0 1.0 400.0 36
+BLOOD_SPURT 255 32 32 0 0 0 0 0 0.008 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.005 1 2000 0.0 0.01 0.0 0 0 2.0 50.0 52
+DEBRIS 64 64 64 0 0 0 0 0 0.5 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.01 95 1000 0.2 0.0 0.0 0 0 1.0 50.0 4
+DEBRIS2 64 64 64 0 0 0 0 0 0.04 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 5 0.01 99 1000 0.03 0.04 0.0 0 0 1.0 50.0 38
+WATER 64 64 128 0 0 0 0 0 0.01 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 1 2000 0.0 0.0 0.0 0 0 1.0 100.0 0
+;
+;
+;FLAME 255 74 30 0 0 0 0 0 0.2 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 32 0 4 0 0.0 1 100 0.05 0.0 0.0 0 0 1.0 400.0 0
+;FLAME 255 74 30 0 0 255 0 400 0.8 -0.02 255 0 10 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 -0.005 1 2000 0.02 0.01 0.01 0 0 1.0 200.0 0
+FLAME 255 74 30 0 0 0 0 0 0.8 -0.02 255 0 10 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 -0.005 1 2000 0.02 0.01 0.01 0 0 1.0 200.0 0
+;
+;
+;
+;FIREBALL 255 74 30 0 0 0 0 0 0.1 0.04 255 1 8 255 0 0 0 0 0 0.0 0 0.0 32 0 7 0 0.0 96 1000 0.1 0.0 0.0 0 0 1.0 400.0 0
+;
+;FIREBALL 255 74 30 0 0 0 0 0 0.1 0.05 255 0 6 255 0 0 0 0 0 0.0 0 0.0 1 0 7 0 -0.002 96 2000 0.1 0.02 0.02 3 0 1.0 200.0 0
+FIREBALL 255 74 30 0 0 0 0 0 0.1 0.02 255 0 6 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 -0.003 96 2000 0.1 0.03 0.014 2.5 0 1.0 200.0 0
+;
+;
+;
+GUNFLASH 170 170 170 0 0 0 0 0 0.1 0.0 255 1 50 255 0 0 0 0 0 0.0 0 0.0 51 0 3 0 0.0 1 250 0.0 0.0 0.0 0 0 1.0 35.0 0
+GUNFLASH_NOANIM 128 128 128 0 0 0 0 0 0.1 0.0 255 1 128 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 1 25 0.0 0.0 0.0 0 0 1.0 35.0 0
+;
+GUNSMOKE 64 64 64 0 0 0 0 0 0.15 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 2 0 7 0 -0.002 95 1000 0.0 0.0 0.0 0 0 1.0 60.0 0
+GUNSMOKE2 255 255 255 0 0 0 0 0 0.05 0.02 255 0 0 255 0 8 0 0 0 0.0 0 0.0 0 0 3 4 -0.001 80 1400 0.05 0.05 0.01 3 0 1.0 60.0 4
+;
+;
+SMOKE 32 32 32 0 0 0 0 0 0.15 0.015 255 5 25 255 0 0 0 0 0 0.0 0 0.0 32 0 4 0 -0.01 95 1000 0.05 0.05 0.01 3 0 1.0 150.0 0
+;SMOKE_SLOWMOTION 32 32 32 0 0 0 0 0 0.15 0.015 255 5 15 255 0 0 0 0 0 0.0 0 0.0 32 0 4 0 -0.003 95 1000 0.05 0.05 0.01 3 0 1.0 400.0 0
+SMOKE_SLOWMOTION 32 32 32 0 0 0 0 0 0.15 0.015 128 5 11 255 0 0 0 0 0 0.0 0 0.0 32 0 4 0 -0.003 95 3000 0.05 0.05 0.01 3 0 1.0 150.0 0
+;
+;
+;
+;GARAGEPAINT_SPRAY 32 32 32 0 0 0 0 0 0.15 0.015 255 0 5 255 0 0 0 0 0 0.0 0 0.0 0 0 4 0 -0.001 95 2000 0.05 0.05 0.01 3 0 1.0 400.0 0
+GARAGEPAINT_SPRAY 32 32 32 0 0 0 0 0 0.15 0.015 255 0 5 255 0 0 0 0 0 0.0 0 0.0 0 0 4 0 -0.0005 95 4000 0.05 0.05 0.01 3 0 1.0 100.0 0
+SHARD 255 255 255 0 0 0 0 0 0.03 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 96 300 0.0 0.0 0.0 0 0 1.0 100.0 0
+SPLASH 64 64 128 0 0 0 0 0 0.1 0.007 255 1 10 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 1 1000 0.0 0.0 0.0 0 0 1.0 100.0 0
+;BLOOD_SPLASH 24 64 0 0 0 0 0 0 0.1 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 96 300 0.0 0.0 0.0 0 0 1.0 100.0 0
+;
+;
+;CARFLAME 255 74 30 0 0 0 0 0 0.5 0.04 255 2 20 255 0 0 0 0 0 0.0 0 0.0 32 0 4 0 0.0 1 1000 0.4 0.0 0.0 0 0 1.0 400.0 64
+;CARFLAME 255 74 30 0 0 0 0 0 0.8 -0.02 255 0 10 255 0 0 0 0 0 0.0 0 0.0 32 0 4 0 -0.001 1 2000 0.4 0.01 0.01 0 0 1.0 400.0 64
+;CARFLAME 255 74 30 0 0 0 0 0 0.8 -0.02 255 0 10 255 0 0 0 0 0 0.0 0 0.0 32 0 4 0 -0.001 1 2000 0.4 0.01 0.01 0 0 1.0 400.0 64
+;
+CARFLAME 255 74 30 0 0 0 0 0 0.8 -0.02 255 0 10 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 -0.005 1 2000 0.02 0.01 0.01 0 0 1.0 100.0 0
+;
+;
+STEAM 64 64 64 0 0 0 0 0 0.5 0.05 255 1 16 255 0 0 0 0 0 0.0 0 0.0 32 0 4 0 -0.005 95 2000 0.01 0.03 0.0 0 0 1.0 85.0 0
+;
+;default:
+;STEAM2 255 255 255 0 0 0 0 0 0.5 0.05 255 0 0 128 2 8 0 0 0 0.0 0 0.0 32 0 4 0 -0.005 95 2000 0.01 0.03 0.0 0 0 1.0 400.0 4
+STEAM2 255 255 255 0 0 0 0 0 0.5 0.015 255 0 0 192 0 1 0 0 10 0.5 1 0.02 32 0 4 0 -0.002 95 8000 0.01 0.03 0.0 0 0 1.0 85.0 4
+;
+;
+;STEAM_NY 255 255 255 0 0 0 0 0 0.5 0.05 255 0 0 128 2 8 0 0 0 0.0 0 0.0 32 0 4 0 -0.005 95 2000 0.01 0.03 0.0 0 0 1.0 400.0 4
+STEAM_NY 255 255 255 0 0 0 0 0 0.5 0.05 255 0 0 96 2 8 0 0 0 0.0 0 0.0 32 0 4 0 -0.005 95 1400 0.01 0.03 0.0 0 0 1.0 85.0 4
+STEAM_NY_SLOWMOTION 255 255 255 0 0 0 0 0 0.5 0.05 255 0 0 96 2 8 0 0 0 0.0 0 0.0 32 0 4 0 -0.0015 95 1400 0.01 0.03 0.0 0 0 1.0 85.0 4
+;
+;
+;ENGINE_STEAM 210 210 210 0 0 0 0 0 0.5 0.05 255 0 0 192 2 16 0 0 0 0.0 0 0.0 32 0 4 0 -0.005 95 2000 0.01 0.03 0.0 0 0 1.0 250.0 4
+ENGINE_STEAM 210 210 210 0 0 0 0 0 0.5 0.05 255 0 0 192 0 10 0 0 0 0.0 0 0.0 32 0 4 1 -0.005 95 4000 0.03 0.03 0.02 0 0 1.0 85.0 4
+;
+;
+;RAINDROP 32 32 32 0 0 0 0 0 0.6 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.025 1 1000 0.0 0.0 0.0 0 0 1.0 15.0 1
+RAINDROP 64 64 64 0 0 0 0 0 0.4 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 3 0 0.05 1 1000 0.0 0.0 0.0 0 0 1.0 15.0 1
+RAINDROP_SMALL 16 16 16 0 0 0 0 0 0.3 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.05 1 1000 0.0 0.0 0.0 0 0 1.0 15.0 1
+RAIN_SPLASH 32 32 32 0 0 0 0 0 0.08 0.0 255 0 5 255 0 0 0 0 0 0.0 0 0.0 1 0 4 0 0.0 1 500 0.0 0.0 0.0 0 0 1.0 15.0 0
+RAIN_SPLASH_BIGGROW 128 128 128 0 0 0 0 0 0.5 0.06 255 0 2 255 0 0 0 0 0 0.0 0 0.0 2 1 4 0 0.0 1 5500 0.0 0.0 0.0 0 0 1.0 15.0 0
+RAIN_SPLASHUP 48 48 48 0 0 0 0 0 0.1 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 1 0 0.0 1 50 0.0 0.0 0.0 0 0 1.0 15.0 0
+;
+WATERSPRAY 64 64 64 0 0 0 0 0 0.2 0.0 255 0 25 255 0 0 0 0 0 0.0 0 0.0 3 0 2 0 0.002 1 800 0.05 0.0 0.01 0 0 1.0 20.0 0
+;
+;
+;
+;EXPLOSION_MEDIUM 80 80 80 0 0 0 0 0 0.6 0.04 255 5 8 255 0 0 0 0 0 0.0 0 0.0 8 0 11 0 0.0 96 15000 0.2 0.0 0.0 3 0 1.0 400.0 0
+;EXPLOSION_LARGE 80 80 80 0 0 0 0 0 1.1 0.04 255 5 8 255 0 0 0 0 0 0.0 0 0.0 8 0 11 0 0.0 96 15000 0.8 0.0 0.0 3 0 1.0 400.0 0
+;EXPLOSION_MEDIUM 80 80 80 0 0 0 0 0 0.6 0.04 255 1 4 255 0 0 0 0 0 0.0 0 0.0 1 0 11 0 0.0 96 7000 0.2 0.0 0.0 0 0 1.0 400.0 0
+;EXPLOSION_LARGE 80 80 80 0 0 0 0 0 1.1 0.04 255 1 4 255 0 0 0 0 0 0.0 0 0.0 1 0 11 0 0.0 96 7000 0.8 0.0 0.0 0 0 1.0 400.0 0
+;
+;EXPLOSION_MEDIUM 80 80 80 0 0 0 0 0 0.6 0.04 255 0 3 255 0 0 0 0 0 0.0 0 0.0 1 0 11 0 -0.001 96 6000 0.2 0.0 0.0 0 0 1.0 400.0 0
+;EXPLOSION_LARGE 80 80 80 0 0 0 0 0 1.1 0.04 255 0 3 255 0 0 0 0 0 0.0 0 0.0 1 0 11 0 -0.001 96 6000 0.8 0.0 0.0 0 0 1.0 400.0 0
+EXPLOSION_MEDIUM 80 80 80 0 0 0 0 0 0.6 0.04 255 0 3 255 0 0 0 0 0 0.0 0 0.0 2 0 5 0 -0.001 96 6000 0.2 0.0 0.0 0 0 1.0 200.0 0
+EXPLOSION_LARGE 80 80 80 0 0 0 0 0 1.1 0.04 255 0 3 255 0 0 0 0 0 0.0 0 0.0 2 0 5 0 -0.001 96 6000 0.8 0.0 0.0 0 0 1.0 200.0 0
+EXPLOSION_MFAST 80 80 80 0 0 0 0 0 0.6 0.04 255 0 6 255 0 0 0 0 0 0.0 0 0.0 2 0 5 0 -0.001 96 3500 0.2 0.0 0.0 0 0 1.0 200.0 0
+EXPLOSION_LFAST 80 80 80 0 0 0 0 0 1.1 0.04 255 0 6 255 0 0 0 0 0 0.0 0 0.0 2 0 5 0 -0.001 96 3500 0.8 0.0 0.0 0 0 1.0 200.0 0
+;
+;
+;
+;
+;BOAT_SPLASH 32 64 32 0 0 0 0 0 0.2 0.2 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.01 1 2000 0.0 0.0 0.0 0 0 1.0 200.0 0
+;BOAT_THRUSTJET 24 32 24 0 0 0 0 0 0.5 0.1 255 0 0 255 0 0 0 0 0 0.0 0 0.0 250 0 4 0 0.01 50 1000 0.0 0.0 0.0 0 4 1.0 200.0 8
+;BOAT_SPLASH 16 32 32 0 0 0 0 0 0.2 0.2 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.01 1 2000 0.0 0.0 0.0 0 0 1.0 200.0 0
+;BOAT_THRUSTJET 8 24 24 0 0 0 0 0 0.5 0.1 255 0 0 255 0 0 0 0 0 0.0 0 0.0 250 0 4 0 0.01 50 1000 0.0 0.0 0.0 0 4 1.0 200.0 8
+;CAR_SPLASH 64 64 64 0 0 0 0 0 2.0 0.25 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.02 1 2000 0.0 0.0 0.0 0 0 1.0 250.0 0
+;CAR_SPLASH 64 64 64 0 0 0 0 0 2.0 0.25 255 0 0 200 0 8 0 0 0 0.0 0 0.0 0 0 0 0 0.04 1 2000 0.0 0.0 0.0 0 0 1.0 150.0 4
+;CAR_SPLASH 64 64 64 0 0 0 0 0 2.0 0.35 255 0 0 200 0 8 0 0 0 0.0 0 0.0 0 0 0 0 0.05 1 2000 0.0 0.0 0.0 0 0 1.0 150.0 4
+;CAR_SPLASH 64 64 64 0 0 0 0 0 1.0 0.25 255 0 0 180 0 5 0 0 0 0.0 0 0.0 2 1 3 0 0.05 1 1000 0.0 0.0 0.0 0 0 1.0 150.0 12
+;
+;
+;CAR_SPLASH 64 64 64 0 0 0 0 0 1.0 0.15 255 0 0 180 0 2 0 0 0 0.0 0 0.0 2 0 3 0 0.02 1 2000 0.0 0.0 0.0 0 0 1.0 150.0 12
+;CAR_SPLASH 48 48 64 0 0 0 0 0 1.0 0.15 96 0 0 255 0 0 0 0 0 0.0 0 0.0 6 0 2 0 0.01 1 2000 0.5 0.04 0.0 0 0 2.0 150.0 288
+;CAR_SPLASH 48 48 64 0 0 0 0 0 1.0 0.05 96 0 0 255 0 0 0 0 0 0.0 0 0.0 0 1 2 0 0.01 1 2000 0.5 0.04 0.0 0 0 2.0 150.0 288
+; A B C D CV B2 C2 D2 FT E F G H I GA HA IA GZA HZA IZA GZR HZR IZR J K L M N O P Q R S T U V CR Z
+CAR_SPLASH 48 48 60 0 0 0 0 0 1.0 0.00 128 1 4 128 0 0 0 0 0 0.0 0 0.0 0 0 2 0 0.01 1 2000 0.5 0.04 0.0 0 0 1.4 150.0 272
+;
+;
+;
+;BOAT_SPLASH 70 70 70 0 0 0 0 0 0.2 0.2 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.01 1 1000 0.0 0.0 0.0 0 0 1.0 150.0 0
+BOAT_SPLASH 64 64 64 0 0 0 0 0 0.2 0.2 255 0 2 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.01 1 1000 0.0 0.0 0.0 0 0 1.0 150.0 0
+;
+;
+;BOAT_THRUSTJET 90 90 90 0 0 0 0 0 1.8 0.1 255 0 0 120 0 1 0 0 0 0.0 0 0.0 0 1 4 0 0.01 50 1600 0.8 0.4 0.02 0 4 1.0 150.0 4
+BOAT_THRUSTJET 90 90 90 0 0 0 0 0 1.4 0.06 255 0 0 96 0 1 0 0 0 0.0 0 0.0 0 1 4 0 0.01 50 1600 0.8 0.4 0.02 0 4 1.0 150.0 4
+;
+;
+;BOAT_WAKE 255 255 255 0 0 0 0 0 2.0 0.2 255 0 0 128 0 1 0 0 0 0.0 0 0.0 0 0 0 0 0.03 50 1600 0.8 0.4 0.02 0 4 1.0 150.0 4
+BOAT_WAKE 255 255 255 0 0 0 0 0 1.5 0.45 255 0 0 192 0 2 0 0 0 0.0 0 0.0 0 0 0 0 0.0 50 1600 0.8 0.4 0.02 0 4 1.0 150.0 4
+;
+;
+;
+;
+;
+; A B C D CV B2 C2 D2 FT E F G H I GA HA IA GZA HZA IZA GZR HZR IZR J K L M N O P Q R S T U V CR Z
+WATER_HYDRANT 64 64 64 0 0 0 0 0 0.8 0.01 255 1 16 255 1 16 0 0 0 0.0 0 0.0 0 0 2 0 0.007 99 500 0.02 0.08 0.0 0 4 1.0 85.0 16
+WATER_CANNON 64 64 128 0 0 0 0 0 0.03 0.03 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 1 1000 0.0 0.0 0.0 0 0 1.0 85.0 0
+EXTINGUISH_STEAM 32 32 32 0 0 0 0 0 0.1 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 1 1000 0.0 0.0 0.0 0 0 1.0 85.0 0
+;
+;
+;
+;PED_SPLASH 32 32 64 0 0 0 0 0 0.1 0.05 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 1 1000 0.0 0.0 0.0 0 0 1.0 85.0 0
+PED_SPLASH 48 48 60 0 0 0 0 0 0.1 0.06 96 0 0 255 0 0 0 0 0 0.0 0 0.0 0 1 2 0 0.01 1 2000 0.5 0.04 0.0 0 0 1.4 50.0 256
+;
+;
+PEDFOOT_DUST 170 166 150 0 0 0 0 0 0.01 0.015 255 0 0 63 0 4 0 0 0 0.0 0 0.0 0 0 0 0 -0.0005 1 1000 0.0 0.0 0.0 0 0 1.0 6.0 4
+;
+HELI_DUST 17 15 9 0 0 0 0 0 0.2 0.1 255 1 8 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 -0.001 1 1000 0.2 0.05 0.0 0 0 1.0 85.0 0
+HELI_ATTACK 255 255 128 0 0 0 0 0 0.01 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 1 500 0.0 0.0 0.0 0 0 0.5 85.0 10
+;
+;
+;ENGINE_SMOKE 16 16 16 0 0 0 0 0 0.5 0.04 255 0 0 63 0 0 0 0 0 0.0 0 0.0 0 0 0 0 -0.005 95 2000 0.01 0.03 0.0 0 0 1.0 150.0 4
+;ENGINE_SMOKE2 8 8 8 0 0 0 0 0 1.0 0.2 128 2 4 63 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.001 1 1000 0.0 0.0 0.0 0 3 1.0 150.0 4
+ENGINE_SMOKE 16 16 16 0 0 0 0 0 0.5 0.04 255 0 0 52 0 2 10 0 80 0.0 0 0.0 0 0 5 2 -0.009 95 2000 0.11 0.03 0.01 1 0 1.0 85.0 4
+ENGINE_SMOKE2 9 9 9 80 0 0 0 0 1.0 0.06 128 0 1 140 0 5 10 0 80 0.0 0 0.0 0 0 0 2 0.002 1 1300 0.0 0.01 0.0 3 3 1.0 85.0 4
+;
+;
+CARFLAME_SMOKE 32 32 32 0 0 0 0 0 0.05 0.01 255 0 0 64 0 2 0 0 0 0.0 0 0.0 0 0 0 0 -0.008 95 2000 0.01 0.03 0.01 0 0 1.0 85.0 4
+FIREBALL_SMOKE 32 32 32 0 0 0 0 0 0.05 0.03 255 0 0 128 0 2 0 0 0 0.0 0 0.0 0 0 0 0 -0.004 95 2000 0.01 0.03 0.01 0 0 1.0 85.0 4
+;
+PAINT_SMOKE 255 0 0 0 0 0 0 0 0.1 0.01 255 1 8 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 95 3000 0.0 0.005 0.0 0 0 1.0 85.0 0
+TREE_LEAVES 64 64 64 0 0 0 0 0 0.2 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 1 1000 0.0 0.0 0.0 0 0 1.0 85.0 0
+;
+;
+;CARCOLLISION_DUST 224 224 224 0 0 0 0 0 0.15 0.04 255 0 0 127 1 8 0 0 0 0.0 0 0.0 0 0 0 0 -0.002 90 2000 0.02 0.02 0.0 0 0 1.0 80.0 4
+CARCOLLISION_DUST 76 76 76 0 0 0 0 0 0.10 0.02 255 0 0 160 0 4 0 0 0 0.0 0 0.0 0 0 0 0 -0.0015 90 2000 0.02 0.02 0.0 0 0 1.0 30.0 4
+;
+;
+CAR_DEBRIS 32 32 32 0 0 0 0 0 0.5 0.0 224 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 4 0 0.010 90 1000 0.02 0.02 0.0 0 0 1.0 50.0 4
+HELI_DEBRIS 32 32 32 0 0 0 0 0 1.5 0.0 224 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 4 0 0.065 90 1500 0.02 0.02 0.0 0 0 1.0 150.0 4
+;
+;
+;
+;EXHAUST_FUMES 80 80 80 0 0 0 0 0 0.03 0.03 255 0 0 122 0 4 0 0 0 0.0 0 0.0 2 0 4 0 -0.001 95 1500 0.01 0.03 0.0 0 0 1.0 50.0 4
+EXHAUST_FUMES 98 98 108 0 0 0 0 0 0.03 0.06 255 0 0 152 0 12 0 0 0 0.0 0 0.0 2 0 4 0 -0.002 96 1000 0.01 0.03 0.0 0 0 1.0 25.0 4
+;
+;
+;RUBBER 40 40 40 0 0 0 0 0 0.4 0.005 255 21 20 255 0 0 0 0 0 0.0 0 0.0 3 0 4 0 -0.0005 1 1000 0.02 0.0 0.0 0 0 1.0 400.0 4
+RUBBER_SMOKE 255 255 255 0 0 0 0 0 0.4 0.005 255 0 0 127 1 8 0 0 0 0.0 0 0.0 3 0 4 0 -0.0005 1 1000 0.02 0.0 0.0 0 0 1.0 50.0 4
+;BURNINGRUBBER_SMOKE128 128 128 0 0 0 0 0 0.35 0.06 255 0 0 192 1 6 0 0 0 0.0 0 0.0 0 0 0 0 -0.002 90 4000 0.02 0.02 0.0 0 0 1.0 400.0 4
+BURNINGRUBBER_SMOKE 128 128 128 0 0 0 0 0 0.35 0.06 255 0 0 128 0 4 0 0 0 0.0 0 0.0 0 0 0 0 -0.002 90 2000 0.02 0.02 0.0 0 0 1.0 50.0 4
+;
+;
+BULLETHIT_SMOKE 192 192 192 0 0 0 0 0 0.15 0.03 70 0 2 255 1 10 0 0 0 0.0 0 0.0 0 0 0 0 -0.001 90 2000 0.04 0.02 0.0 0 0 1.0 150.0 0
+;
+;
+GUNSHELL_FIRST 108 108 108 0 0 0 0 0 0.015 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 4 0 0.010 90 1000 0.02 0.02 0.0 0 0 1.0 0.0 12292
+GUNSHELL 108 108 108 0 0 0 0 0 0.015 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 4 0 0.010 90 1000 0.02 0.02 0.0 0 0 1.0 12.0 4100
+GUNSHELL_BUMP1 108 108 108 0 0 0 0 0 0.015 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 4 0 0.010 90 1000 0.02 0.02 0.0 0 0 1.0 8.0 4100
+GUNSHELL_BUMP2 108 108 108 0 0 0 0 0 0.015 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 4 0 0.010 90 400 0.02 0.02 0.0 0 0 1.0 8.0 4100
+;
+;
+TEST 255 64 64 0 0 0 0 0 0.2 0.025 255 1 20 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 1 3000 0.0 0.0 0.0 0 0 1.0 400.0 128
+;
+;
+;Particles with flag DRAWTOP2D should be placed last and VR (Visibility Range) set to 0!
+;
+;BIRD_FRONT 8 8 8 0 0 0 0 0 0.05 0.0 255 0 0 255 2 1 0 0 0 0.0 0 0.0 1 0 3 0 0.0 1 10000 0.0 0.0 0.0 0 0 1.0 0.0 3140
+BIRD_FRONT 8 8 8 0 0 0 0 0 1.05 0.0 255 0 0 255 2 2 0 0 0 0.0 0 0.0 1 0 3 0 0.0 1 8000 0.0 0.0 0.0 0 0 1.0 0.0 68
+;
+RAINDROP_2D 32 32 32 0 0 0 0 0 0.5 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 1 0 0 0.0 1 1000 0.0 0.0 0.0 0 0 1.0 0.0 3072
+;
+;
+;
+;
+;
+;
+;
+;
+;
+;
+;
+;
+; below is just backup of above values:
+;
+;SPARK 255 128 64 0.005 0.0 255 0 0 0 0 0 0 0.0 1.0 300 0.0 0.07 0.0 0 0 1.0 48
+;SPARK_SMALL 255 255 128 0.005 0.0 255 0 0 0 0 0 0 0.0 1.0 500 0.0 0.05 0.0 0 0 0.6 40
+;BLOOD 128 128 128 0.02 0.0 255 0 0 0 0 0 0 0.03 1.0 2000 0.3 0.05 0.0 0 0 1.0 6
+;BLOOD_SMALL 255 32 32 0.007 0.0 255 0 0 0 0 0 0 0.005 1.0 2000 0.05 0.05 0.0 0 0 1.0 54
+;BLOOD_SPLAT 128 128 128 0.1 0.0 255 0 0 0 0 0 0 0.0 1.0 200 0.3 0.0 0.0 0 0 1.0 36
+;BLOOD_SPURT 255 32 32 0.008 0.0 255 0 0 0 0 0 0 0.005 1.0 2000 0.0 0.01 0.0 0 0 2.0 52
+;DEBRIS 64 64 64 0.5 0.0 255 0 0 0 0 0 0 0.01 0.95 1000 0.2 0.0 0.0 0 0 1.0 4
+;DEBRIS2 64 64 64 0.04 0.0 255 0 0 0 0 0 5 0.01 0.99 1000 0.03 0.04 0.0 0 0 1.0 38
+;WATER 64 64 128 0.01 0.0 255 0 0 0 0 0 0 0.0 1.0 2000 0.0 0.0 0.0 0 0 1.0 0
+;FLAME 255 74 30 0.2 0.0 255 0 0 31 0 5 0 0.0 1.0 100 0.05 0.0 0.0 0 0 1.0 0
+;FIREBALL 255 74 30 0.1 0.04 255 0 8 31 0 8 0 0.0 0.96 1000 0.1 0.0 0.0 0 0 1.0 0
+;GUNFLASH 255 255 255 0.1 0.0 255 0 50 50 0 3 0 0.0 1.0 250 0.0 0.0 0.0 0 0 1.0 0
+;GUNFLASHSTATIC 255 255 255 0.1 0.0 255 0 128 0 0 0 0 0.0 1.0 25 0.0 0.0 0.0 0 0 1.0 0
+;SMOKE 32 32 32 0.15 0.015 255 4 25 31 0 5 0 -0.01 0.95 1000 0.05 0.05 0.01 3 0 1.0 0
+;SHARD 255 255 255 0.03 0.0 255 0 0 0 0 0 0 0.0 0.96 300 0.0 0.0 0.0 0 0 1.0 0
+;SPLASH 64 64 128 0.1 0.007 255 0 10 0 0 0 0 0.0 1.0 1000 0.0 0.0 0.0 0 0 1.0 0
+;BLOOD_SPLASH 24 64 0 0.1 0.0 255 0 0 0 0 0 0 0.0 0.96 300 0.0 0.0 0.0 0 0 1.0 0
+;RUBBER 40 40 40 0.4 0.005 255 1 25 31 0 5 0 0.0 1.0 1000 0.02 0.0 0.0 0 0 1.0 0
+;CARFLAME 255 74 30 0.5 0.04 255 1 20 31 0 5 0 0.0 1.0 1000 0.4 0.0 0.0 0 0 1.0 64
+;STEAM 64 64 64 0.5 0.05 255 0 16 31 0 5 0 -0.005 0.95 2000 0.01 0.03 0.0 0 0 1.0 0
+;RAINDROP 32 32 32 0.6 0.0 255 0 0 0 0 0 0 0.1 1.0 1000 0.0 0.0 0.0 0 0 1.0 1
+;RAIN_SPLASH 32 32 32 0.08 0.0 255 0 0 1 0 4 0 0.0 1.0 1000 0.0 0.0 0.0 0 0 1.0 0
+;RAINDROP_SMALL 32 32 32 0.3 0.0 255 0 0 0 0 0 0 0.1 1.0 1000 0.0 0.0 0.0 0 0 1.0 1
+;EXPLOSION_MEDIUM 80 80 80 0.6 0.04 255 4 8 7 0 11 0 0.0 0.96 30000 0.2 0.0 0.0 3 0 1.0 0
+;EXPLOSION_LARGE 80 80 80 1.1 0.04 255 4 8 7 0 11 0 0.0 0.96 30000 0.8 0.0 0.0 3 0 1.0 0
+;BOAT_SPLASH 32 64 32 0.2 0.2 255 0 0 0 0 0 0 0.01 1.0 2000 0.0 0.0 0.0 0 0 1.0 0
+;BOAT_THRUSTJET 24 32 24 0.5 0.1 255 0 0 250 0 5 0 0.01 0.5 1000 0.0 0.0 0.0 0 4 1.0 8
+;WATER_HYDRANT 64 64 128 0.4 0.01 255 1 2 20 0 5 0 0.007 0.99 500 0.02 0.05 0.0 0 4 1.0 256
+;WATER_CANNON 64 64 128 0.03 0.03 255 0 0 0 0 0 0 0.0 1.0 1000 0.0 0.0 0.0 0 0 1.0 0
+;EXTINGUISH_STEAM 32 32 32 0.1 0.0 255 0 0 0 0 0 0 0.0 1.0 1000 0.0 0.0 0.0 0 0 1.0 0
+;PED_SPLASH 32 32 64 0.1 0.05 255 0 0 0 0 0 0 0.0 1.0 1000 0.0 0.0 0.0 0 0 1.0 0
+;HELI_DUST 17 15 9 0.2 0.1 255 0 8 0 0 0 0 -0.001 1.0 1000 0.2 0.05 0.0 0 0 1.0 0
+;HELI_ATTACK 255 255 128 0.01 0.0 255 0 0 0 0 0 0 0.0 1.0 500 0.0 0.0 0.0 0 0 0.5 10
+;ENGINE_SMOKE 16 16 16 0.5 0.04 255 0 0 0 0 0 0 -0.005 0.95 2000 0.01 0.03 0.0 0 0 1.0 4
+;ENGINE_SMOKE2 4 4 4 1.0 0.2 255 1 4 0 0 0 0 0.001 1.0 1000 0.0 0.0 0.0 0 3 1.0 4
+;PAINT_SMOKE 255 0 0 0.1 0.01 255 0 8 0 0 0 0 0.0 0.95 3000 0.0 0.005 0.0 0 0 1.0 0
+;TREE_LEAVES 64 64 64 0.2 0.0 255 0 0 0 0 0 0 0.0 1.0 1000 0.0 0.0 0.0 0 0 1.0 0
+;TEST 255 64 64 0.2 0.05 255 0 16 0 0 0 0 0.0 1.0 3000 0.0 0.0 0.0 0 0 1.0 128
+;
+;
+;the end
diff --git a/gamefiles/main_d.scm b/gamefiles/data/main_d.scm
index 7b46ca39..7b46ca39 100644
--- a/gamefiles/main_d.scm
+++ b/gamefiles/data/main_d.scm
Binary files differ
diff --git a/gamefiles/main_freeroam.scm b/gamefiles/data/main_freeroam.scm
index 021b5c25..021b5c25 100644
--- a/gamefiles/main_freeroam.scm
+++ b/gamefiles/data/main_freeroam.scm
Binary files differ
diff --git a/gamefiles/fonts_j.txd b/gamefiles/models/fonts_j.txd
index 437e13f9..437e13f9 100644
--- a/gamefiles/fonts_j.txd
+++ b/gamefiles/models/fonts_j.txd
Binary files differ
diff --git a/gamefiles/fonts_p.txd b/gamefiles/models/fonts_p.txd
index c05e402e..c05e402e 100644
--- a/gamefiles/fonts_p.txd
+++ b/gamefiles/models/fonts_p.txd
Binary files differ
diff --git a/gamefiles/fonts_r.txd b/gamefiles/models/fonts_r.txd
index 4b89e449..4b89e449 100644
--- a/gamefiles/fonts_r.txd
+++ b/gamefiles/models/fonts_r.txd
Binary files differ
diff --git a/gamefiles/menu.txd b/gamefiles/models/menu.txd
index f617bcf8..f617bcf8 100644
--- a/gamefiles/menu.txd
+++ b/gamefiles/models/menu.txd
Binary files differ
diff --git a/milessdk/include/mss.h b/milessdk/include/mss.h
index fbc91c73..38371eb9 100644
--- a/milessdk/include/mss.h
+++ b/milessdk/include/mss.h
@@ -1,4805 +1,116 @@
-//############################################################################
-//## ##
-//## Miles Sound System ##
-//## ##
-//## MSS.H: Miles Sound System main header file ##
-//## ##
-//## Version 1.00 of 15-Feb-95: Initial, derived from AIL.H V3.02 ##
-//## 1.01 of 19-Jun-95: Added various functions for V3.03 release ##
-//## 1.02 of 22-Nov-95: C++ typedef problem fixed, declspecs added ##
-//## 1.03 of 15-Feb-96: Changes for 16 bit callbacks and multiple ##
-//## 16 bit DLL loads (JKR) ##
-//## 1.04 of 2-Nov-97: Changes made to handle DLS in future ##
-//## versions ##
-//## 1.05 of 1-Jan-98: Massive changes for version 4.0 ##
-//## 1.06 of 17-Sep-98: Massive changes for version 5.0 ##
-//## 1.07 of 2-Feb-99: Changes for new input API ##
-//## 1.08 of 8-Feb-99: Changes for new filter helper functions ##
-//## ##
-//## Author: John Miles ##
-//## ##
-//############################################################################
-//## ##
-//## Contact RAD Game Tools at 425-893-4300 for technical support. ##
-//## ##
-//############################################################################
+#pragma once
-#ifndef MSS_VERSION
+// fake mss.h header for use with re3, to make using mss32.dll possible
+// gta3 uses miles 6.1a
+// check https://github.com/withmorten/re3mss for more info
-#define MSS_VERSION "6.1a"
-#define MSS_MAJOR_VERSION 6
-#define MSS_MINOR_VERSION 1
-#define MSS_SUB_VERSION 1
-#define MSS_VERSION_DATE "06-Mar-01"
+#include <stdint.h>
-#define MSS_COPYRIGHT "Copyright (C) 1991-2001, RAD Game Tools, Inc."
-
-#endif
-
-#ifndef MSS_H
-#define MSS_H
-
-// IS_DOS for DOS
-// IS_WINDOWS for Windows or Win32s
-// IS_WIN32 for Win32s
-// IS_WIN16 for Windows
-// IS_32 for 32-bit DOS or Win32s
-// IS_16 for 16-bit Windows
-// IS_LE for little endian (PCs)
-// IS_BE for big endian (Macs)
-// IS_X86 for Intel
-// IS_MAC for Mac
-// IS_PPC for PPC Mac
-// IS_68K for 68K Mac
-
-
-#ifdef IS_DOS
-#undef IS_DOS
-#endif
-
-#ifdef IS_WINDOWS
-#undef IS_WINDOWS
-#endif
-
-#ifdef IS_WIN32
-#undef IS_WIN32
-#endif
-
-#ifdef IS_WIN16
-#undef IS_WIN16
-#endif
-
-#ifdef IS_32
-#undef IS_32
-#endif
-
-#ifdef IS_16
-#undef IS_16
-#endif
-
-#ifdef IS_LE
-#undef IS_LE
-#endif
-
-#ifdef IS_BE
-#undef IS_BE
-#endif
-
-#ifdef IS_X86
-#undef IS_X86
-#endif
-
-#ifdef IS_MAC
-#undef IS_MAC
-#endif
-
-#ifdef IS_PPC
-#undef IS_PPC
-#endif
-
-#ifdef IS_68K
-#undef IS_68K
-#endif
-
-#ifdef __DOS__
- #define IS_DOS
- #define IS_32
- #define IS_LE
- #define IS_X86
-#else
- #ifdef _WIN32
- #define IS_WINDOWS
- #define IS_WIN32
- #define IS_32
- #define IS_LE
- #define IS_X86
- #else
- #ifdef WIN32
- #define IS_WINDOWS
- #define IS_WIN32
- #define IS_32
- #define IS_LE
- #define IS_X86
- #else
- #ifdef __NT__
- #define IS_WINDOWS
- #define IS_WIN32
- #define IS_32
- #define IS_LE
- #define IS_X86
- #else
- #ifdef __WIN32__
- #define IS_WINDOWS
- #define IS_WIN32
- #define IS_32
- #define IS_LE
- #define IS_X86
- #else
- #ifdef _WINDOWS
- #define IS_WINDOWS
- #define IS_WIN16
- #define IS_16
- #define IS_LE
- #define IS_X86
- #else
- #ifdef _WINDLL
- #define IS_WINDOWS
- #define IS_WIN16
- #define IS_16
- #define IS_LE
- #define IS_X86
- #else
- #ifdef WINDOWS
- #define IS_WINDOWS
- #define IS_WIN16
- #define IS_16
- #define IS_LE
- #define IS_X86
- #else
- #ifdef __WINDOWS__
- #define IS_WINDOWS
- #define IS_WIN16
- #define IS_16
- #define IS_LE
- #define IS_X86
- #else
- #ifdef _Windows
- #define IS_WINDOWS
- #define IS_WIN16
- #define IS_16
- #define IS_LE
- #define IS_X86
- #else
- #if defined(macintosh) || defined(__powerc) || defined(powerc) || defined(__POWERPC__) || defined(__MC68K__)
- #define IS_MAC
- #define IS_32
- #define IS_BE
- #if defined(__powerc) || defined(powerc) || defined(__POWERPC__)
- #define IS_PPC
- #else
- #if defined(__MC68K__)
- #define IS_68K
- #endif
- #endif
- #endif
- #endif
- #endif
- #endif
- #endif
- #endif
- #endif
- #endif
- #endif
- #endif
-#endif
-
-#if (!defined(IS_LE) && !defined(IS_BE))
- #error MSS.H did not detect your platform. Define __DOS__, _WINDOWS, WIN32, or macintosh.
-#endif
-
-
-#if defined(_PUSHPOP_SUPPORTED) || PRAGMA_STRUCT_PACKPUSH
- #pragma pack(push,1)
-#else
- #pragma pack(1)
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#ifdef IS_DOS
-
-#define AILCALLBACK __pascal
-#define AILEXPORT cdecl
-#define DXDEC extern
-#define DXDEF
-#define AILCALL cdecl
-#define FAR
-#define HIWORD(ptr) (((U32)ptr)>>16)
-#define LOWORD(ptr) ((U16)((U32)ptr))
-
-#define FOURCC U32
-
-#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
- ((U32)(U8)(ch0) | ((U32)(U8)(ch1) << 8) | \
- ((U32)(U8)(ch2) << 16) | ((U32)(U8)(ch3) << 24 ))
-
-#define mmioFOURCC(w,x,y,z) MAKEFOURCC(w,x,y,z)
-
-#define AILLIBCALLBACK __pascal
-
-#define MSS_MAIN_DEF
-
-#define MSS_REDIST_DIR_NAME "DOS"
-
-#define MSS_DIR_SEP "\\"
-#define MSS_DIR_UP ".." MSS_DIR_SEP
-#define MSS_DIR_UP_TWO MSS_DIR_UP MSS_DIR_UP
-
-#else
-
-#ifdef IS_WINDOWS
-
-#define AILLIBCALLBACK WINAPI
-
-#ifndef WIN32_LEAN_AND_MEAN
-#define WIN32_LEAN_AND_MEAN
-#endif
-
-#ifndef WIN32_EXTRA_LEAN
-#define WIN32_EXTRA_LEAN
-#endif
-
-#ifndef STRICT
-#define STRICT
-#endif
-
-#include <windows.h>
-#include <mmsystem.h>
-
-#define MSS_MAIN_DEF __cdecl
-
-//
-// If compiling MSS DLL, use __declspec(dllexport) for both
-// declarations and definitions
-//
-// If compiling MSS16 library or application, use "extern" in declarations
-// and nothing in definitions
-//
-
-#ifdef IS_WIN32
-
- #define AILEXPORT WINAPI
-
- #ifdef BUILD_MSS
- #define DXDEC __declspec(dllexport)
- #define DXDEF __declspec(dllexport)
- #else
-
- #if 1 /*def __BORLANDC__*/
- #define DXDEC extern
- #define DXDEF
- #else
- #define DXDEC __declspec(dllimport)
- #endif
-
- #endif
-
- #define MSSDLLNAME "MSS32.DLL"
- #define MSS_REDIST_DIR_NAME "WIN32"
-
- #define MSS_DIR_SEP "\\"
- #define MSS_DIR_UP ".." MSS_DIR_SEP
- #define MSS_DIR_UP_TWO MSS_DIR_UP MSS_DIR_UP
-
-#else
-
- #define AILEXPORT __export WINAPI
-
- #define DXDEC extern
- #define DXDEF
-
- #define MSSDLLNAME "MSS16.DLL"
- #define MSS_REDIST_DIR_NAME "WIN16"
-
- #define MSS_DIR_SEP "\\"
- #define MSS_DIR_UP ".." MSS_DIR_SEP
- #define MSS_DIR_UP_TWO MSS_DIR_UP MSS_DIR_UP
-
-#endif
-
-#define AILCALL WINAPI
-#define AILCALLBACK AILEXPORT
-
-typedef LPVOID AILLPDIRECTSOUND;
-typedef LPVOID AILLPDIRECTSOUNDBUFFER;
-
-#else
-
-#ifdef IS_MAC
-
-#include <string.h>
-#include <Files.h>
-#include <Sound.h>
-#include <Resources.h> // needed for GetResource, ReleaseResource
-
-#define FAR
-
-#define AILLIBCALLBACK //pascal
-#define AILCALL //pascal
-#define AILEXPORT //pascal
-#define AILCALLBACK //pascal
-
-#ifdef BUILD_MSS
- #define DXDEC __declspec(export)
- #define DXDEF
-#else
- #define DXDEC extern
- #define DXDEF
-#endif
-
-#define MSS_REDIST_DIR_NAME "MAC"
-
-#define MSS_DIR_SEP ":"
-#define MSS_DIR_UP ":" MSS_DIR_SEP
-#define MSS_DIR_UP_TWO MSS_DIR_UP MSS_DIR_SEP
-
-#define HIWORD(ptr) (((U32)ptr)>>16)
-#define LOWORD(ptr) ((U16)((U32)ptr))
-
-#define FOURCC U32
-
-#ifndef MAKEFOURCC
-#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
- (((U32)(U8)(ch0) << 24) | ((U32)(U8)(ch1) << 16) | \
- ((U32)(U8)(ch2) << 8) | ((U32)(U8)(ch3) ))
-#endif
-
-#define mmioFOURCC(w,x,y,z) MAKEFOURCC(w,x,y,z)
-
-#define MSS_MAIN_DEF
-
-#endif
-
-#endif
-
-#endif
-
-#ifndef NULL
-#define NULL 0
-#endif
-
-//
-// Misc. constant definitions
-//
-
-#define MAX_DRVRS 16 // Max. # of simultaneous drivers
-#define MAX_TIMERS 16 // Max. # of simultaneous timers
-#define MAX_NOTES 32 // Max # of notes "on"
-#define FOR_NEST 4 // # of nested XMIDI FOR loops
-#define NUM_CHANS 16 // # of possible MIDI channels
-#define MAX_W_VOICES 16 // Max virtual wave synth voice cnt
-#define MAX_W_ENTRIES 512 // 512 wave library entries max.
-#ifdef IS_MAC
-#define MAX_INSTR 150 // Max # of instruments 128 + 32
-#endif
-
-#define MIN_CHAN ( 1-1) // Min channel recognized (0-based)
-#define MAX_CHAN (16-1) // Max channel recognized
-#define MIN_LOCK_CHAN ( 2-1) // Min channel available for locking
-#define MAX_LOCK_CHAN ( 9-1) // Max channel available for locking
-#define PERCUSS_CHAN (10-1) // Percussion channel (no locking)
-
-#define AIL_MAX_FILE_HEADER_SIZE 4096 // AIL_set_named_sample_file() requires at least 4K
- // of data or the entire file image, whichever is less,
- // to determine sample format
-#define DIG_F_16BITS_MASK 1
-#define DIG_F_STEREO_MASK 2
-#define DIG_F_ADPCM_MASK 4
-
-#define DIG_F_MONO_8 0 // PCM data formats
-#define DIG_F_MONO_16 (DIG_F_16BITS_MASK)
-#define DIG_F_STEREO_8 (DIG_F_STEREO_MASK)
-#define DIG_F_STEREO_16 (DIG_F_STEREO_MASK|DIG_F_16BITS_MASK)
-#define DIG_F_ADPCM_MONO_16 (DIG_F_ADPCM_MASK |DIG_F_16BITS_MASK)
-#define DIG_F_ADPCM_STEREO_16 (DIG_F_ADPCM_MASK |DIG_F_16BITS_MASK|DIG_F_STEREO_MASK)
-#define DIG_F_USING_ASI 16
-
-#define DIG_PCM_SIGN 0x0001 // (obsolete)
-#define DIG_PCM_ORDER 0x0002
-
-#define DIG_PCM_POLARITY 0x0004 // PCM flags used by driver hardware
-#define DIG_PCM_SPLIT 0x0008
-#define DIG_BUFFER_SERVICE 0x0010
-#define DIG_DUAL_DMA 0x0020
-#define DIG_RECORDING_SUPPORTED 0x8000
-
-#define WAVE_FORMAT_PCM 1
-#define WAVE_FORMAT_IMA_ADPCM 0x0011
-
-#ifdef IS_DOS
-
-#define AIL3DIG 0 // .DIG driver
-#define AIL3MDI 1 // .MDI driver
-
-#define DIG_DETECT_8_BIT_ONLY 0x0001 // Detect 8-bit DMA only
-#define DIG_DETECT_16_BIT_ONLY 0x0002 // Detect 16-bit DMA only
-#define DIG_DETECT_8_AND_16_BITS 0x0003 // Detect both 8- and 16-bit DMA
-
-#define DRV_INIT 0x300 // Functions common to .MDI and .DIG
-#define DRV_GET_INFO 0x301 // drivers
-#define DRV_SERVE 0x302
-#define DRV_PARSE_ENV 0x303
-#define DRV_VERIFY_IO 0x304
-#define DRV_INIT_DEV 0x305
-#define DRV_SHUTDOWN_DEV 0x306
-
-#define DIG_HW_VOLUME 0x400 // .DIG driver functions
-#define DIG_START_P_CMD 0x401
-#define DIG_STOP_P_REQ 0x402
-#define DIG_START_R_CMD 0x403
-#define DIG_STOP_R_REQ 0x404
-#define DIG_VSE 0x405
-
-#define MDI_HW_VOLUME 0x500 // .MDI driver functions
-#define MDI_INIT_INS_MGR 0x501
-#define MDI_MIDI_XMIT 0x502
-#define MDI_INSTALL_T_SET 0x503
-#define MDI_GET_T_STATUS 0x504
-#define MDI_PROT_UNPROT_T 0x505
-#define MDI_VSE 0x506
-
-#else
-
-//
-// Pass to AIL_midiOutOpen for NULL MIDI driver
-//
-
-#define MIDI_NULL_DRIVER ((U32)(S32)-2)
-
-#endif
-
-
-//
-// Non-specific XMIDI/MIDI controllers and event types
-//
-
-#define SYSEX_BYTE 105
-#define PB_RANGE 106
-#define CHAN_MUTE 107
-#define CALLBACK_PFX 108
-#define SEQ_BRANCH 109
-#define CHAN_LOCK 110
-#define CHAN_PROTECT 111
-#define VOICE_PROTECT 112
-#define TIMBRE_PROTECT 113
-#define PATCH_BANK_SEL 114
-#define INDIRECT_C_PFX 115
-#define FOR_LOOP 116
-#define NEXT_LOOP 117
-#define CLEAR_BEAT_BAR 118
-#define CALLBACK_TRIG 119
-#define SEQ_INDEX 120
-
-#define GM_BANK_MSB 0
-#define MODULATION 1
-#define DATA_MSB 6
-#define PART_VOLUME 7
-#define PANPOT 10
-#define EXPRESSION 11
-#define GM_BANK_LSB 32
-#define DATA_LSB 38
-#define SUSTAIN 64
-#define REVERB 91
-#define CHORUS 93
-#define RPN_LSB 100
-#define RPN_MSB 101
-#define RESET_ALL_CTRLS 121
-#define ALL_NOTES_OFF 123
-
-#define EV_NOTE_OFF 0x80
-#define EV_NOTE_ON 0x90
-#define EV_POLY_PRESS 0xa0
-#define EV_CONTROL 0xb0
-#define EV_PROGRAM 0xc0
-#define EV_CHAN_PRESS 0xd0
-#define EV_PITCH 0xe0
-#define EV_SYSEX 0xf0
-#define EV_ESC 0xf7
-#define EV_META 0xff
-
-#define META_EOT 0x2f
-#define META_TEMPO 0x51
-#define META_TIME_SIG 0x58
-
-//
-// SAMPLE.system_data[] usage
-//
-
-#define SSD_EOD_CALLBACK 0 // Application end-of-data callback if not NULL
-#define VOC_BLK_PTR 1 // Pointer to current block
-#define VOC_REP_BLK 2 // Pointer to beginning of repeat loop block
-#define VOC_N_REPS 3 // # of iterations left in repeat loop
-#define VOC_MARKER 4 // Marker to search for, or -1 if all
-#define VOC_MARKER_FOUND 5 // Desired marker found if 1, else 0
-#define SSD_RELEASE 6 // Release sample handle upon termination if >0
-#ifdef IS_WINDOWS
-#define SSD_EOD_CB_WIN32S 7 // Application end-of-data callback is in Win32s
-#else
-#define SSD_TEMP 7 // Temporary storage location for general use
-#endif
-
-//
-// Timer status values
-//
-
-#define AILT_FREE 0 // Timer handle is free for allocation
-#define AILT_STOPPED 1 // Timer is stopped
-#define AILT_RUNNING 2 // Timer is running
-
-//
-// SAMPLE.status flag values
-//
-
-#define SMP_FREE 0x0001 // Sample is available for allocation
-
-#define SMP_DONE 0x0002 // Sample has finished playing, or has
- // never been started
-
-#define SMP_PLAYING 0x0004 // Sample is playing
-
-#define SMP_STOPPED 0x0008 // Sample has been stopped
-
-#define SMP_PLAYINGBUTRELEASED 0x0010 // Sample is playing, but digital handle
- // has been temporarily released
-
-
-
-//
-// SEQUENCE.status flag values
-//
-
-#define SEQ_FREE 0x0001 // Sequence is available for allocation
-
-#define SEQ_DONE 0x0002 // Sequence has finished playing, or has
- // never been started
-
-#define SEQ_PLAYING 0x0004 // Sequence is playing
-
-#define SEQ_STOPPED 0x0008 // Sequence has been stopped
-
-#define SEQ_PLAYINGBUTRELEASED 0x0010 // Sequence is playing, but MIDI handle
- // has been temporarily released
-
-#ifdef IS_DOS
-
-//
-// MIDI driver types
-//
-
-#define MDIDRVRTYPE_GM 0 // General MIDI driver (Roland-compatible)
-#define MDIDRVRTYPE_FM_2 1 // 2-operator FM MIDI driver (OPL2)
-#define MDIDRVRTYPE_FM_4 2 // 4-operator FM MIDI driver (OPL3)
-#define MDIDRVRTYPE_SPKR 3 // Tandy or PC speaker "beep" driver
-
-//
-// .INI installation result codes
-//
-
-#define AIL_INIT_SUCCESS 0 // Driver installed successfully
-#define AIL_NO_INI_FILE 1 // No MDI.INI or DIG.INI file exists
-#define AIL_INIT_FAILURE 2 // Driver could not be initialized
-
-#ifdef __BORLANDC__
-
- #ifndef REALPTR
- #define REALPTR(x) ((void *) (U32) ((((U32) (x))>>16<<4) + ((x) & 0xffff) \
- - AIL_sel_base(_DS)))
- #endif
-
-#else
-
- #ifndef REALPTR
- #define REALPTR(x) ((void *) (U32) ((((U32) (x))>>16<<4) + ((x) & 0xffff)))
- #endif
-
-#endif
-
-#else
-
-#ifdef IS_WINDOWS
-
-//
-// AIL_set_direct_buffer_control() command values
-//
-
-#define AILDS_RELINQUISH 0 // App returns control of secondary buffer
-#define AILDS_SEIZE 1 // App takes control of secondary buffer
-#define AILDS_SEIZE_LOOP 2 // App wishes to loop the secondary buffer
-
-#endif
-
-#endif
-
-//
-// General type definitions for portability
-//
-
-#ifndef C8
-#define C8 char
-#endif
-
-#ifndef U8
-#define U8 unsigned char
-#endif
-
-#ifndef S8
-#define S8 signed char
-#endif
-
-#ifndef U16
-#define U16 unsigned short
-#endif
-
-#ifndef S16
-#define S16 signed short
-#endif
-
-#ifndef U32
-#define U32 unsigned long
-#endif
-
-#ifndef S32
-#define S32 signed long
-#endif
-
-#ifndef F32
-#define F32 float
-#endif
-
-#ifndef F64
-#define F64 double
-#endif
-
-
-#ifndef REALFAR
-#define REALFAR unsigned long
-#endif
-
-#ifndef FILE_ERRS
-#define FILE_ERRS
-
-#define AIL_NO_ERROR 0
-#define AIL_IO_ERROR 1
-#define AIL_OUT_OF_MEMORY 2
-#define AIL_FILE_NOT_FOUND 3
-#define AIL_CANT_WRITE_FILE 4
-#define AIL_CANT_READ_FILE 5
-#define AIL_DISK_FULL 6
-
-#endif
-
-#define MIN_VAL 0
-#define NOM_VAL 1
-#define MAX_VAL 2
-
-#ifndef YES
-#define YES 1
-#endif
-
-#ifndef NO
-#define NO 0
-#endif
-
-#ifndef TRUE
-#define TRUE 1
-#endif
-
-#ifndef FALSE
-#define FALSE 0
-#endif
-
-//
-// Preference names and default values
-//
-
-#define DIG_RESAMPLING_TOLERANCE 0
-#define DEFAULT_DRT 131 // Resampling triggered at +/- 0.2%
-
-#define DIG_MIXER_CHANNELS 1
-#define DEFAULT_DMC 64 // 64 allocatable SAMPLE structures
-
-#define DIG_DEFAULT_VOLUME 2
-#define DEFAULT_DDV 127 // Default sample volume = 127 (0-127)
-
-#define MDI_SERVICE_RATE 3
-#define DEFAULT_MSR 120 // XMIDI sequencer timing = 120 Hz
-
-#define MDI_SEQUENCES 4
-#define DEFAULT_MS 8 // 8 sequence handles/driver
-
-#define MDI_DEFAULT_VOLUME 5
-#define DEFAULT_MDV 127 // Default sequence volume = 127 (0-127)
-
-#define MDI_QUANT_ADVANCE 6
-#define DEFAULT_MQA 1 // Beat/bar count +1 interval
-
-#define MDI_ALLOW_LOOP_BRANCHING 7
-#define DEFAULT_ALB NO // Branches cancel XMIDI FOR loops
-
-#define MDI_DEFAULT_BEND_RANGE 8
-#define DEFAULT_MDBR 2 // Default pitch-bend range = 2
-
-#ifdef IS_X86
-
-#define MDI_DOUBLE_NOTE_OFF 9
-#define DEFAULT_MDNO NO // For stuck notes on SB daughterboards
-
-#endif
-
-#define DIG_ENABLE_RESAMPLE_FILTER 31 // Enable resampling filter by
-#define DEFAULT_DERF YES // default
-
-#define DIG_DECODE_BUFFER_SIZE 32 // 2K decode buffer size by default
-#define DEFAULT_DDBS 2048
-
-#if defined(IS_WINDOWS) || defined(IS_MAC)
-
-#define MDI_SYSEX_BUFFER_SIZE 10
-#define DEFAULT_MSBS 1536 // Default sysex buffer = 1536 bytes
-
-#define DIG_OUTPUT_BUFFER_SIZE 11
-#define DEFAULT_DOBS 49152 // 48K output buffer size
-
-#define AIL_MM_PERIOD 12
-#define DEFAULT_AMP 5 // Default MM timer period = 5 msec.
-
-#endif
-
-#ifdef IS_WINDOWS
-
-#define DIG_DS_FRAGMENT_SIZE 34
-#define DEFAULT_DDFS 8 // Use 8 millisecond buffer fragments with DirectSound if MSS mixer in use
-
-#define DIG_DS_FRAGMENT_CNT 35
-#define DEFAULT_DDFC 96 // Use 96 buffer fragments with DirectSound if MSS mixer in use
-
-#define DIG_DS_MIX_FRAGMENT_CNT 42
-#define DEFAULT_DDMFC 8 // Mix ahead 8 buffer fragments
-
-#define DIG_DS_USE_PRIMARY 36
-#define DEFAULT_DDUP NO // Mix into secondary DirectSound buffer by default
-
-#define DIG_DS_DSBCAPS_CTRL3D 37
-#define DEFAULT_DDDC NO // Do not use DSBCAPS_CTRL3D by default
-
-#define DIG_DS_CREATION_HANDLER 38
-#define DEFAULT_DDCH NULL // Use DirectSoundCreate() by default
-
-#define AIL_TIMERS 13
-#define DEFAULT_AT 16 // 16 allocatable HTIMER handles
-
-#define DIG_MAX_CHAIN_ELEMENT_SIZE 14
-#define DEFAULT_MCES 8192 // max of 8192 bytes/waveOut buffer
-
-#define DIG_MIN_CHAIN_ELEMENT_TIME 45
-#define DEFAULT_MCET 100 // 100 milliseconds buffers
-
-#define DIG_USE_WAVEOUT 15
-#define DEFAULT_DUW NO // Use DirectSound by default
-
-#define DIG_DS_SECONDARY_SIZE 16
-#define DEFAULT_DDSS (32*1024L) // Must be 2^n -- use 32K by default
-
-#define DIG_DS_SAMPLE_CEILING 17
-#define DEFAULT_DDSC 44100 // Allow up to 44 kHz samples
-
-#define AIL_LOCK_PROTECTION 18
-#define DEFAULT_ALP NO // Don't suspend foreground thread by default
-
-#define AIL_WIN32S_CALLBACK_SIZE 19
-#define DEFAULT_WCS 4096 // Size of callback data in bytes
-
-#define AIL_MUTEX_PROTECTION 44
-#define DEFAULT_AMPR YES // Lock each call into Miles with a mutex
-
-#else
-
-#ifdef IS_DOS
-
-#define DIG_SERVICE_RATE 10
-#define DEFAULT_DSR 200 // DMA buffer-polling rate = 200 Hz
-
-#define DIG_HARDWARE_SAMPLE_RATE 11
-#define DEFAULT_DHSR NOM_VAL // Use nominal sample rate by default
-
-#define DIG_DMA_RESERVE 12
-#define DEFAULT_DDR 32768 // Reserve 32K real-mode mem for DMA
-
-#define DIG_LATENCY 13
-#define DEFAULT_DL 100 // Half-buffer size in ms = 100
-
-#define DIG_USE_STEREO 14
-#define DEFAULT_DUS NO // Use mono output only
-
-#define DIG_USE_16_BITS 15
-#define DEFAULT_DU16 NO // Use 8-bit output by default
-
-#define DIG_ALLOW_16_BIT_DMA 16
-#define DEFAULT_DA16DMA YES // OK to use 16-bit DMA if necessary
-
-#define DIG_SS_LOCK 17
-#define DEFAULT_DSL NO // Don't disable IRQs while mixing
-
-#define AIL_SCAN_FOR_HARDWARE 18
-#define DEFAULT_ASH YES // Scan for I/O settings if necessary
-
-#define AIL_ALLOW_VDM_EXECUTION 19
-#define DEFAULT_AVE YES // Allow Windows "DOS box" execution
-
-#endif
-
-#endif
-
-// ----------------------------------
-// DLS Preference names and default values
-// Unless otherwise specified, values must be established
-// BEFORE calling DLSMSSOpen()!
-// ----------------------------------
-
-#define DLS_TIMEBASE 20
-#define DEFAULT_DTB 120 // 120 intervals/second by default
-
-#define DLS_VOICE_LIMIT 21
-#define DEFAULT_DVL 24 // 24 voices supported
-
-#define DLS_BANK_SELECT_ALIAS 22
-#define DEFAULT_DBSA NO // Do not treat controller 114 as bank
-
-#define DLS_STREAM_BOOTSTRAP 23 // Don't submit first stream buffer
-#define DEFAULT_DSB YES // until at least 2 available
-
-#define DLS_VOLUME_BOOST 24
-#define DEFAULT_DVB 0 // Boost final volume by 0 dB
-
-#define DLS_ENABLE_FILTERING 25 // Filtering = on by default
-#define DEFAULT_DEF YES // (may be changed at any time)
-
-#ifdef IS_X86
-
-#define AIL_ENABLE_MMX_SUPPORT 27 // Enable MMX support if present
-#define DEFAULT_AEMS YES // (may be changed at any time)
-
-#endif
-
-#define DLS_GM_PASSTHROUGH 28 // Pass unrecognized traffic on to
-#define DEFAULT_DGP YES // default GM driver layer
- // (may be changed at any time)
-
-#define DLS_ADPCM_TO_ASI_THRESHOLD 39 // Size in samples to switch to ASI
-#define DEFAULT_DATAT 32768
-
-//
-// Add'l platform-independent prefs
-//
-
-#define DIG_REVERB_BUFFER_SIZE 40
-#define DEFAULT_DRBS 0 // No reverb support by default
-
-#define DIG_INPUT_LATENCY 41 // Use >= 250-millisecond input buffers if
-#define DEFAULT_DIL 250 // explicit size request cannot be satisfied
-
-#ifdef IS_WINDOWS
-
-#define DIG_USE_WAVEIN 43
-#define DEFAULT_DUWI YES // Use waveIn for input by default
-
-#endif
-
-#define N_PREFS 46 // # of preference types
-
-typedef struct _AILSOUNDINFO {
- S32 format;
- void const FAR* data_ptr;
- U32 data_len;
- U32 rate;
- S32 bits;
- S32 channels;
- U32 samples;
- U32 block_size;
- void const FAR* initial_ptr;
-} AILSOUNDINFO;
-
-
-// for multi-processor machines
-
-#ifdef IS_WIN32
-
-#ifdef BUILD_MSS
-
- #define MSSLockedIncrement(var) _asm { lock inc [var] }
- #define MSSLockedDecrement(var) _asm { lock dec [var] }
-
- static void __MSSLockedIncrementAddr(void * addr)
- {
- _asm
- {
- mov eax,[addr]
- lock inc dword ptr [eax]
- }
- }
-
- static void __MSSLockedDecrementAddr(void * addr)
- {
- _asm {
- mov eax,[addr]
- lock dec dword ptr [eax]
- }
- }
-
- #define MSSLockedIncrementPtr(var) __MSSLockedIncrementAddr(&(var))
- #define MSSLockedDecrementPtr(var) __MSSLockedDecrementAddr(&(var))
-
-#else
-
- #define MSSLockedIncrement(var) (++var)
- #define MSSLockedDecrement(var) (--var)
-
- #define MSSLockedIncrementPtr(var) (++var)
- #define MSSLockedDecrementPtr(var) (--var)
-
-#endif
-
-#else
- #define MSSLockedIncrement(var) (++var)
- #define MSSLockedDecrement(var) (--var)
-
- #define MSSLockedIncrementPtr(var) (++var)
- #define MSSLockedDecrementPtr(var) (--var)
-#endif
-
-#ifndef RIB_H // RIB.H contents included if RIB.H not already included
-
-// #include "rib.h"
-
-#define RIB_H
-#define ARY_CNT(x) (sizeof((x)) / sizeof((x)[0]))
-
-// ----------------------------------
-// RIB data types
-// ----------------------------------
-
-typedef S32 RIBRESULT;
-
-#define RIB_NOERR 0 // Success -- no error
-#define RIB_NOT_ALL_AVAILABLE 1 // Some requested functions/attribs not available
-#define RIB_NOT_FOUND 2 // Resource not found
-#define RIB_OUT_OF_MEM 3 // Out of system RAM
-
-//
-// Handle to interface provider
-//
+typedef char C8;
+typedef uint8_t U8;
+typedef int8_t S8;
+typedef int16_t S16;
+typedef uint16_t U16;
+typedef int32_t S32;
+typedef uint32_t U32;
+typedef float F32;
+typedef double F64;
+typedef void *HSTREAM;
typedef U32 HPROVIDER;
-
-//
-// Handle representing token used to obtain attribute or preference
-// data from RIB provider
-//
-
-typedef U32 HATTRIB;
-
-//
-// Handle representing an enumerated interface entry
-//
-// RIB_enumerate_interface() returns 1 if valid next entry found, else
-// 0 if end of list reached
-//
-
-typedef U32 HINTENUM;
-#define HINTENUM_FIRST 0
-
-//
-// Handle representing an enumerated provider entry
-//
-// RIB_enumerate_providers() returns 1 if valid next entry found, else
-// 0 if end of list reached
-//
+typedef void *H3DPOBJECT;
+typedef H3DPOBJECT H3DSAMPLE;
+typedef void *HSAMPLE;
+typedef void *HDIGDRIVER;
typedef U32 HPROENUM;
#define HPROENUM_FIRST 0
-//
-// Data types for RIB attributes and preferences
-//
-
-typedef enum
-{
- RIB_NONE = 0, // No type
- RIB_CUSTOM, // Used for pointers to application-specific structures
- RIB_DEC, // Used for 32-bit integer values to be reported in decimal
- RIB_HEX, // Used for 32-bit integer values to be reported in hex
- RIB_FLOAT, // Used for 32-bit single-precision FP values
- RIB_PERCENT, // Used for 32-bit single-precision FP values to be reported as percentages
- RIB_BOOL, // Used for Boolean-constrained integer values to be reported as TRUE or FALSE
- RIB_STRING // Used for pointers to null-terminated ASCII strings
-}
-RIB_DATA_SUBTYPE;
-
-//
-// RIB_ENTRY_TYPE structure, used to register an interface or request one
-//
-
-typedef enum
-{
- RIB_FUNCTION = 0,
- RIB_ATTRIBUTE, // Attribute: read-only data type used for status/info communication
- RIB_PREFERENCE // Preference: read/write data type used to control behavior
-}
-RIB_ENTRY_TYPE;
-
-//
-// RIB_INTERFACE_ENTRY, used to represent a function or data entry in an
-// interface
-//
-
-typedef struct
-{
- RIB_ENTRY_TYPE type; // See list above
- C8 FAR *entry_name; // Name of desired function or attribute
- U32 token; // Function pointer or attribute token
- RIB_DATA_SUBTYPE subtype; // Data (attrib or preference) subtype
-}
-RIB_INTERFACE_ENTRY;
-
-//
-// Standard RAD Interface Broker provider identification attributes
-//
-
-#define PROVIDER_NAME (-100) // RIB_STRING name of decoder
-#define PROVIDER_VERSION (-101) // RIB_HEX BCD version number
-
-//
-// Standard function to obtain provider attributes (see PROVIDER_ defines
-// above)
-//
-// Each provider of a searchable interface must export this function
-//
-
-typedef U32 (AILCALL FAR *PROVIDER_QUERY_ATTRIBUTE) (HATTRIB index);
-
-//
-// Macros to simplify interface registrations/requests for functions,
-// attributes, and preferences
-//
-
-#define FN(entry_name) { RIB_FUNCTION, #entry_name, (U32) &(entry_name), RIB_NONE }
-#define REG_FN(entry_name) { RIB_FUNCTION, #entry_name, (U32) &(entry_name), RIB_NONE }
-
-#define AT(entry_name,ID) { RIB_ATTRIBUTE, (entry_name), (U32) &(ID), RIB_NONE }
-#define REG_AT(entry_name,ID,subtype) { RIB_ATTRIBUTE, (entry_name), (U32) (ID), subtype }
-
-#define PR(entry_name,ID) { RIB_PREFERENCE, (entry_name), (U32) &(ID), RIB_NONE }
-#define REG_PR(entry_name,ID,subtype) { RIB_PREFERENCE, (entry_name), (U32) (ID), subtype }
-
-#define RIB_register(x,y,z) RIB_register_interface (HPROVIDER(x), y, ARY_CNT(z), z)
-#define RIB_unregister(x,y,z) RIB_unregister_interface(HPROVIDER(x), y, ARY_CNT(z), z)
-#define RIB_unregister_all(x) RIB_unregister_interface(HPROVIDER(x), NULL, 0, NULL)
-#define RIB_free_libraries() RIB_free_provider_library(HPROVIDER(NULL));
-#define RIB_request(x,y,z) RIB_request_interface (x, y, ARY_CNT(z), z)
-
-// ----------------------------------
-// Standard RIB API prototypes
-// ----------------------------------
-
-DXDEC HPROVIDER AILCALL RIB_alloc_provider_handle (U32 module);
-DXDEC void AILCALL RIB_free_provider_handle (HPROVIDER provider);
-
-DXDEC HPROVIDER AILCALL RIB_load_provider_library (C8 const FAR *filename);
-DXDEC void AILCALL RIB_free_provider_library (HPROVIDER provider);
-
-DXDEC HPROVIDER AILCALL RIB_provider_library_handle (void);
-
-DXDEC RIBRESULT AILCALL RIB_register_interface (HPROVIDER provider,
- C8 const FAR *interface_name,
- S32 entry_count,
- RIB_INTERFACE_ENTRY const FAR *rlist);
-
-DXDEC RIBRESULT AILCALL RIB_unregister_interface (HPROVIDER provider,
- C8 const FAR *interface_name,
- S32 entry_count,
- RIB_INTERFACE_ENTRY const FAR *rlist);
-
-DXDEC RIBRESULT AILCALL RIB_request_interface (HPROVIDER provider,
- C8 const FAR *interface_name,
- S32 entry_count,
- RIB_INTERFACE_ENTRY FAR *rlist);
-
-DXDEC RIBRESULT AILCALL RIB_request_interface_entry (HPROVIDER provider,
- C8 const FAR *interface_name,
- RIB_ENTRY_TYPE entry_type,
- C8 const FAR *entry_name,
- U32 FAR *token);
-
-DXDEC S32 AILCALL RIB_enumerate_interface (HPROVIDER provider,
- C8 FAR *interface_name,
- RIB_ENTRY_TYPE type,
- HINTENUM FAR *next,
- RIB_INTERFACE_ENTRY FAR *dest);
-
-DXDEC S32 AILCALL RIB_enumerate_providers (C8 FAR *interface_name,
- HPROENUM FAR *next,
- HPROVIDER FAR *dest);
-
-DXDEC C8 FAR * AILCALL RIB_type_string (U32 data,
- RIB_DATA_SUBTYPE subtype);
-
-DXDEC HPROVIDER AILCALL RIB_find_file_provider (C8 const FAR *interface_name,
- C8 const FAR *attribute_name,
- C8 const FAR *file_suffix);
-
-DXDEC HPROVIDER AILCALL RIB_find_provider (C8 const FAR *interface_name,
- C8 const FAR *attribute_name,
- C8 const FAR *attribute_value);
-
-DXDEC HPROVIDER AILCALL RIB_find_files_provider (C8 const FAR *interface_name,
- C8 const FAR *attribute_name_1,
- C8 const FAR *file_suffix_1,
- C8 const FAR *attribute_name_2,
- C8 const FAR *file_suffix_2);
-
-DXDEC HPROVIDER AILCALL RIB_find_file_dec_provider (C8 const FAR *interface_name,
- C8 const FAR *attribute_name_1,
- U32 attribute_value_1,
- C8 const FAR *attribute_name_2,
- C8 const FAR *file_suffix_2);
-
-DXDEC S32 AILCALL RIB_load_application_providers
- (C8 const FAR *filespec);
-
-DXDEC void AILCALL RIB_set_provider_user_data (HPROVIDER provider,
- U32 index,
- S32 value);
-
-DXDEC S32 AILCALL RIB_provider_user_data (HPROVIDER provider,
- U32 index);
-
-DXDEC void AILCALL RIB_set_provider_system_data
- (HPROVIDER provider,
- U32 index,
- S32 value);
-
-DXDEC S32 AILCALL RIB_provider_system_data (HPROVIDER provider,
- U32 index);
-
-DXDEC C8 FAR * AILCALL RIB_error (void);
-
-#endif
-
-#ifndef MSS_ASI_VERSION // MSSASI.H contents included if MSSASI.H not already included
-
-// #include "mssasi.h"
-
-#define AIL_ASI_VERSION 1
-#define AIL_ASI_REVISION 0
-
-//
-// Handle to stream being managed by ASI codec
-//
-
-typedef S32 HASISTREAM;
-
-//
-// ASI result codes
-//
-
-typedef S32 ASIRESULT;
-
-#define ASI_NOERR 0 // Success -- no error
-#define ASI_NOT_ENABLED 1 // ASI not enabled
-#define ASI_ALREADY_STARTED 2 // ASI already started
-#define ASI_INVALID_PARAM 3 // Invalid parameters used
-#define ASI_INTERNAL_ERR 4 // Internal error in ASI driver
-#define ASI_OUT_OF_MEM 5 // Out of system RAM
-#define ASI_ERR_NOT_IMPLEMENTED 6 // Feature not implemented
-#define ASI_NOT_FOUND 7 // ASI supported device not found
-#define ASI_NOT_INIT 8 // ASI not initialized
-#define ASI_CLOSE_ERR 9 // ASI not closed correctly
-
-// ----------------------------------
-// Application-provided ASI callbacks
-// ----------------------------------
-
-//
-// AILASIFETCHCB: Called by ASI to obtain data from stream source
-//
-// offset normally will be either 0 at the first call made by the codec
-// or -1 to specify a continuous stream, except when ASI_stream_seek()
-// is called to restart the stream codec at a new stream offset. In this
-// case, the application must execute the seek operation on the ASI codec's
-// behalf.
-//
-// In response to this callback, the application should read the requested
-// data and copy it to the specified destination buffer, returning the number
-// of bytes copied (which can be less than bytes_requested if the end of
-// the stream is reached).
-//
-
-typedef S32 (AILCALLBACK FAR * AILASIFETCHCB) (U32 user, // User value passed to ASI_open_stream()
- void FAR *dest, // Location to which stream data should be copied by app
- S32 bytes_requested, // # of bytes requested by ASI codec
- S32 offset); // If not -1, application should seek to this point in stream
-
-//############################################################################
-//## ##
-//## Interface "ASI codec" ##
-//## ##
-//############################################################################
-
-//
-// Initialize ASI stream codec
-//
-// No other ASI functions may be called outside an ASI_startup() /
-// ASI_shutdown() pair, except for the standard RIB function
-// PROVIDER_query_attribute(). All provider attributes must be accessible
-// without starting up the codec.
-//
-
-typedef ASIRESULT (AILCALL FAR *ASI_STARTUP)(void);
-
-//
-// Shut down ASI codec
-//
-
-typedef ASIRESULT (AILCALL FAR * ASI_SHUTDOWN)(void);
-
-//
-// Return codec error message, or NULL if no errors have occurred since
-// last call
-//
-// The ASI error text state is global to all streams
-//
-
-typedef C8 FAR * (AILCALL FAR * ASI_ERROR)(void);
-
-//############################################################################
-//## ##
-//## Interface "ASI stream" ##
-//## ##
-//############################################################################
-
-//
-// Open a stream, returning handle to stream
-//
-
-typedef HASISTREAM (AILCALL FAR *ASI_STREAM_OPEN) (U32 user, // User value passed to fetch callback
- AILASIFETCHCB fetch_CB, // Source data fetch handler
- U32 total_size); // Total size for %-done calculations (0=unknown)
-
-//
-// Translate data in stream, returning # of bytes actually decoded or encoded
-//
-// Any number of bytes may be requested. Requesting more data than is
-// available in the codec's internal buffer will cause the AILASIFETCHCB
-// handler to be called to fetch more data from the stream.
-//
-
-typedef S32 (AILCALL FAR *ASI_STREAM_PROCESS) (HASISTREAM stream, // Handle of stream
- void FAR *buffer, // Destination for processed data
- S32 buffer_size); // # of bytes to return in buffer
-
-//
-// Restart stream decoding process at new offset
-//
-// Relevant for decoders only
-//
-// Seek destination is given as offset in bytes from beginning of stream
-//
-// At next ASI_stream_process() call, decoder will seek to the closest possible
-// point in the stream which occurs at or after the specified position
-//
-// This function has no effect for decoders which do not support random
-// seeks on a given stream type
-//
-// Warning: some decoders may need to implement seeking by reparsing
-// the entire stream up to the specified offset, through multiple calls
-// to the data-fetch callback. This operation may be extremely
-// time-consuming on large files or slow network connections.
-//
-// A stream_offset value of -1 may be used to inform the decoder that the
-// application has changed the input stream offset on its own, e.g. for a
-// double-buffering application where the ASI decoder is not accessing the
-// stream directly. ASI decoders should respond to this by flushing all
-// internal buffers and resynchronizing themselves to the data stream.
-//
-
-typedef ASIRESULT (AILCALL FAR *ASI_STREAM_SEEK) (HASISTREAM stream,
- S32 stream_offset);
-
-//
-// Retrieve an ASI stream attribute or preference value by index
-//
-
-typedef S32 (AILCALL FAR *ASI_STREAM_ATTRIBUTE) (HASISTREAM stream,
- HATTRIB attrib);
-
-//
-// Set an ASI stream preference value by index
-//
-
-typedef S32 (AILCALL FAR *ASI_STREAM_SET_PREFERENCE) (HASISTREAM stream,
- HATTRIB preference,
- void const FAR * value);
-
-//
-// Close stream, freeing handle and all internally-allocated resources
-//
-
-typedef ASIRESULT (AILCALL FAR *ASI_STREAM_CLOSE) (HASISTREAM stream);
-
-#endif
-
-//############################################################################
-//## ##
-//## Interface "MSS 3D audio services" ##
-//## ##
-//############################################################################
-
-//
-// 3D positioning services
-//
-
-
-typedef struct h3DPOBJECT
-{
- U32 junk;
-} h3DPOBJECT;
-
-typedef h3DPOBJECT FAR * H3DPOBJECT;
-typedef H3DPOBJECT H3DSAMPLE;
-
-//
-// M3D result codes
-//
-
typedef S32 M3DRESULT;
-#define M3D_NOERR 0 // Success -- no error
-#define M3D_NOT_ENABLED 1 // M3D not enabled
-#define M3D_ALREADY_STARTED 2 // M3D already started
-#define M3D_INVALID_PARAM 3 // Invalid parameters used
-#define M3D_INTERNAL_ERR 4 // Internal error in M3D driver
-#define M3D_OUT_OF_MEM 5 // Out of system RAM
-#define M3D_ERR_NOT_IMPLEMENTED 6 // Feature not implemented
-#define M3D_NOT_FOUND 7 // M3D supported device not found
-#define M3D_NOT_INIT 8 // M3D not initialized
-#define M3D_CLOSE_ERR 9 // M3D not closed correctly
-
-
-typedef void (AILCALLBACK FAR* AIL3DSAMPLECB) (H3DSAMPLE sample);
-
-typedef M3DRESULT (AILCALL FAR *M3D_STARTUP)(void);
-
-typedef M3DRESULT (AILCALL FAR *M3D_SHUTDOWN)(void);
-
-typedef C8 FAR * (AILCALL FAR *M3D_ERROR)(void);
-
-typedef S32 (AILCALL FAR *M3D_SET_PROVIDER_PREFERENCE)(HATTRIB preference,
- void const FAR * value);
-
-typedef M3DRESULT (AILCALL FAR * M3D_ACTIVATE)(S32 enable);
-
-typedef H3DSAMPLE (AILCALL FAR * M3D_ALLOCATE_3D_SAMPLE_HANDLE)(void);
-
-
-typedef void (AILCALL FAR * M3D_RELEASE_3D_SAMPLE_HANDLE)(H3DSAMPLE samp);
-
-
-typedef void (AILCALL FAR * M3D_START_3D_SAMPLE)(H3DSAMPLE samp);
-
-
-typedef void (AILCALL FAR * M3D_STOP_3D_SAMPLE)(H3DSAMPLE samp);
-
-
-typedef void (AILCALL FAR * M3D_RESUME_3D_SAMPLE)(H3DSAMPLE samp);
-
-typedef void (AILCALL FAR * M3D_END_3D_SAMPLE)(H3DSAMPLE samp);
-
-typedef S32 (AILCALL FAR * M3D_SET_3D_SAMPLE_DATA)(H3DSAMPLE samp,
- AILSOUNDINFO const FAR *info);
-
-typedef void (AILCALL FAR * M3D_SET_3D_SAMPLE_VOLUME)(H3DSAMPLE samp,
- S32 volume);
-
-typedef void (AILCALL FAR * M3D_SET_3D_SAMPLE_PLAYBACK_RATE)(H3DSAMPLE samp,
- S32 playback_rate);
-
-typedef void (AILCALL FAR * M3D_SET_3D_SAMPLE_OFFSET)(H3DSAMPLE samp,
- U32 offset);
-
-
-typedef void (AILCALL FAR * M3D_SET_3D_SAMPLE_LOOP_COUNT)(H3DSAMPLE samp,
- U32 loops);
-
-typedef void (AILCALL FAR * M3D_SET_3D_SAMPLE_LOOP_BLOCK)(H3DSAMPLE S,
- S32 loop_start_offset,
- S32 loop_end_offset);
-
-typedef U32 (AILCALL FAR * M3D_3D_SAMPLE_STATUS)(H3DSAMPLE samp);
-
-typedef U32 (AILCALL FAR * M3D_3D_SAMPLE_ATTRIBUTE)(H3DSAMPLE samp, HATTRIB index);
-
-typedef S32 (AILCALL FAR * M3D_3D_SET_SAMPLE_PREFERENCE)(H3DSAMPLE samp, HATTRIB preference, void const FAR * value);
-
-typedef S32 (AILCALL FAR * M3D_3D_SAMPLE_VOLUME)(H3DSAMPLE samp);
-
-typedef S32 (AILCALL FAR * M3D_3D_SAMPLE_PLAYBACK_RATE)(H3DSAMPLE samp);
-
-typedef U32 (AILCALL FAR * M3D_3D_SAMPLE_OFFSET)(H3DSAMPLE samp);
-
-typedef U32 (AILCALL FAR * M3D_3D_SAMPLE_LENGTH)(H3DSAMPLE samp);
-
-typedef U32 (AILCALL FAR * M3D_3D_SAMPLE_LOOP_COUNT)(H3DSAMPLE samp);
-
-typedef void (AILCALL FAR * M3D_SET_3D_SAMPLE_DISTANCES)(H3DSAMPLE samp,
- F32 max_dist,
- F32 min_dist);
-
-
-typedef void (AILCALL FAR * M3D_3D_SAMPLE_DISTANCES)(H3DSAMPLE samp,
- F32 FAR * max_dist,
- F32 FAR * min_dist);
-
-typedef S32 (AILCALL FAR * M3D_ACTIVE_3D_SAMPLE_COUNT)(void);
-
-typedef H3DPOBJECT (AILCALL FAR * M3D_3D_OPEN_LISTENER)(void);
-
-typedef void (AILCALL FAR * M3D_3D_CLOSE_LISTENER)(H3DPOBJECT listener);
-
-typedef H3DPOBJECT (AILCALL FAR * M3D_3D_OPEN_OBJECT)(void);
-
-typedef void (AILCALL FAR * M3D_3D_CLOSE_OBJECT)(H3DPOBJECT obj);
-
-typedef void (AILCALL FAR * M3D_SET_3D_POSITION)(H3DPOBJECT obj,
- F32 X,
- F32 Y,
- F32 Z);
-
-typedef void (AILCALL FAR * M3D_SET_3D_VELOCITY)(H3DPOBJECT obj,
- F32 dX_per_ms,
- F32 dY_per_ms,
- F32 dZ_per_ms,
- F32 magnitude);
-
-typedef void (AILCALL FAR * M3D_SET_3D_VELOCITY_VECTOR)(H3DPOBJECT obj,
- F32 dX_per_ms,
- F32 dY_per_ms,
- F32 dZ_per_ms);
-
-typedef void (AILCALL FAR * M3D_SET_3D_ORIENTATION)(H3DPOBJECT obj,
- F32 X_face,
- F32 Y_face,
- F32 Z_face,
- F32 X_up,
- F32 Y_up,
- F32 Z_up);
-
-typedef void (AILCALL FAR * M3D_3D_POSITION)(H3DPOBJECT obj,
- F32 FAR *X,
- F32 FAR *Y,
- F32 FAR *Z);
-
-typedef void (AILCALL FAR * M3D_3D_VELOCITY)(H3DPOBJECT obj,
- F32 FAR *dX_per_ms,
- F32 FAR *dY_per_ms,
- F32 FAR *dZ_per_ms);
-
-typedef void (AILCALL FAR * M3D_3D_ORIENTATION)(H3DPOBJECT obj,
- F32 FAR *X_face,
- F32 FAR *Y_face,
- F32 FAR *Z_face,
- F32 FAR *X_up,
- F32 FAR *Y_up,
- F32 FAR *Z_up);
-
-typedef void (AILCALL FAR * M3D_3D_UPDATE_POSITION)(H3DPOBJECT obj,
- F32 dt_milliseconds);
-
-typedef void (AILCALL FAR * M3D_3D_AUTO_UPDATE_POSITION)(H3DPOBJECT obj,
- S32 enable);
-
-typedef S32 (AILCALL FAR * M3D_3D_ROOM_TYPE)(void);
-typedef void (AILCALL FAR * M3D_SET_3D_ROOM_TYPE)(S32 EAX_room_type);
-typedef S32 (AILCALL FAR * M3D_3D_SPEAKER_TYPE)(void);
-typedef void (AILCALL FAR * M3D_SET_3D_SPEAKER_TYPE)(S32 speaker_type);
-typedef void (AILCALL FAR * M3D_SET_3D_SAMPLE_OBSTRUCTION)(H3DSAMPLE samp, F32 obstruction);
-typedef void (AILCALL FAR * M3D_SET_3D_SAMPLE_OCCLUSION)(H3DSAMPLE samp, F32 occlusion);
-typedef void (AILCALL FAR * M3D_SET_3D_SAMPLE_EFFECTS_LEVEL)(H3DSAMPLE samp, F32 effects_level);
-typedef F32 (AILCALL FAR * M3D_3D_SAMPLE_OBSTRUCTION)(H3DSAMPLE samp);
-typedef F32 (AILCALL FAR * M3D_3D_SAMPLE_OCCLUSION)(H3DSAMPLE samp);
-typedef F32 (AILCALL FAR * M3D_3D_SAMPLE_EFFECTS_LEVEL)(H3DSAMPLE samp);
-
-typedef AIL3DSAMPLECB (AILCALL FAR * M3D_SET_3D_EOS)(H3DSAMPLE client,H3DSAMPLE samp,AIL3DSAMPLECB cb);
-
-typedef void (AILCALL FAR * M3D_SET_3D_SAMPLE_CONE)(H3DSAMPLE samp, F32 inner_angle, F32 outer_angle, S32 outer_volume);
-typedef void (AILCALL FAR * M3D_3D_SAMPLE_CONE)(H3DSAMPLE samp, F32 FAR* inner_angle, F32 FAR* outer_angle, S32 FAR* outer_volume);
-
-//############################################################################
-//## ##
-//## Interface "MSS mixer services" ##
-//## ##
-//############################################################################
-
-//
-// Operation flags used by mixer module
-//
-
-#define M_DEST_STEREO 1 // Set to enable stereo mixer output
-#define M_SRC_16 2 // Set to enable mixing of 16-bit samples
-#define M_FILTER 4 // Set to enable filtering when resampling
-#define M_SRC_STEREO 8 // Set to enable mixing of stereo input samples
-#define M_VOL_SCALING 16 // Set to enable volume scalars other than 2047
-#define M_RESAMPLE 32 // Set to enable playback ratios other than 65536
-#define M_ORDER 64 // Set to reverse L/R stereo order for sample
-
-#ifdef IS_32
-
-//
-// Initialize mixer
-//
-// No other mixer functions may be called outside a MIXER_startup() /
-// MIXER_shutdown() pair, except for the standard RIB function
-// PROVIDER_query_attribute(). All provider attributes must be accessible
-// without starting up the module.
-//
-
-typedef void (AILCALL FAR *MIXER_STARTUP)(void);
-
-//
-// Shut down mixer
-//
-
-typedef void (AILCALL FAR *MIXER_SHUTDOWN)(void);
-
-//
-// Flush mixer buffer
-//
-
-typedef void (AILCALL FAR *MIXER_FLUSH) (S32 FAR *dest,
- S32 len,
- S32 FAR *reverb_buffer,
- S32 reverb_level
-#ifdef IS_X86
- ,U32 MMX_available
-#endif
- );
-
-//
-// Perform audio mixing operation
-//
-
-typedef void (AILCALL FAR *MIXER_MERGE) (void const FAR * FAR *src,
- U32 FAR *src_fract,
- void const FAR *src_end,
- S32 FAR * FAR *dest,
- void FAR *dest_end,
- S32 FAR *left_val,
- S32 FAR *right_val,
- S32 playback_ratio,
- S32 scale_left,
- S32 scale_right,
- U32 operation
-#ifdef IS_X86
- ,U32 MMX_available
-#endif
- );
-
-//
-// Translate mixer buffer contents to final output format
-//
-
-#ifdef IS_MAC
-
-typedef void (AILCALL FAR *MIXER_COPY) (void const FAR *src,
- S32 src_len,
- void FAR *dest,
- U32 operation,
- U32 big_endian_output);
-#else
-
-typedef void (AILCALL FAR *MIXER_COPY) (void const FAR *src,
- S32 src_len,
- void FAR *dest,
- U32 operation,
- U32 MMX_available);
-#endif
-#else
-
-//
-// Initialize mixer
-//
-// No other mixer functions may be called outside a MIXER_startup() /
-// MIXER_shutdown() pair, except for the standard RIB function
-// PROVIDER_query_attribute(). All provider attributes must be accessible
-// without starting up the module.
-//
-
-typedef void (AILCALL FAR *MIXER_STARTUP)(void);
-
-//
-// Shut down mixer
-//
-
-typedef void (AILCALL FAR *MIXER_SHUTDOWN)(void);
-
-//
-// Flush mixer buffer
-//
-
-typedef void (AILCALL FAR *MIXER_FLUSH) (S32 FAR *dest,
- S32 len,
- S32 FAR *reverb_buffer,
- S32 reverb_level,
- U32 MMX_available);
-
-//
-// Perform audio mixing operation
-//
-
-typedef void (AILCALL FAR *MIXER_MERGE) (U32 src_sel,
- U32 dest_sel,
- U32 FAR *src_fract,
- U32 FAR *src_offset,
- U32 FAR *dest_offset,
- U32 src_end_offset,
- U32 dest_end_offset,
- S32 FAR *left_val,
- S32 FAR *right_val,
- S32 playback_ratio,
- S32 scale_both,
- U32 operation);
-
-//
-// Translate mixer buffer contents to final output format
-//
-
-typedef void (AILCALL FAR *MIXER_COPY) (void const FAR *src,
- S32 src_len,
- void FAR *dest,
- U32 operation,
- U32 MMX_available);
-#endif
-
-//
-// Type definitions
-//
-
-struct _DIG_DRIVER;
-
-struct _MDI_DRIVER;
-
-typedef struct _DIG_DRIVER FAR * HDIGDRIVER; // Handle to digital driver
-
-typedef struct _MDI_DRIVER FAR * HMDIDRIVER; // Handle to XMIDI driver
-
-typedef struct _SAMPLE FAR * HSAMPLE; // Handle to sample
-
-typedef struct _SEQUENCE FAR * HSEQUENCE; // Handle to sequence
-
-typedef S32 HTIMER; // Handle to timer
-
-
-#ifdef IS_DOS
-
-//
-// Type definitions
-//
-
-typedef struct // I/O parameters structure
-{
- S16 IO;
- S16 IRQ;
- S16 DMA_8_bit;
- S16 DMA_16_bit;
- S32 IO_reserved[4];
-}
-IO_PARMS;
-
-typedef struct // Standard MSS 3.X VDI driver header
-{
- S8 ID[8]; // "AIL3xxx" ID string, followed by ^Z
-
- U32 driver_version;
-
- REALFAR common_IO_configurations;
- U16 num_IO_configurations;
-
- REALFAR environment_string;
-
- IO_PARMS IO;
-
- S16 service_rate;
-
- U16 busy;
-
- U16 driver_num; // Driver number
-
- U16 this_ISR; // Offset of INT 66H dispatcher
- REALFAR prev_ISR; // Pointer to previous INT 66H ISR
-
- S8 scratch[128]; // Shared scratch workspace
-
- S8 dev_name[80]; // Device name (VDI version >= 1.12 only)
-}
-VDI_HDR;
-
-typedef struct
-{
- U16 minimum_physical_sample_rate;
- U16 nominal_physical_sample_rate;
- U16 maximum_physical_sample_rate;
-
- U16 minimum_DMA_half_buffer_size;
- U16 maximum_DMA_half_buffer_size;
-
- U32 flags;
-}
-DIG_MODE;
-
-typedef struct
-{
- U8 format_supported[16];
- DIG_MODE format_data[16];
-}
-DIG_DDT;
-
-typedef struct
-{
- REALFAR DMA_buffer_A;
- REALFAR DMA_buffer_B;
- S16 active_buffer;
-}
-DIG_DST;
-
-typedef struct
-{
- REALFAR library_environment;
- REALFAR GTL_suffix;
-
- U16 num_voices;
-
- U16 max_melodic_channel;
- U16 min_melodic_channel;
- U16 percussion_channel;
-}
-MDI_DDT;
-
-typedef struct
-{
- S8 library_directory[128];
- S8 GTL_filename[128];
-
- S8 MIDI_data[512];
-}
-MDI_DST;
-
-typedef struct // Initialization file structure
-{
- char device_name[128]; // Device name
- char driver_name[128]; // Driver filename
- IO_PARMS IO; // I/O parameters for driver
-}
-AIL_INI;
-
-typedef struct // Handle to driver
-{
- REALFAR seg; // Seg:off pointer to driver (off=0)
- U32 sel; // Selector for driver (off=0)
- void *buf; // Protected-mode pointer to driver
- U32 size; // Size of driver image
- VDI_HDR *VHDR; // Pointer to driver header (same as buf)
- S32 type; // AIL3DIG or AIL3MDI (see below)
-
- S32 initialized; // 1 if hardware successfully init'd, else 0
-
- S32 PM_ISR; // -1 if no PM ISR hooked, else IRQ #
-
- HTIMER server; // DRV_SERVE periodic timer, if requested
-
- // Vector to high-level destructor, if any
-
- void (AILCALL *destructor)(HDIGDRIVER);
-
- // High-level descriptor (DIG_ or MDI_DRIVER)
- void *descriptor;
-}
-AIL_DRIVER;
-
-typedef struct // VDI interface register structure
-{
- S16 AX;
- S16 BX;
- S16 CX;
- S16 DX;
- S16 SI;
- S16 DI;
-}
-VDI_CALL;
-
-#endif
-
-//
-// Function pointer types
-//
-
-typedef void (AILCALLBACK FAR* AILINCB) (void const FAR *data, S32 len, U32 user_data);
-
-typedef void (AILCALLBACK FAR* AILTIMERCB) (U32 user);
-
-typedef void (AILCALLBACK FAR* AILSAMPLECB) (HSAMPLE sample);
-
-typedef S32 (AILCALLBACK FAR* AILEVENTCB) (HMDIDRIVER hmi,HSEQUENCE seq,S32 status,S32 data_1,S32 data_2);
-
-typedef S32 (AILCALLBACK FAR* AILTIMBRECB) (HMDIDRIVER hmi,S32 bank,S32 patch);
-
-typedef S32 (AILCALLBACK FAR* AILPREFIXCB) (HSEQUENCE seq,S32 log,S32 data);
-
-typedef void (AILCALLBACK FAR* AILTRIGGERCB) (HSEQUENCE seq,S32 log,S32 data);
-
-typedef void (AILCALLBACK FAR* AILBEATCB) (HMDIDRIVER hmi,HSEQUENCE seq,S32 beat,S32 measure);
-
-typedef void (AILCALLBACK FAR* AILSEQUENCECB) (HSEQUENCE seq);
-
-//
-// Handle to sample and driver being managed by pipeline filter
-//
-
-typedef S32 HSAMPLESTATE;
-typedef S32 HDRIVERSTATE;
-
-//
-// Digital pipeline stages
-//
-// These are the points at which external modules may be installed into
-// a given HSAMPLE or HDIGDRIVER's processing pipeline
-//
-
-typedef enum
-{
- DP_ASI_DECODER=0, // Must be "ASI codec stream" provider
- DP_FILTER, // Must be "MSS pipeline filter" provider
- DP_MERGE, // Must be "MSS mixer" provider
- N_SAMPLE_STAGES, // Placeholder for end of list (= # of valid stages)
- SAMPLE_ALL_STAGES // Used to signify all pipeline stages, for shutdown
-}
-SAMPLESTAGE;
-
-typedef enum
-{
- DP_FLUSH = 0, // Must be "MSS mixer" provider
- DP_DEFAULT_FILTER, // Must be "MSS pipeline filter" provider (sets the default)
- DP_DEFAULT_MERGE, // Must be "MSS mixer" provider (sets the default)
- DP_COPY, // Must be "MSS mixer" provider
- N_DIGDRV_STAGES, // Placeholder for end of list (= # of valid stages)
- DIGDRV_ALL_STAGES // Used to signify all pipeline stages, for shutdown
-}
-DIGDRVSTAGE;
-
-typedef struct
- {
- ASI_STREAM_OPEN ASI_stream_open;
- ASI_STREAM_PROCESS ASI_stream_process;
- ASI_STREAM_SEEK ASI_stream_seek;
- ASI_STREAM_CLOSE ASI_stream_close;
- ASI_STREAM_ATTRIBUTE ASI_stream_attribute;
- ASI_STREAM_SET_PREFERENCE ASI_stream_set_preference;
-
- HATTRIB INPUT_BIT_RATE;
- HATTRIB INPUT_SAMPLE_RATE;
- HATTRIB INPUT_BITS;
- HATTRIB INPUT_CHANNELS;
- HATTRIB OUTPUT_BIT_RATE;
- HATTRIB OUTPUT_SAMPLE_RATE;
- HATTRIB OUTPUT_BITS;
- HATTRIB OUTPUT_CHANNELS;
- HATTRIB POSITION;
- HATTRIB PERCENT_DONE;
- HATTRIB MIN_INPUT_BLOCK_SIZE;
- HATTRIB RAW_RATE;
- HATTRIB RAW_BITS;
- HATTRIB RAW_CHANNELS;
- HATTRIB REQUESTED_RATE;
- HATTRIB REQUESTED_BITS;
- HATTRIB REQUESTED_CHANS;
-
- HASISTREAM stream;
- }
-ASISTAGE;
-
-typedef struct
- {
- MIXER_FLUSH MSS_mixer_flush;
- MIXER_MERGE MSS_mixer_merge;
- MIXER_COPY MSS_mixer_copy;
- }
-MIXSTAGE;
-
-typedef struct
- {
- struct _FLTPROVIDER FAR *provider;
- HSAMPLESTATE sample_state;
- }
-FLTSTAGE;
-
-typedef struct
-{
- S32 active; // Pass-through if 0, active if 1
- HPROVIDER provider;
-
- union
- {
- ASISTAGE ASI;
- MIXSTAGE MIX;
- FLTSTAGE FLT;
- }
- TYPE;
-}
-DPINFO;
-
-//
-// Other data types
-//
-
-typedef struct _AIL_INPUT_INFO // Input descriptor type
-{
- U32 device_ID; // DS LPGUID or wave device ID
- U32 hardware_format; // e.g., DIG_F_STEREO_16
- U32 hardware_rate; // e.g., 22050
- AILINCB callback; // Callback function to receive incoming data
- S32 buffer_size; // Maximum # of bytes to be passed to callback (-1 to use DIG_INPUT_LATENCY)
- U32 user_data; // this is a user defined value
-}
-AIL_INPUT_INFO;
-
-typedef struct _AILTIMER // Timer instance
-{
- U32 status;
- AILTIMERCB callback;
- U32 user;
-
- S32 elapsed;
- S32 value;
- S32 callingCT; // Calling EXE's task number (16 bit only)
- S32 callingDS; // Calling EXE's DS (used in 16 bit only)
- S32 IsWin32s; // Is this a Win32s callback
-} AILTIMERSTR;
-
-typedef struct _ADPCMDATATAG
-{
- U32 blocksize;
- U32 extrasamples;
- U32 blockleft;
- U32 step;
- U32 savesrc;
- U32 sample;
- U32 destend;
- U32 srcend;
- U32 samplesL;
- U32 samplesR;
- U16 moresamples[16];
-} ADPCMDATA;
-
-typedef struct _SAMPLE // Sample instance
-{
- char tag[4]; // HSAM
-
- HDIGDRIVER driver; // Driver for playback
-
- U32 status; // SMP_ flags: _FREE, _DONE, _PLAYING
-
- void const FAR *start[2]; // Sample buffer address (W)
- U32 len [2]; // Sample buffer size in bytes (W)
- U32 pos [2]; // Index to next byte (R/W)
- U32 done [2]; // Nonzero if buffer with len=0 sent by app
- S32 reset_ASI [2]; // Reset the ASI decoder at the end of the buffer
-
- U32 src_fract; // Fractional part of source address
- S32 left_val; // Mixer source value from end of last buffer
- S32 right_val; // Mixer source value from end of last buffer
-
- S32 current_buffer; // Buffer # active (0/1)
- S32 last_buffer; // Last active buffer (for double-buffering)
- S32 starved; // Buffer stream has run out of data
-
- S32 loop_count; // # of cycles-1 (1=one-shot, 0=indefinite)
- S32 loop_start; // Starting offset of loop block (0=SOF)
- S32 loop_end; // End offset of loop block (-1=EOF)
-
- S32 format; // DIG_F format (8/16 bits, mono/stereo)
- U32 flags; // DIG_PCM_SIGN / DIG_PCM_ORDER (stereo only)
-
- S32 playback_rate; // Playback rate in hertz
-
- S32 volume; // Sample volume 0-127
- S32 pan; // Mono panpot/stereo balance (0=L ... 127=R)
-
- S32 left_scale; // Left/mono volume scalar 0-2047
- S32 right_scale; // Right volume scalar 0-2047
-
- S32 service_type; // 1 if single-buffered; 2 if streamed
-
- AILSAMPLECB SOB; // Start-of-block callback function
- AILSAMPLECB EOB; // End-of-buffer callback function
- AILSAMPLECB EOS; // End-of-sample callback function
-
- S32 user_data [8]; // Miscellaneous user data
- S32 system_data[8]; // Miscellaneous system data
-
- ADPCMDATA adpcm;
-
-#ifdef IS_WINDOWS
-
- S32 SOB_IsWin32s; // Is this a Win32s callback
- S32 EOB_IsWin32s; // Is this a Win32s callback
- S32 EOS_IsWin32s; // Is this a Win32s callback
-
- //
- // DirectSound-specific data
- //
-
- S32 secondary_buffer; // Secondary buffer index
-
- S32 service_interval; // Service sample every n ms
- S32 service_tick; // Current service countdown value
- S32 buffer_segment_size; // Buffer segment size to fill
-
- S32 prev_segment; // Previous segment # (0...n)
- S32 prev_cursor; // Previous play cursor location
-
- S32 bytes_remaining; // # of bytes left to play (if not -1)
-
- S32 direct_control; // 1 if app controls buffer, 0 if MSS
-
-#endif
-
- S32 doeob; // Flags to trigger callbacks
- S32 dosob;
- S32 doeos;
-
- //
- // Sample pipeline stages
- //
-
- DPINFO pipeline[N_SAMPLE_STAGES];
-
- //
- // Reverb parms
- //
-
- F32 reverb_level; // Level [0.0, 1.0]
- F32 reverb_reflect_time; // Reflect time in milliseconds
- F32 reverb_decay_time; // Decay time [0.1, 20.0]
- S32 base_scale; // Original 12-bit volume scalar
-}
-SAMPLE;
-
-#if defined(IS_WINDOWS) || defined(IS_MAC)
+#define M3D_NOERR 0
-DXDEC U32 AILCALL AIL_get_timer_highest_delay (void);
+enum { ENVIRONMENT_CAVE = 8 };
-DXDEC void AILCALL AIL_serve(void);
+#define AIL_3D_2_SPEAKER 0
+#define AIL_3D_HEADPHONE 1
+#define AIL_3D_4_SPEAKER 3
-#ifdef IS_MAC
+#define DIG_MIXER_CHANNELS 1
-typedef void * LPSTR;
+#define DIG_F_MONO_16 1
+#define DIG_PCM_SIGN 1
-#define WHDR_DONE 0
+#define SMP_PLAYING 4
-typedef struct _WAVEIN
+typedef struct _AILSOUNDINFO
{
- long temp;
-} * HWAVEIN;
-
-typedef struct _WAVEHDR
-{
- S32 dwFlags;
- S32 dwBytesRecorded;
- S32 dwUser;
- S32 temp;
- void * lpData;
- S32 dwBufferLength;
- S32 longdwLoops;
- S32 dwLoops;
- void * lpNext;
- U32 * reserved;
-
-} WAVEHDR, * LPWAVEHDR;
-
-#endif
-
-typedef struct _DIG_INPUT_DRIVER FAR *HDIGINPUT; // Handle to digital input driver
-
-typedef struct _DIG_INPUT_DRIVER // Handle to digital input driver
-{
- C8 tag[4]; // HDIN
-
- HTIMER background_timer; // Background timer handle
-
- AIL_INPUT_INFO info; // Input device descriptor
-
- S32 input_enabled; // 1 if enabled, 0 if not
-
-#ifndef IS_MAC
-
- U32 callback_user; // Callback user value
-
- //
- // Provider-independent data
- //
-
- U32 DMA_size; // Size of each DMA sub-buffer in bytes
- void FAR *DMA[2]; // Simulated DMA buffers
-
- U8 silence; // Silence value for current format (0 or 128)
-
- S32 device_active; // 1 if buffers submittable, 0 if not
-
- //
- // waveOut-specific data
- //
-
- HWAVEIN hWaveIn; // Handle to wave input device
- volatile WAVEHDR wavehdr[2]; // Handles to wave headers
-
-#else
- Boolean timer_started;
- Boolean locked;
- Boolean enter_lock;
- U32 saved_period;
-
- void* my_vars;
-
- //
- // Input related
- //
-
- U32 input_buffer_size;
- char * input_buffers[2];
-
- //
- // Mix related
- //
-
- char * build_buffer;
- U32 build_buffer_size;
-
- //
- // Output related
- //
- struct
- {
- S8 * buffer;
- S8 * buffer_end;
-
- U32 size;
- S8 * right_margine;
- S8 * current_head;
- S8 * current_tail;
- } output_buffer;
-
- S32 mix_operation;
- S32 playback_ratio;
- U32 src_fract;
- S8 * current_head;
- S32 left_val;
- S32 right_val;
-
- U32 stored_sample_size;
- U32 stored_number_of_channels;
-
- U32 last_rw_delta;
- U32 period;
-
-#endif
-}
-DIG_INPUT_DRIVER;
-
-#endif
-
-typedef struct _DIG_DRIVER // Handle to digital audio driver
-{
- char tag[4]; // HDIG
-
- HTIMER backgroundtimer; // Background timer handle
-
- S32 quiet; // # of consecutive quiet sample periods
-
- S32 n_active_samples; // # of samples being processed
-
- S32 master_volume; // Master sample volume 0-127
-
- S32 DMA_rate; // Hardware sample rate
- S32 hw_format; // DIG_F code in use
- U32 hw_mode_flags; // DIG_PCM_ flags for mode in use
-
- S32 channels_per_sample; // # of channels per sample (1 or 2)
- S32 bytes_per_channel; // # of bytes per channel (1 or 2)
- S32 channels_per_buffer; // # of channels per half-buffer
- S32 samples_per_buffer; // # of samples per half-buffer
-
- S32 playing; // Playback active if non-zero
-
-#ifdef IS_MAC
- U32 n_samples_allocated;
- U32 n_samples_used;
- U32 n_samples_played;
- SAMPLE *samples; // Pointer to SAMPLEs
-
- HDIGDRIVER next; // Pointer to next HDIGDRIVER in use
- U32 reset_works; // TRUE if OK to do waveOutReset
- U32 request_reset; // If nonzero, do waveOutReset ASAP
- S32 released; // has the sound manager been released?
-
- ExtSoundHeader sound_header;
- SndChannelPtr sound_channel;
- SndCallBackUPP global_callback;
- Ptr buffers[2];
- Boolean loaded[2];
- U32 work_buffer;
- U32 play_buffer;
- U32 load_pos;
- U32 load_size;
- Boolean load;
- U32 start_time;
- void* background_processor;
-
-#else
- HSAMPLE samples; // Pointer to list of SAMPLEs
-#endif
-
- S32 n_samples; // # of SAMPLEs
-
- S32 build_size; // # of bytes in build buffer
- S32 FAR *build_buffer; // Build buffer (4 * samples_per_buffer)
-
- S32 system_data[8]; // Miscellaneous system data
-
- S32 buffer_size; // Size of each output buffer
-
-#ifdef IS_WINDOWS
-
- //
- // waveOut-specific interface data
- //
-
- HWAVEOUT hWaveOut; // Wave output driver
-
- U32 reset_works; // TRUE if OK to do waveOutReset
- U32 request_reset; // If nonzero, do waveOutReset ASAP
-
- LPWAVEHDR first; // Pointer to first WAVEHDR in chain
- S32 n_buffers; // # of output WAVEHDRs in chain
-
- LPWAVEHDR volatile FAR *return_list; // Circular list of returned WAVEHDRs
- S32 volatile return_head; // Head of WAVEHDR list (insertion point)
- S32 volatile return_tail; // Tail of WAVEHDR list (retrieval point)
-
-
- U32 deviceid; // id from waveout open
- PCMWAVEFORMAT wformat; // format from waveout open
-
- //
- // DirectSound-specific interface data
- //
-
- U32 guid; // The guid id of the ds driver
- AILLPDIRECTSOUND pDS; // DirectSound output driver (don't
- // use with Smacker directly anymore!)
-
- U32 ds_priority; // priority opened with
-
- S32 emulated_ds; // is ds emulated or not?
- AILLPDIRECTSOUNDBUFFER lppdsb; // primary buffer or null
-
- U32 dsHwnd; // HWND used with DirectSound
-
- AILLPDIRECTSOUNDBUFFER FAR * lpbufflist; // List of pointers to secondary buffers
- HSAMPLE FAR *samp_list; // HSAMPLE associated with each buffer
- S32 FAR *sec_format; // DIG_F_ format for secondary buffer
- S32 max_buffs; // Max. allowable # of secondary buffers
-
- //
- // Misc. data
- //
-
- S32 released; // has the sound manager been released?
-
- U32 foreground_timer; // Foreground timer handle
-
- HDIGDRIVER next; // Pointer to next HDIGDRIVER in use
- S32 callingCT; // Calling EXE's task number (16 bit only)
- S32 callingDS; // Calling EXE's DS (used in 16 bit only)
-
- //
- // Vars for waveOut emulation
- //
-
- S32 DS_initialized;
-
- AILLPDIRECTSOUNDBUFFER DS_sec_buff; // Secondary buffer (or NULL if none)
- AILLPDIRECTSOUNDBUFFER DS_out_buff; // Output buffer (may be sec or prim)
- S32 DS_buffer_size; // Size of entire output buffer
-
- S32 DS_frag_cnt; // Total fragment count and size, and
- S32 DS_frag_size; // last fragment occupied by play cursor
- S32 DS_last_frag;
- S32 DS_last_write;
- S32 DS_last_timer;
- S32 DS_skip_time;
-
- S32 DS_use_default_format; // 1 to force use of default DS primary buffer format
-
-#else
-
- #ifdef IS_DOS
-
- // must be first in the DOS section
- void *DMA[2]; // Protected-mode pointers to half-buffers
- // (note that DMA[0] may != DMA_buf)
-
-
- REALFAR DMA_seg; // Seg:off pointer to DMA buffers (off=0)
- U32 DMA_sel; // Selector for DMA buffers (off=0)
- void *DMA_buf; // Protected-mode pointer to DMA buffers
-
- S16 *buffer_flag; // Protected-mode pointer to buffer flag
- S32 last_buffer; // Last active buffer flag value in driver
-
- AIL_DRIVER *drvr; // Base driver descriptor
-
- DIG_DDT *DDT; // Protected-mode pointer to DDT
- DIG_DST *DST; // Protected-mode pointer to DST
-
- #endif
-
-#endif
-
-#ifdef IS_X86
- S32 use_MMX; // Use MMX with this driver if TRUE
-#endif
-
- void FAR *decode_buffer; // Buffer used by optional ASI pipeline decoder
- S32 decode_buffer_size; // # of bytes in decode buffer
-
- U32 us_count;
- U32 ms_count;
- U32 last_ms_polled;
- U32 last_percent;
-
- //
- // Digital driver pipeline stages
- //
-
- DPINFO pipeline[N_DIGDRV_STAGES];
-
- //
- // Reverb buffer
- //
-
- S32 FAR *reverb_buffer;
- S32 reverb_buffer_size;
- S32 reverb_buffer_position;
-
-#ifdef IS_WINDOWS
- S32 no_wom_done; // don't process WOM_DONEs on this driver
- U32 wom_done_buffers;
-#endif
-}
-DIG_DRIVER;
-
-typedef struct // MIDI status log structure
- {
- S32 program [NUM_CHANS]; // Program Change
- S32 pitch_l [NUM_CHANS]; // Pitch Bend LSB
- S32 pitch_h [NUM_CHANS]; // Pitch Bend MSB
-
- S32 c_lock [NUM_CHANS]; // Channel Lock
- S32 c_prot [NUM_CHANS]; // Channel Lock Protection
- S32 c_mute [NUM_CHANS]; // Channel Mute
- S32 c_v_prot [NUM_CHANS]; // Voice Protection
- S32 bank [NUM_CHANS]; // Patch Bank Select
- S32 gm_bank_l [NUM_CHANS]; // GM Bank Select
- S32 gm_bank_m [NUM_CHANS]; // GM Bank Select
- S32 indirect [NUM_CHANS]; // ICA indirect controller value
- S32 callback [NUM_CHANS]; // Callback Trigger
-
- S32 mod [NUM_CHANS]; // Modulation
- S32 vol [NUM_CHANS]; // Volume
- S32 pan [NUM_CHANS]; // Panpot
- S32 exp [NUM_CHANS]; // Expression
- S32 sus [NUM_CHANS]; // Sustain
- S32 reverb [NUM_CHANS]; // Reverb
- S32 chorus [NUM_CHANS]; // Chorus
-
- S32 bend_range[NUM_CHANS]; // Bender Range (data MSB, RPN 0 assumed)
-
- S32 RPN_L [NUM_CHANS]; // RPN # LSB
- S32 RPN_M [NUM_CHANS]; // RPN # MSB
- }
-CTRL_LOG;
-
-typedef struct _SEQUENCE // XMIDI sequence state table
-{
- char tag[4]; // HSEQ
-
- HMDIDRIVER driver; // Driver for playback
-
- U32 status; // SEQ_ flags
-
- void const FAR *TIMB; // XMIDI IFF chunk pointers
- void const FAR *RBRN;
- void const FAR *EVNT;
-
- U8 const FAR *EVNT_ptr; // Current event pointer
-
- U8 FAR *ICA; // Indirect Controller Array
-
- AILPREFIXCB prefix_callback; // XMIDI Callback Prefix handler
- AILTRIGGERCB trigger_callback; // XMIDI Callback Trigger handler
- AILBEATCB beat_callback; // XMIDI beat/bar change handler
- AILSEQUENCECB EOS; // End-of-sequence callback function
-
- S32 loop_count; // 0=one-shot, -1=indefinite, ...
-
- S32 interval_count; // # of intervals until next event
- S32 interval_num; // # of intervals since start
-
- S32 volume; // Sequence volume 0-127
- S32 volume_target; // Target sequence volume 0-127
- S32 volume_accum; // Accumulated volume period
- S32 volume_period; // Period for volume stepping
-
- S32 tempo_percent; // Relative tempo percentage 0-100
- S32 tempo_target; // Target tempo 0-100
- S32 tempo_accum; // Accumulated tempo period
- S32 tempo_period; // Period for tempo stepping
- S32 tempo_error; // Error counter for tempo DDA
-
- S32 beat_count; // Sequence playback position
- S32 measure_count;
-
- S32 time_numerator; // Sequence timing data
- S32 time_fraction;
- S32 beat_fraction;
- S32 time_per_beat;
-
- void const FAR *FOR_ptrs[FOR_NEST]; // Loop stack
- S32 FOR_loop_count [FOR_NEST];
-
- S32 chan_map [NUM_CHANS]; // Physical channel map for sequence
-
- CTRL_LOG shadow; // Controller values for sequence
-
- S32 note_count; // # of notes "on"
-
- S32 note_chan [MAX_NOTES]; // Channel for queued note (-1=free)
- S32 note_num [MAX_NOTES]; // Note # for queued note
- S32 note_time [MAX_NOTES]; // Remaining duration in intervals
-
- S32 user_data [8]; // Miscellaneous user data
- S32 system_data[8]; // Miscellaneous system data
-
-#ifdef IS_WINDOWS
- S32 PREFIX_IsWin32s; // Is this a Win32s callback
- S32 TRIGGER_IsWin32s; // Is this a Win32s callback
- S32 BEAT_IsWin32s; // Is this a Win32s callback
- S32 EOS_IsWin32s; // Is this a Win32s callback
-#endif
-} SEQUENCE;
-
-#ifdef IS_MAC
-
-struct MIDIHDR;
-struct MIDIOUT;
-typedef struct MIDIOUT* HMIDIOUT;
-
-#endif
-
-typedef struct _MDI_DRIVER // Handle to XMIDI driver
-{
- char tag[4]; // HMDI
-
- HTIMER timer; // XMIDI quantization timer
- S32 interval_time; // XMIDI quantization timer interval in uS
-
- S32 disable; // > 0 to disable XMIDI service
-
- HSEQUENCE sequences; // Pointer to list of SEQUENCEs
- S32 n_sequences; // # of SEQUENCEs
-
- S32 lock [NUM_CHANS]; // 1 if locked, 2 if protected, else 0
- HSEQUENCE locker[NUM_CHANS]; // HSEQUENCE which locked channel
- HSEQUENCE owner [NUM_CHANS]; // HSEQUENCE which owned locked channel
- HSEQUENCE user [NUM_CHANS]; // Last sequence to use channel
- S32 state [NUM_CHANS]; // Lock state prior to being locked
-
- S32 notes [NUM_CHANS]; // # of active notes in channel
-
- AILEVENTCB event_trap; // MIDI event trap callback function
- AILTIMBRECB timbre_trap; // Timbre request callback function
-
- S32 master_volume; // Master XMIDI note volume 0-127
-
- S32 system_data[8]; // Miscellaneous system data
-
-#if defined(IS_WINDOWS) || defined(IS_MAC)
-
- S32 released; // has the hmidiout handle been released
- U32 deviceid; // ID of the MIDI device
- U8 FAR *sysdata; // SysEx buffer
-
-#endif
-
-#ifdef IS_WINDOWS
-
- S32 EVENT_IsWin32s; // Is this a Win32s callback
- S32 TIMBRE_IsWin32s; // Is this a Win32s callback
-
- MIDIHDR FAR *mhdr; // SysEx header
-
- HMDIDRIVER next; // Pointer to next HMDIDRIVER in use
- S32 callingCT; // Calling EXE's task number (16 bit only)
- S32 callingDS; // Calling EXE's DS (used in 16 bit only)
-
- HMIDIOUT hMidiOut; // MIDI output driver
-
-#else
-
- #ifdef IS_DOS
-
- S32 message_count; // MIDI message count
- S32 offset; // MIDI buffer offset
-
- AIL_DRIVER *drvr; // Base driver descriptor
-
- MDI_DDT *DDT; // Protected-mode pointer to DDT
- MDI_DST *DST; // Protected-mode pointer to DST
- #else
- #ifdef IS_MAC
- struct MIDIHDR FAR *mhdr; // SysEx header
- HMDIDRIVER next; // Pointer to next HMDIDRIVER in use
- HMIDIOUT hMidiOut; // MIDI output driver
- U32 last_us_time;
- long period_counter;
- long current_period_sum;
- #endif
- #endif
-
-#endif
-
-}
-MDI_DRIVER;
-
-typedef struct // XMIDI TIMB IFF chunk
- {
- S8 name[4];
-
- U8 msb;
- U8 lsb;
- U8 lsb2;
- U8 lsb3;
-
- U16 n_entries;
-
- U16 timbre[1];
- }
-TIMB_chunk;
-
-typedef struct // XMIDI RBRN IFF entry
- {
- S16 bnum;
- U32 offset;
- }
-RBRN_entry;
-
-typedef struct // Wave library entry
-{
- S32 bank; // XMIDI bank, MIDI patch for sample
- S32 patch;
-
- S32 root_key; // Root MIDI note # for sample (or -1)
-
- U32 file_offset; // Offset of wave data from start-of-file
- U32 size; // Size of wave sample in bytes
-
- S32 format; // DIG_F format (8/16 bits, mono/stereo)
- U32 flags; // DIG_PCM_SIGN / DIG_PCM_ORDER (stereo)
- S32 playback_rate; // Playback rate in hertz
-}
-WAVE_ENTRY;
-
-typedef struct // Virtual "wave synthesizer" descriptor
-{
- HMDIDRIVER mdi; // MIDI driver for use with synthesizer
- HDIGDRIVER dig; // Digital driver for use with synthesizer
-
- WAVE_ENTRY FAR *library; // Pointer to wave library
-
- AILEVENTCB prev_event_fn; // Previous MIDI event trap function
- AILTIMBRECB prev_timb_fn; // Previous timbre request trap function
-
- CTRL_LOG controls; // MIDI controller states
-
- WAVE_ENTRY FAR *wave [NUM_CHANS];// Pointer to WAVE_ENTRY for each channel
-
- HSAMPLE S [MAX_W_VOICES]; // List of HSAMPLE voices
- S32 n_voices; // Actual # of voices allocated to synth
-
- S32 chan [MAX_W_VOICES]; // MIDI channel for each voice, or -1
- S32 note [MAX_W_VOICES]; // MIDI note number for voice
- S32 root [MAX_W_VOICES]; // MIDI root note for voice
- S32 rate [MAX_W_VOICES]; // Playback rate for voice
- S32 vel [MAX_W_VOICES]; // MIDI note velocity for voice
- U32 time [MAX_W_VOICES]; // Timestamp for voice
-
- U32 event; // Event counter for LRU timestamps
-}
-WAVE_SYNTH;
-
-typedef WAVE_SYNTH FAR * HWAVESYNTH;// Handle to virtual wave synthesizer
-
-//
-// Handle to thread which called AIL_startup()
-//
-// This thread is suspended by MSS callback threads, to simulate DOS-style
-// interrupt handler behavior
-//
-
-#ifdef IS_WIN32
-
-extern HANDLE hAppThread;
-
-#endif
-
-//
-// Background flag for timers
-//
-
-extern volatile S32 AIL_bkgnd_flag;
-
-//
-// Global preference array
-//
-
-extern S32 AIL_preference [N_PREFS];
-
-//
-// DIG_DRIVER list
-//
-
-extern HDIGDRIVER DIG_first;
-
-//
-// MDI_DRIVER list
-//
-
-extern HMDIDRIVER MDI_first;
-
-//
-// Miscellaneous system services
-//
-
-#define FILE_READ_WITH_SIZE ((void FAR*)(S32)-1)
-
-#ifndef NO_OLD_SYS_FUNCTIONS
-
-#define MEM_alloc_lock AIL_mem_alloc_lock
-#define MEM_free_lock AIL_mem_free_lock
-#define FILE_error AIL_file_error
-#define FILE_size AIL_file_size
-#define FILE_read AIL_file_read
-#define FILE_write AIL_file_write
-
-#ifdef IS_DOS
-
-#define MEM_alloc AIL_mem_alloc
-#define MEM_free AIL_mem_free
-#define MEM_use_malloc AIL_mem_use_malloc
-#define MEM_use_free AIL_mem_use_free
-#define MEM_alloc_DOS AIL_mem_alloc_DOS
-#define MEM_free_DOS AIL_mem_free_DOS
-#define VMM_lock_range AIL_vmm_lock_range
-#define VMM_unlock_range AIL_vmm_unlock_range
-#define VMM_lock AIL_vmm_lock
-#define VMM_unlock AIL_vmm_unlock
-
-#endif
-
-#endif
-
-extern S32 AILCALLBACK DP_ASI_DECODER_callback(U32 user,
- void FAR *dest,
- S32 bytes_requested,
- S32 offset);
-
-DXDEC void FAR * AILCALL AIL_mem_alloc_lock(U32 size);
-DXDEC void AILCALL AIL_mem_free_lock (void FAR *ptr);
-
-DXDEC S32 AILCALL AIL_file_error (void);
-
-DXDEC S32 AILCALL AIL_file_size (char const FAR *filename);
-
-DXDEC void FAR * AILCALL AIL_file_read (char const FAR *filename,
- void FAR *dest);
-
-DXDEC S32 AILCALL AIL_file_write (char const FAR *filename,
- void const FAR *buf,
- U32 len);
-
-DXDEC S32 AILCALL AIL_WAV_file_write
- (char const FAR *filename,
- void const FAR *buf,
- U32 len,
- S32 rate,
- S32 format);
-
-DXDEC S32 AILCALL AIL_file_append (char const FAR *filename,
- void const FAR *buf, U32 len);
-
-#ifdef IS_MAC
-
-
-DXDEC S32 AILCALL AIL_file_fss_size(FSSpec const FAR *filename);
-
-DXDEC void FAR * AILCALL AIL_file_fss_read(FSSpec const FAR *filename,
- void FAR *dest);
-
-DXDEC S32 AILCALL AIL_file_fss_write(FSSpec const FAR *filename,
- void const FAR *buf,
- U32 len);
-
-DXDEC S32 AILCALL AIL_file_fss_attrib_write
- (FSSpec const FAR *filename,
- void const FAR *buf,
- U32 len,
- U32 type,
- U32 creator );
-
-DXDEC S32 AILCALL AIL_WAV_file_fss_write
- (FSSpec const FAR *filename,
- void const FAR *buf,
- U32 len,
- S32 rate,
- S32 format);
-
-DXDEC void * AILCALL AIL_mem_use_malloc(void * AILCALLBACK (*fn)(U32));
-DXDEC void * AILCALL AIL_mem_use_free (void AILCALLBACK (*fn)(void *));
-
-#endif
-
-#ifdef IS_DOS
-
-extern void * AILCALLBACK (*AIL_mem_alloc) (U32);
-extern void AILCALLBACK (*AIL_mem_free) (void *);
-
-void * cdecl AIL_mem_use_malloc(void * AILCALLBACK (*fn)(U32));
-void * cdecl AIL_mem_use_free (void AILCALLBACK (*fn)(void *));
-
-//
-// Other memory-management functions
-//
-
-DXDEC S32 AILCALL AIL_mem_alloc_DOS (U32 n_paras,
- void **protected_ptr,
- U32 *segment_far_ptr,
- U32 *selector);
-
-DXDEC void AILCALL AIL_mem_free_DOS (void *protected_ptr,
- U32 segment_far_ptr,
- U32 selector);
-
-DXDEC S32 AILCALL AIL_vmm_lock_range (void *p1, void *p2);
-DXDEC S32 AILCALL AIL_vmm_unlock_range (void *p1, void *p2);
-
-DXDEC S32 AILCALL AIL_vmm_lock (void *start, U32 size);
-DXDEC S32 AILCALL AIL_vmm_unlock (void *start, U32 size);
-
-DXDEC U32 AILCALL AIL_sel_base (U32 sel);
-
-DXDEC void AILCALL AIL_sel_set_limit (U32 sel,
- U32 limit);
-//
-// Last IO_PARMS structure used to attempt device detection
-//
-
-extern IO_PARMS AIL_last_IO_attempt;
-
-//
-// Low-level support services
-//
-
-DXDEC REALFAR AILCALL AIL_get_real_vect (U32 vectnum);
-
-DXDEC void AILCALL AIL_set_real_vect (U32 vectnum,
- REALFAR real_ptr);
-
-DXDEC void AILCALL AIL_set_USE16_ISR (S32 IRQ,
- REALFAR real_base,
- U32 ISR_offset);
-
-DXDEC void AILCALL AIL_restore_USE16_ISR (S32 IRQ);
-
-DXDEC U32 AILCALL AIL_disable_interrupts (void);
-DXDEC void AILCALL AIL_restore_interrupts (U32 FD_register);
-
-DXDEC void AILCALL AIL_switch_stack (void *stack,
- U32 size,
- U32 *SS,
- void **ESP,
- void **EBP);
-
-DXDEC void AILCALL AIL_restore_stack (U32 SS,
- void *ESP,
- void *EBP);
-
-DXDEC S32 AILCALL AIL_call_driver (AIL_DRIVER *drvr,
- S32 fn,
- VDI_CALL *in,
- VDI_CALL *out);
-
-DXDEC S32 AILCALL AIL_read_INI (AIL_INI *INI,
- char *filename);
-
-DXDEC U32 AILCALL AIL_interrupt_divisor (void);
-
-#endif
-
-
-#ifdef __WATCOMC__
-
-void MSSBreakPoint();
-#pragma aux MSSBreakPoint = "int 3";
-
-#else
-
-#define MSSBreakPoint() __asm {int 3}
-
-#endif
-
-
-//
-// High-level support services
-//
-
-#ifdef IS_MAC
-
-#if !defined(max)
-#define max(a,b) (((a) > (b)) ? (a) : (b))
-#endif
-#if !defined(min)
-#define min(a,b) (((a) < (b)) ? (a) : (b))
-#endif
-
-#endif
-
-#ifdef IS_DOS
-
-#ifdef IS_WATCOM
-
-#if !defined(max) // Watcom stdlib.h doesn't define these for C++
-#define max(a,b) (((a) > (b)) ? (a) : (b))
-#endif
-#if !defined(min)
-#define min(a,b) (((a) < (b)) ? (a) : (b))
-#endif
-
-#endif
-
-#ifdef __SW_3R
-extern S32 AILCALL AIL_startup_reg (void);
-#define AIL_startup AIL_startup_reg
-#else
-extern S32 AILCALL AIL_startup_stack (void);
-#define AIL_startup AIL_startup_stack
-#endif
-
-#define AIL_quick_startup(ud,um,opr,opb,ops) AIL_quick_startup_with_start(&AIL_startup,ud,um,opr,opb,ops)
-
-#define AIL_get_preference(number) (AIL_preference[number])
-
-#else
-
-DXDEC S32 AILCALL AIL_startup (void);
-
-DXDEC S32 AILCALL AIL_get_preference (U32 number);
-
-#endif
-
-DXDEC void AILCALL AIL_shutdown (void);
-
-DXDEC S32 AILCALL AIL_set_preference (U32 number,
- S32 value);
-
-DXDEC char FAR *AILCALL AIL_last_error (void);
-
-DXDEC void AILCALL AIL_set_error (char const FAR * error_msg);
-
-//
-// Low-level support services
-//
-
-DXDEC void
-#ifndef IS_MAC
-__cdecl
-#endif
-AIL_debug_printf (C8 const FAR *fmt, ...);
-
-#ifdef IS_X86
-
-DXDEC U32 AILCALL AIL_MMX_available (void);
-
-#endif
-
-DXDEC void AILCALL AIL_lock (void);
-DXDEC void AILCALL AIL_unlock (void);
-
-#ifdef IS_WIN32
-
-DXDEC void AILCALL AIL_lock_mutex (void);
-DXDEC void AILCALL AIL_unlock_mutex (void);
-
-#endif
-
-DXDEC void AILCALL AIL_delay (S32 intervals);
-
-DXDEC S32 AILCALL AIL_background (void);
-
-//
-// Process services
-//
-
-DXDEC HTIMER AILCALL AIL_register_timer (AILTIMERCB fn);
-
-DXDEC U32 AILCALL AIL_set_timer_user (HTIMER timer,
- U32 user);
-
-DXDEC void AILCALL AIL_set_timer_period (HTIMER timer,
- U32 microseconds);
-
-DXDEC void AILCALL AIL_set_timer_frequency (HTIMER timer,
- U32 hertz);
-
-DXDEC void AILCALL AIL_set_timer_divisor (HTIMER timer,
- U32 PIT_divisor);
-
-DXDEC void AILCALL AIL_start_timer (HTIMER timer);
-DXDEC void AILCALL AIL_start_all_timers (void);
-
-DXDEC void AILCALL AIL_stop_timer (HTIMER timer);
-DXDEC void AILCALL AIL_stop_all_timers (void);
-
-DXDEC void AILCALL AIL_release_timer_handle (HTIMER timer);
-DXDEC void AILCALL AIL_release_all_timers (void);
-
-#ifdef IS_WIN32
-
-#ifndef BUILD_MSS
-
-// static function that handles shutdown
-int __cdecl MSS_auto_cleanup(void);
-
-#ifdef _MSC_VER
-// on MSVC, automatically register a cleanup function
-//ODCODENOTE Remove
-//#define AIL_startup() (MSS_auto_cleanup(),AIL_startup())
-#endif
-
-#endif
-
-DXDEC HWND AILCALL AIL_HWND (void);
-
-#else
- #ifdef IS_MAC
- DXDEC ProcessSerialNumber AIL_Process(void);
- #endif
-#endif
-
-//
-// high-level digital services
-//
-
-DXDEC HDIGDRIVER AILCALL AIL_open_digital_driver( U32 frequency,
- S32 bits,
- S32 channel,
- U32 flags );
-
-#define AIL_OPEN_DIGITAL_FORCE_PREFERENCE 1
-
-DXDEC void AILCALL AIL_close_digital_driver( HDIGDRIVER dig );
-
-#ifdef IS_WINDOWS
-
-#define AIL_MSS_version(str,len) \
-{ \
- HINSTANCE l=LoadLibrary(MSSDLLNAME); \
- if ((U32)l<=32) \
- *(str)=0; \
- else { \
- LoadString(l,1,str,len); \
- FreeLibrary(l); \
- } \
-}
-
-DXDEC S32 AILCALL AIL_waveOutOpen (HDIGDRIVER FAR *drvr,
- LPHWAVEOUT FAR *lphWaveOut,
- S32 wDeviceID,
- LPWAVEFORMAT lpFormat);
-
-DXDEC void AILCALL AIL_waveOutClose (HDIGDRIVER drvr);
-
-DXDEC S32 AILCALL AIL_digital_handle_release(HDIGDRIVER drvr);
-
-DXDEC S32 AILCALL AIL_digital_handle_reacquire
- (HDIGDRIVER drvr);
-
-#else
-
-#ifdef IS_MAC
-
-typedef struct MSS_VersionType_
-{
- Str255 version_name;
-} MSS_VersionType;
-
-#define AIL_MSS_version(str,len) \
-{ \
- long _res = OpenResFile("\pMiles Shared Library"); \
- if (_res==-1) \
- { \
- str[0]=0; \
- } \
- else \
- { \
- Handle _H; \
- short _Err; \
- long _cur= CurResFile(); \
- UseResFile(_res); \
- _H = GetResource('vers', 2); \
- _Err = ResError(); \
- if((_Err != noErr) || (_H==0)) \
- { \
- str[0]=0; \
- UseResFile(_cur); \
- CloseResFile(_res); \
- } \
- else \
- { \
- if (GetHandleSize(_H)==0) \
- { \
- str[0]=0; \
- UseResFile(_cur); \
- CloseResFile(_res); \
- } \
- else \
- { \
- MSS_VersionType * _vt = (MSS_VersionType*)*_H; \
- if ((U32)_vt->version_name[6]>4) \
- _vt->version_name[6]-=4; \
- else \
- _vt->version_name[6]=0; \
- if (((U32)len) <= ((U32)_vt->version_name[6])) \
- _vt->version_name[6] = (U8)len-1; \
- memcpy( str, _vt->version_name+11, _vt->version_name[6] ); \
- str[_vt->version_name[6]]=0; \
- UseResFile(_cur); \
- CloseResFile(_res); \
- } \
- ReleaseResource(_H); \
- } \
- } \
-}
-
-DXDEC S32 AILCALL AIL_digital_handle_release(HDIGDRIVER drvr);
-
-DXDEC S32 AILCALL AIL_digital_handle_reacquire
- (HDIGDRIVER drvr);
-
-#else
-
-//
-// DOS installation services
-//
-
-DXDEC IO_PARMS * AILCALL AIL_get_IO_environment (AIL_DRIVER *drvr);
-
-DXDEC AIL_DRIVER* AILCALL AIL_install_driver (U8 const *driver_image,
- U32 n_bytes);
-
-DXDEC void AILCALL AIL_uninstall_driver (AIL_DRIVER *drvr);
-
-DXDEC S32 AILCALL AIL_install_DIG_INI (HDIGDRIVER *dig);
-
-DXDEC HDIGDRIVER AILCALL AIL_install_DIG_driver_file
- (char const *filename,
- IO_PARMS *IO);
-
-DXDEC void AILCALL AIL_uninstall_DIG_driver (HDIGDRIVER dig);
-
-
-DXDEC HDIGDRIVER AILCALL AIL_install_DIG_driver_image
- (void const *driver_image,
- U32 size,
- IO_PARMS *IO);
-#endif
-#endif
-
-DXDEC char FAR* AILCALL AIL_set_redist_directory(char const FAR*dir);
-
-DXDEC S32 AILCALL AIL_digital_CPU_percent (HDIGDRIVER dig);
-
-DXDEC S32 AILCALL AIL_digital_latency (HDIGDRIVER dig);
-
-DXDEC HSAMPLE AILCALL AIL_allocate_sample_handle
- (HDIGDRIVER dig);
-
-DXDEC HSAMPLE AILCALL AIL_allocate_file_sample (HDIGDRIVER dig,
- void const FAR *file_image,
- S32 block);
-
-DXDEC void AILCALL AIL_release_sample_handle (HSAMPLE S);
-
-DXDEC void AILCALL AIL_init_sample (HSAMPLE S);
-
-DXDEC S32 AILCALL AIL_set_sample_file (HSAMPLE S,
- void const FAR *file_image,
- S32 block);
-
-DXDEC S32 AILCALL AIL_set_named_sample_file (HSAMPLE S,
- C8 const FAR *file_type_suffix,
- void const FAR *file_image,
- S32 file_size,
- S32 block);
-
-DXDEC HPROVIDER AILCALL AIL_set_sample_processor (HSAMPLE S,
- SAMPLESTAGE pipeline_stage,
- HPROVIDER provider);
-
-DXDEC HPROVIDER AILCALL AIL_set_digital_driver_processor
- (HDIGDRIVER dig,
- DIGDRVSTAGE pipeline_stage,
- HPROVIDER provider);
-
-DXDEC void AILCALL AIL_set_sample_adpcm_block_size
- (HSAMPLE S,
- U32 blocksize);
-
-DXDEC void AILCALL AIL_set_sample_address (HSAMPLE S,
- void const FAR *start,
- U32 len);
-
-DXDEC void AILCALL AIL_set_sample_type (HSAMPLE S,
- S32 format,
- U32 flags);
-
-DXDEC void AILCALL AIL_start_sample (HSAMPLE S);
-
-DXDEC void AILCALL AIL_stop_sample (HSAMPLE S);
-
-DXDEC void AILCALL AIL_resume_sample (HSAMPLE S);
-
-DXDEC void AILCALL AIL_end_sample (HSAMPLE S);
-
-DXDEC void AILCALL AIL_set_sample_playback_rate
- (HSAMPLE S,
- S32 playback_rate);
-
-DXDEC void AILCALL AIL_set_sample_volume (HSAMPLE S,
- S32 volume);
-
-DXDEC void AILCALL AIL_set_sample_pan (HSAMPLE S,
- S32 pan);
-
-DXDEC void AILCALL AIL_set_sample_loop_count (HSAMPLE S,
- S32 loop_count);
-
-DXDEC void AILCALL AIL_set_sample_loop_block (HSAMPLE S,
- S32 loop_start_offset,
- S32 loop_end_offset);
-
-DXDEC U32 AILCALL AIL_sample_status (HSAMPLE S);
-
-DXDEC S32 AILCALL AIL_sample_playback_rate (HSAMPLE S);
-
-DXDEC S32 AILCALL AIL_sample_volume (HSAMPLE S);
-
-DXDEC S32 AILCALL AIL_sample_pan (HSAMPLE S);
-
-DXDEC S32 AILCALL AIL_sample_loop_count (HSAMPLE S);
-
-DXDEC void AILCALL AIL_set_digital_master_volume
- (HDIGDRIVER dig,
- S32 master_volume);
-
-DXDEC S32 AILCALL AIL_digital_master_volume (HDIGDRIVER dig);
-
-DXDEC void AILCALL AIL_set_sample_reverb(HSAMPLE S,
- F32 reverb_level,
- F32 reverb_reflect_time,
- F32 reverb_decay_time);
-
-DXDEC void AILCALL AIL_sample_reverb (HSAMPLE S,
- F32 FAR *reverb_level,
- F32 FAR *reverb_reflect_time,
- F32 FAR *reverb_decay_time);
-
-//
-// low-level digital services
-//
-
-DXDEC S32 AILCALL AIL_minimum_sample_buffer_size(HDIGDRIVER dig,
- S32 playback_rate,
- S32 format);
-
-DXDEC S32 AILCALL AIL_sample_buffer_ready (HSAMPLE S);
-
-DXDEC void AILCALL AIL_load_sample_buffer (HSAMPLE S,
- U32 buff_num,
- void const FAR *buffer,
- U32 len);
-
-DXDEC void AILCALL AIL_request_EOB_ASI_reset (HSAMPLE S,
- U32 buff_num);
-
-DXDEC S32 AILCALL AIL_sample_buffer_info (HSAMPLE S, //)
- U32 FAR *pos0,
- U32 FAR *len0,
- U32 FAR *pos1,
- U32 FAR *len1);
-
-DXDEC U32 AILCALL AIL_sample_granularity (HSAMPLE S);
-
-DXDEC void AILCALL AIL_set_sample_position (HSAMPLE S,
- U32 pos);
-
-DXDEC U32 AILCALL AIL_sample_position (HSAMPLE S);
-
-DXDEC AILSAMPLECB AILCALL AIL_register_SOB_callback
- (HSAMPLE S,
- AILSAMPLECB SOB);
-
-DXDEC AILSAMPLECB AILCALL AIL_register_EOB_callback
- (HSAMPLE S,
- AILSAMPLECB EOB);
-
-DXDEC AILSAMPLECB AILCALL AIL_register_EOS_callback
- (HSAMPLE S,
- AILSAMPLECB EOS);
-
-DXDEC AILSAMPLECB AILCALL AIL_register_EOF_callback
- (HSAMPLE S,
- AILSAMPLECB EOFILE);
-
-DXDEC void AILCALL AIL_set_sample_user_data (HSAMPLE S,
- U32 index,
- S32 value);
-
-DXDEC S32 AILCALL AIL_sample_user_data (HSAMPLE S,
- U32 index);
-
-DXDEC S32 AILCALL AIL_active_sample_count (HDIGDRIVER dig);
-
-DXDEC void AILCALL AIL_digital_configuration (HDIGDRIVER dig,
- S32 FAR *rate,
- S32 FAR *format,
- char FAR *string);
-#ifdef IS_WIN32
-
-DXDEC S32 AILCALL AIL_set_direct_buffer_control (HSAMPLE S,
- U32 command);
-
-DXDEC void AILCALL AIL_get_DirectSound_info (HSAMPLE S,
- AILLPDIRECTSOUND *lplpDS,
- AILLPDIRECTSOUNDBUFFER *lplpDSB);
-
-DXDEC S32 AILCALL AIL_set_DirectSound_HWND(HDIGDRIVER dig, HWND wnd);
-
-#endif
-
-DXDEC void AILCALL AIL_set_sample_ms_position (HSAMPLE S, //)
- S32 milliseconds);
-
-DXDEC void AILCALL AIL_sample_ms_position (HSAMPLE S, //)
- S32 FAR * total_milliseconds,
- S32 FAR * current_milliseconds);
-
-
-//
-// Digital input services
-//
-
-#if defined(IS_WINDOWS) || defined (IS_MAC)
-
-DXDEC HDIGINPUT AILCALL AIL_open_input (AIL_INPUT_INFO FAR *info);
-
-DXDEC void AILCALL AIL_close_input (HDIGINPUT dig);
-
-DXDEC AIL_INPUT_INFO FAR *
- AILCALL AIL_get_input_info (HDIGINPUT dig);
-
-DXDEC S32 AILCALL AIL_set_input_state (HDIGINPUT dig,
- S32 enable);
-#endif
-
-
-//
-// High-level XMIDI services
-//
-
-DXDEC HMDIDRIVER AILCALL AIL_open_XMIDI_driver( U32 flags );
-
-#define AIL_OPEN_XMIDI_NULL_DRIVER 1
-
-DXDEC void AILCALL AIL_close_XMIDI_driver( HMDIDRIVER mdi );
-
-#ifdef IS_MAC
-
-DXDEC S32 AILCALL AIL_MIDI_handle_release
- (HMDIDRIVER mdi);
-
-DXDEC S32 AILCALL AIL_MIDI_handle_reacquire
- (HMDIDRIVER mdi);
-
-#else
-
-#ifdef IS_WINDOWS
-
-DXDEC S32 AILCALL AIL_midiOutOpen(HMDIDRIVER FAR *drvr,
- LPHMIDIOUT FAR *lphMidiOut,
- S32 dwDeviceID);
-
-DXDEC void AILCALL AIL_midiOutClose (HMDIDRIVER mdi);
-
-DXDEC S32 AILCALL AIL_MIDI_handle_release
- (HMDIDRIVER mdi);
-
-DXDEC S32 AILCALL AIL_MIDI_handle_reacquire
- (HMDIDRIVER mdi);
-
-#else
-
-#ifdef IS_DOS
-
-DXDEC S32 AILCALL AIL_install_MDI_INI (HMDIDRIVER *mdi);
-
-DXDEC HMDIDRIVER AILCALL AIL_install_MDI_driver_file
- (char const *filename,
- IO_PARMS *IO);
-
-DXDEC void AILCALL AIL_uninstall_MDI_driver (HMDIDRIVER mdi);
-
-
-DXDEC HMDIDRIVER AILCALL AIL_install_MDI_driver_image
- (void const *driver_image,
- U32 size,
- IO_PARMS *IO);
-
-DXDEC S32 AILCALL AIL_MDI_driver_type (HMDIDRIVER mdi);
-
-DXDEC void AILCALL AIL_set_GTL_filename_prefix (char const*prefix);
-
-DXDEC S32 AILCALL AIL_timbre_status (HMDIDRIVER mdi,
- S32 bank,
- S32 patch);
-
-DXDEC S32 AILCALL AIL_install_timbre (HMDIDRIVER mdi,
- S32 bank,
- S32 patch);
-
-DXDEC void AILCALL AIL_protect_timbre (HMDIDRIVER mdi,
- S32 bank,
- S32 patch);
-
-DXDEC void AILCALL AIL_unprotect_timbre (HMDIDRIVER mdi,
- S32 bank,
- S32 patch);
-
-#endif
-
-#endif
-
-#endif
-
-DXDEC HSEQUENCE AILCALL AIL_allocate_sequence_handle
- (HMDIDRIVER mdi);
-
-DXDEC void AILCALL AIL_release_sequence_handle
- (HSEQUENCE S);
-
-DXDEC S32 AILCALL AIL_init_sequence (HSEQUENCE S,
- void const FAR *start,
- S32 sequence_num);
-
-DXDEC void AILCALL AIL_start_sequence (HSEQUENCE S);
-
-DXDEC void AILCALL AIL_stop_sequence (HSEQUENCE S);
-
-DXDEC void AILCALL AIL_resume_sequence (HSEQUENCE S);
-
-DXDEC void AILCALL AIL_end_sequence (HSEQUENCE S);
-
-DXDEC void AILCALL AIL_set_sequence_tempo (HSEQUENCE S,
- S32 tempo,
- S32 milliseconds);
-
-DXDEC void AILCALL AIL_set_sequence_volume (HSEQUENCE S,
- S32 volume,
- S32 milliseconds);
-
-DXDEC void AILCALL AIL_set_sequence_loop_count
- (HSEQUENCE S,
- S32 loop_count);
-
-DXDEC U32 AILCALL AIL_sequence_status (HSEQUENCE S);
-
-DXDEC S32 AILCALL AIL_sequence_tempo (HSEQUENCE S);
-
-DXDEC S32 AILCALL AIL_sequence_volume (HSEQUENCE S);
-
-DXDEC S32 AILCALL AIL_sequence_loop_count (HSEQUENCE S);
-
-DXDEC void AILCALL AIL_set_XMIDI_master_volume
- (HMDIDRIVER mdi,
- S32 master_volume);
-
-DXDEC S32 AILCALL AIL_XMIDI_master_volume (HMDIDRIVER mdi);
-
-
-//
-// Low-level XMIDI services
-//
-
-DXDEC S32 AILCALL AIL_active_sequence_count (HMDIDRIVER mdi);
-
-DXDEC S32 AILCALL AIL_controller_value (HSEQUENCE S,
- S32 channel,
- S32 controller_num);
-
-DXDEC S32 AILCALL AIL_channel_notes (HSEQUENCE S,
- S32 channel);
-
-DXDEC void AILCALL AIL_sequence_position (HSEQUENCE S,
- S32 FAR *beat,
- S32 FAR *measure);
-
-DXDEC void AILCALL AIL_branch_index (HSEQUENCE S,
- U32 marker);
-
-DXDEC AILPREFIXCB AILCALL AIL_register_prefix_callback
- (HSEQUENCE S,
- AILPREFIXCB callback);
-
-DXDEC AILTRIGGERCB AILCALL AIL_register_trigger_callback
- (HSEQUENCE S,
- AILTRIGGERCB callback);
-
-DXDEC AILSEQUENCECB AILCALL AIL_register_sequence_callback
- (HSEQUENCE S,
- AILSEQUENCECB callback);
-
-DXDEC AILBEATCB AILCALL AIL_register_beat_callback (HSEQUENCE S,
- AILBEATCB callback);
-
-DXDEC AILEVENTCB AILCALL AIL_register_event_callback (HMDIDRIVER mdi,
- AILEVENTCB callback);
-
-DXDEC AILTIMBRECB AILCALL AIL_register_timbre_callback
- (HMDIDRIVER mdi,
- AILTIMBRECB callback);
-
-DXDEC void AILCALL AIL_set_sequence_user_data (HSEQUENCE S,
- U32 index,
- S32 value);
-
-DXDEC S32 AILCALL AIL_sequence_user_data (HSEQUENCE S,
- U32 index);
-
-DXDEC void AILCALL AIL_register_ICA_array (HSEQUENCE S,
- U8 FAR *array);
-
-DXDEC S32 AILCALL AIL_lock_channel (HMDIDRIVER mdi);
-
-DXDEC void AILCALL AIL_release_channel (HMDIDRIVER mdi,
- S32 channel);
-
-DXDEC void AILCALL AIL_map_sequence_channel (HSEQUENCE S,
- S32 seq_channel,
- S32 new_channel);
-
-DXDEC S32 AILCALL AIL_true_sequence_channel (HSEQUENCE S,
- S32 seq_channel);
-
-DXDEC void AILCALL AIL_send_channel_voice_message
- (HMDIDRIVER mdi,
- HSEQUENCE S,
- S32 status,
- S32 data_1,
- S32 data_2);
-
-DXDEC void AILCALL AIL_send_sysex_message (HMDIDRIVER mdi,
- void const FAR *buffer);
-
-DXDEC HWAVESYNTH
- AILCALL AIL_create_wave_synthesizer (HDIGDRIVER dig,
- HMDIDRIVER mdi,
- void const FAR *wave_lib,
- S32 polyphony);
-
-DXDEC void AILCALL AIL_destroy_wave_synthesizer (HWAVESYNTH W);
-
-DXDEC void AILCALL AIL_set_sequence_ms_position (HSEQUENCE S, //)
- S32 milliseconds);
-
-DXDEC void AILCALL AIL_sequence_ms_position(HSEQUENCE S, //)
- S32 FAR *total_milliseconds,
- S32 FAR *current_milliseconds);
-
-
-
-//
-// red book functions
-//
-
-#ifdef IS_DOS
-typedef struct _REDBOOKTRACKINFO {
- U32 tracks;
- U32 trackstarts[100];
-} REDBOOKTRACKINFO;
-#endif
-
-typedef struct _REDBOOK {
- U32 DeviceID;
- U32 paused;
- U32 pausedsec;
- U32 lastendsec;
-#ifdef IS_DOS
- U32 readcontents;
- REDBOOKTRACKINFO info;
-#endif
-#ifdef IS_MAC
- short vDRefNum;
-#endif
-} REDBOOK;
-
-typedef struct _REDBOOK FAR* HREDBOOK;
-
-#define REDBOOK_ERROR 0
-#define REDBOOK_PLAYING 1
-#define REDBOOK_PAUSED 2
-#define REDBOOK_STOPPED 3
-
-
-DXDEC HREDBOOK AILCALL AIL_redbook_open(U32 which);
-
-#ifdef IS_MAC
-DXDEC HREDBOOK AILCALL AIL_redbook_open_volume(char const * drive);
-#else
-DXDEC HREDBOOK AILCALL AIL_redbook_open_drive(S32 drive);
-#endif
-
-DXDEC void AILCALL AIL_redbook_close(HREDBOOK hand);
-
-DXDEC void AILCALL AIL_redbook_eject(HREDBOOK hand);
-
-DXDEC void AILCALL AIL_redbook_retract(HREDBOOK hand);
-
-DXDEC U32 AILCALL AIL_redbook_status(HREDBOOK hand);
-
-DXDEC U32 AILCALL AIL_redbook_tracks(HREDBOOK hand);
-
-DXDEC U32 AILCALL AIL_redbook_track(HREDBOOK hand);
-
-DXDEC void AILCALL AIL_redbook_track_info(HREDBOOK hand,U32 tracknum,
- U32 FAR* startmsec,U32 FAR* endmsec);
-
-DXDEC U32 AILCALL AIL_redbook_id(HREDBOOK hand);
-
-DXDEC U32 AILCALL AIL_redbook_position(HREDBOOK hand);
-
-DXDEC U32 AILCALL AIL_redbook_play(HREDBOOK hand,U32 startmsec, U32 endmsec);
-
-DXDEC U32 AILCALL AIL_redbook_stop(HREDBOOK hand);
-
-DXDEC U32 AILCALL AIL_redbook_pause(HREDBOOK hand);
-
-DXDEC U32 AILCALL AIL_redbook_resume(HREDBOOK hand);
-
-DXDEC S32 AILCALL AIL_redbook_volume(HREDBOOK hand);
-
-DXDEC S32 AILCALL AIL_redbook_set_volume(HREDBOOK hand, S32 volume);
-
-#ifdef IS_WIN16
- #define AIL_ms_count timeGetTime
- DXDEC U32 AILCALL AIL_us_count(void);
-#else
- DXDEC U32 AILCALL AIL_ms_count(void);
- DXDEC U32 AILCALL AIL_us_count(void);
-#endif
-
-
-typedef struct _STREAM FAR* HSTREAM; // Handle to stream
-
-typedef void (AILCALLBACK FAR* AILSTREAMCB) (HSTREAM stream);
-
-typedef struct _STREAM {
-
- S32 block_oriented; // 1 if this is an ADPCM or ASI-compressed stream
- S32 using_ASI; // 1 if using ASI decoder to uncompress stream data
- ASISTAGE FAR *ASI; // handy pointer to our ASI coded
-
- HSAMPLE samp; // the sample handle
-
- U32 fileh; // the open file handle
-
- U8 FAR* bufs[3]; // the data buffers
- U32 bufsizes[3]; // the size of each buffer
- S32 reset_ASI[3]; // should we reset the ASI at the end of the buffer?
- S32 bufstart[3]; // offset of where this buffer started
- void FAR* asyncs[3];// async read structures
-
- S32 loadedbufstart[2]; // offset of where the loaded buffer started
- S32 loadedorder[2]; // order of the buffers as they were loaded
- S32 loadorder; // incremented as each buffer is loaded
-
- S32 bufsize; // size of each buffer
- S32 readsize; // size of each read block
-
- U32 buf1; // 0,1,2 (current buffer that we are reading into)
- S32 size1; // holds the current amount of data read
-
- U32 buf2; // 0,1,2 (the next buffer that we are reading into)
- S32 size2; // next buffer loaded up to
-
- U32 buf3; // 0,1,2 (the next buffer that we are reading into)
- S32 size3; // next buffer loaded up to
-
- U32 datarate; // datarate in bytes per second
- S32 filerate; // original datarate of the file
- S32 filetype; // file format type
- U32 fileflags; // file format flags (signed or unsigned)
- S32 totallen; // total length of the sound data
-
- S32 substart; // subblock loop start
- S32 sublen; // subblock loop len
- S32 subpadding; // amount to pad the final block
-
- U32 blocksize; // ADPCM block size
- S32 padding; // padding to be done
- S32 padded; // padding done
-
- S32 loadedsome; // have we done any loads?
-
- U32 startpos; // point that the sound data begins
- U32 totalread; // total bytes read from the disk
-
- U32 loopsleft; // how many loops are left
-
- U32 error; // read error has occurred
-
- S32 preload; // preload the file into the first buffer
- U32 preloadpos; // position to use in preload
- S32 noback; // no background processing
- S32 alldone; // alldone
- S32 primeamount; // amount to load after a seek
- S32 readatleast; // forced amount to read on next service
-
- S32 playcontrol; // control: 0=stopped, 1=started, |8=paused, |16=sample paused
-
- AILSTREAMCB callback; // end of stream callback
-
- S32 user_data[8]; // Miscellaneous user data
- void FAR* next; // pointer to next stream
-
-#if defined(IS_WINDOWS) || defined(IS_MAC)
- S32 autostreaming; // are we autostreaming this stream
-#endif
-
-#ifdef IS_WINDOWS
- S32 cb_IsWin32s; // Is the callback win32s?
-#endif
-
- S32 docallback; // set when it time to poll for a callback
-
-#ifdef IS_MAC
- IOParam stream_param;
- S32 donext;
- S32 donext1;
- U32 fillup;
- U32 session;
- U32 tamt;
- U32 buf;
- S32* size;
- S32* done;
- S32 done1;
- S32 done2;
- S32 done3;
- Boolean force_quit;
-#endif
-
-} MSTREAM_TYPE;
-
-
-DXDEC HSTREAM AILCALL AIL_open_stream(HDIGDRIVER dig, char const FAR * filename, S32 stream_mem);
-
-DXDEC void AILCALL AIL_close_stream(HSTREAM stream);
-
-DXDEC S32 AILCALL AIL_service_stream(HSTREAM stream, S32 fillup);
-
-DXDEC void AILCALL AIL_start_stream(HSTREAM stream);
-
-DXDEC void AILCALL AIL_pause_stream(HSTREAM stream, S32 onoff);
-
-DXDEC void AILCALL AIL_set_stream_volume(HSTREAM stream,S32 volume);
-
-DXDEC void AILCALL AIL_set_stream_pan(HSTREAM stream,S32 pan);
-
-DXDEC S32 AILCALL AIL_stream_volume(HSTREAM stream);
-
-DXDEC S32 AILCALL AIL_stream_pan(HSTREAM stream);
-
-DXDEC void AILCALL AIL_set_stream_playback_rate(HSTREAM stream, S32 rate);
-
-DXDEC S32 AILCALL AIL_stream_playback_rate(HSTREAM stream);
-
-DXDEC S32 AILCALL AIL_stream_loop_count(HSTREAM stream);
-
-DXDEC void AILCALL AIL_set_stream_loop_count(HSTREAM stream, S32 count);
-
-DXDEC void AILCALL AIL_set_stream_loop_block (HSTREAM S,
- S32 loop_start_offset,
- S32 loop_end_offset);
-
-DXDEC S32 AILCALL AIL_stream_status(HSTREAM stream);
-
-DXDEC void AILCALL AIL_set_stream_position(HSTREAM stream,S32 offset);
-
-DXDEC S32 AILCALL AIL_stream_position(HSTREAM stream);
-
-DXDEC void AILCALL AIL_stream_info(HSTREAM stream, S32 FAR* datarate, S32 FAR* sndtype, S32 FAR* length, S32 FAR* memory);
-
-DXDEC AILSTREAMCB AILCALL AIL_register_stream_callback(HSTREAM stream, AILSTREAMCB callback);
-
-DXDEC void AILCALL AIL_auto_service_stream(HSTREAM stream, S32 onoff);
-
-DXDEC void AILCALL AIL_set_stream_user_data (HSTREAM S,
- U32 index,
- S32 value);
-
-DXDEC S32 AILCALL AIL_stream_user_data (HSTREAM S,
- U32 index);
-
-DXDEC void AILCALL AIL_set_stream_ms_position (HSTREAM S,
- S32 milliseconds);
-
-DXDEC void AILCALL AIL_stream_ms_position (HSTREAM S, //)
- S32 FAR * total_milliseconds,
- S32 FAR * current_milliseconds);
-
-DXDEC void AILCALL AIL_set_stream_reverb(HSTREAM S,
- F32 reverb_level,
- F32 reverb_reflect_time,
- F32 reverb_decay_time);
-
-DXDEC void AILCALL AIL_stream_reverb (HSTREAM S,
- F32 FAR *reverb_level,
- F32 FAR *reverb_reflect_time,
- F32 FAR *reverb_decay_time);
-
-DXDEC HPROVIDER AILCALL AIL_set_stream_processor (HSTREAM S,
- SAMPLESTAGE pipeline_stage,
- HPROVIDER provider);
-
-#ifdef IS_MAC
-typedef struct MSS_FILE
-{
- S32 file_type; // 0 = char*, 1 = FSSpec*
- void const FAR* file;
-} MSS_FILE;
-#else
-typedef char MSS_FILE;
-#endif
-
-typedef U32 (AILCALLBACK FAR*AIL_file_open_callback) (MSS_FILE const FAR* Filename,
- U32 FAR* FileHandle);
-
-typedef void (AILCALLBACK FAR*AIL_file_close_callback) (U32 FileHandle);
-
-#define AIL_FILE_SEEK_BEGIN 0
-#define AIL_FILE_SEEK_CURRENT 1
-#define AIL_FILE_SEEK_END 2
-
-typedef S32 (AILCALLBACK FAR*AIL_file_seek_callback) (U32 FileHandle,
- S32 Offset,
- U32 Type);
-
-typedef U32 (AILCALLBACK FAR*AIL_file_read_callback) (U32 FileHandle,
- void FAR* Buffer,
- U32 Bytes);
-
-DXDEC void AILCALL AIL_set_file_callbacks (AIL_file_open_callback opencb,
- AIL_file_close_callback closecb,
- AIL_file_seek_callback seekcb,
- AIL_file_read_callback readcb);
-
-#ifdef IS_32
-
-typedef void FAR* (AILCALLBACK FAR*AIL_file_async_read_callback) (U32 FileHandle,
- void FAR* Buffer,
- U32 Bytes);
-
-typedef S32 (AILCALLBACK FAR*AIL_file_async_status_callback) (void FAR* async,
- S32 wait,
- U32 FAR* BytesRead);
-
-DXDEC void AILCALL AIL_set_file_async_callbacks (AIL_file_open_callback opencb,
- AIL_file_close_callback closecb,
- AIL_file_seek_callback seekcb,
- AIL_file_async_read_callback areadcb,
- AIL_file_async_status_callback statuscb);
-
-#endif
-
-//
-// High-level DLS functions
-//
-
-typedef struct _DLSFILEID {
- S32 id;
- struct _DLSFILEID FAR* next;
-} DLSFILEID;
-
-typedef struct _DLSFILEID FAR* HDLSFILEID;
-
-typedef struct _DLSDEVICE {
- void FAR* pGetPref;
- void FAR* pSetPref;
- void FAR* pMSSOpen;
- void FAR* pOpen;
- void FAR* pClose;
- void FAR* pLoadFile;
- void FAR* pLoadMem;
- void FAR* pUnloadFile;
- void FAR* pUnloadAll;
- void FAR* pGetInfo;
- void FAR* pCompact;
- void FAR* pSetAttr;
- S32 DLSHandle;
- U32 format;
- U32 buffer_size;
- void FAR* buffer[2];
- HSAMPLE sample;
- HMDIDRIVER mdi;
- HDIGDRIVER dig;
- HDLSFILEID first;
-#ifdef IS_WINDOWS
- HMODULE lib;
-#else
- #ifdef IS_DOS
- char FAR* DOSname;
- #endif
-#endif
-} DLSDEVICE;
-
-typedef struct _DLSDEVICE FAR* HDLSDEVICE;
-
-typedef struct _AILDLSINFO {
- char Description[128];
- S32 MaxDLSMemory;
- S32 CurrentDLSMemory;
- S32 LargestSize;
- S32 GMAvailable;
- S32 GMBankSize;
-} AILDLSINFO;
-
-#ifdef IS_DOS
-
-typedef struct _AILDOSDLS {
- char FAR* description;
- void FAR* pDLSOpen;
- void FAR* pMSSOpen;
- void FAR* pOpen;
- void FAR* pClose;
- void FAR* pLoadFile;
- void FAR* pLoadMem;
- void FAR* pUnloadFile;
- void FAR* pUnloadAll;
- void FAR* pGetInfo;
- void FAR* pCompact;
- void FAR* pSetAttr;
-} AILDOSDLS;
-
-#endif
-
-
-DXDEC HDLSDEVICE AILCALL AIL_DLS_open(HMDIDRIVER mdi, HDIGDRIVER dig,
-#if defined(IS_WINDOWS) || defined(IS_MAC)
- char const FAR * libname,
-#else
- AILDOSDLS const FAR * dosdls,
-#endif
- U32 flags, U32 rate, S32 bits, S32 channels);
-
-//
-// Parameters for the dwFlag used in DLSClose() and flags in AIL_DLS_close
-//
-
-#define RETAIN_DLS_COLLECTION 0x00000001
-#define RETURN_TO_BOOTUP_STATE 0x00000002
-#define RETURN_TO_GM_ONLY_STATE 0x00000004
-#define DLS_COMPACT_MEMORY 0x00000008
-
-DXDEC void AILCALL AIL_DLS_close(HDLSDEVICE dls, U32 flags);
-
-DXDEC HDLSFILEID AILCALL AIL_DLS_load_file(HDLSDEVICE dls, char const FAR* filename, U32 flags);
-
-DXDEC HDLSFILEID AILCALL AIL_DLS_load_memory(HDLSDEVICE dls, void const FAR* memfile, U32 flags);
-
-//
-// other parameters for AIL_DLS_unload
-//
-
-#define AIL_DLS_UNLOAD_MINE 0
-#define AIL_DLS_UNLOAD_ALL ((HDLSFILEID)(U32)(S32)-1)
-
-DXDEC void AILCALL AIL_DLS_unload(HDLSDEVICE dls, HDLSFILEID dlsid);
-
-DXDEC void AILCALL AIL_DLS_compact(HDLSDEVICE dls);
-
-DXDEC void AILCALL AIL_DLS_get_info(HDLSDEVICE dls, AILDLSINFO FAR* info, S32 FAR* PercentCPU);
-
-DXDEC void AILCALL AIL_DLS_set_reverb(HDLSDEVICE dls,
- F32 reverb_level,
- F32 reverb_reflect_time,
- F32 reverb_decay_time);
-
-DXDEC void AILCALL AIL_DLS_get_reverb(HDLSDEVICE dls,
- F32 FAR* reverb_level,
- F32 FAR* reverb_reflect_time,
- F32 FAR* reverb_decay_time);
-
-DXDEC HPROVIDER AILCALL AIL_set_DLS_processor (HDLSDEVICE dev,
- SAMPLESTAGE pipeline_stage,
- HPROVIDER provider);
-
-
-//
-// Quick-integration service functions and data types
-//
-
-typedef struct
-{
- U32 const FAR *data;
- S32 size;
- S32 type;
- void FAR *handle;
- S32 status;
- void FAR* next;
- S32 speed;
- S32 volume;
- S32 extravol;
- F32 rlevel;
- F32 rrtime;
- F32 rdtime;
- HDLSFILEID dlsid;
- void FAR* dlsmem;
- void FAR* dlsmemunc;
- S32 milliseconds;
- S32 length;
- S32 userdata;
-}
-AUDIO_TYPE;
-
-
-#define QSTAT_DONE 1 // Data has finished playing
-#define QSTAT_LOADED 2 // Data has been loaded, but not yet played
-#define QSTAT_PLAYING 3 // Data is currently playing
-
-typedef AUDIO_TYPE FAR * HAUDIO; // Generic handle to any audio data type
-
-#define AIL_QUICK_USE_WAVEOUT 2
-#define AIL_QUICK_MIDI_AND_DLS 2
-#define AIL_QUICK_DLS_ONLY 3
-#define AIL_QUICK_MIDI_AND_VORTEX_DLS 4
-#define AIL_QUICK_MIDI_AND_SONICVIBES_DLS 5
-
-DXDEC S32 AILCALL
-#if defined(IS_WINDOWS) || defined(IS_MAC)
- AIL_quick_startup (
-#else
- AIL_quick_startup_with_start(void* startup,
-#endif
- S32 use_digital,
- S32 use_MIDI,
- U32 output_rate,
- S32 output_bits,
- S32 output_channels);
-
-DXDEC void AILCALL AIL_quick_shutdown (void);
-
-DXDEC void AILCALL AIL_quick_handles (HDIGDRIVER FAR* pdig,
- HMDIDRIVER FAR* pmdi,
- HDLSDEVICE FAR* pdls );
-
-DXDEC HAUDIO AILCALL AIL_quick_load (char const FAR *filename);
-
-#ifdef IS_MAC
-DXDEC HAUDIO AILCALL AIL_quick_fss_load (FSSpec const FAR *filename);
-#endif
-
-DXDEC HAUDIO AILCALL AIL_quick_load_mem (void const FAR *mem,
- U32 size);
-
-DXDEC HAUDIO AILCALL AIL_quick_copy (HAUDIO audio);
-
-DXDEC void AILCALL AIL_quick_unload (HAUDIO audio);
-
-DXDEC S32 AILCALL AIL_quick_play (HAUDIO audio,
- U32 loop_count);
-
-DXDEC void AILCALL AIL_quick_halt (HAUDIO audio);
-
-DXDEC S32 AILCALL AIL_quick_status (HAUDIO audio);
-
-DXDEC HAUDIO AILCALL AIL_quick_load_and_play (char const FAR *filename,
- U32 loop_count,
- S32 wait_request);
-
-#ifdef IS_MAC
-DXDEC HAUDIO AILCALL AIL_quick_fss_load_and_play (FSSpec const FAR *filename,
- U32 loop_count,
- S32 wait_request);
-#endif
-
-DXDEC void AILCALL AIL_quick_set_speed (HAUDIO audio, S32 speed);
-
-DXDEC void AILCALL AIL_quick_set_volume (HAUDIO audio, S32 volume, S32 extravol);
-
-DXDEC void AILCALL AIL_quick_set_reverb (HAUDIO audio,
- F32 reverb_level,
- F32 reverb_reflect_time,
- F32 reverb_decay_time);
-
-DXDEC void AILCALL AIL_quick_set_ms_position(HAUDIO audio,S32 milliseconds);
-
-DXDEC S32 AILCALL AIL_quick_ms_position(HAUDIO audio);
-
-DXDEC S32 AILCALL AIL_quick_ms_length(HAUDIO audio);
-
-
-#define AIL_QUICK_XMIDI_TYPE 1
-#define AIL_QUICK_DIGITAL_TYPE 2
-#define AIL_QUICK_DLS_XMIDI_TYPE 3
-#define AIL_QUICK_MPEG_DIGITAL_TYPE 4
-
-DXDEC S32 AILCALL AIL_quick_type(HAUDIO audio);
-
-//
-// used for AIL_process
-//
-
-typedef struct _AILMIXINFO {
- AILSOUNDINFO Info;
- ADPCMDATA mss_adpcm;
- U32 src_fract;
- S32 left_val;
- S32 right_val;
-} AILMIXINFO;
-
-
-
-DXDEC S32 AILCALL AIL_WAV_info(void const FAR* data, AILSOUNDINFO FAR* info);
-
-DXDEC S32 AILCALL AIL_size_processed_digital_audio(
- U32 dest_rate,
- U32 dest_format,
- S32 num_srcs,
- AILMIXINFO const FAR* src);
-
-DXDEC S32 AILCALL AIL_process_digital_audio(
- void FAR *dest_buffer,
- S32 dest_buffer_size,
- U32 dest_rate,
- U32 dest_format,
- S32 num_srcs,
- AILMIXINFO FAR* src);
-
-#define AIL_LENGTHY_INIT 0
-#define AIL_LENGTHY_SET_PREFERENCE 1
-#define AIL_LENGTHY_UPDATE 2
-#define AIL_LENGTHY_DONE 3
-
-typedef S32 (AILCALLBACK FAR* AILLENGTHYCB)(U32 state,U32 user);
-
-typedef S32 (AILCALLBACK FAR* AILCODECSETPREF)(char const FAR* preference,U32 value);
-
-DXDEC S32 AILCALL AIL_compress_ASI(AILSOUNDINFO const FAR * info, //)
- char const FAR* filename_ext,
- void FAR* FAR* outdata,
- U32 FAR* outsize,
- AILLENGTHYCB callback);
-
-DXDEC S32 AILCALL AIL_decompress_ASI(void const FAR* indata, //)
- U32 insize,
- char const FAR* filename_ext,
- void FAR* FAR* wav,
- U32 FAR* wavsize,
- AILLENGTHYCB callback);
-
-DXDEC S32 AILCALL AIL_compress_ADPCM(AILSOUNDINFO const FAR * info,
- void FAR* FAR* outdata, U32 FAR* outsize);
-
-DXDEC S32 AILCALL AIL_decompress_ADPCM(AILSOUNDINFO const FAR * info,
- void FAR* FAR* outdata, U32 FAR* outsize);
-
-DXDEC S32 AILCALL AIL_compress_DLS(void const FAR* dls,
- char const FAR* compression_extension,
- void FAR* FAR* mls, U32 FAR* mlssize,
- AILLENGTHYCB callback);
-
-DXDEC S32 AILCALL AIL_merge_DLS_with_XMI(void const FAR* xmi, void const FAR* dls,
- void FAR* FAR* mss, U32 FAR* msssize);
-
-DXDEC S32 AILCALL AIL_extract_DLS( void const FAR *source_image, //)
- U32 source_size,
- void FAR * FAR *XMI_output_data,
- U32 FAR *XMI_output_size,
- void FAR * FAR *DLS_output_data,
- U32 FAR *DLS_output_size,
- AILLENGTHYCB callback);
-
-#define AILFILTERDLS_USINGLIST 1
-
-DXDEC S32 AILCALL AIL_filter_DLS_with_XMI(void const FAR* xmi, void const FAR* dls,
- void FAR* FAR* dlsout, U32 FAR* dlssize,
- S32 flags, AILLENGTHYCB callback);
-
-#define AILMIDITOXMI_USINGLIST 1
-#define AILMIDITOXMI_TOLERANT 2
-
-DXDEC S32 AILCALL AIL_MIDI_to_XMI (void const FAR* MIDI,
- U32 MIDI_size,
- void FAR* FAR*XMIDI,
- U32 FAR* XMIDI_size,
- S32 flags);
-
-#define AILMIDILIST_ROLANDSYSEX 1
-#define AILMIDILIST_ROLANDUN 2
-#define AILMIDILIST_ROLANDAB 4
-
-DXDEC S32 AILCALL AIL_list_MIDI (void const FAR* MIDI,
- U32 MIDI_size,
- char FAR* FAR* lst,
- U32 FAR* lst_size,
- S32 flags);
-#define AILDLSLIST_ARTICULATION 1
-#define AILDLSLIST_DUMP_WAVS 2
-
-DXDEC S32 AILCALL AIL_list_DLS (void const FAR* DLS,
- char FAR* FAR* lst,
- U32 FAR* lst_size,
- S32 flags,
- C8 FAR* title);
-
-#define AILFILETYPE_UNKNOWN 0
-#define AILFILETYPE_PCM_WAV 1
-#define AILFILETYPE_ADPCM_WAV 2
-#define AILFILETYPE_OTHER_WAV 3
-#define AILFILETYPE_VOC 4
-#define AILFILETYPE_MIDI 5
-#define AILFILETYPE_XMIDI 6
-#define AILFILETYPE_XMIDI_DLS 7
-#define AILFILETYPE_XMIDI_MLS 8
-#define AILFILETYPE_DLS 9
-#define AILFILETYPE_MLS 10
-#define AILFILETYPE_MPEG_L1_AUDIO 11
-#define AILFILETYPE_MPEG_L2_AUDIO 12
-#define AILFILETYPE_MPEG_L3_AUDIO 13
-#define AILFILETYPE_OTHER_ASI_WAV 14
-
-
-DXDEC S32 AILCALL AIL_file_type(void const FAR* data, U32 size);
-
-DXDEC S32 AILCALL AIL_find_DLS (void const FAR* data, U32 size,
- void FAR* FAR* xmi, U32 FAR* xmisize,
- void FAR* FAR* dls, U32 FAR* dlssize);
-
-#if defined(IS_WIN32) || defined(IS_MAC)
-
-//
-// Auxiliary 2D interface calls
-//
-
-DXDEC HDIGDRIVER AILCALL AIL_primary_digital_driver (HDIGDRIVER new_primary);
-
-//
-// Filter result codes
-//
-
-typedef S32 FLTRESULT;
-
-#define FLT_NOERR 0 // Success -- no error
-#define FLT_NOT_ENABLED 1 // FLT not enabled
-#define FLT_ALREADY_STARTED 2 // FLT already started
-#define FLT_INVALID_PARAM 3 // Invalid parameters used
-#define FLT_INTERNAL_ERR 4 // Internal error in FLT driver
-#define FLT_OUT_OF_MEM 5 // Out of system RAM
-#define FLT_ERR_NOT_IMPLEMENTED 6 // Feature not implemented
-#define FLT_NOT_FOUND 7 // FLT supported device not found
-#define FLT_NOT_INIT 8 // FLT not initialized
-#define FLT_CLOSE_ERR 9 // FLT not closed correctly
-
-//############################################################################
-//## ##
-//## Interface "MSS pipeline filter" ##
-//## ##
-//############################################################################
-
-typedef FLTRESULT (AILCALL FAR *FLT_STARTUP)(void);
-
-typedef FLTRESULT (AILCALL FAR *FLT_SHUTDOWN)(void);
-
-typedef C8 FAR * (AILCALL FAR *FLT_ERROR)(void);
-
-typedef S32 (AILCALL FAR *FLT_SET_PROVIDER_PREFERENCE)(HATTRIB preference,
- void const FAR* value);
-
-typedef HDRIVERSTATE (AILCALL FAR *FLT_OPEN_DRIVER) (HDIGDRIVER dig,
- S32 FAR *build_buffer,
- S32 build_buffer_size);
-
-typedef FLTRESULT (AILCALL FAR *FLT_CLOSE_DRIVER) (HDRIVERSTATE state);
-
-typedef void (AILCALL FAR *FLT_PREMIX_PROCESS) (HDRIVERSTATE driver
-#ifdef IS_MAC
- ,U32 buffer_size
-#endif
-);
-
-typedef void (AILCALL FAR *FLT_POSTMIX_PROCESS) (HDRIVERSTATE driver
-#ifdef IS_MAC
- ,U32 buffer_size
-#endif
-);
-
-//############################################################################
-//## ##
-//## Interface "Pipeline filter sample services" ##
-//## ##
-//############################################################################
-
-typedef HSAMPLESTATE (AILCALL FAR * FLTSMP_OPEN_SAMPLE) (HDRIVERSTATE driver,
- HSAMPLE S);
-
-typedef FLTRESULT (AILCALL FAR * FLTSMP_CLOSE_SAMPLE) (HSAMPLESTATE state);
-
-typedef S32 (AILCALL FAR * FLTSMP_SAMPLE_PROCESS) (HSAMPLESTATE state,
- void const FAR * FAR *orig_src,
- U32 FAR * orig_src_fract,
- void FAR * orig_src_end,
- S32 FAR * FAR *build_dest,
- void FAR * build_dest_end,
- S32 FAR * left_val,
- S32 FAR * right_val,
- S32 playback_ratio,
- S32 left_scale,
- S32 right_scale,
- S32 base_scale,
- MIXSTAGE FAR * mixer_provider,
- U32 mixer_operation);
-
-typedef S32 (AILCALL FAR * FLTSMP_SAMPLE_ATTRIBUTE) (HSAMPLESTATE state,
- HATTRIB attribute);
-
-typedef S32 (AILCALL FAR * FLTSMP_SET_SAMPLE_PREFERENCE) (HSAMPLESTATE state,
- HATTRIB preference,
- void const FAR* value);
-
-//
-// Pipeline filter calls
-//
-
-DXDEC S32 AILCALL AIL_enumerate_filters (HPROENUM FAR *next,
- HPROVIDER FAR *dest,
- C8 FAR * FAR *name);
-
-DXDEC HDRIVERSTATE
- AILCALL AIL_open_filter (HPROVIDER lib,
- HDIGDRIVER dig);
-
-DXDEC void AILCALL AIL_close_filter (HDRIVERSTATE filter);
-
-DXDEC S32 AILCALL AIL_enumerate_filter_attributes
- (HPROVIDER lib,
- HINTENUM FAR * next,
- RIB_INTERFACE_ENTRY FAR * dest);
-
-DXDEC void AILCALL AIL_filter_attribute (HPROVIDER lib,
- C8 const FAR* name,
- void FAR * val);
-
-DXDEC void AILCALL AIL_set_filter_preference
- (HPROVIDER lib,
- C8 const FAR* name,
- void const FAR* val);
-
-DXDEC S32 AILCALL AIL_enumerate_filter_sample_attributes
- (HPROVIDER lib,
- HINTENUM FAR * next,
- RIB_INTERFACE_ENTRY FAR * dest);
-
-DXDEC void AILCALL AIL_filter_sample_attribute
- (HSAMPLE S,
- C8 const FAR* name,
- void FAR * val);
-
-DXDEC void AILCALL AIL_filter_stream_attribute
- (HSTREAM S,
- C8 const FAR* name,
- void FAR* val);
-
-DXDEC void AILCALL AIL_filter_DLS_attribute
- (HDLSDEVICE dls,
- C8 const FAR* name,
- void FAR * val);
-
-DXDEC void AILCALL AIL_set_filter_sample_preference
- (HSAMPLE S,
- C8 const FAR * name,
- void const FAR * val);
-
-DXDEC void AILCALL AIL_set_filter_stream_preference
- (HSTREAM S,
- C8 const FAR * name,
- void const FAR * val);
-
-DXDEC void AILCALL AIL_set_filter_DLS_preference
- (HDLSDEVICE dls,
- C8 const FAR * name,
- void const FAR * val);
-
-typedef struct _FLTPROVIDER
-{
- PROVIDER_QUERY_ATTRIBUTE PROVIDER_query_attribute;
-
- FLT_STARTUP startup;
- FLT_ERROR error;
- FLT_SHUTDOWN shutdown;
- FLT_SET_PROVIDER_PREFERENCE set_provider_preference;
- FLT_OPEN_DRIVER open_driver;
- FLT_CLOSE_DRIVER close_driver;
- FLT_PREMIX_PROCESS premix_process;
- FLT_POSTMIX_PROCESS postmix_process;
-
- FLTSMP_OPEN_SAMPLE open_sample;
- FLTSMP_CLOSE_SAMPLE close_sample;
- FLTSMP_SAMPLE_PROCESS sample_process;
- FLTSMP_SAMPLE_ATTRIBUTE sample_attribute;
- FLTSMP_SET_SAMPLE_PREFERENCE set_sample_preference;
-
- HDIGDRIVER dig;
- HPROVIDER provider;
- HDRIVERSTATE driver_state;
-
- struct _FLTPROVIDER FAR *next;
-}
-FLTPROVIDER;
-
-//
-// 3D provider calls
-//
-
-DXDEC S32 AILCALL AIL_enumerate_3D_providers (HPROENUM FAR *next,
- HPROVIDER FAR *dest,
- C8 FAR * FAR *name);
-
-DXDEC M3DRESULT AILCALL AIL_open_3D_provider (HPROVIDER lib);
-
-DXDEC void AILCALL AIL_close_3D_provider (HPROVIDER lib);
-
-DXDEC S32 AILCALL AIL_enumerate_3D_provider_attributes
- (HPROVIDER lib,
- HINTENUM FAR * next,
- RIB_INTERFACE_ENTRY FAR * dest);
-
-DXDEC void AILCALL AIL_3D_provider_attribute (HPROVIDER lib,
- C8 const FAR* name,
- void FAR * val);
-
-DXDEC void AILCALL AIL_set_3D_provider_preference(HPROVIDER lib,
- C8 const FAR* name,
- void const FAR* val);
-
-struct H3D
-{
- H3DPOBJECT actual;
- HPROVIDER owner;
- S32 user_data[8];
-};
-
-typedef struct _M3DPROVIDER
-{
- PROVIDER_QUERY_ATTRIBUTE PROVIDER_query_attribute;
- M3D_STARTUP startup;
- M3D_ERROR error;
- M3D_SHUTDOWN shutdown;
- M3D_SET_PROVIDER_PREFERENCE set_provider_preference;
- M3D_ACTIVATE activate;
- M3D_ALLOCATE_3D_SAMPLE_HANDLE allocate_3D_sample_handle;
- M3D_RELEASE_3D_SAMPLE_HANDLE release_3D_sample_handle;
- M3D_START_3D_SAMPLE start_3D_sample;
- M3D_STOP_3D_SAMPLE stop_3D_sample;
- M3D_RESUME_3D_SAMPLE resume_3D_sample;
- M3D_END_3D_SAMPLE end_3D_sample;
- M3D_SET_3D_SAMPLE_DATA set_3D_sample_data;
- M3D_SET_3D_SAMPLE_VOLUME set_3D_sample_volume;
- M3D_SET_3D_SAMPLE_PLAYBACK_RATE set_3D_sample_playback_rate;
- M3D_SET_3D_SAMPLE_OFFSET set_3D_sample_offset;
- M3D_SET_3D_SAMPLE_LOOP_COUNT set_3D_sample_loop_count;
- M3D_SET_3D_SAMPLE_LOOP_BLOCK set_3D_sample_loop_block;
- M3D_3D_SAMPLE_STATUS sample_status;
- M3D_3D_SAMPLE_VOLUME sample_volume;
- M3D_3D_SAMPLE_PLAYBACK_RATE sample_playback_rate;
- M3D_3D_SAMPLE_OFFSET sample_offset;
- M3D_3D_SAMPLE_LENGTH sample_length;
- M3D_3D_SAMPLE_LOOP_COUNT sample_loop_count;
- M3D_SET_3D_SAMPLE_DISTANCES set_3D_sample_distances;
- M3D_3D_SAMPLE_DISTANCES sample_distances;
- M3D_ACTIVE_3D_SAMPLE_COUNT active_3D_sample_count;
- M3D_3D_OPEN_LISTENER open_listener;
- M3D_3D_CLOSE_LISTENER close_listener;
- M3D_3D_OPEN_OBJECT open_object;
- M3D_3D_CLOSE_OBJECT close_object;
- M3D_SET_3D_POSITION set_3D_position;
- M3D_SET_3D_VELOCITY set_3D_velocity;
- M3D_SET_3D_VELOCITY_VECTOR set_3D_velocity_vector;
- M3D_SET_3D_ORIENTATION set_3D_orientation;
- M3D_3D_POSITION position;
- M3D_3D_VELOCITY velocity;
- M3D_3D_ORIENTATION orientation;
- M3D_3D_UPDATE_POSITION update_position;
- M3D_3D_AUTO_UPDATE_POSITION auto_update_position;
- M3D_3D_SAMPLE_ATTRIBUTE sample_query_attribute;
- M3D_3D_SET_SAMPLE_PREFERENCE set_sample_preference;
- M3D_3D_ROOM_TYPE room_type;
- M3D_SET_3D_ROOM_TYPE set_3D_room_type;
- M3D_3D_SPEAKER_TYPE speaker_type;
- M3D_SET_3D_SPEAKER_TYPE set_3D_speaker_type;
- M3D_SET_3D_SAMPLE_OBSTRUCTION set_3D_sample_obstruction;
- M3D_SET_3D_SAMPLE_OCCLUSION set_3D_sample_occlusion;
- M3D_SET_3D_SAMPLE_CONE set_3D_sample_cone;
- M3D_SET_3D_SAMPLE_EFFECTS_LEVEL set_3D_sample_effects_level;
- M3D_3D_SAMPLE_OBSTRUCTION sample_obstruction;
- M3D_3D_SAMPLE_OCCLUSION sample_occlusion;
- M3D_3D_SAMPLE_CONE sample_cone;
- M3D_3D_SAMPLE_EFFECTS_LEVEL sample_effects_level;
- M3D_SET_3D_EOS set_3D_EOS;
-} M3DPROVIDER;
-
-//
-// Sample calls
-//
-
-DXDEC H3DSAMPLE AILCALL AIL_allocate_3D_sample_handle
- (HPROVIDER lib);
-
-
-DXDEC void AILCALL AIL_release_3D_sample_handle
- (H3DSAMPLE S);
-
-
-DXDEC void AILCALL AIL_start_3D_sample (H3DSAMPLE S);
-
-
-DXDEC void AILCALL AIL_stop_3D_sample (H3DSAMPLE S);
-
-
-DXDEC void AILCALL AIL_resume_3D_sample (H3DSAMPLE S);
-
-DXDEC void AILCALL AIL_end_3D_sample (H3DSAMPLE S);
-
-DXDEC S32 AILCALL AIL_set_3D_sample_file (H3DSAMPLE S,
- void const FAR*file_image);
-
-DXDEC S32 AILCALL AIL_set_3D_sample_info (H3DSAMPLE S,
- AILSOUNDINFO const FAR*info);
-
-DXDEC void AILCALL AIL_set_3D_sample_volume (H3DSAMPLE S,
- S32 volume);
-
-DXDEC void AILCALL AIL_set_3D_sample_offset (H3DSAMPLE S,
- U32 offset);
-
-DXDEC void AILCALL AIL_set_3D_sample_playback_rate
- (H3DSAMPLE S,
- S32 playback_rate);
-
-DXDEC void AILCALL AIL_set_3D_sample_loop_count(H3DSAMPLE S,
- U32 loops);
-
-DXDEC void AILCALL AIL_set_3D_sample_loop_block(H3DSAMPLE S,
- S32 loop_start_offset,
- S32 loop_end_offset);
-
-DXDEC U32 AILCALL AIL_3D_sample_status (H3DSAMPLE S);
-
-DXDEC S32 AILCALL AIL_3D_sample_volume (H3DSAMPLE S);
-
-DXDEC U32 AILCALL AIL_3D_sample_offset (H3DSAMPLE S);
-
-DXDEC S32 AILCALL AIL_3D_sample_playback_rate (H3DSAMPLE S);
-
-DXDEC U32 AILCALL AIL_3D_sample_length (H3DSAMPLE S);
-
-DXDEC U32 AILCALL AIL_3D_sample_loop_count (H3DSAMPLE S);
-
-
-DXDEC S32 AILCALL AIL_3D_room_type (HPROVIDER lib);
-
-DXDEC void AILCALL AIL_set_3D_room_type (HPROVIDER lib,
- S32 room_type);
-
-#define AIL_3D_2_SPEAKER 0
-#define AIL_3D_HEADPHONE 1
-#define AIL_3D_SURROUND 2
-#define AIL_3D_4_SPEAKER 3
-
-
-DXDEC S32 AILCALL AIL_3D_speaker_type (HPROVIDER lib);
-
-DXDEC void AILCALL AIL_set_3D_speaker_type (HPROVIDER lib,
- S32 speaker_type);
-
-
-//
-// Changed the definition of distances to only be max and min, vs. front
-// min/max and back min/max. Only RSX supported the concept of different
-// front and distances, so we changed the API to make it more orthogonal
-// to most of the 3D providers. Sorry in advance.
-//
-
-DXDEC void AILCALL AIL_set_3D_sample_distances (H3DSAMPLE S,
- F32 max_dist,
- F32 min_dist);
-
-
-DXDEC void AILCALL AIL_3D_sample_distances (H3DSAMPLE S,
- F32 FAR * max_dist,
- F32 FAR * min_dist);
-
-DXDEC S32 AILCALL AIL_active_3D_sample_count (HPROVIDER lib);
-
-DXDEC S32 AILCALL AIL_enumerate_3D_sample_attributes
- (HPROVIDER lib,
- HINTENUM FAR * next,
- RIB_INTERFACE_ENTRY FAR * dest);
-
-DXDEC void AILCALL AIL_3D_sample_attribute (H3DSAMPLE samp,
- C8 const FAR* name,
- void FAR * val);
-
-
-DXDEC void AILCALL AIL_set_3D_sample_preference (H3DSAMPLE samp,
- C8 const FAR* name,
- void const FAR* val);
-
-DXDEC void AILCALL AIL_set_3D_sample_obstruction (H3DSAMPLE S,
- F32 obstruction);
-
-DXDEC void AILCALL AIL_set_3D_sample_occlusion (H3DSAMPLE S,
- F32 occlusion);
-
-DXDEC void AILCALL AIL_set_3D_sample_cone (H3DSAMPLE S,
- F32 inner_angle,
- F32 outer_angle,
- S32 outer_volume);
-
-DXDEC void AILCALL AIL_set_3D_sample_effects_level
- (H3DSAMPLE S,
- F32 effects_level);
-
-DXDEC F32 AILCALL AIL_3D_sample_obstruction (H3DSAMPLE S);
-
-DXDEC F32 AILCALL AIL_3D_sample_occlusion (H3DSAMPLE S);
-
-DXDEC void AILCALL AIL_3D_sample_cone (H3DSAMPLE S,
- F32 FAR* inner_angle,
- F32 FAR* outer_angle,
- S32 FAR* outer_volume);
-
-DXDEC F32 AILCALL AIL_3D_sample_effects_level (H3DSAMPLE S);
-
-
-DXDEC AIL3DSAMPLECB AILCALL AIL_register_3D_EOS_callback
- (H3DSAMPLE S,
- AIL3DSAMPLECB EOS);
-
-
-//
-// Positioning-object allocation calls
-//
-
-DXDEC H3DPOBJECT AILCALL AIL_open_3D_listener (HPROVIDER lib);
-
-DXDEC void AILCALL AIL_close_3D_listener (H3DPOBJECT listener);
-
-DXDEC H3DPOBJECT AILCALL AIL_open_3D_object (HPROVIDER lib);
-
-DXDEC void AILCALL AIL_close_3D_object (H3DPOBJECT obj);
-
-//
-// 3D object calls
-//
-
-DXDEC void AILCALL AIL_set_3D_position (H3DPOBJECT obj,
- F32 X,
- F32 Y,
- F32 Z);
-
-DXDEC void AILCALL AIL_set_3D_velocity (H3DPOBJECT obj,
- F32 dX_per_ms,
- F32 dY_per_ms,
- F32 dZ_per_ms,
- F32 magnitude);
-
-DXDEC void AILCALL AIL_set_3D_velocity_vector (H3DPOBJECT obj,
- F32 dX_per_ms,
- F32 dY_per_ms,
- F32 dZ_per_ms);
-
-DXDEC void AILCALL AIL_set_3D_orientation (H3DPOBJECT obj,
- F32 X_face,
- F32 Y_face,
- F32 Z_face,
- F32 X_up,
- F32 Y_up,
- F32 Z_up);
-
-DXDEC void AILCALL AIL_3D_position (H3DPOBJECT obj,
- F32 FAR *X,
- F32 FAR *Y,
- F32 FAR *Z);
-
-DXDEC void AILCALL AIL_3D_velocity (H3DPOBJECT obj,
- F32 FAR *dX_per_ms,
- F32 FAR *dY_per_ms,
- F32 FAR *dZ_per_ms);
-
-DXDEC void AILCALL AIL_3D_orientation (H3DPOBJECT obj,
- F32 FAR *X_face,
- F32 FAR *Y_face,
- F32 FAR *Z_face,
- F32 FAR *X_up,
- F32 FAR *Y_up,
- F32 FAR *Z_up);
-
-DXDEC void AILCALL AIL_update_3D_position (H3DPOBJECT obj,
- F32 dt_milliseconds);
-
-DXDEC void AILCALL AIL_auto_update_3D_position (H3DPOBJECT obj,
- S32 enable);
-
-DXDEC void AILCALL AIL_set_3D_user_data (H3DPOBJECT obj,
- U32 index,
- S32 value);
-
-DXDEC S32 AILCALL AIL_3D_user_data (H3DPOBJECT obj,
- U32 index);
-
-// Obsolete 3D function names:
-#define AIL_set_3D_object_user_data AIL_set_3D_user_data
-#define AIL_3D_object_user_data AIL_3D_user_data
-#define AIL_3D_open_listener AIL_open_3D_listener
-#define AIL_3D_close_listener AIL_close_3D_listener
-#define AIL_3D_open_object AIL_open_3D_object
-#define AIL_3D_close_object AIL_close_3D_object
-
-//
-// RAD room types - currently the same as EAX
-//
-
-enum
-{
- ENVIRONMENT_GENERIC, // factory default
- ENVIRONMENT_PADDEDCELL,
- ENVIRONMENT_ROOM, // standard environments
- ENVIRONMENT_BATHROOM,
- ENVIRONMENT_LIVINGROOM,
- ENVIRONMENT_STONEROOM,
- ENVIRONMENT_AUDITORIUM,
- ENVIRONMENT_CONCERTHALL,
- ENVIRONMENT_CAVE,
- ENVIRONMENT_ARENA,
- ENVIRONMENT_HANGAR,
- ENVIRONMENT_CARPETEDHALLWAY,
- ENVIRONMENT_HALLWAY,
- ENVIRONMENT_STONECORRIDOR,
- ENVIRONMENT_ALLEY,
- ENVIRONMENT_FOREST,
- ENVIRONMENT_CITY,
- ENVIRONMENT_MOUNTAINS,
- ENVIRONMENT_QUARRY,
- ENVIRONMENT_PLAIN,
- ENVIRONMENT_PARKINGLOT,
- ENVIRONMENT_SEWERPIPE,
- ENVIRONMENT_UNDERWATER,
- ENVIRONMENT_DRUGGED,
- ENVIRONMENT_DIZZY,
- ENVIRONMENT_PSYCHOTIC,
-
- ENVIRONMENT_COUNT // total number of environments
-};
-
-//
-// enumerated values for EAX
-//
-
-#ifndef EAX_H_INCLUDED
-
-enum
-{
- EAX_ENVIRONMENT_GENERIC, // factory default
- EAX_ENVIRONMENT_PADDEDCELL,
- EAX_ENVIRONMENT_ROOM, // standard environments
- EAX_ENVIRONMENT_BATHROOM,
- EAX_ENVIRONMENT_LIVINGROOM,
- EAX_ENVIRONMENT_STONEROOM,
- EAX_ENVIRONMENT_AUDITORIUM,
- EAX_ENVIRONMENT_CONCERTHALL,
- EAX_ENVIRONMENT_CAVE,
- EAX_ENVIRONMENT_ARENA,
- EAX_ENVIRONMENT_HANGAR,
- EAX_ENVIRONMENT_CARPETEDHALLWAY,
- EAX_ENVIRONMENT_HALLWAY,
- EAX_ENVIRONMENT_STONECORRIDOR,
- EAX_ENVIRONMENT_ALLEY,
- EAX_ENVIRONMENT_FOREST,
- EAX_ENVIRONMENT_CITY,
- EAX_ENVIRONMENT_MOUNTAINS,
- EAX_ENVIRONMENT_QUARRY,
- EAX_ENVIRONMENT_PLAIN,
- EAX_ENVIRONMENT_PARKINGLOT,
- EAX_ENVIRONMENT_SEWERPIPE,
- EAX_ENVIRONMENT_UNDERWATER,
- EAX_ENVIRONMENT_DRUGGED,
- EAX_ENVIRONMENT_DIZZY,
- EAX_ENVIRONMENT_PSYCHOTIC,
-
- EAX_ENVIRONMENT_COUNT // total number of environments
-};
-
-#define EAX_REVERBMIX_USEDISTANCE (-1.0F)
-
-#endif
-
-#else
-
-typedef struct _FLTPROVIDER
-{
- U32 junk;
-} FLTPROVIDER;
-
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-
-#if defined(_PUSHPOP_SUPPORTED) || PRAGMA_STRUCT_PACKPUSH
- #pragma pack(pop)
-#else
- #pragma pack()
-#endif
-
+ S32 format;
+ void const *data_ptr;
+ U32 data_len;
+ U32 rate;
+ S32 bits;
+ S32 channels;
+ U32 samples;
+ U32 block_size;
+ void const *initial_ptr;
+} AILSOUNDINFO;
-#endif
+#define DLLEXPORT extern "C" __declspec(dllexport)
+
+DLLEXPORT S32 WINAPI AIL_enumerate_3D_providers(HPROENUM *next, HPROVIDER *dest, C8 **name);
+DLLEXPORT void WINAPI AIL_release_3D_sample_handle(H3DSAMPLE S);
+DLLEXPORT void WINAPI AIL_close_3D_provider(HPROVIDER lib);
+DLLEXPORT void WINAPI AIL_set_3D_provider_preference(HPROVIDER lib, C8 const *name, void const *val);
+DLLEXPORT M3DRESULT WINAPI AIL_open_3D_provider(HPROVIDER lib);
+DLLEXPORT C8 *WINAPI AIL_last_error(void);
+DLLEXPORT S32 WINAPI AIL_3D_room_type(HPROVIDER lib);
+DLLEXPORT void WINAPI AIL_set_3D_room_type(HPROVIDER lib, S32 room_type);
+DLLEXPORT void WINAPI AIL_3D_provider_attribute(HPROVIDER lib, C8 const *name, void *val);
+DLLEXPORT H3DSAMPLE WINAPI AIL_allocate_3D_sample_handle(HPROVIDER lib);
+DLLEXPORT void WINAPI AIL_set_3D_sample_effects_level(H3DSAMPLE S, F32 effects_level);
+DLLEXPORT void WINAPI AIL_set_3D_speaker_type(HPROVIDER lib, S32 speaker_type);
+DLLEXPORT HSTREAM WINAPI AIL_open_stream(HDIGDRIVER dig, C8 const *filename, S32 stream_mem);
+DLLEXPORT void WINAPI AIL_stream_ms_position(HSTREAM S, S32 *total_milliseconds, S32 *current_milliseconds);
+DLLEXPORT void WINAPI AIL_close_stream(HSTREAM stream);
+DLLEXPORT S32 WINAPI AIL_digital_handle_release(HDIGDRIVER drvr);
+DLLEXPORT S32 WINAPI AIL_digital_handle_reacquire(HDIGDRIVER drvr);
+DLLEXPORT C8 *WINAPI AIL_set_redist_directory(C8 const *dir);
+DLLEXPORT S32 WINAPI AIL_startup(void);
+DLLEXPORT S32 WINAPI AIL_set_preference(U32 number, S32 value);
+DLLEXPORT HDIGDRIVER WINAPI AIL_open_digital_driver(U32 frequency, S32 bits, S32 channel, U32 flags);
+DLLEXPORT void *WINAPI AIL_mem_alloc_lock(U32 size);
+DLLEXPORT HSAMPLE WINAPI AIL_allocate_sample_handle(HDIGDRIVER dig);
+DLLEXPORT void WINAPI AIL_init_sample(HSAMPLE S);
+DLLEXPORT void WINAPI AIL_set_sample_type(HSAMPLE S, S32 format, U32 flags);
+DLLEXPORT void WINAPI AIL_pause_stream(HSTREAM stream, S32 onoff);
+DLLEXPORT void WINAPI AIL_release_sample_handle(HSAMPLE S);
+DLLEXPORT void WINAPI AIL_mem_free_lock(void *ptr);
+DLLEXPORT void WINAPI AIL_close_digital_driver(HDIGDRIVER dig);
+DLLEXPORT void WINAPI AIL_shutdown(void);
+DLLEXPORT void WINAPI AIL_set_3D_sample_volume(H3DSAMPLE S, S32 volume);
+DLLEXPORT void WINAPI AIL_set_sample_volume(HSAMPLE S, S32 volume);
+DLLEXPORT void WINAPI AIL_set_sample_address(HSAMPLE S, void const *start, U32 len);
+DLLEXPORT S32 WINAPI AIL_set_3D_sample_info(H3DSAMPLE S, AILSOUNDINFO const *info);
+DLLEXPORT void WINAPI AIL_set_3D_position(H3DPOBJECT obj, F32 X, F32 Y, F32 Z);
+DLLEXPORT void WINAPI AIL_set_3D_sample_distances(H3DSAMPLE S, F32 max_dist, F32 min_dist);
+DLLEXPORT void WINAPI AIL_set_sample_pan(HSAMPLE S, S32 pan);
+DLLEXPORT void WINAPI AIL_set_sample_playback_rate(HSAMPLE S, S32 playback_rate);
+DLLEXPORT void WINAPI AIL_set_3D_sample_playback_rate(H3DSAMPLE S, S32 playback_rate);
+DLLEXPORT void WINAPI AIL_set_sample_loop_block(HSAMPLE S, S32 loop_start_offset, S32 loop_end_offset);
+DLLEXPORT void WINAPI AIL_set_3D_sample_loop_block(H3DSAMPLE S, S32 loop_start_offset, S32 loop_end_offset);
+DLLEXPORT void WINAPI AIL_set_sample_loop_count(HSAMPLE S, S32 loop_count);
+DLLEXPORT void WINAPI AIL_set_3D_sample_loop_count(H3DSAMPLE S, S32 loops);
+DLLEXPORT U32 WINAPI AIL_sample_status(HSAMPLE S);
+DLLEXPORT U32 WINAPI AIL_3D_sample_status(H3DSAMPLE S);
+DLLEXPORT void WINAPI AIL_start_sample(HSAMPLE S);
+DLLEXPORT void WINAPI AIL_start_3D_sample(H3DSAMPLE S);
+DLLEXPORT void WINAPI AIL_end_sample(HSAMPLE S);
+DLLEXPORT void WINAPI AIL_end_3D_sample(H3DSAMPLE S);
+DLLEXPORT void WINAPI AIL_set_stream_loop_count(HSTREAM stream, S32 count);
+DLLEXPORT S32 WINAPI AIL_service_stream(HSTREAM stream, S32 fillup);
+DLLEXPORT void WINAPI AIL_start_stream(HSTREAM stream);
+DLLEXPORT void WINAPI AIL_set_stream_ms_position(HSTREAM S, S32 milliseconds);
+DLLEXPORT void WINAPI AIL_set_stream_volume(HSTREAM stream, S32 volume);
+DLLEXPORT void WINAPI AIL_set_stream_pan(HSTREAM stream, S32 pan);
+DLLEXPORT S32 WINAPI AIL_stream_status(HSTREAM stream);
diff --git a/milessdk/lib/mss32.lib b/milessdk/lib/mss32.lib
index 031fd1bd..f97091c7 100644
--- a/milessdk/lib/mss32.lib
+++ b/milessdk/lib/mss32.lib
Binary files differ
diff --git a/src/animation/CutsceneMgr.cpp b/src/animation/CutsceneMgr.cpp
index 6d9b9755..334fe471 100644
--- a/src/animation/CutsceneMgr.cpp
+++ b/src/animation/CutsceneMgr.cpp
@@ -1,4 +1,3 @@
-#define WITHWINDOWS // just for VK_SPACE
#include "common.h"
#include "General.h"
@@ -416,7 +415,7 @@ CCutsceneMgr::Update(void)
|| (CGame::playingIntro && CPad::GetPad(0)->GetStartJustDown())
|| CPad::GetPad(0)->GetLeftMouseJustDown()
|| CPad::GetPad(0)->GetEnterJustDown()
- || CPad::GetPad(0)->GetCharJustDown(VK_SPACE))
+ || CPad::GetPad(0)->GetCharJustDown(' '))
FinishCutscene();
}
}
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index f836f1c4..0c4b007f 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -9548,6 +9548,9 @@ cAudioManager::ResetTimers(uint32 time)
SampleManager.SetEffectsFadeVolume(0);
SampleManager.SetMusicFadeVolume(0);
MusicManager.ResetMusicAfterReload();
+#ifdef OPENAL
+ SampleManager.Service();
+#endif
}
}
@@ -9603,6 +9606,9 @@ cAudioManager::ServiceSoundEffects()
ProcessMissionAudio();
AdjustSamplesVolume();
ProcessActiveQueues();
+#ifdef OPENAL
+ SampleManager.Service();
+#endif
for(int32 i = 0; i < m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal; ++i) {
cAudioScriptObject *object =
(cAudioScriptObject *)m_asAudioEntities[m_sAudioScriptObjectManager.m_anScriptObjectEntityIndices[i]]
@@ -9983,7 +9989,7 @@ cAudioManager::Terminate()
m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal = 0;
PreTerminateGameSpecificShutdown();
- for(uint32 i = 0; i < DIGITALCHANNELS; i++) {
+ for(uint32 i = 0; i < MAX_SAMPLEBANKS; i++) {
if(SampleManager.IsSampleBankLoaded(i)) SampleManager.UnloadSampleBank(i);
}
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index 01fa055d..72d8ba41 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -581,6 +581,6 @@ public:
uint8 ComputeEmittingVolume(uint8 emittingVolume, float intensity, float dist);
};
-static_assert(sizeof(cAudioManager) == 19220, "cAudioManager: error");
+//dstatic_assert(sizeof(cAudioManager) == 19220, "cAudioManager: error");
extern cAudioManager AudioManager;
diff --git a/src/audio/miles/sampman_mss.cpp b/src/audio/miles/sampman_mss.cpp
new file mode 100644
index 00000000..f3a6ba80
--- /dev/null
+++ b/src/audio/miles/sampman_mss.cpp
@@ -0,0 +1,2257 @@
+#include <windows.h>
+#include <shobjidl.h>
+#include <shlguid.h>
+
+#include <time.h>
+
+#include "eax.h"
+#include "eax-util.h"
+#include "mss.h"
+
+#include "sampman_mss.h"
+#include "AudioManager.h"
+#include "MusicManager.h"
+#include "Frontend.h"
+#include "Timer.h"
+
+
+#pragma comment( lib, "mss32.lib" )
+
+cSampleManager SampleManager;
+int32 BankStartOffset[MAX_SAMPLEBANKS];
+///////////////////////////////////////////////////////////////
+
+char SampleBankDescFilename[] = "AUDIO\\SFX.SDT";
+char SampleBankDataFilename[] = "AUDIO\\SFX.RAW";
+
+FILE *fpSampleDescHandle;
+FILE *fpSampleDataHandle;
+bool bSampleBankLoaded [MAX_SAMPLEBANKS];
+int32 nSampleBankDiscStartOffset [MAX_SAMPLEBANKS];
+int32 nSampleBankSize [MAX_SAMPLEBANKS];
+int32 nSampleBankMemoryStartAddress[MAX_SAMPLEBANKS];
+int32 _nSampleDataEndOffset;
+
+int32 nPedSlotSfx [MAX_PEDSFX];
+int32 nPedSlotSfxAddr[MAX_PEDSFX];
+uint8 nCurrentPedSlot;
+
+uint8 nChannelVolume[MAXCHANNELS+MAX2DCHANNELS];
+
+uint32 nStreamLength[TOTAL_STREAMED_SOUNDS];
+
+///////////////////////////////////////////////////////////////
+struct tMP3Entry
+{
+ char aFilename[MAX_PATH];
+
+ uint32 nTrackLength;
+ uint32 nTrackStreamPos;
+
+ tMP3Entry *pNext;
+ char *pLinkPath;
+};
+
+uint32 nNumMP3s;
+tMP3Entry *_pMP3List;
+char _mp3DirectoryPath[MAX_PATH];
+HSTREAM mp3Stream [MAX_MP3STREAMS];
+int8 nStreamPan [MAX_MP3STREAMS];
+int8 nStreamVolume[MAX_MP3STREAMS];
+uint32 _CurMP3Index;
+int32 _CurMP3Pos;
+bool _bIsMp3Active;
+
+#if defined(GTA3_1_1_PATCH) || defined(GTA3_STEAM_PATCH) || defined(NO_CDCHECK)
+bool _bUseHDDAudio;
+char _aHDDPath[MAX_PATH];
+#endif
+///////////////////////////////////////////////////////////////
+
+
+bool _bSampmanInitialised = false;
+
+//
+// Miscellaneous globals / defines
+
+// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
+
+EAXLISTENERPROPERTIES StartEAX3 =
+ {26, 1.7f, 0.8f, -1000, -1000, -100, 4.42f, 0.14f, 1.00f, 429, 0.014f, 0.00f,0.00f,0.00f, 1023, 0.021f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2727.1f, 250.0f, 0.00f, 0x3f };
+
+EAXLISTENERPROPERTIES FinishEAX3 =
+ {26, 100.0f, 1.0f, 0, -1000, -2200, 20.0f, 1.39f, 1.00f, 1000, 0.069f, 0.00f,0.00f,0.00f, 400, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 3.982f, 0.000f, -18.0f, 3530.8f, 417.9f, 6.70f, 0x3f };
+
+EAXLISTENERPROPERTIES EAX3Params;
+
+S32 prevprovider=-1;
+S32 curprovider=-1;
+S32 usingEAX=0;
+S32 usingEAX3=0;
+HPROVIDER opened_provider=0;
+H3DSAMPLE opened_samples[MAXCHANNELS] = {0};
+HSAMPLE opened_2dsamples[MAX2DCHANNELS] = {0};
+HDIGDRIVER DIG;
+S32 speaker_type=0;
+
+U32 _maxSamples;
+float _fPrevEaxRatioDestination;
+bool _usingMilesFast2D;
+float _fEffectsLevel;
+
+
+struct
+{
+ HPROVIDER id;
+ char name[80];
+}providers[MAXPROVIDERS];
+
+typedef struct provider_stuff
+{
+ char* name;
+ HPROVIDER id;
+} provider_stuff;
+
+
+static int __cdecl comp(const provider_stuff*s1,const provider_stuff*s2)
+{
+ return( _stricmp(s1->name,s2->name) );
+}
+
+static void
+add_providers()
+{
+ provider_stuff pi[MAXPROVIDERS];
+ U32 n,i,j;
+
+ SampleManager.SetNum3DProvidersAvailable(0);
+
+ HPROENUM next = HPROENUM_FIRST;
+
+ n=0;
+ while (AIL_enumerate_3D_providers(&next, &pi[n].id, &pi[n].name) && (n<MAXPROVIDERS))
+ {
+ ++n;
+ }
+
+ qsort(pi,n,sizeof(pi[0]), (int(__cdecl*)(void const*, void const*))comp);
+
+ for(i=0;i<n;i++)
+ {
+ providers[i].id=pi[i].id;
+ strcpy(providers[i].name, pi[i].name);
+ SampleManager.Set3DProviderName(i, providers[i].name);
+ }
+
+ SampleManager.SetNum3DProvidersAvailable(n);
+
+ for(j=n;j<MAXPROVIDERS;j++)
+ SampleManager.Set3DProviderName(j, NULL);
+}
+
+static void
+release_existing()
+{
+ for ( U32 i = 0; i < _maxSamples; i++ )
+ {
+ if ( opened_samples[i] )
+ {
+ AIL_release_3D_sample_handle(opened_samples[i]);
+ opened_samples[i] = NULL;
+ }
+ }
+
+ if ( opened_provider )
+ {
+ AIL_close_3D_provider(opened_provider);
+ opened_provider = NULL;
+ }
+
+ _fPrevEaxRatioDestination = 0.0f;
+ _usingMilesFast2D = false;
+ _fEffectsLevel = 0.0f;
+}
+
+static bool
+set_new_provider(S32 index)
+{
+ DWORD result;
+
+ if ( curprovider == index )
+ return true;
+
+ //close the already opened provider
+ curprovider = index;
+
+ release_existing();
+
+ if ( curprovider != -1 )
+ {
+ if ( !strcmp(providers[index].name, "Dolby Surround") )
+ _maxSamples = MAXCHANNELS_SURROUND;
+ else
+ _maxSamples = MAXCHANNELS;
+
+ AIL_set_3D_provider_preference(providers[index].id, "Maximum supported samples", &_maxSamples);
+
+ //load the new provider
+ result = AIL_open_3D_provider(providers[index].id);
+
+ if (result != M3D_NOERR)
+ {
+ curprovider=-1;
+
+ OutputDebugStringA(AIL_last_error());
+
+ release_existing();
+
+ return false;
+ }
+ else
+ {
+ opened_provider=providers[index].id;
+
+ //see if we're running under an EAX compatible provider
+
+ if ( !strcmp(providers[index].name, "Creative Labs EAX 3 (TM)") )
+ {
+ usingEAX = 1;
+ usingEAX3 = 1;
+ }
+ else
+ {
+ usingEAX3 = 0;
+
+ result=AIL_3D_room_type(opened_provider);
+ usingEAX=(((S32)result)!=-1)?1:0; // will be something other than -1 on EAX
+ }
+
+ if ( usingEAX3 )
+ {
+ OutputDebugString("DOING SPECIAL EAX 3 STUFF!");
+ AIL_set_3D_provider_preference(opened_provider, "EAX all parameters", &FinishEAX3);
+ }
+ else if ( usingEAX )
+ {
+ AIL_set_3D_room_type(opened_provider, ENVIRONMENT_CAVE);
+
+ if ( !strcmp(providers[index].name, "Miles Fast 2D Positional Audio") )
+ _usingMilesFast2D = true;
+ }
+
+ AIL_3D_provider_attribute(opened_provider, "Maximum supported samples", &_maxSamples);
+
+ if ( _maxSamples > MAXCHANNELS )
+ _maxSamples = MAXCHANNELS;
+
+ SampleManager.SetSpeakerConfig(speaker_type);
+
+ //obtain a 3D sample handles
+ for ( U32 i = 0; i < _maxSamples; ++i )
+ {
+ opened_samples[i] = AIL_allocate_3D_sample_handle(opened_provider);
+ if ( opened_samples[i] != NULL )
+ AIL_set_3D_sample_effects_level(opened_samples[i], 0.0f);
+ }
+
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void
+cSampleManager::SetSpeakerConfig(int32 which)
+{
+ switch ( which )
+ {
+ case 1:
+ speaker_type=AIL_3D_2_SPEAKER;
+ break;
+
+ case 2:
+ speaker_type=AIL_3D_HEADPHONE;
+ break;
+
+ case 3:
+ speaker_type=AIL_3D_4_SPEAKER;
+ break;
+
+ default:
+ return;
+ break;
+ }
+
+ if (opened_provider)
+ AIL_set_3D_speaker_type(opened_provider, speaker_type);
+}
+
+uint32
+cSampleManager::GetMaximumSupportedChannels(void)
+{
+ if ( _maxSamples > MAXCHANNELS )
+ return MAXCHANNELS;
+
+ return _maxSamples;
+}
+
+int8
+cSampleManager::GetCurrent3DProviderIndex(void)
+{
+ return curprovider;
+}
+
+int8
+cSampleManager::SetCurrent3DProvider(uint8 nProvider)
+{
+ S32 savedprovider = curprovider;
+
+ if ( nProvider < m_nNumberOfProviders )
+ {
+ if ( set_new_provider(nProvider) )
+ return curprovider;
+ else if ( savedprovider != -1 && savedprovider < m_nNumberOfProviders && set_new_provider(savedprovider) )
+ return curprovider;
+ else
+ return -1;
+ }
+ else
+ return curprovider;
+}
+
+static bool
+_ResolveLink(char const *path, char *out)
+{
+ IShellLink* psl;
+ WIN32_FIND_DATA fd;
+ char filepath[MAX_PATH];
+
+ CoInitialize(NULL);
+
+ if (SUCCEEDED( CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLink, (LPVOID*)&psl ) ))
+ {
+ IPersistFile *ppf;
+
+ if (SUCCEEDED(psl->QueryInterface(IID_IPersistFile, (LPVOID*)&ppf)))
+ {
+ WCHAR wpath[MAX_PATH];
+
+ MultiByteToWideChar(CP_ACP, 0, path, -1, wpath, MAX_PATH);
+
+ if (SUCCEEDED(ppf->Load(wpath, STGM_READ)))
+ {
+ /* Resolve the link */
+ if (SUCCEEDED(psl->Resolve(NULL, SLR_ANY_MATCH|SLR_NO_UI|SLR_NOSEARCH)))
+ {
+ strcpy(filepath, path);
+
+ if (SUCCEEDED(psl->GetPath(filepath, MAX_PATH, &fd, SLGP_UNCPRIORITY)))
+ {
+ OutputDebugString(fd.cFileName);
+
+ strcpy(out, filepath);
+ // FIX: Release the objects. Taken from SA.
+#ifdef FIX_BUGS
+ ppf->Release();
+ psl->Release();
+#endif
+ return true;
+ }
+ }
+ }
+
+ ppf->Release();
+ }
+ psl->Release();
+ }
+
+ return false;
+}
+
+static void
+_FindMP3s(void)
+{
+ tMP3Entry *pList;
+ bool bShortcut;
+ bool bInitFirstEntry;
+ HANDLE hFind;
+ char path[MAX_PATH];
+ char filepath[MAX_PATH*2];
+ S32 total_ms;
+ WIN32_FIND_DATA fd;
+
+
+ if ( GetCurrentDirectory(MAX_PATH, _mp3DirectoryPath) == 0 )
+ {
+ GetLastError();
+ return;
+ }
+
+ OutputDebugString("Finding MP3s...");
+ strcpy(path, _mp3DirectoryPath);
+ strcat(path, "\\MP3\\");
+
+ strcpy(_mp3DirectoryPath, path);
+ OutputDebugString(_mp3DirectoryPath);
+
+ strcat(path, "*");
+
+ hFind = FindFirstFile(path, &fd);
+
+ if ( hFind == INVALID_HANDLE_VALUE )
+ {
+ GetLastError();
+ return;
+ }
+
+ strcpy(filepath, _mp3DirectoryPath);
+ strcat(filepath, fd.cFileName);
+
+ int32 filepathlen = strlen(filepath);
+
+ if ( filepathlen <= 0)
+ {
+ FindClose(hFind);
+ return;
+ }
+
+ FILE *f = fopen("MP3\\MP3Report.txt", "w");
+
+ if ( f )
+ {
+ fprintf(f, "MP3 Report File\n\n");
+ fprintf(f, "\"%s\"", fd.cFileName);
+ }
+
+
+ if ( filepathlen > 4 )
+ {
+ if ( !strcmp(&filepath[filepathlen - 4], ".lnk") )
+ {
+ if ( _ResolveLink(filepath, filepath) )
+ {
+ OutputDebugString("Resolving Link");
+ OutputDebugString(filepath);
+
+ if ( f ) fprintf(f, " - shortcut to \"%s\"", filepath);
+ }
+ else
+ {
+ if ( f ) fprintf(f, " - couldn't resolve shortcut");
+ }
+
+ bShortcut = true;
+ }
+ else
+ bShortcut = false;
+ }
+
+ mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
+ if ( mp3Stream[0] )
+ {
+ AIL_stream_ms_position(mp3Stream[0], &total_ms, NULL);
+
+ AIL_close_stream(mp3Stream[0]);
+ mp3Stream[0] = NULL;
+
+ OutputDebugString(fd.cFileName);
+
+ _pMP3List = new tMP3Entry;
+
+ if ( _pMP3List == NULL )
+ {
+ FindClose(hFind);
+
+ if ( f )
+ fclose(f);
+
+ return;
+ }
+
+ nNumMP3s = 1;
+
+ strcpy(_pMP3List->aFilename, fd.cFileName);
+
+ _pMP3List->nTrackLength = total_ms;
+
+ _pMP3List->pNext = NULL;
+
+ pList = _pMP3List;
+
+ if ( bShortcut )
+ {
+ _pMP3List->pLinkPath = new char[MAX_PATH*2];
+ strcpy(_pMP3List->pLinkPath, filepath);
+ }
+ else
+ {
+ _pMP3List->pLinkPath = NULL;
+ }
+
+ if ( f ) fprintf(f, " - OK\n");
+
+ bInitFirstEntry = false;
+ }
+ else
+ {
+ strcat(filepath, " - NOT A VALID MP3");
+
+ OutputDebugString(filepath);
+
+ if ( f ) fprintf(f, " - not an MP3 or supported MP3 type\n");
+
+ bInitFirstEntry = true;
+ }
+
+ while ( true )
+ {
+ if ( !FindNextFile(hFind, &fd) )
+ break;
+
+ if ( bInitFirstEntry )
+ {
+ strcpy(filepath, _mp3DirectoryPath);
+ strcat(filepath, fd.cFileName);
+
+ int32 filepathlen = strlen(filepath);
+
+ if ( f ) fprintf(f, "\"%s\"", fd.cFileName);
+
+ if ( filepathlen > 0 )
+ {
+ if ( filepathlen > 4 )
+ {
+ if ( !strcmp(&filepath[filepathlen - 4], ".lnk") )
+ {
+ if ( _ResolveLink(filepath, filepath) )
+ {
+ OutputDebugString("Resolving Link");
+ OutputDebugString(filepath);
+
+ if ( f ) fprintf(f, " - shortcut to \"%s\"", filepath);
+ }
+ else
+ {
+ if ( f ) fprintf(f, " - couldn't resolve shortcut");
+ }
+
+ bShortcut = true;
+ }
+ else
+ {
+ bShortcut = false;
+
+ if ( filepathlen > MAX_PATH )
+ {
+ if ( f ) fprintf(f, " - Filename and path too long - %s - IGNORED)\n", filepath);
+
+ continue;
+ }
+ }
+ }
+
+ mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
+ if ( mp3Stream[0] )
+ {
+ AIL_stream_ms_position(mp3Stream[0], &total_ms, NULL);
+
+ AIL_close_stream(mp3Stream[0]);
+ mp3Stream[0] = NULL;
+
+ OutputDebugString(fd.cFileName);
+
+ _pMP3List = new tMP3Entry;
+
+ if ( _pMP3List == NULL)
+ break;
+
+ nNumMP3s = 1;
+
+ strcpy(_pMP3List->aFilename, fd.cFileName);
+
+ _pMP3List->nTrackLength = total_ms;
+ _pMP3List->pNext = NULL;
+
+ if ( bShortcut )
+ {
+ _pMP3List->pLinkPath = new char [MAX_PATH*2];
+ strcpy(_pMP3List->pLinkPath, filepath);
+ }
+ else
+ {
+ _pMP3List->pLinkPath = NULL;
+ }
+
+ pList = _pMP3List;
+
+ if ( f ) fprintf(f, " - OK\n");
+
+ bInitFirstEntry = false;
+ }
+ else
+ {
+ strcat(filepath, " - NOT A VALID MP3");
+ OutputDebugString(filepath);
+
+ if ( f ) fprintf(f, " - not an MP3 or supported MP3 type\n");
+ }
+ }
+ }
+ else
+ {
+ strcpy(filepath, _mp3DirectoryPath);
+ strcat(filepath, fd.cFileName);
+
+ int32 filepathlen = strlen(filepath);
+
+ if ( filepathlen > 0 )
+ {
+ if ( f ) fprintf(f, "\"%s\"", fd.cFileName);
+
+ if ( filepathlen > 4 )
+ {
+ if ( !strcmp(&filepath[filepathlen - 4], ".lnk") )
+ {
+ if ( _ResolveLink(filepath, filepath) )
+ {
+ OutputDebugString("Resolving Link");
+ OutputDebugString(filepath);
+
+ if ( f ) fprintf(f, " - shortcut to \"%s\"", filepath);
+ }
+ else
+ {
+ if ( f ) fprintf(f, " - couldn't resolve shortcut");
+ }
+
+ bShortcut = true;
+ }
+ else
+ {
+ bShortcut = false;
+ }
+ }
+
+ mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
+ if ( mp3Stream[0] )
+ {
+ AIL_stream_ms_position(mp3Stream[0], &total_ms, NULL);
+
+ AIL_close_stream(mp3Stream[0]);
+ mp3Stream[0] = NULL;
+
+ pList->pNext = new tMP3Entry;
+
+ tMP3Entry *e = pList->pNext;
+
+ if ( e == NULL )
+ break;
+
+ pList = pList->pNext;
+
+ strcpy(e->aFilename, fd.cFileName);
+ e->nTrackLength = total_ms;
+ e->pNext = NULL;
+
+ if ( bShortcut )
+ {
+ e->pLinkPath = new char [MAX_PATH*2];
+ strcpy(e->pLinkPath, filepath);
+ }
+ else
+ {
+ e->pLinkPath = NULL;
+ }
+
+ nNumMP3s++;
+
+ OutputDebugString(fd.cFileName);
+
+ if ( f ) fprintf(f, " - OK\n");
+ }
+ else
+ {
+ strcat(filepath, " - NOT A VALID MP3");
+ OutputDebugString(filepath);
+
+ if ( f ) fprintf(f, " - not an MP3 or supported MP3 type\n");
+ }
+ }
+ }
+ }
+
+ if ( f )
+ {
+ fprintf(f, "\nTOTAL SUPPORTED MP3s: %d\n", nNumMP3s);
+ fclose(f);
+ }
+
+ FindClose(hFind);
+}
+
+static void
+_DeleteMP3Entries(void)
+{
+ tMP3Entry *e = _pMP3List;
+
+ while ( e != NULL )
+ {
+ tMP3Entry *next = e->pNext;
+
+ if ( next == NULL )
+ next = NULL;
+
+ if ( e->pLinkPath != NULL )
+ {
+#ifndef FIX_BUGS
+ delete e->pLinkPath; // BUG: should be delete []
+#else
+ delete[] e->pLinkPath;
+#endif
+ e->pLinkPath = NULL;
+ }
+
+ delete e;
+
+ if ( next )
+ e = next;
+ else
+ e = NULL;
+
+ nNumMP3s--;
+ }
+
+
+ if ( nNumMP3s != 0 )
+ {
+ OutputDebugString("Not all MP3 entries were deleted");
+ nNumMP3s = 0;
+ }
+
+ _pMP3List = NULL;
+}
+
+static tMP3Entry *
+_GetMP3EntryByIndex(uint32 idx)
+{
+ uint32 n = ( idx < nNumMP3s ) ? idx : 0;
+
+ if ( _pMP3List != NULL )
+ {
+ tMP3Entry *e = _pMP3List;
+
+ for ( uint32 i = 0; i < n; i++ )
+ e = e->pNext;
+
+ return e;
+
+ }
+
+ return NULL;
+}
+
+static inline bool
+_GetMP3PosFromStreamPos(uint32 *pPosition, tMP3Entry **pEntry)
+{
+ _CurMP3Index = 0;
+
+ for ( *pEntry = _pMP3List; *pEntry != NULL; *pEntry = (*pEntry)->pNext )
+ {
+ if ( *pPosition >= (*pEntry)->nTrackStreamPos
+ && *pPosition < (*pEntry)->nTrackLength + (*pEntry)->nTrackStreamPos )
+ {
+ *pPosition -= (*pEntry)->nTrackStreamPos;
+ _CurMP3Pos = *pPosition;
+
+ return true;
+ }
+
+ _CurMP3Index++;
+ }
+
+ *pPosition = 0;
+ *pEntry = _pMP3List;
+ _CurMP3Pos = 0;
+ _CurMP3Index = 0;
+
+ return false;
+}
+
+bool
+cSampleManager::IsMP3RadioChannelAvailable(void)
+{
+ return nNumMP3s != 0;
+}
+
+void
+cSampleManager::ReleaseDigitalHandle(void)
+{
+ if ( DIG )
+ {
+ prevprovider = curprovider;
+ release_existing();
+ curprovider = -1;
+ AIL_digital_handle_release(DIG);
+ }
+}
+
+void
+cSampleManager::ReacquireDigitalHandle(void)
+{
+ if ( DIG )
+ {
+ AIL_digital_handle_reacquire(DIG);
+ if ( prevprovider != -1 )
+ set_new_provider(prevprovider);
+ }
+}
+
+bool
+cSampleManager::Initialise(void)
+{
+ TRACE("start");
+
+ if ( _bSampmanInitialised )
+ return true;
+
+ {
+ for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ )
+ {
+ m_aSamples[i].nOffset = 0;
+ m_aSamples[i].nSize = 0;
+ m_aSamples[i].nFrequency = 22050;
+ m_aSamples[i].nLoopStart = 0;
+ m_aSamples[i].nLoopEnd = -1;
+ }
+
+ m_nEffectsVolume = MAX_VOLUME;
+ m_nMusicVolume = MAX_VOLUME;
+ m_nEffectsFadeVolume = MAX_VOLUME;
+ m_nMusicFadeVolume = MAX_VOLUME;
+
+ m_nMonoMode = 0;
+ }
+
+ // miles
+ TRACE("MILES");
+ {
+ curprovider = -1;
+ prevprovider = -1;
+
+ _usingMilesFast2D = false;
+ usingEAX=0;
+ usingEAX3=0;
+
+ _fEffectsLevel = 0.0f;
+
+ _maxSamples = 0;
+
+ opened_provider = NULL;
+ DIG = NULL;
+
+ for ( int32 i = 0; i < MAXCHANNELS; i++ )
+ opened_samples[i] = NULL;
+ }
+
+ // banks
+ TRACE("banks");
+ {
+ fpSampleDescHandle = NULL;
+ fpSampleDataHandle = NULL;
+
+ _nSampleDataEndOffset = 0;
+
+ for ( int32 i = 0; i < MAX_SAMPLEBANKS; i++ )
+ {
+ bSampleBankLoaded[i] = false;
+ nSampleBankDiscStartOffset[i] = 0;
+ nSampleBankSize[i] = 0;
+ nSampleBankMemoryStartAddress[i] = 0;
+ }
+ }
+
+ // pedsfx
+ TRACE("pedsfx");
+ {
+ for ( int32 i = 0; i < MAX_PEDSFX; i++ )
+ {
+ nPedSlotSfx[i] = NO_SAMPLE;
+ nPedSlotSfxAddr[i] = 0;
+ }
+
+ nCurrentPedSlot = 0;
+ }
+
+ // channel volume
+ TRACE("vol");
+ {
+ for ( int32 i = 0; i < MAXCHANNELS+MAX2DCHANNELS; i++ )
+ nChannelVolume[i] = 0;
+ }
+
+ TRACE("mss");
+ {
+ AIL_set_redist_directory( "mss" );
+
+ AIL_startup();
+
+ AIL_set_preference(DIG_MIXER_CHANNELS, MAX_DIGITAL_MIXER_CHANNELS);
+
+ DIG = AIL_open_digital_driver(DIGITALRATE, DIGITALBITS, DIGITALCHANNELS, 0);
+ if ( DIG == NULL )
+ {
+ OutputDebugString(AIL_last_error());
+ Terminate();
+ return false;
+ }
+
+ add_providers();
+
+ if ( !InitialiseSampleBanks() )
+ {
+ Terminate();
+ return false;
+ }
+
+ nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = (int32)AIL_mem_alloc_lock(nSampleBankSize[SAMPLEBANK_MAIN]);
+ if ( !nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] )
+ {
+ Terminate();
+ return false;
+ }
+
+ nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = (int32)AIL_mem_alloc_lock(PED_BLOCKSIZE*MAX_PEDSFX);
+
+ }
+
+ TRACE("cdrom");
+
+ S32 tatalms;
+ char filepath[MAX_PATH];
+
+ {
+ m_bInitialised = false;
+
+ while (true)
+ {
+ int32 drive = 'C';
+
+ do
+ {
+ char latter[2];
+
+ latter[0] = drive;
+ latter[1] = '\0';
+
+ strcpy(m_szCDRomRootPath, latter);
+ strcat(m_szCDRomRootPath, ":\\");
+
+ if ( GetDriveType(m_szCDRomRootPath) == DRIVE_CDROM )
+ {
+ strcpy(filepath, m_szCDRomRootPath);
+ strcat(filepath, StreamedNameTable[0]);
+
+ FILE *f = fopen(filepath, "rb");
+
+ if ( f )
+ {
+ fclose(f);
+
+ bool bFileNotFound = false;
+
+ for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
+ {
+ strcpy(filepath, m_szCDRomRootPath);
+ strcat(filepath, StreamedNameTable[i]);
+
+ mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
+
+ if ( mp3Stream[0] )
+ {
+ AIL_stream_ms_position(mp3Stream[0], &tatalms, NULL);
+
+ AIL_close_stream(mp3Stream[0]);
+ mp3Stream[0] = NULL;
+
+ nStreamLength[i] = tatalms;
+ }
+ else
+ {
+ bFileNotFound = true;
+ break;
+ }
+ }
+
+ if ( !bFileNotFound )
+ {
+ m_bInitialised = true;
+ break;
+ }
+ else
+ {
+ m_bInitialised = false;
+ continue;
+ }
+ }
+ }
+
+ } while ( ++drive <= 'Z' );
+
+ if ( !m_bInitialised )
+ {
+#if !defined(GTA3_STEAM_PATCH) && !defined(NO_CDCHECK)
+ FrontEndMenuManager.WaitForUserCD();
+ if ( FrontEndMenuManager.m_bQuitGameNoCD )
+ {
+ Terminate();
+ return false;
+ }
+ continue;
+#else
+ m_bInitialised = true;
+#endif
+ }
+
+ break;
+ }
+ }
+
+#if defined(GTA3_1_1_PATCH) || defined(GTA3_STEAM_PATCH) || defined(NO_CDCHECK)
+ // hddaudio
+ /**
+ Option for user to play audio files directly from hard disk.
+ Copy the contents of the PLAY discs Audio directory into your installed Grand Theft Auto III Audio directory.
+ Grand Theft Auto III still requires the presence of the PLAY disc when started.
+ This may give better performance on some machines (though worse on others).
+ **/
+ TRACE("hddaudio 1.1 patch");
+ {
+ int32 streamLength[TOTAL_STREAMED_SOUNDS];
+
+ bool bFileNotFound = false;
+ char rootpath[MAX_PATH];
+
+ strcpy(_aHDDPath, m_szCDRomRootPath);
+ rootpath[0] = '\0';
+
+ FILE *f = fopen(StreamedNameTable[0], "rb");
+
+ if ( f )
+ {
+ fclose(f);
+
+ for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
+ {
+ strcpy(filepath, rootpath);
+ strcat(filepath, StreamedNameTable[i]);
+
+ mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
+
+ if ( mp3Stream[0] )
+ {
+ AIL_stream_ms_position(mp3Stream[0], &tatalms, NULL);
+
+ AIL_close_stream(mp3Stream[0]);
+ mp3Stream[0] = NULL;
+
+ streamLength[i] = tatalms;
+ }
+ else
+ {
+ bFileNotFound = true;
+ break;
+ }
+ }
+
+ }
+ else
+ bFileNotFound = true;
+
+ if ( !bFileNotFound )
+ {
+ strcpy(m_szCDRomRootPath, rootpath);
+
+ for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
+ nStreamLength[i] = streamLength[i];
+
+ _bUseHDDAudio = true;
+ }
+ else
+ _bUseHDDAudio = false;
+ }
+#endif
+
+ TRACE("stream");
+ {
+ for ( int32 i = 0; i < MAX_MP3STREAMS; i++ )
+ {
+ mp3Stream [i] = NULL;
+ nStreamPan [i] = 63;
+ nStreamVolume[i] = 100;
+ }
+ }
+
+ for ( int32 i = 0; i < MAX2DCHANNELS; i++ )
+ {
+ opened_2dsamples[i] = AIL_allocate_sample_handle(DIG);
+ if ( opened_2dsamples[i] )
+ {
+ AIL_init_sample(opened_2dsamples[i]);
+ AIL_set_sample_type(opened_2dsamples[i], DIG_F_MONO_16, DIG_PCM_SIGN);
+ }
+ }
+
+ TRACE("providerset");
+ {
+ _bSampmanInitialised = true;
+
+ U32 n = 0;
+
+ while ( n < m_nNumberOfProviders )
+ {
+ if ( !strcmp(providers[n].name, "Miles Fast 2D Positional Audio") )
+ {
+ set_new_provider(n);
+ break;
+ }
+ n++;
+ }
+
+ if ( n == m_nNumberOfProviders )
+ {
+ Terminate();
+ return false;
+ }
+ }
+
+ TRACE("bank");
+
+ LoadSampleBank(SAMPLEBANK_MAIN);
+
+ // mp3
+ TRACE("mp3");
+ {
+ nNumMP3s = 0;
+
+ _pMP3List = NULL;
+
+ _FindMP3s();
+
+ if ( nNumMP3s != 0 )
+ {
+ nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] = 0;
+
+ for ( tMP3Entry *e = _pMP3List; e != NULL; e = e->pNext )
+ {
+ e->nTrackStreamPos = nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER];
+ nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] += e->nTrackLength;
+ }
+
+ time_t t = time(NULL);
+ tm *localtm;
+ bool bUseRandomTable;
+
+ if ( t == -1 )
+ bUseRandomTable = true;
+ else
+ {
+ bUseRandomTable = false;
+ localtm = localtime(&t);
+ }
+
+ int32 randval;
+ if ( bUseRandomTable )
+ randval = AudioManager.GetRandomNumber(1);
+ else
+ randval = localtm->tm_sec * localtm->tm_min;
+
+ _CurMP3Index = randval % nNumMP3s;
+
+ tMP3Entry *randmp3 = _pMP3List;
+ for ( int32 i = randval % nNumMP3s; i > 0; --i)
+ randmp3 = randmp3->pNext;
+
+ if ( bUseRandomTable )
+ _CurMP3Pos = AudioManager.GetRandomNumber(0) % randmp3->nTrackLength;
+ else
+ {
+ if ( localtm->tm_sec > 0 )
+ {
+ int32 s = localtm->tm_sec;
+ _CurMP3Pos = s*s*s*s*s*s*s*s % randmp3->nTrackLength;
+ }
+ else
+ _CurMP3Pos = AudioManager.GetRandomNumber(0) % randmp3->nTrackLength;
+ }
+ }
+ else
+ _CurMP3Pos = 0;
+
+ _bIsMp3Active = false;
+ }
+
+ TRACE("end");
+
+ return true;
+}
+
+void
+cSampleManager::Terminate(void)
+{
+ for ( int32 i = 0; i < MAX_MP3STREAMS; i++ )
+ {
+ if ( mp3Stream[i] )
+ {
+ AIL_pause_stream(mp3Stream[i], 1);
+ AIL_close_stream(mp3Stream[i]);
+ mp3Stream[i] = NULL;
+ }
+ }
+
+ for ( int32 i = 0; i < MAX2DCHANNELS; i++ )
+ {
+ if ( opened_2dsamples[i] )
+ {
+ AIL_release_sample_handle(opened_2dsamples[i]);
+ opened_2dsamples[i] = NULL;
+ }
+ }
+
+ release_existing();
+
+ _DeleteMP3Entries();
+
+ if ( nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] != 0 )
+ {
+ AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN]);
+ nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = 0;
+ }
+
+ if ( nSampleBankMemoryStartAddress[SAMPLEBANK_PED] != 0 )
+ {
+ AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_PED]);
+ nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = 0;
+ }
+
+ if ( DIG )
+ {
+ AIL_close_digital_driver(DIG);
+ DIG = NULL;
+ }
+
+ AIL_shutdown();
+
+ _bSampmanInitialised = false;
+}
+
+bool
+cSampleManager::CheckForAnAudioFileOnCD(void)
+{
+#if !defined(GTA3_STEAM_PATCH) && !defined(NO_CDCHECK)
+ char filepath[MAX_PATH];
+
+#if defined(GTA3_1_1_PATCH)
+ if (_bUseHDDAudio)
+ strcpy(filepath, _aHDDPath);
+ else
+ strcpy(filepath, m_szCDRomRootPath);
+#else
+ strcpy(filepath, m_szCDRomRootPath);
+#endif // #if defined(GTA3_1_1_PATCH)
+
+ strcat(filepath, StreamedNameTable[AudioManager.GetRandomNumber(1) % TOTAL_STREAMED_SOUNDS]);
+
+ FILE *f = fopen(filepath, "rb");
+
+ if ( f )
+ {
+ fclose(f);
+
+ return true;
+ }
+
+ return false;
+
+#else
+ return true;
+#endif // #if !defined(GTA3_STEAM_PATCH) && !defined(NO_CDCHECK)
+}
+
+char
+cSampleManager::GetCDAudioDriveLetter(void)
+{
+#if defined(GTA3_1_1_PATCH) || defined(GTA3_STEAM_PATCH) || defined(NO_CDCHECK)
+ if (_bUseHDDAudio)
+ {
+ if ( strlen(_aHDDPath) != 0 )
+ return _aHDDPath[0];
+ else
+ return '\0';
+ }
+ else
+ {
+ if ( strlen(m_szCDRomRootPath) != 0 )
+ return m_szCDRomRootPath[0];
+ else
+ return '\0';
+ }
+#else
+ if ( strlen(m_szCDRomRootPath) != 0 )
+ return m_szCDRomRootPath[0];
+ else
+ return '\0';
+#endif
+}
+
+void
+cSampleManager::UpdateEffectsVolume(void) //[Y], cSampleManager::UpdateSoundBuffers ?
+{
+ if ( _bSampmanInitialised )
+ {
+ for ( int32 i = 0; i < MAXCHANNELS+MAX2DCHANNELS; i++ )
+ {
+ if ( i < MAXCHANNELS )
+ {
+ if ( opened_samples[i] && GetChannelUsedFlag(i) )
+ {
+ if ( nChannelVolume[i] )
+ {
+ AIL_set_3D_sample_volume(opened_samples[i],
+ m_nEffectsFadeVolume * nChannelVolume[i] * m_nEffectsVolume >> 14);
+ }
+ }
+ }
+ else
+ {
+ if ( opened_2dsamples[i - MAXCHANNELS] )
+ {
+ if ( GetChannelUsedFlag(i - MAXCHANNELS) )
+ {
+ if ( nChannelVolume[i - MAXCHANNELS] )
+ {
+ AIL_set_sample_volume(opened_2dsamples[i - MAXCHANNELS],
+ m_nEffectsFadeVolume * nChannelVolume[i - MAXCHANNELS] * m_nEffectsVolume >> 14);
+ }
+ }
+ }
+ }
+ }
+ }
+}
+
+void
+cSampleManager::SetEffectsMasterVolume(uint8 nVolume)
+{
+ m_nEffectsVolume = nVolume;
+ UpdateEffectsVolume();
+}
+
+void
+cSampleManager::SetMusicMasterVolume(uint8 nVolume)
+{
+ m_nMusicVolume = nVolume;
+}
+
+void
+cSampleManager::SetEffectsFadeVolume(uint8 nVolume)
+{
+ m_nEffectsFadeVolume = nVolume;
+ UpdateEffectsVolume();
+}
+
+void
+cSampleManager::SetMusicFadeVolume(uint8 nVolume)
+{
+ m_nMusicFadeVolume = nVolume;
+}
+
+bool
+cSampleManager::LoadSampleBank(uint8 nBank)
+{
+ if ( CTimer::GetIsCodePaused() )
+ return false;
+
+ if ( MusicManager.IsInitialised()
+ && MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
+ && nBank != SAMPLEBANK_MAIN )
+ {
+ return false;
+ }
+
+ if ( fseek(fpSampleDataHandle, nSampleBankDiscStartOffset[nBank], SEEK_SET) != 0 )
+ return false;
+
+ if ( fread((void *)nSampleBankMemoryStartAddress[nBank], 1, nSampleBankSize[nBank],fpSampleDataHandle) != nSampleBankSize[nBank] )
+ return false;
+
+ bSampleBankLoaded[nBank] = true;
+
+ return true;
+}
+
+void
+cSampleManager::UnloadSampleBank(uint8 nBank)
+{
+ bSampleBankLoaded[nBank] = false;
+}
+
+bool
+cSampleManager::IsSampleBankLoaded(uint8 nBank)
+{
+ return bSampleBankLoaded[nBank];
+}
+
+bool
+cSampleManager::IsPedCommentLoaded(uint32 nComment)
+{
+ uint8 slot;
+
+ for ( int32 i = 0; i < _TODOCONST(3); i++ )
+ {
+ slot = nCurrentPedSlot - i - 1;
+ if ( nComment == nPedSlotSfx[slot] )
+ return true;
+ }
+
+ return false;
+}
+
+int32
+cSampleManager::_GetPedCommentSlot(uint32 nComment)
+{
+ uint8 slot;
+
+ for ( int32 i = 0; i < _TODOCONST(3); i++ )
+ {
+ slot = nCurrentPedSlot - i - 1;
+ if ( nComment == nPedSlotSfx[slot] )
+ return slot;
+ }
+
+ return -1;
+}
+
+bool
+cSampleManager::LoadPedComment(uint32 nComment)
+{
+ if ( CTimer::GetIsCodePaused() )
+ return false;
+
+ // no talking peds during cutsenes or the game end
+ if ( MusicManager.IsInitialised() )
+ {
+ switch ( MusicManager.GetMusicMode() )
+ {
+ case MUSICMODE_CUTSCENE:
+ {
+ return false;
+
+ break;
+ }
+
+ case MUSICMODE_FRONTEND:
+ {
+ if ( MusicManager.GetCurrentTrack() == STREAMED_SOUND_GAME_COMPLETED )
+ return false;
+
+ break;
+ }
+ }
+ }
+
+ if ( fseek(fpSampleDataHandle, m_aSamples[nComment].nOffset, SEEK_SET) != 0 )
+ return false;
+
+ if ( fread((void *)(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot), 1, m_aSamples[nComment].nSize, fpSampleDataHandle) != m_aSamples[nComment].nSize )
+ return false;
+
+ nPedSlotSfxAddr[nCurrentPedSlot] = nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot;
+ nPedSlotSfx [nCurrentPedSlot] = nComment;
+
+ if ( ++nCurrentPedSlot >= MAX_PEDSFX )
+ nCurrentPedSlot = 0;
+
+ return true;
+}
+
+int32
+cSampleManager::GetSampleBaseFrequency(uint32 nSample)
+{
+ return m_aSamples[nSample].nFrequency;
+}
+
+int32
+cSampleManager::GetSampleLoopStartOffset(uint32 nSample)
+{
+ return m_aSamples[nSample].nLoopStart;
+}
+
+int32
+cSampleManager::GetSampleLoopEndOffset(uint32 nSample)
+{
+ return m_aSamples[nSample].nLoopEnd;
+}
+
+uint32
+cSampleManager::GetSampleLength(uint32 nSample)
+{
+ return m_aSamples[nSample].nSize >> 1;
+}
+
+bool
+cSampleManager::UpdateReverb(void)
+{
+ if ( !usingEAX )
+ return false;
+
+ if ( AudioManager.GetFrameCounter() & 15 )
+ return false;
+
+ float y = AudioManager.GetReflectionsDistance(REFLECTION_TOP) + AudioManager.GetReflectionsDistance(REFLECTION_BOTTOM);
+ float x = AudioManager.GetReflectionsDistance(REFLECTION_LEFT) + AudioManager.GetReflectionsDistance(REFLECTION_RIGHT);
+ float z = AudioManager.GetReflectionsDistance(REFLECTION_UP);
+
+ float normy = norm(y, 5.0f, 40.0f);
+ float normx = norm(x, 5.0f, 40.0f);
+ float normz = norm(z, 5.0f, 40.0f);
+
+ float fRatio;
+
+ if ( normy == 0.0f )
+ {
+ if ( normx == 0.0f )
+ {
+ if ( normz == 0.0f )
+ fRatio = 0.3f;
+ else
+ fRatio = 0.5f;
+ }
+ else
+ {
+ fRatio = 0.3f;
+ }
+ }
+ else
+ {
+ if ( normx == 0.0f )
+ {
+ if ( normz == 0.0f )
+ fRatio = 0.3f;
+ else
+ fRatio = 0.5f;
+ }
+ else
+ {
+ if ( normz == 0.0f )
+ fRatio = 0.3f;
+ else
+ fRatio = (normy+normx+normz) / 3.0f;
+ }
+ }
+
+ fRatio = clamp(fRatio, usingEAX3==1 ? 0.0f : 0.30f, 1.0f);
+
+ if ( fRatio == _fPrevEaxRatioDestination )
+ return false;
+
+ if ( usingEAX3 )
+ {
+ if ( EAX3ListenerInterpolate(&StartEAX3, &FinishEAX3, fRatio, &EAX3Params, false) )
+ {
+ AIL_set_3D_provider_preference(opened_provider, "EAX all parameters", &EAX3Params);
+ _fEffectsLevel = 1.0f - fRatio * 0.5f;
+ }
+ }
+ else
+ {
+ if ( _usingMilesFast2D )
+ _fEffectsLevel = (1.0f - fRatio) * 0.4f;
+ else
+ _fEffectsLevel = (1.0f - fRatio) * 0.7f;
+ }
+
+ _fPrevEaxRatioDestination = fRatio;
+
+ return true;
+}
+
+void
+cSampleManager::SetChannelReverbFlag(uint32 nChannel, uint8 nReverbFlag)
+{
+ bool b2d = false;
+
+ switch ( nChannel )
+ {
+ case CHANNEL2D:
+ {
+ b2d = true;
+ break;
+ }
+ }
+
+ if ( usingEAX )
+ {
+ if ( nReverbFlag != 0 )
+ {
+ if ( !b2d )
+ AIL_set_3D_sample_effects_level(opened_samples[nChannel], _fEffectsLevel);
+ }
+ else
+ {
+ if ( !b2d )
+ AIL_set_3D_sample_effects_level(opened_samples[nChannel], 0.0f);
+ }
+ }
+}
+
+bool
+cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
+{
+ bool b2d = false;
+
+ switch ( nChannel )
+ {
+ case CHANNEL2D:
+ {
+ b2d = true;
+ break;
+ }
+ }
+
+ int32 addr;
+
+ if ( nSfx < SAMPLEBANK_MAX )
+ {
+ if ( !IsSampleBankLoaded(nBank) )
+ return false;
+
+ addr = nSampleBankMemoryStartAddress[nBank] + m_aSamples[nSfx].nOffset - m_aSamples[BankStartOffset[nBank]].nOffset;
+ }
+ else
+ {
+ if ( !IsPedCommentLoaded(nSfx) )
+ return false;
+
+ int32 slot = _GetPedCommentSlot(nSfx);
+
+ addr = nPedSlotSfxAddr[slot];
+ }
+
+ if ( b2d )
+ {
+ if ( opened_2dsamples[nChannel - MAXCHANNELS] )
+ {
+ AIL_set_sample_address(opened_2dsamples[nChannel - MAXCHANNELS], (void *)addr, m_aSamples[nSfx].nSize);
+ return true;
+ }
+ else
+ return false;
+ }
+ else
+ {
+ AILSOUNDINFO info;
+
+ info.format = WAVE_FORMAT_PCM;
+ info.data_ptr = (void *)addr;
+ info.channels = 1;
+ info.data_len = m_aSamples[nSfx].nSize;
+ info.rate = m_aSamples[nSfx].nFrequency;
+ info.bits = 16;
+
+ if ( AIL_set_3D_sample_info(opened_samples[nChannel], &info) == 0 )
+ {
+ OutputDebugString(AIL_last_error());
+ return false;
+ }
+
+ return true;
+ }
+}
+
+void
+cSampleManager::SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume)
+{
+ uint32 vol = nVolume;
+ if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
+
+ nChannelVolume[nChannel] = vol;
+
+ // increase the volume for JB.MP3 and S4_BDBD.MP3
+ if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
+ && MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO
+ && MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD )
+ {
+ nChannelVolume[nChannel] >>= 2;
+ }
+
+ if ( opened_samples[nChannel] )
+ AIL_set_3D_sample_volume(opened_samples[nChannel], m_nEffectsFadeVolume*nChannelVolume[nChannel]*m_nEffectsVolume >> 14);
+
+}
+
+void
+cSampleManager::SetChannel3DPosition(uint32 nChannel, float fX, float fY, float fZ)
+{
+ if ( opened_samples[nChannel] )
+ AIL_set_3D_position(opened_samples[nChannel], -fX, fY, fZ);
+}
+
+void
+cSampleManager::SetChannel3DDistances(uint32 nChannel, float fMax, float fMin)
+{
+ if ( opened_samples[nChannel] )
+ AIL_set_3D_sample_distances(opened_samples[nChannel], fMax, fMin);
+}
+
+void
+cSampleManager::SetChannelVolume(uint32 nChannel, uint32 nVolume)
+{
+ uint32 vol = nVolume;
+ if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
+
+ switch ( nChannel )
+ {
+ case CHANNEL2D:
+ {
+ nChannelVolume[nChannel] = vol;
+
+ // increase the volume for JB.MP3 and S4_BDBD.MP3
+ if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
+ && MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO
+ && MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD )
+ {
+ nChannelVolume[nChannel] >>= 2;
+ }
+
+ if ( opened_2dsamples[nChannel - MAXCHANNELS] )
+ {
+ AIL_set_sample_volume(opened_2dsamples[nChannel - MAXCHANNELS],
+ m_nEffectsFadeVolume*vol*m_nEffectsVolume >> 14);
+ }
+
+ break;
+ }
+ }
+}
+
+void
+cSampleManager::SetChannelPan(uint32 nChannel, uint32 nPan)
+{
+ switch ( nChannel )
+ {
+ case CHANNEL2D:
+ {
+#ifndef FIX_BUGS
+ if ( opened_samples[nChannel - MAXCHANNELS] ) // BUG
+#else
+ if ( opened_2dsamples[nChannel - MAXCHANNELS] )
+#endif
+ AIL_set_sample_pan(opened_2dsamples[nChannel - MAXCHANNELS], nPan);
+
+ break;
+ }
+ }
+}
+
+void
+cSampleManager::SetChannelFrequency(uint32 nChannel, uint32 nFreq)
+{
+ bool b2d = false;
+
+ switch ( nChannel )
+ {
+ case CHANNEL2D:
+ {
+ b2d = true;
+ break;
+ }
+ }
+
+ if ( b2d )
+ {
+ if ( opened_2dsamples[nChannel - MAXCHANNELS] )
+ AIL_set_sample_playback_rate(opened_2dsamples[nChannel - MAXCHANNELS], nFreq);
+ }
+ else
+ {
+ if ( opened_samples[nChannel] )
+ AIL_set_3D_sample_playback_rate(opened_samples[nChannel], nFreq);
+ }
+}
+
+void
+cSampleManager::SetChannelLoopPoints(uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd)
+{
+ bool b2d = false;
+
+ switch ( nChannel )
+ {
+ case CHANNEL2D:
+ {
+ b2d = true;
+ break;
+ }
+ }
+
+ if ( b2d )
+ {
+ if ( opened_2dsamples[nChannel - MAXCHANNELS] )
+ AIL_set_sample_loop_block(opened_2dsamples[nChannel - MAXCHANNELS], nLoopStart, nLoopEnd);
+ }
+ else
+ {
+ if ( opened_samples[nChannel] )
+ AIL_set_3D_sample_loop_block(opened_samples[nChannel], nLoopStart, nLoopEnd);
+ }
+}
+
+void
+cSampleManager::SetChannelLoopCount(uint32 nChannel, uint32 nLoopCount)
+{
+ bool b2d = false;
+
+ switch ( nChannel )
+ {
+ case CHANNEL2D:
+ {
+ b2d = true;
+ break;
+ }
+ }
+
+ if ( b2d )
+ {
+ if ( opened_2dsamples[nChannel - MAXCHANNELS] )
+ AIL_set_sample_loop_count(opened_2dsamples[nChannel - MAXCHANNELS], nLoopCount);
+ }
+ else
+ {
+ if ( opened_samples[nChannel] )
+ AIL_set_3D_sample_loop_count(opened_samples[nChannel], nLoopCount);
+ }
+}
+
+bool
+cSampleManager::GetChannelUsedFlag(uint32 nChannel)
+{
+ bool b2d = false;
+
+ switch ( nChannel )
+ {
+ case CHANNEL2D:
+ {
+ b2d = true;
+ break;
+ }
+ }
+
+ if ( b2d )
+ {
+ if ( opened_2dsamples[nChannel - MAXCHANNELS] )
+ return AIL_sample_status(opened_2dsamples[nChannel - MAXCHANNELS]) == SMP_PLAYING;
+ else
+ return false;
+ }
+ else
+ {
+ if ( opened_samples[nChannel] )
+ return AIL_3D_sample_status(opened_samples[nChannel]) == SMP_PLAYING;
+ else
+ return false;
+ }
+
+}
+
+void
+cSampleManager::StartChannel(uint32 nChannel)
+{
+ bool b2d = false;
+
+ switch ( nChannel )
+ {
+ case CHANNEL2D:
+ {
+ b2d = true;
+ break;
+ }
+ }
+
+ if ( b2d )
+ {
+ if ( opened_2dsamples[nChannel - MAXCHANNELS] )
+ AIL_start_sample(opened_2dsamples[nChannel - MAXCHANNELS]);
+ }
+ else
+ {
+ if ( opened_samples[nChannel] )
+ AIL_start_3D_sample(opened_samples[nChannel]);
+ }
+}
+
+void
+cSampleManager::StopChannel(uint32 nChannel)
+{
+ bool b2d = false;
+
+ switch ( nChannel )
+ {
+ case CHANNEL2D:
+ {
+ b2d = true;
+ break;
+ }
+ }
+
+ if ( b2d )
+ {
+ if ( opened_2dsamples[nChannel - MAXCHANNELS] )
+ AIL_end_sample(opened_2dsamples[nChannel - MAXCHANNELS]);
+ }
+ else
+ {
+ if ( opened_samples[nChannel] )
+ {
+ if ( AIL_3D_sample_status(opened_samples[nChannel]) == SMP_PLAYING )
+ AIL_end_3D_sample(opened_samples[nChannel]);
+ }
+ }
+}
+
+void
+cSampleManager::PreloadStreamedFile(uint8 nFile, uint8 nStream)
+{
+ if ( m_bInitialised )
+ {
+ if ( nFile < TOTAL_STREAMED_SOUNDS )
+ {
+ if ( mp3Stream[nStream] )
+ {
+ AIL_pause_stream(mp3Stream[nStream], 1);
+ AIL_close_stream(mp3Stream[nStream]);
+ }
+
+ char filepath[MAX_PATH];
+
+ strcpy(filepath, m_szCDRomRootPath);
+ strcat(filepath, StreamedNameTable[nFile]);
+
+ mp3Stream[nStream] = AIL_open_stream(DIG, filepath, 0);
+
+ if ( mp3Stream[nStream] )
+ {
+ AIL_set_stream_loop_count(mp3Stream[nStream], 1);
+ AIL_service_stream(mp3Stream[nStream], 1);
+ }
+ else
+ OutputDebugString(AIL_last_error());
+ }
+ }
+}
+
+void
+cSampleManager::PauseStream(uint8 nPauseFlag, uint8 nStream)
+{
+ if ( m_bInitialised )
+ {
+ if ( mp3Stream[nStream] )
+ AIL_pause_stream(mp3Stream[nStream], nPauseFlag != 0);
+ }
+}
+
+void
+cSampleManager::StartPreloadedStreamedFile(uint8 nStream)
+{
+ if ( m_bInitialised )
+ {
+ if ( mp3Stream[nStream] )
+ AIL_start_stream(mp3Stream[nStream]);
+ }
+}
+
+bool
+cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
+{
+ uint32 position = nPos;
+ char filename[MAX_PATH];
+
+ if ( m_bInitialised && nFile < TOTAL_STREAMED_SOUNDS )
+ {
+ if ( mp3Stream[nStream] )
+ {
+ AIL_pause_stream(mp3Stream[nStream], 1);
+ AIL_close_stream(mp3Stream[nStream]);
+ }
+
+ if ( nFile == STREAMED_SOUND_RADIO_MP3_PLAYER )
+ {
+ uint32 i = 0;
+ do {
+ if(i != 0 || _bIsMp3Active) {
+ if(++_CurMP3Index >= nNumMP3s) _CurMP3Index = 0;
+
+ _CurMP3Pos = 0;
+
+ tMP3Entry *mp3 = _GetMP3EntryByIndex(_CurMP3Index);
+
+ if(mp3) {
+ mp3 = _pMP3List;
+ if(mp3 == NULL) {
+ _bIsMp3Active = false;
+ nFile = 0;
+ strcpy(filename, m_szCDRomRootPath);
+ strcat(filename, StreamedNameTable[nFile]);
+
+ mp3Stream[nStream] =
+ AIL_open_stream(DIG, filename, 0);
+ if(mp3Stream[nStream]) {
+ AIL_set_stream_loop_count(
+ mp3Stream[nStream], 1);
+ AIL_set_stream_ms_position(
+ mp3Stream[nStream], position);
+ AIL_pause_stream(mp3Stream[nStream],
+ 0);
+ return true;
+ }
+
+ return false;
+ }
+ }
+
+ if(mp3->pLinkPath != NULL)
+ mp3Stream[nStream] =
+ AIL_open_stream(DIG, mp3->pLinkPath, 0);
+ else {
+ strcpy(filename, _mp3DirectoryPath);
+ strcat(filename, mp3->aFilename);
+
+ mp3Stream[nStream] =
+ AIL_open_stream(DIG, filename, 0);
+ }
+
+ if(mp3Stream[nStream]) {
+ AIL_set_stream_loop_count(mp3Stream[nStream], 1);
+ AIL_set_stream_ms_position(mp3Stream[nStream], 0);
+ AIL_pause_stream(mp3Stream[nStream], 0);
+ return true;
+ }
+
+ _bIsMp3Active = false;
+ continue;
+ }
+ if ( nPos > nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] )
+ position = 0;
+
+ tMP3Entry *e;
+ if ( !_GetMP3PosFromStreamPos(&position, &e) )
+ {
+ if ( e == NULL )
+ {
+ nFile = 0;
+ strcpy(filename, m_szCDRomRootPath);
+ strcat(filename, StreamedNameTable[nFile]);
+ mp3Stream[nStream] =
+ AIL_open_stream(DIG, filename, 0);
+ if(mp3Stream[nStream]) {
+ AIL_set_stream_loop_count(
+ mp3Stream[nStream], 1);
+ AIL_set_stream_ms_position(
+ mp3Stream[nStream], position);
+ AIL_pause_stream(mp3Stream[nStream], 0);
+ return true;
+ }
+
+ return false;
+ }
+ }
+
+ if ( e->pLinkPath != NULL )
+ mp3Stream[nStream] = AIL_open_stream(DIG, e->pLinkPath, 0);
+ else
+ {
+ strcpy(filename, _mp3DirectoryPath);
+ strcat(filename, e->aFilename);
+
+ mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
+ }
+
+ if ( mp3Stream[nStream] )
+ {
+ AIL_set_stream_loop_count(mp3Stream[nStream], 1);
+ AIL_set_stream_ms_position(mp3Stream[nStream], position);
+ AIL_pause_stream(mp3Stream[nStream], 0);
+
+ _bIsMp3Active = true;
+
+ return true;
+ }
+
+ _bIsMp3Active = false;
+
+ } while(++i < nNumMP3s);
+
+ position = 0;
+ nFile = 0;
+ }
+
+ strcpy(filename, m_szCDRomRootPath);
+ strcat(filename, StreamedNameTable[nFile]);
+
+ mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
+ if ( mp3Stream[nStream] )
+ {
+ AIL_set_stream_loop_count(mp3Stream[nStream], 1);
+ AIL_set_stream_ms_position(mp3Stream[nStream], position);
+ AIL_pause_stream(mp3Stream[nStream], 0);
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void
+cSampleManager::StopStreamedFile(uint8 nStream)
+{
+ if ( m_bInitialised )
+ {
+ if ( mp3Stream[nStream] )
+ {
+ AIL_pause_stream(mp3Stream[nStream], 1);
+
+ AIL_close_stream(mp3Stream[nStream]);
+ mp3Stream[nStream] = NULL;
+
+ if ( nStream == 0 )
+ _bIsMp3Active = false;
+ }
+ }
+}
+
+int32
+cSampleManager::GetStreamedFilePosition(uint8 nStream)
+{
+ S32 currentms;
+
+ if ( m_bInitialised )
+ {
+ if ( mp3Stream[nStream] )
+ {
+ if ( _bIsMp3Active )
+ {
+ tMP3Entry *mp3 = _GetMP3EntryByIndex(_CurMP3Index);
+
+ if ( mp3 != NULL )
+ {
+ AIL_stream_ms_position(mp3Stream[nStream], NULL, &currentms);
+ return currentms + mp3->nTrackStreamPos;
+ }
+ else
+ return 0;
+ }
+ else
+ {
+ AIL_stream_ms_position(mp3Stream[nStream], NULL, &currentms);
+ return currentms;
+ }
+ }
+ }
+
+ return 0;
+}
+
+void
+cSampleManager::SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream)
+{
+ uint8 vol = nVolume;
+
+ if ( m_bInitialised )
+ {
+ if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
+ if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
+
+ nStreamVolume[nStream] = vol;
+ nStreamPan[nStream] = nPan;
+
+ if ( mp3Stream[nStream] )
+ {
+ if ( nEffectFlag )
+ AIL_set_stream_volume(mp3Stream[nStream], m_nEffectsFadeVolume*vol*m_nEffectsVolume >> 14);
+ else
+ AIL_set_stream_volume(mp3Stream[nStream], m_nMusicFadeVolume*vol*m_nMusicVolume >> 14);
+
+ AIL_set_stream_pan(mp3Stream[nStream], nPan);
+ }
+ }
+}
+
+int32
+cSampleManager::GetStreamedFileLength(uint8 nStream)
+{
+ if ( m_bInitialised )
+ return nStreamLength[nStream];
+
+ return 0;
+}
+
+bool
+cSampleManager::IsStreamPlaying(uint8 nStream)
+{
+ if ( m_bInitialised )
+ {
+ if ( mp3Stream[nStream] )
+ {
+ if ( AIL_stream_status(mp3Stream[nStream]) == SMP_PLAYING )
+ return true;
+ else
+ return false;
+ }
+ }
+
+ return false;
+}
+
+bool
+cSampleManager::InitialiseSampleBanks(void)
+{
+ int32 nBank = SAMPLEBANK_MAIN;
+
+ fpSampleDescHandle = fopen(SampleBankDescFilename, "rb");
+ if ( fpSampleDescHandle == NULL )
+ return false;
+
+ fpSampleDataHandle = fopen(SampleBankDataFilename, "rb");
+ if ( fpSampleDataHandle == NULL )
+ {
+ fclose(fpSampleDescHandle);
+ fpSampleDescHandle = NULL;
+
+ return false;
+ }
+
+ fseek(fpSampleDataHandle, 0, SEEK_END);
+ _nSampleDataEndOffset = ftell(fpSampleDataHandle);
+ rewind(fpSampleDataHandle);
+
+ fread(m_aSamples, sizeof(tSample), TOTAL_AUDIO_SAMPLES, fpSampleDescHandle);
+
+ fclose(fpSampleDescHandle);
+ fpSampleDescHandle = NULL;
+
+ for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ )
+ {
+#ifdef FIX_BUGS
+ if (nBank >= MAX_SAMPLEBANKS) break;
+#endif
+ if ( BankStartOffset[nBank] == BankStartOffset[SAMPLEBANK_MAIN] + i )
+ {
+ nSampleBankDiscStartOffset[nBank] = m_aSamples[i].nOffset;
+ nBank++;
+ }
+ }
+
+ nSampleBankSize[SAMPLEBANK_MAIN] = nSampleBankDiscStartOffset[SAMPLEBANK_PED] - nSampleBankDiscStartOffset[SAMPLEBANK_MAIN];
+ nSampleBankSize[SAMPLEBANK_PED] = _nSampleDataEndOffset - nSampleBankDiscStartOffset[SAMPLEBANK_PED];
+
+ return true;
+}
diff --git a/src/audio/miles/sampman_mss.h b/src/audio/miles/sampman_mss.h
new file mode 100644
index 00000000..ebedfb63
--- /dev/null
+++ b/src/audio/miles/sampman_mss.h
@@ -0,0 +1,339 @@
+#pragma once
+#include "common.h"
+#include "AudioSamples.h"
+
+#define MAX_VOLUME 127
+
+struct tSample {
+ int32 nOffset;
+ uint32 nSize;
+ int32 nFrequency;
+ int32 nLoopStart;
+ int32 nLoopEnd;
+};
+
+enum
+{
+ SAMPLEBANK_MAIN,
+ SAMPLEBANK_PED,
+ MAX_SAMPLEBANKS,
+ SAMPLEBANK_INVALID
+};
+
+#define MAX_PEDSFX 7
+#define PED_BLOCKSIZE 79000
+
+#define MAXPROVIDERS 64
+
+#define MAXCHANNELS 28
+#define MAXCHANNELS_SURROUND 24
+#define MAX2DCHANNELS 1
+#define CHANNEL2D MAXCHANNELS
+
+#define MAX_MP3STREAMS 2
+
+#define DIGITALRATE 32000
+#define DIGITALBITS 16
+#define DIGITALCHANNELS 2
+
+#define MAX_DIGITAL_MIXER_CHANNELS 32
+
+class cSampleManager
+{
+ uint8 m_nEffectsVolume;
+ uint8 m_nMusicVolume;
+ uint8 m_nEffectsFadeVolume;
+ uint8 m_nMusicFadeVolume;
+ uint8 m_nMonoMode;
+ char unk;
+ char m_szCDRomRootPath[80];
+ bool m_bInitialised;
+ uint8 m_nNumberOfProviders;
+ char *m_aAudioProviders[MAXPROVIDERS];
+ tSample m_aSamples[TOTAL_AUDIO_SAMPLES];
+
+public:
+
+
+
+ cSampleManager(void) :
+ m_nNumberOfProviders(0)
+ { }
+
+ ~cSampleManager(void)
+ { }
+
+ void SetSpeakerConfig(int32 nConfig);
+ uint32 GetMaximumSupportedChannels(void);
+
+ uint32 GetNum3DProvidersAvailable() { return m_nNumberOfProviders; }
+ void SetNum3DProvidersAvailable(uint32 num) { m_nNumberOfProviders = num; }
+
+ char *Get3DProviderName(uint8 id) { return m_aAudioProviders[id]; }
+ void Set3DProviderName(uint8 id, char *name) { m_aAudioProviders[id] = name; }
+
+ int8 GetCurrent3DProviderIndex(void);
+ int8 SetCurrent3DProvider(uint8 which);
+
+ bool IsMP3RadioChannelAvailable(void);
+
+ void ReleaseDigitalHandle (void);
+ void ReacquireDigitalHandle(void);
+
+ bool Initialise(void);
+ void Terminate (void);
+
+ bool CheckForAnAudioFileOnCD(void);
+ char GetCDAudioDriveLetter (void);
+
+ void UpdateEffectsVolume(void);
+
+ void SetEffectsMasterVolume(uint8 nVolume);
+ void SetMusicMasterVolume (uint8 nVolume);
+ void SetEffectsFadeVolume (uint8 nVolume);
+ void SetMusicFadeVolume (uint8 nVolume);
+
+ bool LoadSampleBank (uint8 nBank);
+ void UnloadSampleBank (uint8 nBank);
+ bool IsSampleBankLoaded(uint8 nBank);
+
+ bool IsPedCommentLoaded(uint32 nComment);
+ bool LoadPedComment (uint32 nComment);
+
+ int32 _GetPedCommentSlot(uint32 nComment);
+
+ int32 GetSampleBaseFrequency (uint32 nSample);
+ int32 GetSampleLoopStartOffset(uint32 nSample);
+ int32 GetSampleLoopEndOffset (uint32 nSample);
+ uint32 GetSampleLength (uint32 nSample);
+
+ bool UpdateReverb(void);
+
+ void SetChannelReverbFlag (uint32 nChannel, uint8 nReverbFlag);
+ bool InitialiseChannel (uint32 nChannel, uint32 nSfx, uint8 nBank);
+ void SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume);
+ void SetChannel3DPosition (uint32 nChannel, float fX, float fY, float fZ);
+ void SetChannel3DDistances (uint32 nChannel, float fMax, float fMin);
+ void SetChannelVolume (uint32 nChannel, uint32 nVolume);
+ void SetChannelPan (uint32 nChannel, uint32 nPan);
+ void SetChannelFrequency (uint32 nChannel, uint32 nFreq);
+ void SetChannelLoopPoints (uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd);
+ void SetChannelLoopCount (uint32 nChannel, uint32 nLoopCount);
+ bool GetChannelUsedFlag (uint32 nChannel);
+ void StartChannel (uint32 nChannel);
+ void StopChannel (uint32 nChannel);
+
+ void PreloadStreamedFile (uint8 nFile, uint8 nStream);
+ void PauseStream (uint8 nPauseFlag, uint8 nStream);
+ void StartPreloadedStreamedFile (uint8 nStream);
+ bool StartStreamedFile (uint8 nFile, uint32 nPos, uint8 nStream);
+ void StopStreamedFile (uint8 nStream);
+ int32 GetStreamedFilePosition (uint8 nStream);
+ void SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream);
+ int32 GetStreamedFileLength (uint8 nStream);
+ bool IsStreamPlaying (uint8 nStream);
+ bool InitialiseSampleBanks(void);
+};
+
+extern cSampleManager SampleManager;
+extern int32 BankStartOffset[MAX_SAMPLEBANKS];
+
+static char StreamedNameTable[][25]=
+{
+ "AUDIO\\HEAD.WAV",
+ "AUDIO\\CLASS.WAV",
+ "AUDIO\\KJAH.WAV",
+ "AUDIO\\RISE.WAV",
+ "AUDIO\\LIPS.WAV",
+ "AUDIO\\GAME.WAV",
+ "AUDIO\\MSX.WAV",
+ "AUDIO\\FLASH.WAV",
+ "AUDIO\\CHAT.WAV",
+ "AUDIO\\HEAD.WAV",
+ "AUDIO\\POLICE.WAV",
+ "AUDIO\\CITY.WAV",
+ "AUDIO\\WATER.WAV",
+ "AUDIO\\COMOPEN.WAV",
+ "AUDIO\\SUBOPEN.WAV",
+ "AUDIO\\JB.MP3",
+ "AUDIO\\BET.MP3",
+ "AUDIO\\L1_LG.MP3",
+ "AUDIO\\L2_DSB.MP3",
+ "AUDIO\\L3_DM.MP3",
+ "AUDIO\\L4_PAP.MP3",
+ "AUDIO\\L5_TFB.MP3",
+ "AUDIO\\J0_DM2.MP3",
+ "AUDIO\\J1_LFL.MP3",
+ "AUDIO\\J2_KCL.MP3",
+ "AUDIO\\J3_VH.MP3",
+ "AUDIO\\J4_ETH.MP3",
+ "AUDIO\\J5_DST.MP3",
+ "AUDIO\\J6_TBJ.MP3",
+ "AUDIO\\T1_TOL.MP3",
+ "AUDIO\\T2_TPU.MP3",
+ "AUDIO\\T3_MAS.MP3",
+ "AUDIO\\T4_TAT.MP3",
+ "AUDIO\\T5_BF.MP3",
+ "AUDIO\\S0_MAS.MP3",
+ "AUDIO\\S1_PF.MP3",
+ "AUDIO\\S2_CTG.MP3",
+ "AUDIO\\S3_RTC.MP3",
+ "AUDIO\\S5_LRQ.MP3",
+ "AUDIO\\S4_BDBA.MP3",
+ "AUDIO\\S4_BDBB.MP3",
+ "AUDIO\\S2_CTG2.MP3",
+ "AUDIO\\S4_BDBD.MP3",
+ "AUDIO\\S5_LRQB.MP3",
+ "AUDIO\\S5_LRQC.MP3",
+ "AUDIO\\A1_SSO.WAV",
+ "AUDIO\\A2_PP.WAV",
+ "AUDIO\\A3_SS.WAV",
+ "AUDIO\\A4_PDR.WAV",
+ "AUDIO\\A5_K2FT.WAV",
+ "AUDIO\\K1_KBO.MP3",
+ "AUDIO\\K2_GIS.MP3",
+ "AUDIO\\K3_DS.MP3",
+ "AUDIO\\K4_SHI.MP3",
+ "AUDIO\\K5_SD.MP3",
+ "AUDIO\\R0_PDR2.MP3",
+ "AUDIO\\R1_SW.MP3",
+ "AUDIO\\R2_AP.MP3",
+ "AUDIO\\R3_ED.MP3",
+ "AUDIO\\R4_GF.MP3",
+ "AUDIO\\R5_PB.MP3",
+ "AUDIO\\R6_MM.MP3",
+ "AUDIO\\D1_STOG.MP3",
+ "AUDIO\\D2_KK.MP3",
+ "AUDIO\\D3_ADO.MP3",
+ "AUDIO\\D5_ES.MP3",
+ "AUDIO\\D7_MLD.MP3",
+ "AUDIO\\D4_GTA.MP3",
+ "AUDIO\\D4_GTA2.MP3",
+ "AUDIO\\D6_STS.MP3",
+ "AUDIO\\A6_BAIT.WAV",
+ "AUDIO\\A7_ETG.WAV",
+ "AUDIO\\A8_PS.WAV",
+ "AUDIO\\A9_ASD.WAV",
+ "AUDIO\\K4_SHI2.MP3",
+ "AUDIO\\C1_TEX.MP3",
+ "AUDIO\\EL_PH1.MP3",
+ "AUDIO\\EL_PH2.MP3",
+ "AUDIO\\EL_PH3.MP3",
+ "AUDIO\\EL_PH4.MP3",
+ "AUDIO\\YD_PH1.MP3",
+ "AUDIO\\YD_PH2.MP3",
+ "AUDIO\\YD_PH3.MP3",
+ "AUDIO\\YD_PH4.MP3",
+ "AUDIO\\HD_PH1.MP3",
+ "AUDIO\\HD_PH2.MP3",
+ "AUDIO\\HD_PH3.MP3",
+ "AUDIO\\HD_PH4.MP3",
+ "AUDIO\\HD_PH5.MP3",
+ "AUDIO\\MT_PH1.MP3",
+ "AUDIO\\MT_PH2.MP3",
+ "AUDIO\\MT_PH3.MP3",
+ "AUDIO\\MT_PH4.MP3",
+ "AUDIO\\MISCOM.WAV",
+ "AUDIO\\END.MP3",
+ "AUDIO\\lib_a1.WAV",
+ "AUDIO\\lib_a2.WAV",
+ "AUDIO\\lib_a.WAV",
+ "AUDIO\\lib_b.WAV",
+ "AUDIO\\lib_c.WAV",
+ "AUDIO\\lib_d.WAV",
+ "AUDIO\\l2_a.WAV",
+ "AUDIO\\j4t_1.WAV",
+ "AUDIO\\j4t_2.WAV",
+ "AUDIO\\j4t_3.WAV",
+ "AUDIO\\j4t_4.WAV",
+ "AUDIO\\j4_a.WAV",
+ "AUDIO\\j4_b.WAV",
+ "AUDIO\\j4_c.WAV",
+ "AUDIO\\j4_d.WAV",
+ "AUDIO\\j4_e.WAV",
+ "AUDIO\\j4_f.WAV",
+ "AUDIO\\j6_1.WAV",
+ "AUDIO\\j6_a.WAV",
+ "AUDIO\\j6_b.WAV",
+ "AUDIO\\j6_c.WAV",
+ "AUDIO\\j6_d.WAV",
+ "AUDIO\\t4_a.WAV",
+ "AUDIO\\s1_a.WAV",
+ "AUDIO\\s1_a1.WAV",
+ "AUDIO\\s1_b.WAV",
+ "AUDIO\\s1_c.WAV",
+ "AUDIO\\s1_c1.WAV",
+ "AUDIO\\s1_d.WAV",
+ "AUDIO\\s1_e.WAV",
+ "AUDIO\\s1_f.WAV",
+ "AUDIO\\s1_g.WAV",
+ "AUDIO\\s1_h.WAV",
+ "AUDIO\\s1_i.WAV",
+ "AUDIO\\s1_j.WAV",
+ "AUDIO\\s1_k.WAV",
+ "AUDIO\\s1_l.WAV",
+ "AUDIO\\s3_a.WAV",
+ "AUDIO\\s3_b.WAV",
+ "AUDIO\\el3_a.WAV",
+ "AUDIO\\mf1_a.WAV",
+ "AUDIO\\mf2_a.WAV",
+ "AUDIO\\mf3_a.WAV",
+ "AUDIO\\mf3_b.WAV",
+ "AUDIO\\mf3_b1.WAV",
+ "AUDIO\\mf3_c.WAV",
+ "AUDIO\\mf4_a.WAV",
+ "AUDIO\\mf4_b.WAV",
+ "AUDIO\\mf4_c.WAV",
+ "AUDIO\\a1_a.WAV",
+ "AUDIO\\a3_a.WAV",
+ "AUDIO\\a5_a.WAV",
+ "AUDIO\\a4_a.WAV",
+ "AUDIO\\a4_b.WAV",
+ "AUDIO\\a4_c.WAV",
+ "AUDIO\\a4_d.WAV",
+ "AUDIO\\k1_a.WAV",
+ "AUDIO\\k3_a.WAV",
+ "AUDIO\\r1_a.WAV",
+ "AUDIO\\r2_a.WAV",
+ "AUDIO\\r2_b.WAV",
+ "AUDIO\\r2_c.WAV",
+ "AUDIO\\r2_d.WAV",
+ "AUDIO\\r2_e.WAV",
+ "AUDIO\\r2_f.WAV",
+ "AUDIO\\r2_g.WAV",
+ "AUDIO\\r2_h.WAV",
+ "AUDIO\\r5_a.WAV",
+ "AUDIO\\r6_a.WAV",
+ "AUDIO\\r6_a1.WAV",
+ "AUDIO\\r6_b.WAV",
+ "AUDIO\\lo2_a.WAV",
+ "AUDIO\\lo6_a.WAV",
+ "AUDIO\\yd2_a.WAV",
+ "AUDIO\\yd2_b.WAV",
+ "AUDIO\\yd2_c.WAV",
+ "AUDIO\\yd2_c1.WAV",
+ "AUDIO\\yd2_d.WAV",
+ "AUDIO\\yd2_e.WAV",
+ "AUDIO\\yd2_f.WAV",
+ "AUDIO\\yd2_g.WAV",
+ "AUDIO\\yd2_h.WAV",
+ "AUDIO\\yd2_ass.WAV",
+ "AUDIO\\yd2_ok.WAV",
+ "AUDIO\\h5_a.WAV",
+ "AUDIO\\h5_b.WAV",
+ "AUDIO\\h5_c.WAV",
+ "AUDIO\\ammu_a.WAV",
+ "AUDIO\\ammu_b.WAV",
+ "AUDIO\\ammu_c.WAV",
+ "AUDIO\\door_1.WAV",
+ "AUDIO\\door_2.WAV",
+ "AUDIO\\door_3.WAV",
+ "AUDIO\\door_4.WAV",
+ "AUDIO\\door_5.WAV",
+ "AUDIO\\door_6.WAV",
+ "AUDIO\\t3_a.WAV",
+ "AUDIO\\t3_b.WAV",
+ "AUDIO\\t3_c.WAV",
+ "AUDIO\\k1_b.WAV",
+ "AUDIO\\cat1.WAV"
+};
diff --git a/src/audio/openal/samp_oal.cpp b/src/audio/openal/samp_oal.cpp
new file mode 100644
index 00000000..e8213cd9
--- /dev/null
+++ b/src/audio/openal/samp_oal.cpp
@@ -0,0 +1,1404 @@
+#include <al.h>
+#include <alc.h>
+#include <mpg123_pre.h>
+//#include <mpg123.h>
+#include <time.h>
+#include <io.h>
+#include "samp_oal.h"
+#include "AudioManager.h"
+#include "MusicManager.h"
+#include "Frontend.h"
+#include "Timer.h"
+
+#pragma comment( lib, "libmpg123.lib" )
+#pragma comment( lib, "OpenAL32.lib" )
+
+cSampleManager SampleManager;
+int32 BankStartOffset[MAX_SAMPLEBANKS];
+
+
+///////////////////////////////////////////////////////////////
+class MP3Stream
+{
+public:
+ mpg123_handle *m_pMPG;
+ FILE *m_fpFile;
+ unsigned char *m_pBuf;
+ char m_aFilename[128];
+ size_t m_nBufSize;
+ size_t m_nLengthInBytes;
+ long m_nRate;
+ int m_nBitRate;
+ int m_nChannels;
+ int m_nEncoding;
+ int m_nLength;
+ int m_nBlockSize;
+ int m_nNumBlocks;
+ ALuint m_alSource;
+ ALuint m_alBuffers[5];
+ unsigned char *m_pBlocks;
+ bool m_bIsFree;
+ bool m_bIsOpened;
+ bool m_bIsPaused;
+ int m_nVolume;
+
+ void Initialize(void);
+ bool FillBuffer(ALuint alBuffer);
+ void Update(void);
+ void SetPos(uint32 nPos);
+ int32 FillBuffers();
+ MP3Stream(char *filename, ALuint source, ALuint *buffers);
+ ~MP3Stream() { Delete(); }
+ void Delete();
+
+};
+///////////////////////////////////////////////////////////////
+
+char SampleBankDescFilename[] = "AUDIO\\SFX.SDT";
+char SampleBankDataFilename[] = "AUDIO\\SFX.RAW";
+
+FILE *fpSampleDescHandle;
+FILE *fpSampleDataHandle;
+bool bSampleBankLoaded [MAX_SAMPLEBANKS];
+int32 nSampleBankDiscStartOffset [MAX_SAMPLEBANKS];
+int32 nSampleBankSize [MAX_SAMPLEBANKS];
+int32 nSampleBankMemoryStartAddress[MAX_SAMPLEBANKS];
+int32 _nSampleDataEndOffset;
+
+int32 nPedSlotSfx [MAX_PEDSFX];
+int32 nPedSlotSfxAddr[MAX_PEDSFX];
+uint8 nCurrentPedSlot;
+
+
+
+uint32 nStreamLength[TOTAL_STREAMED_SOUNDS];
+
+///////////////////////////////////////////////////////////////
+ALuint alChannel[MAXCHANNELS+MAX2DCHANNELS];
+ALuint ALStreamSources[MAX_STREAMS];
+ALuint ALStreamBuffers[MAX_STREAMS][5];
+struct
+{
+ ALuint buffer;
+ ALuint timer;
+}ALBuffers[SAMPLEBANK_MAX];
+
+ALuint pedBuffers[MAX_PEDSFX];
+//bank0Buffers
+
+uint32 nNumMP3s;
+
+MP3Stream *mp3Stream[MAX_STREAMS];
+int8 nStreamPan [MAX_STREAMS];
+int8 nStreamVolume[MAX_STREAMS];
+
+float ChannelPitch[MAXCHANNELS+MAX2DCHANNELS];
+uint8 nChannelVolume[MAXCHANNELS+MAX2DCHANNELS];
+uint32 ChannelSample[MAXCHANNELS+MAX2DCHANNELS];
+int32 currentChannelMaxFrontDistance[MAXCHANNELS+MAX2DCHANNELS];
+int32 currentChannelFrequency[MAXCHANNELS+MAX2DCHANNELS];
+int32 currentChannelVolume[MAXCHANNELS+MAX2DCHANNELS];
+
+
+cSampleManager::cSampleManager(void)
+{
+ ;
+}
+
+cSampleManager::~cSampleManager(void)
+{
+ ASSERT((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_PED] == NULL);
+ free((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_PED]);
+
+ if ( fpSampleDescHandle != NULL )
+ {
+ fclose(fpSampleDescHandle);
+ fpSampleDescHandle = NULL;
+ }
+
+ if ( fpSampleDataHandle != NULL )
+ {
+ fclose(fpSampleDataHandle);
+ fpSampleDataHandle = NULL;
+ }
+}
+
+void cSampleManager::SetSpeakerConfig(int32 nConfig)
+{
+
+}
+
+uint32 cSampleManager::GetMaximumSupportedChannels(void)
+{
+ return 20;
+}
+
+uint32 cSampleManager::GetNum3DProvidersAvailable()
+{
+ return 1;
+}
+
+void cSampleManager::SetNum3DProvidersAvailable(uint32 num)
+{
+ ;
+}
+
+char *cSampleManager::Get3DProviderName(uint8 id)
+{
+ static char PROVIDER[256] = "OpenAL";
+ return PROVIDER;
+}
+
+void cSampleManager::Set3DProviderName(uint8 id, char *name)
+{
+ ;
+}
+
+int8 cSampleManager::GetCurrent3DProviderIndex(void)
+{
+ return 0;
+}
+
+int8 cSampleManager::SetCurrent3DProvider(uint8 which)
+{
+ return 0;
+}
+
+bool
+cSampleManager::IsMP3RadioChannelAvailable(void)
+{
+ return nNumMP3s != 0;
+}
+
+
+void cSampleManager::ReleaseDigitalHandle(void)
+{
+
+}
+
+void cSampleManager::ReacquireDigitalHandle(void)
+{
+
+}
+
+bool
+cSampleManager::Initialise(void)
+{
+ ALCint attr[] = {ALC_FREQUENCY,MAX_FREQ,0};
+
+ m_pDevice = alcOpenDevice(NULL);
+ ASSERT(m_pDevice != NULL);
+
+ m_pContext = alcCreateContext(m_pDevice, attr);
+ ASSERT(m_pContext != NULL);
+
+ alcMakeContextCurrent(m_pContext);
+
+ mpg123_init();
+
+
+
+ for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ )
+ {
+ m_aSamples[i].nOffset = 0;
+ m_aSamples[i].nSize = 0;
+ m_aSamples[i].nFrequency = MAX_FREQ;
+ m_aSamples[i].nLoopStart = 0;
+ m_aSamples[i].nLoopEnd = -1;
+ }
+
+ for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
+ nStreamLength[i] = 3600000;
+
+ for ( int32 i = 0; i < MAX_STREAMS; i++ )
+ {
+ mp3Stream[i] = NULL;
+ nStreamVolume[i] = 100;
+ nStreamPan[i] = 63;
+ }
+
+ alGenSources(MAX_STREAMS, (ALuint *)ALStreamSources);
+ alGenBuffers(MAX_STREAMS*5, (ALuint *)ALStreamBuffers);
+
+ m_nMonoMode = 0;
+
+ m_nEffectsVolume = MAX_VOLUME;
+ m_nMusicVolume = MAX_VOLUME;
+ m_nEffectsFadeVolume = MAX_VOLUME;
+ m_nMusicFadeVolume = MAX_VOLUME;
+
+
+ memset(alChannel, 0, sizeof(alChannel));
+ memset(nChannelVolume, 0, sizeof(nChannelVolume));
+ memset(ChannelSample, 0, sizeof(ChannelSample));
+
+ for ( int32 i = 0; i < ARRAY_SIZE(ChannelPitch); i++ )
+ ChannelPitch[i] = 1.0f;
+
+
+ fpSampleDescHandle = NULL;
+ fpSampleDataHandle = NULL;
+
+ for ( int32 i = 0; i < MAX_SAMPLEBANKS; i++ )
+ {
+ bSampleBankLoaded[i] = false;
+ nSampleBankDiscStartOffset[i] = 0;
+ nSampleBankSize[i] = 0;
+ nSampleBankMemoryStartAddress[i] = 0;
+ }
+
+ alGenBuffers(MAX_PEDSFX, pedBuffers);
+
+ for ( int32 i = 0; i < MAX_PEDSFX; i++ )
+ {
+ nPedSlotSfx[i] = NO_SAMPLE;
+ nPedSlotSfxAddr[i] = 0;
+ }
+
+ nCurrentPedSlot = 0;
+
+ for ( int32 i = 0; i < SAMPLEBANK_MAX; i++ )
+ {
+ ALBuffers[i].buffer = 0;
+ ALBuffers[i].timer = 0;
+ }
+
+ alListenerf (AL_GAIN, 1.0f);
+ alListener3f(AL_POSITION, 0.0f, 0.0f, 0.0f);
+ alListener3f(AL_VELOCITY, 0.0f, 0.0f, 0.0f);
+ ALfloat orientation[6] = { 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 1.0f };
+ alListenerfv(AL_ORIENTATION, orientation);
+
+ if ( !InitialiseSampleBanks() )
+ {
+ Terminate();
+ return false;
+ }
+
+ nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = (int32)malloc(nSampleBankSize[SAMPLEBANK_MAIN]);
+ ASSERT(nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] != NULL);
+
+ if ( nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] == NULL )
+ {
+ Terminate();
+ return false;
+ }
+
+ nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = (int32)malloc(PED_BLOCKSIZE*MAX_PEDSFX);
+ ASSERT(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] != NULL);
+
+ alGenSources(MAXCHANNELS, alChannel);
+ for ( int32 i = 0; i < MAXCHANNELS; i++ )
+ {
+ if ( alChannel[i] )
+ alSourcei(alChannel[i], AL_SOURCE_RELATIVE, AL_TRUE);
+ }
+
+ alGenSources(MAX2DCHANNELS, &alChannel[CHANNEL2D]);
+ if ( alChannel[CHANNEL2D] )
+ {
+ alSourcei (alChannel[CHANNEL2D], AL_SOURCE_RELATIVE, AL_TRUE);
+ alSource3f(alChannel[CHANNEL2D], AL_POSITION, 0.0f, 0.0f, 0.0f);
+ alSourcef (alChannel[CHANNEL2D], AL_GAIN, 1.0f);
+ }
+
+ LoadSampleBank(SAMPLEBANK_MAIN);
+
+ return true;
+}
+
+void
+cSampleManager::Terminate(void)
+{
+ mpg123_exit();
+ alcMakeContextCurrent(NULL);
+ alcDestroyContext(m_pContext);
+ alcCloseDevice(m_pDevice);
+}
+
+void
+cSampleManager::UpdateSoundBuffers(void)
+{
+ for ( int32 i = 0; i < SAMPLEBANK_MAX; i++ )
+ {
+ if ( ALBuffers[i].timer > 0 )
+ {
+ ALBuffers[i].timer -= ALuint(CTimer::GetTimeStep() * 20.0f);
+
+ if ( ALBuffers[i].timer <= 0 )
+ {
+ if ( ALBuffers[i].buffer != 0 && alIsBuffer(ALBuffers[i].buffer) )
+ {
+ alDeleteBuffers(1, &ALBuffers[i].buffer);
+
+ if ( alGetError() == AL_NO_ERROR )
+ ALBuffers[i].buffer = 0;
+ else
+ ALBuffers[i].buffer = 120000;
+ }
+ }
+ }
+ }
+}
+
+bool cSampleManager::CheckForAnAudioFileOnCD(void)
+{
+ return true;
+}
+
+char cSampleManager::GetCDAudioDriveLetter(void)
+{
+ return '\0';
+}
+
+void
+cSampleManager::SetEffectsMasterVolume(uint8 nVolume)
+{
+ m_nEffectsVolume = nVolume;
+}
+
+void
+cSampleManager::SetMusicMasterVolume(uint8 nVolume)
+{
+ m_nMusicVolume = nVolume;
+}
+
+void
+cSampleManager::SetEffectsFadeVolume(uint8 nVolume)
+{
+ m_nEffectsFadeVolume = nVolume;
+}
+
+void
+cSampleManager::SetMusicFadeVolume(uint8 nVolume)
+{
+ m_nMusicFadeVolume = nVolume;
+}
+
+void
+cSampleManager::SetMonoMode(uint8 nMode)
+{
+ m_nMonoMode = nMode;
+}
+
+bool
+cSampleManager::LoadSampleBank(uint8 nBank)
+{
+ ASSERT( nBank < MAX_SAMPLEBANKS );
+
+ if ( CTimer::GetIsCodePaused() )
+ return false;
+
+ if ( MusicManager.IsInitialised()
+ && MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
+ && nBank != SAMPLEBANK_MAIN )
+ {
+ return false;
+ }
+
+ if ( fseek(fpSampleDataHandle, nSampleBankDiscStartOffset[nBank], SEEK_SET) != 0 )
+ return false;
+
+ if ( fread((void *)nSampleBankMemoryStartAddress[nBank], 1, nSampleBankSize[nBank], fpSampleDataHandle) != nSampleBankSize[nBank] )
+ return false;
+
+ bSampleBankLoaded[nBank] = true;
+
+ return true;
+}
+
+void
+cSampleManager::UnloadSampleBank(uint8 nBank)
+{
+ ASSERT( nBank < MAX_SAMPLEBANKS );
+
+ ; // NOIMP
+}
+
+bool
+cSampleManager::IsSampleBankLoaded(uint8 nBank)
+{
+ ASSERT( nBank < MAX_SAMPLEBANKS );
+ return true;
+}
+
+bool
+cSampleManager::IsPedCommentLoaded(uint32 nComment)
+{
+ ASSERT( nComment < TOTAL_AUDIO_SAMPLES );
+
+ uint8 slot;
+
+ for ( int32 i = 0; i < _TODOCONST(3); i++ )
+ {
+ slot = nCurrentPedSlot - i - 1;
+ if ( nComment == nPedSlotSfx[slot] )
+ return true;
+ }
+
+ return false;
+}
+
+
+int32
+cSampleManager::_GetPedCommentSlot(uint32 nComment)
+{
+ uint8 slot;
+
+ for (int32 i = 0; i < _TODOCONST(3); i++)
+ {
+ slot = nCurrentPedSlot - i - 1;
+ if (nComment == nPedSlotSfx[slot])
+ return slot;
+ }
+
+ return -1;
+}
+
+bool
+cSampleManager::LoadPedComment(uint32 nComment)
+{
+ ASSERT( nComment < TOTAL_AUDIO_SAMPLES );
+
+ if ( CTimer::GetIsCodePaused() )
+ return false;
+
+ // no talking peds during cutsenes or the game end
+ if ( MusicManager.IsInitialised() )
+ {
+ switch ( MusicManager.GetMusicMode() )
+ {
+ case MUSICMODE_CUTSCENE:
+ {
+ return false;
+
+ break;
+ }
+
+ case MUSICMODE_FRONTEND:
+ {
+ if ( MusicManager.GetCurrentTrack() == STREAMED_SOUND_GAME_COMPLETED )
+ return false;
+
+ break;
+ }
+ }
+ }
+
+ if ( fseek(fpSampleDataHandle, m_aSamples[nComment].nOffset, SEEK_SET) != 0 )
+ return false;
+
+ if ( fread((void *)(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot), 1, m_aSamples[nComment].nSize, fpSampleDataHandle) != m_aSamples[nComment].nSize )
+ return false;
+
+ nPedSlotSfx[nCurrentPedSlot] = nComment;
+
+ alBufferData(pedBuffers[nCurrentPedSlot],
+ AL_FORMAT_MONO16,
+ (void *)(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot),
+ m_aSamples[nComment].nSize,
+ MAX_FREQ);
+
+ if ( ++nCurrentPedSlot >= MAX_PEDSFX )
+ nCurrentPedSlot = 0;
+
+ return true;
+}
+
+int32
+cSampleManager::GetBankContainingSound(uint32 offset)
+{
+ if ( offset >= BankStartOffset[SAMPLEBANK_PED] )
+ return SAMPLEBANK_PED;
+
+ if ( offset >= BankStartOffset[SAMPLEBANK_MAIN] )
+ return SAMPLEBANK_MAIN;
+
+ return SAMPLEBANK_INVALID;
+}
+
+int32
+cSampleManager::GetSampleBaseFrequency(uint32 nSample)
+{
+ ASSERT( nSample < TOTAL_AUDIO_SAMPLES );
+ return m_aSamples[nSample].nFrequency;
+}
+
+int32
+cSampleManager::GetSampleLoopStartOffset(uint32 nSample)
+{
+ ASSERT( nSample < TOTAL_AUDIO_SAMPLES );
+ return m_aSamples[nSample].nLoopStart;
+}
+
+int32
+cSampleManager::GetSampleLoopEndOffset(uint32 nSample)
+{
+ ASSERT( nSample < TOTAL_AUDIO_SAMPLES );
+ return m_aSamples[nSample].nLoopEnd;
+}
+
+uint32
+cSampleManager::GetSampleLength(uint32 nSample)
+{
+ ASSERT( nSample < TOTAL_AUDIO_SAMPLES );
+ return m_aSamples[nSample].nSize >> 1;
+}
+
+bool cSampleManager::UpdateReverb(void)
+{
+ return false;
+}
+
+void
+cSampleManager::SetChannelReverbFlag(uint32 nChannel, uint8 nReverbFlag)
+{
+ ; // NOIMP
+}
+
+bool
+cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
+{
+ ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
+
+ ALuint buffer;
+
+ if ( nSfx < SAMPLEBANK_MAX )
+ {
+ int32 offset = (m_aSamples[nSfx].nLoopStart > 0) ? (m_aSamples[nSfx].nOffset - m_aSamples[nSfx].nLoopStart) : m_aSamples[nSfx].nOffset;
+ int32 size = (m_aSamples[nSfx].nLoopStart > 0) ? (m_aSamples[nSfx].nLoopEnd - m_aSamples[nSfx].nLoopStart) : m_aSamples[nSfx].nSize;
+
+ void *data = malloc(size);
+ ASSERT(data != NULL);
+
+ if ( fseek(fpSampleDataHandle, offset + nSampleBankDiscStartOffset[nBank], SEEK_SET) != 0 )
+ {
+ free(data);
+ return false;
+ }
+
+ if ( fread(data, 1, size, fpSampleDataHandle) != size )
+ {
+ free(data);
+ return false;
+ }
+
+ ALuint buf;
+ alGenBuffers(1, &buf);
+ alBufferData(buf, AL_FORMAT_MONO16, data, size, MAX_FREQ);
+ free(data);
+
+ if ( !IsSampleBankLoaded(nBank) )
+ return false;
+
+ ALBuffers[nSfx].buffer = buf;
+ ALBuffers[nSfx].timer = 120000;
+
+ buffer = ALBuffers[nSfx].buffer;
+
+ ChannelSample[nChannel] = nSfx;
+ }
+ else
+ {
+ if ( !IsPedCommentLoaded(nSfx) )
+ return false;
+
+ int32 slot = _GetPedCommentSlot(nSfx);
+
+ buffer = pedBuffers[slot];
+ }
+
+ if ( buffer == 0 )
+ {
+ TRACE("No buffer to play id %d", nSfx);
+ return false;
+ }
+
+ if ( GetChannelUsedFlag(nChannel) )
+ {
+ TRACE("Stopping channel %d - really!!!", nChannel);
+ StopChannel(nChannel);
+ }
+
+ alSourcei(alChannel[nChannel], AL_BUFFER, 0);
+ currentChannelVolume [nChannel] = -1;
+ currentChannelFrequency [nChannel] = -1;
+ currentChannelMaxFrontDistance[nChannel] = -1;
+
+ if ( alChannel[nChannel] )
+ {
+ alSourcei(alChannel[nChannel], AL_BUFFER, buffer);
+ alSourcef(alChannel[nChannel], AL_PITCH, 1.0f);
+ ChannelPitch[nChannel] = 1.0f;
+ return true;
+ }
+
+ return false;
+}
+
+void
+cSampleManager::SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume)
+{
+ ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
+
+ uint32 vol = nVolume;
+ if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
+
+ nChannelVolume[nChannel] = vol;
+
+ // reduce the volume for JB.MP3 and S4_BDBD.MP3
+ if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
+ && MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO
+ && MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD )
+ {
+ nChannelVolume[nChannel] >>= 2;
+ }
+
+ uint32 channelVol = m_nEffectsFadeVolume*nChannelVolume[nChannel]*m_nEffectsVolume >> 14;
+ if ( ChannelSample[nChannel] >= SFX_CAR_REV_1 && SFX_CAR_REV_10 >= ChannelSample[nChannel] ) // nice hack
+ channelVol >>= 1;
+
+ if ( alChannel[nChannel] )
+ {
+ if ( currentChannelVolume[nChannel] != channelVol )
+ {
+ ALfloat gain = ALfloat(channelVol) / MAX_VOLUME;
+ alSourcef(alChannel[nChannel], AL_GAIN, gain);
+ currentChannelVolume[nChannel] = channelVol;
+ }
+ }
+}
+
+void
+cSampleManager::SetChannel3DPosition(uint32 nChannel, float fX, float fY, float fZ)
+{
+ ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
+
+ if ( alChannel[nChannel] )
+ {
+ alSource3f(alChannel[nChannel], AL_POSITION, -fX, fY, fZ);
+ }
+}
+
+void
+cSampleManager::SetChannel3DDistances(uint32 nChannel, float fMax, float fMin)
+{
+ ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
+
+ if ( alChannel[nChannel] )
+ {
+ if ( float(currentChannelMaxFrontDistance[nChannel]) != fMax )
+ {
+ alSourcef(alChannel[nChannel], AL_MAX_DISTANCE, fMax);
+ alSourcef(alChannel[nChannel], AL_REFERENCE_DISTANCE, 5.0f);
+ alSourcef(alChannel[nChannel], AL_MAX_GAIN, 1.0f);
+ currentChannelMaxFrontDistance[nChannel] = int32(fMax);
+ }
+ }
+}
+
+void
+cSampleManager::SetChannelVolume(uint32 nChannel, uint32 nVolume)
+{
+ ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
+
+ if ( nChannel == CHANNEL2D )
+ {
+ uint32 vol = nVolume;
+ if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
+
+ nChannelVolume[nChannel] = vol;
+
+ // increase the volume for JB.MP3 and S4_BDBD.MP3
+ if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
+ && MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO
+ && MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD )
+ {
+ nChannelVolume[nChannel] >>= 2;
+ }
+
+ uint32 channelVol = m_nEffectsFadeVolume*nChannelVolume[nChannel]*m_nEffectsVolume >> 14;
+ if ( ChannelSample[nChannel] >= SFX_CAR_REV_1 && SFX_CAR_IDLE_10 >= ChannelSample[nChannel] ) // nice hack
+ channelVol >>= 1;
+
+ if ( alChannel[nChannel] )
+ {
+ if ( currentChannelVolume[nChannel] != channelVol )
+ {
+ ALfloat gain = ALfloat(channelVol) / MAX_VOLUME;
+ alSourcef(alChannel[nChannel], AL_GAIN, gain);
+ currentChannelVolume[nChannel] = channelVol;
+ }
+ }
+ }
+}
+
+void
+cSampleManager::SetChannelPan(uint32 nChannel, uint32 nPan)
+{
+ ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
+ ; // NOIMP
+}
+
+void
+cSampleManager::SetChannelFrequency(uint32 nChannel, uint32 nFreq)
+{
+ ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
+
+ if ( alChannel[nChannel] )
+ {
+ if ( currentChannelFrequency[nChannel] != nFreq )
+ {
+ ALfloat pitch = ALfloat(nFreq) / MAX_FREQ;
+ alSourcef(alChannel[nChannel], AL_PITCH, pitch);
+ currentChannelFrequency[nChannel] = nFreq;
+
+ if ( Abs(1.0f - pitch) < 0.01f )
+ ChannelPitch[nChannel] = 1.0f;
+ else
+ ChannelPitch[nChannel] = pitch;
+ }
+ }
+}
+
+void
+cSampleManager::SetChannelLoopPoints(uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd)
+{
+ ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
+
+ ; // NOIMP
+}
+
+void
+cSampleManager::SetChannelLoopCount(uint32 nChannel, uint32 nLoopCount)
+{
+ ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
+
+ if ( nLoopCount != 0 )
+ alSourcei(alChannel[nChannel], AL_LOOPING, AL_FALSE);
+ else
+ alSourcei(alChannel[nChannel], AL_LOOPING, AL_TRUE);
+}
+
+bool
+cSampleManager::GetChannelUsedFlag(uint32 nChannel)
+{
+ ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
+
+ if ( alChannel[nChannel] )
+ {
+ ALint sourceState;
+ alGetSourcei(alChannel[nChannel], AL_SOURCE_STATE, &sourceState);
+ return sourceState == AL_PLAYING;
+ }
+
+ return false;
+}
+
+void
+cSampleManager::StartChannel(uint32 nChannel)
+{
+ ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
+
+ if ( alChannel[nChannel] )
+ {
+ if ( ChannelSample[nChannel] > SAMPLEBANK_END ) // PED's Bank
+ {
+ if ( ChannelPitch[nChannel] != 1.0f )
+ ChannelPitch[nChannel] = 1.0f;
+ }
+
+ alSourcef (alChannel[nChannel], AL_PITCH, ChannelPitch[nChannel]);
+ alSourcePlay(alChannel[nChannel]);
+ }
+}
+
+void
+cSampleManager::StopChannel(uint32 nChannel)
+{
+ ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
+
+ if ( alChannel[nChannel] )
+ {
+ alSourceStop(alChannel[nChannel]);
+
+ currentChannelVolume [nChannel] = -1;
+ currentChannelFrequency [nChannel] = -1;
+ currentChannelMaxFrontDistance[nChannel] = -1;
+ ChannelPitch [nChannel] = 1.0f;
+ }
+}
+
+void
+cSampleManager::PreloadStreamedFile(uint8 nFile, uint8 nStream)
+{
+ char filename[256];
+
+ ASSERT( nStream < MAX_STREAMS );
+
+ if ( nFile < TOTAL_STREAMED_SOUNDS )
+ {
+ if ( mp3Stream[nStream] )
+ {
+ delete mp3Stream[nStream];
+ mp3Stream[nStream] = NULL;
+ }
+
+ strcpy(filename, StreamedNameTable[nFile]);
+
+ MP3Stream *stream = new MP3Stream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]);
+ ASSERT(stream != NULL);
+
+ mp3Stream[nStream] = stream;
+
+ if ( stream->m_bIsOpened )
+ {
+ ;
+ }
+ else
+ {
+ delete stream;
+ mp3Stream[nStream] = NULL;
+ }
+ }
+}
+
+void
+cSampleManager::PauseStream(uint8 nPauseFlag, uint8 nStream)
+{
+ ASSERT( nStream < MAX_STREAMS );
+
+ MP3Stream *stream = mp3Stream[nStream];
+
+ if ( stream )
+ {
+ if ( nPauseFlag != 0 )
+ {
+ if ( !stream->m_bIsPaused )
+ {
+ alSourcePause(stream->m_alSource);
+ stream->m_bIsPaused = true;
+ }
+ }
+ else
+ {
+ if ( stream->m_bIsPaused )
+ {
+ alSourcef(stream->m_alSource, AL_PITCH, 1.0f);
+ alSourcePlay(stream->m_alSource);
+ stream->m_bIsPaused = false;
+ }
+ }
+ }
+}
+
+void
+cSampleManager::StartPreloadedStreamedFile(uint8 nStream)
+{
+ ASSERT( nStream < MAX_STREAMS );
+
+ MP3Stream *stream = mp3Stream[nStream];
+
+ if ( stream )
+ {
+ stream->Initialize();
+ if ( stream->m_bIsOpened )
+ {
+ //NOTE: set pos here on mobile
+
+ if ( stream->FillBuffers() != 0 )
+ {
+ alSourcef(stream->m_alSource, AL_PITCH, 1.0f);
+ alSourcePlay(stream->m_alSource);
+ stream->m_bIsFree = false;
+ }
+ }
+ }
+}
+
+bool
+cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
+{
+ char filename[256];
+
+ ASSERT( nStream < MAX_STREAMS );
+
+ if ( nFile < TOTAL_STREAMED_SOUNDS )
+ {
+ if ( mp3Stream[nStream] )
+ {
+ delete mp3Stream[nStream];
+ mp3Stream[nStream] = NULL;
+ }
+
+ strcpy(filename, StreamedNameTable[nFile]);
+
+ MP3Stream *stream = new MP3Stream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]);
+ ASSERT(stream != NULL);
+
+ mp3Stream[nStream] = stream;
+
+ if ( stream->m_bIsOpened )
+ {
+ stream->Initialize();
+ nStreamLength[nFile] = stream->m_nLength;
+ //MusicManager.SetTrackInfoLength(nFile, stream->m_nLength);
+
+ if ( stream->m_bIsOpened )
+ {
+ if ( nPos != 0 )
+ {
+ stream->SetPos(nPos);
+ }
+
+ if ( stream->FillBuffers() != 0 )
+ {
+ alSourcef(stream->m_alSource, AL_PITCH, 1.0f);
+ alSourcePlay(stream->m_alSource);
+ stream->m_bIsFree = false;
+ }
+ }
+
+ return true;
+ }
+ else
+ {
+ delete stream;
+ mp3Stream[nStream] = NULL;
+ }
+ }
+
+ return false;
+}
+
+void
+cSampleManager::StopStreamedFile(uint8 nStream)
+{
+ ASSERT( nStream < MAX_STREAMS );
+
+ MP3Stream *stream = mp3Stream[nStream];
+
+ if ( stream )
+ {
+ delete stream;
+ mp3Stream[nStream] = NULL;
+ }
+}
+
+int32
+cSampleManager::GetStreamedFilePosition(uint8 nStream)
+{
+ ASSERT( nStream < MAX_STREAMS );
+
+ MP3Stream *stream = mp3Stream[nStream];
+
+ if ( stream )
+ {
+ return (ftell(stream->m_fpFile) * 8) / stream->m_nBitRate;
+ }
+
+ return 0;
+}
+
+void
+cSampleManager::SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream)
+{
+ ASSERT( nStream < MAX_STREAMS );
+
+ if ( nVolume > MAX_VOLUME )
+ nVolume = MAX_VOLUME;
+
+ if ( nPan > MAX_VOLUME )
+ nPan = MAX_VOLUME;
+
+ nStreamVolume[nStream] = m_nMusicFadeVolume * nVolume;
+ nStreamPan [nStream] = nPan;
+
+ MP3Stream *stream = mp3Stream[nStream];
+
+ if ( stream )
+ {
+ uint32 vol;
+ if ( nEffectFlag )
+ vol = m_nEffectsFadeVolume*nVolume*m_nEffectsVolume >> 14;
+ else
+ vol = m_nMusicFadeVolume*nVolume*m_nMusicVolume >> 14;
+
+ if ( stream->m_nVolume != vol )
+ {
+ if ( stream->m_bIsOpened )
+ {
+ ALuint source = stream->m_alSource;
+ if ( source )
+ {
+ ALfloat gain = ALfloat(vol) / MAX_VOLUME;
+ alSourcef(source, AL_GAIN, gain);
+ stream = mp3Stream[nStream];
+ }
+ }
+
+ stream->m_nVolume = vol;
+ }
+ }
+}
+
+int32
+cSampleManager::GetStreamedFileLength(uint8 nStream)
+{
+ ASSERT( nStream < TOTAL_STREAMED_SOUNDS );
+
+ return nStreamLength[nStream];
+}
+
+bool
+cSampleManager::IsStreamPlaying(uint8 nStream)
+{
+ ASSERT( nStream < MAX_STREAMS );
+
+ MP3Stream *stream = mp3Stream[nStream];
+
+ if ( stream && stream->m_bIsOpened && !stream->m_bIsPaused )
+ {
+ ALint sourceState;
+ alGetSourcei(stream->m_alSource, AL_SOURCE_STATE, &sourceState);
+ if ( !stream->m_bIsFree || sourceState == AL_PLAYING )
+ return true;
+ }
+
+ return false;
+}
+
+void
+cSampleManager::Service(void)
+{
+ for ( int32 i = 0; i < MAX_STREAMS; i++ )
+ {
+ if ( mp3Stream[i] )
+ mp3Stream[i]->Update();
+ }
+
+ UpdateSoundBuffers();
+}
+
+bool
+cSampleManager::InitialiseSampleBanks(void)
+{
+ int32 nBank = SAMPLEBANK_MAIN;
+
+ fpSampleDescHandle = fopen(SampleBankDescFilename, "rb");
+ if ( fpSampleDescHandle == NULL )
+ return false;
+
+ fpSampleDataHandle = fopen(SampleBankDataFilename, "rb");
+ if ( fpSampleDataHandle == NULL )
+ {
+ fclose(fpSampleDescHandle);
+ fpSampleDescHandle = NULL;
+
+ return false;
+ }
+
+ fseek(fpSampleDataHandle, 0, SEEK_END);
+ int32 _nSampleDataEndOffset = ftell(fpSampleDataHandle);
+ rewind(fpSampleDataHandle);
+
+ fread(m_aSamples, sizeof(tSample), TOTAL_AUDIO_SAMPLES, fpSampleDescHandle);
+
+ fclose(fpSampleDescHandle);
+ fpSampleDescHandle = NULL;
+
+ for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ )
+ {
+ if ( BankStartOffset[nBank] == BankStartOffset[SAMPLEBANK_MAIN] + i )
+ {
+ nSampleBankDiscStartOffset[nBank] = m_aSamples[i].nOffset;
+ nBank++;
+ }
+ }
+
+ nSampleBankSize[SAMPLEBANK_MAIN] = nSampleBankDiscStartOffset[SAMPLEBANK_PED] - nSampleBankDiscStartOffset[SAMPLEBANK_MAIN];
+ nSampleBankSize[SAMPLEBANK_PED] = _nSampleDataEndOffset - nSampleBankDiscStartOffset[SAMPLEBANK_PED];
+
+ return true;
+}
+
+/*
+sub_1D8D40
+PreloadSoundBank(tSample *,uchar)
+CheckOpenALChannels(void)
+*/
+
+void MP3Stream::Initialize(void)
+{
+ if ( !m_bIsOpened )
+ return;
+
+ mpg123_format_none(m_pMPG);
+
+ mpg123_format(m_pMPG, 11000, MPG123_MONO|MPG123_STEREO, MPG123_ENC_SIGNED_16);
+ mpg123_format(m_pMPG, 24000, MPG123_MONO|MPG123_STEREO, MPG123_ENC_SIGNED_16);
+ mpg123_format(m_pMPG, 32000, MPG123_MONO|MPG123_STEREO, MPG123_ENC_SIGNED_16);
+ mpg123_format(m_pMPG, 44100, MPG123_MONO|MPG123_STEREO, MPG123_ENC_SIGNED_16);
+
+ if ( mpg123_open_feed(m_pMPG) != MPG123_OK )
+ return;
+
+ const uint32 CHUNK_SIZE = 1024*5;
+
+ if ( fread(m_pBuf, 1, CHUNK_SIZE, m_fpFile) != CHUNK_SIZE )
+ {
+ Delete();
+ return;
+ }
+
+ m_nBufSize -= CHUNK_SIZE;
+
+ mpg123_feed(m_pMPG, m_pBuf, CHUNK_SIZE);
+
+ if ( mpg123_getformat(m_pMPG, &m_nRate, &m_nChannels, &m_nEncoding) != MPG123_OK )
+ {
+ Delete();
+ return;
+ }
+
+ mpg123_frameinfo info;
+ if ( mpg123_info(m_pMPG, &info) != MPG123_OK )
+ {
+ Delete();
+ return;
+ }
+
+ m_nBitRate = info.bitrate;
+ m_nLength = 8 * m_nLengthInBytes / info.bitrate;
+ m_nBlockSize = mpg123_outblock(m_pMPG);
+ m_nNumBlocks = 5;
+ m_pBlocks = (unsigned char *)malloc(m_nNumBlocks * m_nBlockSize);
+}
+
+bool MP3Stream::FillBuffer(ALuint alBuffer)
+{
+ size_t done;
+
+ uint8 *pBlockBuff = (uint8 *)m_pBlocks;
+
+ bool fail = !(m_nBufSize > 1);
+
+ int err = mpg123_read(m_pMPG, m_pBlocks, m_nBlockSize, &done);
+ if ( alBuffer == 0 )
+ {
+ if ( err == MPG123_OK )
+ {
+ while ( mpg123_read(m_pMPG, pBlockBuff, m_nBlockSize, &done) == MPG123_OK )
+ ;
+ }
+
+ return true;
+ }
+
+ int32 blocks = 0;
+ for ( blocks = 0; blocks < m_nNumBlocks; blocks++ )
+ {
+ if ( err == MPG123_NEED_MORE )
+ {
+ if ( fail )
+ break;
+
+ size_t readSize = m_nBufSize;
+ if ( readSize > 0x4000 )
+ {
+ if ( fread(m_pBuf, 1, 0x4000, m_fpFile) != 0x4000 )
+ {
+ fail = true;
+ TRACE("MP3 ************* : MP3 read unsuccessful mid file, stopping queuing");
+ break;
+ }
+
+ m_nBufSize -= 0x4000;
+ mpg123_feed(m_pMPG, m_pBuf, 0x4000);
+ }
+ else
+ {
+ if ( fread(m_pBuf, 1, readSize, m_fpFile) != readSize )
+ {
+ fail = true;
+ break;
+ }
+
+ m_nBufSize -= readSize;
+ mpg123_feed(m_pMPG, m_pBuf, readSize);
+ }
+ }
+ else if ( err == MPG123_OK )
+ {
+ pBlockBuff += m_nBlockSize;
+ }
+ else
+ {
+ fail = true;
+ break;
+ }
+
+ err = mpg123_read(m_pMPG, pBlockBuff, m_nBlockSize, &done);
+ }
+
+ if ( blocks != 0 )
+ {
+ if ( m_nChannels == 1 )
+ alBufferData(alBuffer, AL_FORMAT_MONO16, m_pBlocks, m_nBlockSize*blocks, m_nRate);
+ else
+ alBufferData(alBuffer, AL_FORMAT_STEREO16, m_pBlocks, m_nBlockSize*blocks, m_nRate);
+ }
+
+ if ( fail && blocks < m_nNumBlocks )
+ m_bIsFree = true;
+
+ return blocks != 0;
+}
+
+void MP3Stream::Update(void)
+{
+ if ( !m_bIsOpened )
+ return;
+
+ if ( m_bIsFree )
+ return;
+
+ if ( !m_bIsPaused )
+ {
+ ALint sourceState;
+ ALint buffersProcessed = 0;
+
+ alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState);
+ alGetSourcei(m_alSource, AL_BUFFERS_PROCESSED, &buffersProcessed);
+
+ ALint looping = AL_FALSE;
+ alGetSourcei(m_alSource, AL_LOOPING, &looping);
+
+ if ( looping == AL_TRUE )
+ {
+ TRACE("stream set looping");
+ alSourcei(m_alSource, AL_LOOPING, AL_TRUE);
+ }
+
+ while( buffersProcessed-- )
+ {
+ ALuint buffer;
+
+ alSourceUnqueueBuffers(m_alSource, 1, &buffer);
+
+ if ( !m_bIsFree && FillBuffer(buffer) )
+ alSourceQueueBuffers(m_alSource, 1, &buffer);
+ }
+
+ if ( sourceState != AL_PLAYING )
+ {
+ alSourcef(m_alSource, AL_PITCH, 1.0f);
+ alSourcePlay(m_alSource);
+ }
+ }
+}
+
+void MP3Stream::SetPos(uint32 nPos)
+{
+ uint32 pos = nPos;
+ if ( nPos > m_nLength )
+ pos %= m_nLength;
+
+ uint32 blockPos = m_nBitRate * pos / 8;
+ if ( blockPos > m_nLengthInBytes )
+ blockPos %= m_nLengthInBytes;
+
+ fseek(m_fpFile, blockPos, SEEK_SET);
+
+ size_t done;
+ while ( mpg123_read(m_pMPG, m_pBlocks, m_nBlockSize, &done) == MPG123_OK )
+ ;
+}
+
+int32 MP3Stream::FillBuffers()
+{
+ int32 i = 0;
+ for ( i = 0; i < ARRAY_SIZE(m_alBuffers); i++ )
+ {
+ if ( !FillBuffer(m_alBuffers[i]) )
+ break;
+ alSourceQueueBuffers(m_alSource, 1, &m_alBuffers[i]);
+ }
+
+ return i;
+}
+
+MP3Stream::MP3Stream(char *filename, ALuint source, ALuint *buffers)
+{
+ strcpy(m_aFilename, filename);
+ memset(m_alBuffers, 0, sizeof(m_alBuffers));
+ m_alSource = source;
+ memcpy(m_alBuffers, buffers, sizeof(m_alBuffers));
+ m_nVolume = -1;
+ m_pBlocks = NULL;
+ m_pBuf = NULL;
+ m_pMPG = NULL;
+ m_bIsPaused = false;
+ m_bIsOpened = true;
+ m_bIsFree = true;
+ m_fpFile = fopen(m_aFilename, "rb");
+
+ if ( m_fpFile )
+ {
+ m_nBufSize = filelength(fileno(m_fpFile));
+ m_nLengthInBytes = m_nBufSize;
+ m_pMPG = mpg123_new(NULL, NULL);
+ m_pBuf = (unsigned char *)malloc(0x4000);
+ }
+ else
+ {
+ m_bIsOpened = false;
+ Delete();
+ }
+}
+
+void MP3Stream::Delete()
+{
+ if ( m_pMPG )
+ {
+ mpg123_delete(m_pMPG);
+ m_pMPG = NULL;
+ }
+
+ if ( m_fpFile )
+ {
+ fclose(m_fpFile);
+ m_fpFile = NULL;
+ }
+
+ if ( m_alSource )
+ {
+ ALint sourceState = AL_STOPPED;
+ alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState);
+ if (sourceState != AL_STOPPED )
+ alSourceStop(m_alSource);
+
+ ALint buffersQueued;
+ alGetSourcei(m_alSource, AL_BUFFERS_QUEUED, &buffersQueued);
+
+ ALuint value;
+ while (buffersQueued--)
+ alSourceUnqueueBuffers(m_alSource, 1, &value);
+
+ m_alSource = 0;
+ }
+
+ if ( m_pBlocks )
+ {
+ free(m_pBlocks);
+ m_pBlocks = NULL;
+ }
+
+ if ( m_pBuf )
+ {
+ free(m_pBuf);
+ m_pBuf = NULL;
+ }
+
+ m_bIsOpened = false;
+} \ No newline at end of file
diff --git a/src/audio/openal/samp_oal.h b/src/audio/openal/samp_oal.h
new file mode 100644
index 00000000..8bbdbcc9
--- /dev/null
+++ b/src/audio/openal/samp_oal.h
@@ -0,0 +1,340 @@
+#pragma once
+#include "common.h"
+#include "AudioSamples.h"
+
+#define MAX_VOLUME 127
+//#define MAX_FREQ 22050
+#define MAX_FREQ 32000
+
+struct tSample {
+ int32 nOffset;
+ uint32 nSize;
+ int32 nFrequency;
+ int32 nLoopStart;
+ int32 nLoopEnd;
+};
+
+enum
+{
+ SAMPLEBANK_MAIN,
+ SAMPLEBANK_PED,
+ MAX_SAMPLEBANKS,
+ SAMPLEBANK_INVALID
+};
+
+#define MAX_PEDSFX 7
+#define PED_BLOCKSIZE 79000
+
+
+//#define MAXCHANNELS 21 android
+#define MAXCHANNELS 28
+#define MAX2DCHANNELS 1
+#define CHANNEL2D MAXCHANNELS
+
+#define MAX_STREAMS 2
+
+struct ALCdevice_struct;
+struct ALCcontext_struct;
+typedef struct ALCdevice_struct ALCdevice;
+typedef struct ALCcontext_struct ALCcontext;
+
+class cSampleManager
+{
+ int field_0;
+ ALCdevice *m_pDevice;
+ ALCcontext *m_pContext;
+
+ uint8 m_nEffectsVolume;
+ uint8 m_nMusicVolume;
+ uint8 m_nEffectsFadeVolume;
+ uint8 m_nMusicFadeVolume;
+ uint8 m_nMonoMode;
+ char _pad0[3];
+ tSample m_aSamples[TOTAL_AUDIO_SAMPLES];
+
+public:
+
+
+
+ cSampleManager(void);
+ ~cSampleManager(void);
+
+ void SetSpeakerConfig(int32 nConfig);
+ uint32 GetMaximumSupportedChannels(void);
+
+ uint32 GetNum3DProvidersAvailable();
+ void SetNum3DProvidersAvailable(uint32 num);
+
+ char *Get3DProviderName(uint8 id);
+ void Set3DProviderName(uint8 id, char *name);
+
+ int8 GetCurrent3DProviderIndex(void);
+ int8 SetCurrent3DProvider(uint8 which);
+
+ bool IsMP3RadioChannelAvailable(void);
+
+ void ReleaseDigitalHandle (void);
+ void ReacquireDigitalHandle(void);
+
+ bool Initialise(void);
+ void Terminate (void);
+
+ void UpdateSoundBuffers(void);
+
+ bool CheckForAnAudioFileOnCD(void);
+ char GetCDAudioDriveLetter (void);
+
+ void UpdateEffectsVolume(void);
+
+ void SetEffectsMasterVolume(uint8 nVolume);
+ void SetMusicMasterVolume (uint8 nVolume);
+ void SetEffectsFadeVolume (uint8 nVolume);
+ void SetMusicFadeVolume (uint8 nVolume);
+ void SetMonoMode (uint8 nMode);
+
+ bool LoadSampleBank (uint8 nBank);
+ void UnloadSampleBank (uint8 nBank);
+ bool IsSampleBankLoaded(uint8 nBank);
+
+ bool IsPedCommentLoaded(uint32 nComment);
+ bool LoadPedComment (uint32 nComment);
+ int32 GetBankContainingSound(uint32 offset);
+
+ int32 _GetPedCommentSlot(uint32 nComment);
+
+ int32 GetSampleBaseFrequency (uint32 nSample);
+ int32 GetSampleLoopStartOffset(uint32 nSample);
+ int32 GetSampleLoopEndOffset (uint32 nSample);
+ uint32 GetSampleLength (uint32 nSample);
+
+ bool UpdateReverb(void);
+
+ void SetChannelReverbFlag (uint32 nChannel, uint8 nReverbFlag);
+ bool InitialiseChannel (uint32 nChannel, uint32 nSfx, uint8 nBank);
+ void SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume);
+ void SetChannel3DPosition (uint32 nChannel, float fX, float fY, float fZ);
+ void SetChannel3DDistances (uint32 nChannel, float fMax, float fMin);
+ void SetChannelVolume (uint32 nChannel, uint32 nVolume);
+ void SetChannelPan (uint32 nChannel, uint32 nPan);
+ void SetChannelFrequency (uint32 nChannel, uint32 nFreq);
+ void SetChannelLoopPoints (uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd);
+ void SetChannelLoopCount (uint32 nChannel, uint32 nLoopCount);
+ bool GetChannelUsedFlag (uint32 nChannel);
+ void StartChannel (uint32 nChannel);
+ void StopChannel (uint32 nChannel);
+
+ void PreloadStreamedFile (uint8 nFile, uint8 nStream);
+ void PauseStream (uint8 nPauseFlag, uint8 nStream);
+ void StartPreloadedStreamedFile (uint8 nStream);
+ bool StartStreamedFile (uint8 nFile, uint32 nPos, uint8 nStream);
+ void StopStreamedFile (uint8 nStream);
+ int32 GetStreamedFilePosition (uint8 nStream);
+ void SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream);
+ int32 GetStreamedFileLength (uint8 nStream);
+ bool IsStreamPlaying (uint8 nStream);
+ void Service(void);
+ bool InitialiseSampleBanks(void);
+};
+
+extern cSampleManager SampleManager;
+extern int32 BankStartOffset[MAX_SAMPLEBANKS];
+
+static char StreamedNameTable[][25]=
+{
+ "AUDIO\\HEAD.MP3",
+ "AUDIO\\CLASS.MP3",
+ "AUDIO\\KJAH.MP3",
+ "AUDIO\\RISE.MP3",
+ "AUDIO\\LIPS.MP3",
+ "AUDIO\\GAME.MP3",
+ "AUDIO\\MSX.MP3",
+ "AUDIO\\FLASH.MP3",
+ "AUDIO\\CHAT.MP3",
+ "AUDIO\\HEAD.MP3",
+ "AUDIO\\POLICE.MP3",
+ "AUDIO\\CITY.MP3",
+ "AUDIO\\WATER.MP3",
+ "AUDIO\\COMOPEN.MP3",
+ "AUDIO\\SUBOPEN.MP3",
+ "AUDIO\\JB.MP3",
+ "AUDIO\\BET.MP3",
+ "AUDIO\\L1_LG.MP3",
+ "AUDIO\\L2_DSB.MP3",
+ "AUDIO\\L3_DM.MP3",
+ "AUDIO\\L4_PAP.MP3",
+ "AUDIO\\L5_TFB.MP3",
+ "AUDIO\\J0_DM2.MP3",
+ "AUDIO\\J1_LFL.MP3",
+ "AUDIO\\J2_KCL.MP3",
+ "AUDIO\\J3_VH.MP3",
+ "AUDIO\\J4_ETH.MP3",
+ "AUDIO\\J5_DST.MP3",
+ "AUDIO\\J6_TBJ.MP3",
+ "AUDIO\\T1_TOL.MP3",
+ "AUDIO\\T2_TPU.MP3",
+ "AUDIO\\T3_MAS.MP3",
+ "AUDIO\\T4_TAT.MP3",
+ "AUDIO\\T5_BF.MP3",
+ "AUDIO\\S0_MAS.MP3",
+ "AUDIO\\S1_PF.MP3",
+ "AUDIO\\S2_CTG.MP3",
+ "AUDIO\\S3_RTC.MP3",
+ "AUDIO\\S5_LRQ.MP3",
+ "AUDIO\\S4_BDBA.MP3",
+ "AUDIO\\S4_BDBB.MP3",
+ "AUDIO\\S2_CTG2.MP3",
+ "AUDIO\\S4_BDBD.MP3",
+ "AUDIO\\S5_LRQB.MP3",
+ "AUDIO\\S5_LRQC.MP3",
+ "AUDIO\\A1_SSO.MP3",
+ "AUDIO\\A2_PP.MP3",
+ "AUDIO\\A3_SS.MP3",
+ "AUDIO\\A4_PDR.MP3",
+ "AUDIO\\A5_K2FT.MP3",
+ "AUDIO\\K1_KBO.MP3",
+ "AUDIO\\K2_GIS.MP3",
+ "AUDIO\\K3_DS.MP3",
+ "AUDIO\\K4_SHI.MP3",
+ "AUDIO\\K5_SD.MP3",
+ "AUDIO\\R0_PDR2.MP3",
+ "AUDIO\\R1_SW.MP3",
+ "AUDIO\\R2_AP.MP3",
+ "AUDIO\\R3_ED.MP3",
+ "AUDIO\\R4_GF.MP3",
+ "AUDIO\\R5_PB.MP3",
+ "AUDIO\\R6_MM.MP3",
+ "AUDIO\\D1_STOG.MP3",
+ "AUDIO\\D2_KK.MP3",
+ "AUDIO\\D3_ADO.MP3",
+ "AUDIO\\D5_ES.MP3",
+ "AUDIO\\D7_MLD.MP3",
+ "AUDIO\\D4_GTA.MP3",
+ "AUDIO\\D4_GTA2.MP3",
+ "AUDIO\\D6_STS.MP3",
+ "AUDIO\\A6_BAIT.MP3",
+ "AUDIO\\A7_ETG.MP3",
+ "AUDIO\\A8_PS.MP3",
+ "AUDIO\\A9_ASD.MP3",
+ "AUDIO\\K4_SHI2.MP3",
+ "AUDIO\\C1_TEX.MP3",
+ "AUDIO\\EL_PH1.MP3",
+ "AUDIO\\EL_PH2.MP3",
+ "AUDIO\\EL_PH3.MP3",
+ "AUDIO\\EL_PH4.MP3",
+ "AUDIO\\YD_PH1.MP3",
+ "AUDIO\\YD_PH2.MP3",
+ "AUDIO\\YD_PH3.MP3",
+ "AUDIO\\YD_PH4.MP3",
+ "AUDIO\\HD_PH1.MP3",
+ "AUDIO\\HD_PH2.MP3",
+ "AUDIO\\HD_PH3.MP3",
+ "AUDIO\\HD_PH4.MP3",
+ "AUDIO\\HD_PH5.MP3",
+ "AUDIO\\MT_PH1.MP3",
+ "AUDIO\\MT_PH2.MP3",
+ "AUDIO\\MT_PH3.MP3",
+ "AUDIO\\MT_PH4.MP3",
+ "AUDIO\\MISCOM.MP3",
+ "AUDIO\\END.MP3",
+ "AUDIO\\lib_a1.MP3",
+ "AUDIO\\lib_a2.MP3",
+ "AUDIO\\lib_a.MP3",
+ "AUDIO\\lib_b.MP3",
+ "AUDIO\\lib_c.MP3",
+ "AUDIO\\lib_d.MP3",
+ "AUDIO\\l2_a.MP3",
+ "AUDIO\\j4t_1.MP3",
+ "AUDIO\\j4t_2.MP3",
+ "AUDIO\\j4t_3.MP3",
+ "AUDIO\\j4t_4.MP3",
+ "AUDIO\\j4_a.MP3",
+ "AUDIO\\j4_b.MP3",
+ "AUDIO\\j4_c.MP3",
+ "AUDIO\\j4_d.MP3",
+ "AUDIO\\j4_e.MP3",
+ "AUDIO\\j4_f.MP3",
+ "AUDIO\\j6_1.MP3",
+ "AUDIO\\j6_a.MP3",
+ "AUDIO\\j6_b.MP3",
+ "AUDIO\\j6_c.MP3",
+ "AUDIO\\j6_d.MP3",
+ "AUDIO\\t4_a.MP3",
+ "AUDIO\\s1_a.MP3",
+ "AUDIO\\s1_a1.MP3",
+ "AUDIO\\s1_b.MP3",
+ "AUDIO\\s1_c.MP3",
+ "AUDIO\\s1_c1.MP3",
+ "AUDIO\\s1_d.MP3",
+ "AUDIO\\s1_e.MP3",
+ "AUDIO\\s1_f.MP3",
+ "AUDIO\\s1_g.MP3",
+ "AUDIO\\s1_h.MP3",
+ "AUDIO\\s1_i.MP3",
+ "AUDIO\\s1_j.MP3",
+ "AUDIO\\s1_k.MP3",
+ "AUDIO\\s1_l.MP3",
+ "AUDIO\\s3_a.MP3",
+ "AUDIO\\s3_b.MP3",
+ "AUDIO\\el3_a.MP3",
+ "AUDIO\\mf1_a.MP3",
+ "AUDIO\\mf2_a.MP3",
+ "AUDIO\\mf3_a.MP3",
+ "AUDIO\\mf3_b.MP3",
+ "AUDIO\\mf3_b1.MP3",
+ "AUDIO\\mf3_c.MP3",
+ "AUDIO\\mf4_a.MP3",
+ "AUDIO\\mf4_b.MP3",
+ "AUDIO\\mf4_c.MP3",
+ "AUDIO\\a1_a.MP3",
+ "AUDIO\\a3_a.MP3",
+ "AUDIO\\a5_a.MP3",
+ "AUDIO\\a4_a.MP3",
+ "AUDIO\\a4_b.MP3",
+ "AUDIO\\a4_c.MP3",
+ "AUDIO\\a4_d.MP3",
+ "AUDIO\\k1_a.MP3",
+ "AUDIO\\k3_a.MP3",
+ "AUDIO\\r1_a.MP3",
+ "AUDIO\\r2_a.MP3",
+ "AUDIO\\r2_b.MP3",
+ "AUDIO\\r2_c.MP3",
+ "AUDIO\\r2_d.MP3",
+ "AUDIO\\r2_e.MP3",
+ "AUDIO\\r2_f.MP3",
+ "AUDIO\\r2_g.MP3",
+ "AUDIO\\r2_h.MP3",
+ "AUDIO\\r5_a.MP3",
+ "AUDIO\\r6_a.MP3",
+ "AUDIO\\r6_a1.MP3",
+ "AUDIO\\r6_b.MP3",
+ "AUDIO\\lo2_a.MP3",
+ "AUDIO\\lo6_a.MP3",
+ "AUDIO\\yd2_a.MP3",
+ "AUDIO\\yd2_b.MP3",
+ "AUDIO\\yd2_c.MP3",
+ "AUDIO\\yd2_c1.MP3",
+ "AUDIO\\yd2_d.MP3",
+ "AUDIO\\yd2_e.MP3",
+ "AUDIO\\yd2_f.MP3",
+ "AUDIO\\yd2_g.MP3",
+ "AUDIO\\yd2_h.MP3",
+ "AUDIO\\yd2_ass.MP3",
+ "AUDIO\\yd2_ok.MP3",
+ "AUDIO\\h5_a.MP3",
+ "AUDIO\\h5_b.MP3",
+ "AUDIO\\h5_c.MP3",
+ "AUDIO\\ammu_a.MP3",
+ "AUDIO\\ammu_b.MP3",
+ "AUDIO\\ammu_c.MP3",
+ "AUDIO\\door_1.MP3",
+ "AUDIO\\door_2.MP3",
+ "AUDIO\\door_3.MP3",
+ "AUDIO\\door_4.MP3",
+ "AUDIO\\door_5.MP3",
+ "AUDIO\\door_6.MP3",
+ "AUDIO\\t3_a.MP3",
+ "AUDIO\\t3_b.MP3",
+ "AUDIO\\t3_c.MP3",
+ "AUDIO\\k1_b.MP3",
+ "AUDIO\\cat1.MP3"
+};
diff --git a/src/audio/sampman.cpp b/src/audio/sampman.cpp
index a375b847..aa6b67dc 100644
--- a/src/audio/sampman.cpp
+++ b/src/audio/sampman.cpp
@@ -1,2257 +1,7 @@
-#include <windows.h>
-#include <shobjidl.h>
-#include <shlguid.h>
-
-#include <time.h>
-
-#include "eax.h"
-#include "eax-util.h"
-#include "mss.h"
-
-#include "sampman.h"
-#include "AudioManager.h"
-#include "MusicManager.h"
-#include "Frontend.h"
-#include "Timer.h"
-
-
-#pragma comment( lib, "mss32.lib" )
-
-cSampleManager SampleManager;
-int32 BankStartOffset[MAX_SAMPLEBANKS];
-///////////////////////////////////////////////////////////////
-
-char SampleBankDescFilename[] = "AUDIO\\SFX.SDT";
-char SampleBankDataFilename[] = "AUDIO\\SFX.RAW";
-
-FILE *fpSampleDescHandle;
-FILE *fpSampleDataHandle;
-bool bSampleBankLoaded [MAX_SAMPLEBANKS];
-int32 nSampleBankDiscStartOffset [MAX_SAMPLEBANKS];
-int32 nSampleBankSize [MAX_SAMPLEBANKS];
-int32 nSampleBankMemoryStartAddress[MAX_SAMPLEBANKS];
-int32 _nSampleDataEndOffset;
-
-int32 nPedSlotSfx [MAX_PEDSFX];
-int32 nPedSlotSfxAddr[MAX_PEDSFX];
-uint8 nCurrentPedSlot;
-
-uint8 nChannelVolume[MAXCHANNELS+MAX2DCHANNELS];
-
-uint32 nStreamLength[TOTAL_STREAMED_SOUNDS];
-
-///////////////////////////////////////////////////////////////
-struct tMP3Entry
-{
- char aFilename[MAX_PATH];
-
- uint32 nTrackLength;
- uint32 nTrackStreamPos;
-
- tMP3Entry *pNext;
- char *pLinkPath;
-};
-
-uint32 nNumMP3s;
-tMP3Entry *_pMP3List;
-char _mp3DirectoryPath[MAX_PATH];
-HSTREAM mp3Stream [MAX_MP3STREAMS];
-int8 nStreamPan [MAX_MP3STREAMS];
-int8 nStreamVolume[MAX_MP3STREAMS];
-uint32 _CurMP3Index;
-int32 _CurMP3Pos;
-bool _bIsMp3Active;
-
-#if defined(GTA3_1_1_PATCH) || defined(GTA3_STEAM_PATCH) || defined(NO_CDCHECK)
-bool _bUseHDDAudio;
-char _aHDDPath[MAX_PATH];
-#endif
-///////////////////////////////////////////////////////////////
-
-
-bool _bSampmanInitialised = false;
-
-//
-// Miscellaneous globals / defines
-
-// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
-
-EAXLISTENERPROPERTIES StartEAX3 =
- {26, 1.7f, 0.8f, -1000, -1000, -100, 4.42f, 0.14f, 1.00f, 429, 0.014f, 0.00f,0.00f,0.00f, 1023, 0.021f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2727.1f, 250.0f, 0.00f, 0x3f };
-
-EAXLISTENERPROPERTIES FinishEAX3 =
- {26, 100.0f, 1.0f, 0, -1000, -2200, 20.0f, 1.39f, 1.00f, 1000, 0.069f, 0.00f,0.00f,0.00f, 400, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 3.982f, 0.000f, -18.0f, 3530.8f, 417.9f, 6.70f, 0x3f };
-
-EAXLISTENERPROPERTIES EAX3Params;
-
-S32 prevprovider=-1;
-S32 curprovider=-1;
-S32 usingEAX=0;
-S32 usingEAX3=0;
-HPROVIDER opened_provider=0;
-H3DSAMPLE opened_samples[MAXCHANNELS] = {0};
-HSAMPLE opened_2dsamples[MAX2DCHANNELS] = {0};
-HDIGDRIVER DIG;
-S32 speaker_type=0;
-
-U32 _maxSamples;
-float _fPrevEaxRatioDestination;
-bool _usingMilesFast2D;
-float _fEffectsLevel;
-
-
-struct
-{
- HPROVIDER id;
- char name[80];
-}providers[MAXPROVIDERS];
-
-typedef struct provider_stuff
-{
- char* name;
- HPROVIDER id;
-} provider_stuff;
-
-
-static int __cdecl comp(const provider_stuff*s1,const provider_stuff*s2)
-{
- return( _stricmp(s1->name,s2->name) );
-}
-
-static void
-add_providers()
-{
- provider_stuff pi[MAXPROVIDERS];
- U32 n,i,j;
-
- SampleManager.SetNum3DProvidersAvailable(0);
-
- HPROENUM next = HPROENUM_FIRST;
-
- n=0;
- while (AIL_enumerate_3D_providers(&next, &pi[n].id, &pi[n].name) && (n<MAXPROVIDERS))
- {
- ++n;
- }
-
- qsort(pi,n,sizeof(pi[0]), (int(__cdecl*)(void const*, void const*))comp);
-
- for(i=0;i<n;i++)
- {
- providers[i].id=pi[i].id;
- strcpy(providers[i].name, pi[i].name);
- SampleManager.Set3DProviderName(i, providers[i].name);
- }
-
- SampleManager.SetNum3DProvidersAvailable(n);
-
- for(j=n;j<MAXPROVIDERS;j++)
- SampleManager.Set3DProviderName(j, NULL);
-}
-
-static void
-release_existing()
-{
- for ( U32 i = 0; i < _maxSamples; i++ )
- {
- if ( opened_samples[i] )
- {
- AIL_release_3D_sample_handle(opened_samples[i]);
- opened_samples[i] = NULL;
- }
- }
-
- if ( opened_provider )
- {
- AIL_close_3D_provider(opened_provider);
- opened_provider = NULL;
- }
-
- _fPrevEaxRatioDestination = 0.0f;
- _usingMilesFast2D = false;
- _fEffectsLevel = 0.0f;
-}
-
-static bool
-set_new_provider(S32 index)
-{
- DWORD result;
-
- if ( curprovider == index )
- return true;
-
- //close the already opened provider
- curprovider = index;
-
- release_existing();
-
- if ( curprovider != -1 )
- {
- if ( !strcmp(providers[index].name, "Dolby Surround") )
- _maxSamples = MAXCHANNELS_SURROUND;
- else
- _maxSamples = MAXCHANNELS;
-
- AIL_set_3D_provider_preference(providers[index].id, "Maximum supported samples", &_maxSamples);
-
- //load the new provider
- result = AIL_open_3D_provider(providers[index].id);
-
- if (result != M3D_NOERR)
- {
- curprovider=-1;
-
- OutputDebugStringA(AIL_last_error());
-
- release_existing();
-
- return false;
- }
- else
- {
- opened_provider=providers[index].id;
-
- //see if we're running under an EAX compatible provider
-
- if ( !strcmp(providers[index].name, "Creative Labs EAX 3 (TM)") )
- {
- usingEAX = 1;
- usingEAX3 = 1;
- }
- else
- {
- usingEAX3 = 0;
-
- result=AIL_3D_room_type(opened_provider);
- usingEAX=(((S32)result)!=-1)?1:0; // will be something other than -1 on EAX
- }
-
- if ( usingEAX3 )
- {
- OutputDebugString("DOING SPECIAL EAX 3 STUFF!");
- AIL_set_3D_provider_preference(opened_provider, "EAX all parameters", &FinishEAX3);
- }
- else if ( usingEAX )
- {
- AIL_set_3D_room_type(opened_provider, ENVIRONMENT_CAVE);
-
- if ( !strcmp(providers[index].name, "Miles Fast 2D Positional Audio") )
- _usingMilesFast2D = true;
- }
-
- AIL_3D_provider_attribute(opened_provider, "Maximum supported samples", &_maxSamples);
-
- if ( _maxSamples > MAXCHANNELS )
- _maxSamples = MAXCHANNELS;
-
- SampleManager.SetSpeakerConfig(speaker_type);
-
- //obtain a 3D sample handles
- for ( U32 i = 0; i < _maxSamples; ++i )
- {
- opened_samples[i] = AIL_allocate_3D_sample_handle(opened_provider);
- if ( opened_samples[i] != NULL )
- AIL_set_3D_sample_effects_level(opened_samples[i], 0.0f);
- }
-
- return true;
- }
- }
-
- return false;
-}
-
-void
-cSampleManager::SetSpeakerConfig(int32 which)
-{
- switch ( which )
- {
- case 1:
- speaker_type=AIL_3D_2_SPEAKER;
- break;
-
- case 2:
- speaker_type=AIL_3D_HEADPHONE;
- break;
-
- case 3:
- speaker_type=AIL_3D_4_SPEAKER;
- break;
-
- default:
- return;
- break;
- }
-
- if (opened_provider)
- AIL_set_3D_speaker_type(opened_provider, speaker_type);
-}
-
-uint32
-cSampleManager::GetMaximumSupportedChannels(void)
-{
- if ( _maxSamples > MAXCHANNELS )
- return MAXCHANNELS;
-
- return _maxSamples;
-}
-
-int8
-cSampleManager::GetCurrent3DProviderIndex(void)
-{
- return curprovider;
-}
-
-int8
-cSampleManager::SetCurrent3DProvider(uint8 nProvider)
-{
- S32 savedprovider = curprovider;
-
- if ( nProvider < m_nNumberOfProviders )
- {
- if ( set_new_provider(nProvider) )
- return curprovider;
- else if ( savedprovider != -1 && savedprovider < m_nNumberOfProviders && set_new_provider(savedprovider) )
- return curprovider;
- else
- return -1;
- }
- else
- return curprovider;
-}
-
-static bool
-_ResolveLink(char const *path, char *out)
-{
- IShellLink* psl;
- WIN32_FIND_DATA fd;
- char filepath[MAX_PATH];
-
- CoInitialize(NULL);
-
- if (SUCCEEDED( CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLink, (LPVOID*)&psl ) ))
- {
- IPersistFile *ppf;
-
- if (SUCCEEDED(psl->QueryInterface(IID_IPersistFile, (LPVOID*)&ppf)))
- {
- WCHAR wpath[MAX_PATH];
-
- MultiByteToWideChar(CP_ACP, 0, path, -1, wpath, MAX_PATH);
-
- if (SUCCEEDED(ppf->Load(wpath, STGM_READ)))
- {
- /* Resolve the link */
- if (SUCCEEDED(psl->Resolve(NULL, SLR_ANY_MATCH|SLR_NO_UI|SLR_NOSEARCH)))
- {
- strcpy(filepath, path);
-
- if (SUCCEEDED(psl->GetPath(filepath, MAX_PATH, &fd, SLGP_UNCPRIORITY)))
- {
- OutputDebugString(fd.cFileName);
-
- strcpy(out, filepath);
- // FIX: Release the objects. Taken from SA.
-#ifdef FIX_BUGS
- ppf->Release();
- psl->Release();
-#endif
- return true;
- }
- }
- }
-
- ppf->Release();
- }
- psl->Release();
- }
-
- return false;
-}
-
-static void
-_FindMP3s(void)
-{
- tMP3Entry *pList;
- bool bShortcut;
- bool bInitFirstEntry;
- HANDLE hFind;
- char path[MAX_PATH];
- char filepath[MAX_PATH*2];
- S32 total_ms;
- WIN32_FIND_DATA fd;
-
-
- if ( GetCurrentDirectory(MAX_PATH, _mp3DirectoryPath) == 0 )
- {
- GetLastError();
- return;
- }
-
- OutputDebugString("Finding MP3s...");
- strcpy(path, _mp3DirectoryPath);
- strcat(path, "\\MP3\\");
-
- strcpy(_mp3DirectoryPath, path);
- OutputDebugString(_mp3DirectoryPath);
-
- strcat(path, "*");
-
- hFind = FindFirstFile(path, &fd);
-
- if ( hFind == INVALID_HANDLE_VALUE )
- {
- GetLastError();
- return;
- }
-
- strcpy(filepath, _mp3DirectoryPath);
- strcat(filepath, fd.cFileName);
-
- int32 filepathlen = strlen(filepath);
-
- if ( filepathlen <= 0)
- {
- FindClose(hFind);
- return;
- }
-
- FILE *f = fopen("MP3\\MP3Report.txt", "w");
-
- if ( f )
- {
- fprintf(f, "MP3 Report File\n\n");
- fprintf(f, "\"%s\"", fd.cFileName);
- }
-
-
- if ( filepathlen > 4 )
- {
- if ( !strcmp(&filepath[filepathlen - 4], ".lnk") )
- {
- if ( _ResolveLink(filepath, filepath) )
- {
- OutputDebugString("Resolving Link");
- OutputDebugString(filepath);
-
- if ( f ) fprintf(f, " - shortcut to \"%s\"", filepath);
- }
- else
- {
- if ( f ) fprintf(f, " - couldn't resolve shortcut");
- }
-
- bShortcut = true;
- }
- else
- bShortcut = false;
- }
-
- mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
- if ( mp3Stream[0] )
- {
- AIL_stream_ms_position(mp3Stream[0], &total_ms, NULL);
-
- AIL_close_stream(mp3Stream[0]);
- mp3Stream[0] = NULL;
-
- OutputDebugString(fd.cFileName);
-
- _pMP3List = new tMP3Entry;
-
- if ( _pMP3List == NULL )
- {
- FindClose(hFind);
-
- if ( f )
- fclose(f);
-
- return;
- }
-
- nNumMP3s = 1;
-
- strcpy(_pMP3List->aFilename, fd.cFileName);
-
- _pMP3List->nTrackLength = total_ms;
-
- _pMP3List->pNext = NULL;
-
- pList = _pMP3List;
-
- if ( bShortcut )
- {
- _pMP3List->pLinkPath = new char[MAX_PATH*2];
- strcpy(_pMP3List->pLinkPath, filepath);
- }
- else
- {
- _pMP3List->pLinkPath = NULL;
- }
-
- if ( f ) fprintf(f, " - OK\n");
-
- bInitFirstEntry = false;
- }
- else
- {
- strcat(filepath, " - NOT A VALID MP3");
-
- OutputDebugString(filepath);
-
- if ( f ) fprintf(f, " - not an MP3 or supported MP3 type\n");
-
- bInitFirstEntry = true;
- }
-
- while ( true )
- {
- if ( !FindNextFile(hFind, &fd) )
- break;
-
- if ( bInitFirstEntry )
- {
- strcpy(filepath, _mp3DirectoryPath);
- strcat(filepath, fd.cFileName);
-
- int32 filepathlen = strlen(filepath);
-
- if ( f ) fprintf(f, "\"%s\"", fd.cFileName);
-
- if ( filepathlen > 0 )
- {
- if ( filepathlen > 4 )
- {
- if ( !strcmp(&filepath[filepathlen - 4], ".lnk") )
- {
- if ( _ResolveLink(filepath, filepath) )
- {
- OutputDebugString("Resolving Link");
- OutputDebugString(filepath);
-
- if ( f ) fprintf(f, " - shortcut to \"%s\"", filepath);
- }
- else
- {
- if ( f ) fprintf(f, " - couldn't resolve shortcut");
- }
-
- bShortcut = true;
- }
- else
- {
- bShortcut = false;
-
- if ( filepathlen > MAX_PATH )
- {
- if ( f ) fprintf(f, " - Filename and path too long - %s - IGNORED)\n", filepath);
-
- continue;
- }
- }
- }
-
- mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
- if ( mp3Stream[0] )
- {
- AIL_stream_ms_position(mp3Stream[0], &total_ms, NULL);
-
- AIL_close_stream(mp3Stream[0]);
- mp3Stream[0] = NULL;
-
- OutputDebugString(fd.cFileName);
-
- _pMP3List = new tMP3Entry;
-
- if ( _pMP3List == NULL)
- break;
-
- nNumMP3s = 1;
-
- strcpy(_pMP3List->aFilename, fd.cFileName);
-
- _pMP3List->nTrackLength = total_ms;
- _pMP3List->pNext = NULL;
-
- if ( bShortcut )
- {
- _pMP3List->pLinkPath = new char [MAX_PATH*2];
- strcpy(_pMP3List->pLinkPath, filepath);
- }
- else
- {
- _pMP3List->pLinkPath = NULL;
- }
-
- pList = _pMP3List;
-
- if ( f ) fprintf(f, " - OK\n");
-
- bInitFirstEntry = false;
- }
- else
- {
- strcat(filepath, " - NOT A VALID MP3");
- OutputDebugString(filepath);
-
- if ( f ) fprintf(f, " - not an MP3 or supported MP3 type\n");
- }
- }
- }
- else
- {
- strcpy(filepath, _mp3DirectoryPath);
- strcat(filepath, fd.cFileName);
-
- int32 filepathlen = strlen(filepath);
-
- if ( filepathlen > 0 )
- {
- if ( f ) fprintf(f, "\"%s\"", fd.cFileName);
-
- if ( filepathlen > 4 )
- {
- if ( !strcmp(&filepath[filepathlen - 4], ".lnk") )
- {
- if ( _ResolveLink(filepath, filepath) )
- {
- OutputDebugString("Resolving Link");
- OutputDebugString(filepath);
-
- if ( f ) fprintf(f, " - shortcut to \"%s\"", filepath);
- }
- else
- {
- if ( f ) fprintf(f, " - couldn't resolve shortcut");
- }
-
- bShortcut = true;
- }
- else
- {
- bShortcut = false;
- }
- }
-
- mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
- if ( mp3Stream[0] )
- {
- AIL_stream_ms_position(mp3Stream[0], &total_ms, NULL);
-
- AIL_close_stream(mp3Stream[0]);
- mp3Stream[0] = NULL;
-
- pList->pNext = new tMP3Entry;
-
- tMP3Entry *e = pList->pNext;
-
- if ( e == NULL )
- break;
-
- pList = pList->pNext;
-
- strcpy(e->aFilename, fd.cFileName);
- e->nTrackLength = total_ms;
- e->pNext = NULL;
-
- if ( bShortcut )
- {
- e->pLinkPath = new char [MAX_PATH*2];
- strcpy(e->pLinkPath, filepath);
- }
- else
- {
- e->pLinkPath = NULL;
- }
-
- nNumMP3s++;
-
- OutputDebugString(fd.cFileName);
-
- if ( f ) fprintf(f, " - OK\n");
- }
- else
- {
- strcat(filepath, " - NOT A VALID MP3");
- OutputDebugString(filepath);
-
- if ( f ) fprintf(f, " - not an MP3 or supported MP3 type\n");
- }
- }
- }
- }
-
- if ( f )
- {
- fprintf(f, "\nTOTAL SUPPORTED MP3s: %d\n", nNumMP3s);
- fclose(f);
- }
-
- FindClose(hFind);
-}
-
-static void
-_DeleteMP3Entries(void)
-{
- tMP3Entry *e = _pMP3List;
-
- while ( e != NULL )
- {
- tMP3Entry *next = e->pNext;
-
- if ( next == NULL )
- next = NULL;
-
- if ( e->pLinkPath != NULL )
- {
-#ifndef FIX_BUGS
- delete e->pLinkPath; // BUG: should be delete []
+#pragma once
+#include "common.h"
+#ifndef OPENAL
+#include "miles\sampman_mss.cpp"
#else
- delete[] e->pLinkPath;
-#endif
- e->pLinkPath = NULL;
- }
-
- delete e;
-
- if ( next )
- e = next;
- else
- e = NULL;
-
- nNumMP3s--;
- }
-
-
- if ( nNumMP3s != 0 )
- {
- OutputDebugString("Not all MP3 entries were deleted");
- nNumMP3s = 0;
- }
-
- _pMP3List = NULL;
-}
-
-static tMP3Entry *
-_GetMP3EntryByIndex(uint32 idx)
-{
- uint32 n = ( idx < nNumMP3s ) ? idx : 0;
-
- if ( _pMP3List != NULL )
- {
- tMP3Entry *e = _pMP3List;
-
- for ( uint32 i = 0; i < n; i++ )
- e = e->pNext;
-
- return e;
-
- }
-
- return NULL;
-}
-
-static inline bool
-_GetMP3PosFromStreamPos(uint32 *pPosition, tMP3Entry **pEntry)
-{
- _CurMP3Index = 0;
-
- for ( *pEntry = _pMP3List; *pEntry != NULL; *pEntry = (*pEntry)->pNext )
- {
- if ( *pPosition >= (*pEntry)->nTrackStreamPos
- && *pPosition < (*pEntry)->nTrackLength + (*pEntry)->nTrackStreamPos )
- {
- *pPosition -= (*pEntry)->nTrackStreamPos;
- _CurMP3Pos = *pPosition;
-
- return true;
- }
-
- _CurMP3Index++;
- }
-
- *pPosition = 0;
- *pEntry = _pMP3List;
- _CurMP3Pos = 0;
- _CurMP3Index = 0;
-
- return false;
-}
-
-bool
-cSampleManager::IsMP3RadioChannelAvailable(void)
-{
- return nNumMP3s != 0;
-}
-
-void
-cSampleManager::ReleaseDigitalHandle(void)
-{
- if ( DIG )
- {
- prevprovider = curprovider;
- release_existing();
- curprovider = -1;
- AIL_digital_handle_release(DIG);
- }
-}
-
-void
-cSampleManager::ReacquireDigitalHandle(void)
-{
- if ( DIG )
- {
- AIL_digital_handle_reacquire(DIG);
- if ( prevprovider != -1 )
- set_new_provider(prevprovider);
- }
-}
-
-bool
-cSampleManager::Initialise(void)
-{
- TRACE("start");
-
- if ( _bSampmanInitialised )
- return true;
-
- {
- for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ )
- {
- m_aSamples[i].nOffset = 0;
- m_aSamples[i].nSize = 0;
- m_aSamples[i].nFrequency = 22050;
- m_aSamples[i].nLoopStart = 0;
- m_aSamples[i].nLoopEnd = -1;
- }
-
- m_nEffectsVolume = MAX_VOLUME;
- m_nMusicVolume = MAX_VOLUME;
- m_nEffectsFadeVolume = MAX_VOLUME;
- m_nMusicFadeVolume = MAX_VOLUME;
-
- m_nMonoMode = 0;
- }
-
- // miles
- TRACE("MILES");
- {
- curprovider = -1;
- prevprovider = -1;
-
- _usingMilesFast2D = false;
- usingEAX=0;
- usingEAX3=0;
-
- _fEffectsLevel = 0.0f;
-
- _maxSamples = 0;
-
- opened_provider = NULL;
- DIG = NULL;
-
- for ( int32 i = 0; i < MAXCHANNELS; i++ )
- opened_samples[i] = NULL;
- }
-
- // banks
- TRACE("banks");
- {
- fpSampleDescHandle = NULL;
- fpSampleDataHandle = NULL;
-
- _nSampleDataEndOffset = 0;
-
- for ( int32 i = 0; i < MAX_SAMPLEBANKS; i++ )
- {
- bSampleBankLoaded[i] = false;
- nSampleBankDiscStartOffset[i] = 0;
- nSampleBankSize[i] = 0;
- nSampleBankMemoryStartAddress[i] = 0;
- }
- }
-
- // pedsfx
- TRACE("pedsfx");
- {
- for ( int32 i = 0; i < MAX_PEDSFX; i++ )
- {
- nPedSlotSfx[i] = NO_SAMPLE;
- nPedSlotSfxAddr[i] = 0;
- }
-
- nCurrentPedSlot = 0;
- }
-
- // channel volume
- TRACE("vol");
- {
- for ( int32 i = 0; i < MAXCHANNELS+MAX2DCHANNELS; i++ )
- nChannelVolume[i] = 0;
- }
-
- TRACE("mss");
- {
- AIL_set_redist_directory( "mss" );
-
- AIL_startup();
-
- AIL_set_preference(DIG_MIXER_CHANNELS, MAX_DIGITAL_MIXER_CHANNELS);
-
- DIG = AIL_open_digital_driver(DIGITALRATE, DIGITALBITS, DIGITALCHANNELS, 0);
- if ( DIG == NULL )
- {
- OutputDebugString(AIL_last_error());
- Terminate();
- return false;
- }
-
- add_providers();
-
- if ( !InitialiseSampleBanks() )
- {
- Terminate();
- return false;
- }
-
- nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = (int32)AIL_mem_alloc_lock(nSampleBankSize[SAMPLEBANK_MAIN]);
- if ( !nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] )
- {
- Terminate();
- return false;
- }
-
- nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = (int32)AIL_mem_alloc_lock(PED_BLOCKSIZE*MAX_PEDSFX);
-
- }
-
- TRACE("cdrom");
-
- S32 tatalms;
- char filepath[MAX_PATH];
-
- {
- m_bInitialised = false;
-
- while (true)
- {
- int32 drive = 'C';
-
- do
- {
- char latter[2];
-
- latter[0] = drive;
- latter[1] = '\0';
-
- strcpy(m_szCDRomRootPath, latter);
- strcat(m_szCDRomRootPath, ":\\");
-
- if ( GetDriveType(m_szCDRomRootPath) == DRIVE_CDROM )
- {
- strcpy(filepath, m_szCDRomRootPath);
- strcat(filepath, StreamedNameTable[0]);
-
- FILE *f = fopen(filepath, "rb");
-
- if ( f )
- {
- fclose(f);
-
- bool bFileNotFound = false;
-
- for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
- {
- strcpy(filepath, m_szCDRomRootPath);
- strcat(filepath, StreamedNameTable[i]);
-
- mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
-
- if ( mp3Stream[0] )
- {
- AIL_stream_ms_position(mp3Stream[0], &tatalms, NULL);
-
- AIL_close_stream(mp3Stream[0]);
- mp3Stream[0] = NULL;
-
- nStreamLength[i] = tatalms;
- }
- else
- {
- bFileNotFound = true;
- break;
- }
- }
-
- if ( !bFileNotFound )
- {
- m_bInitialised = true;
- break;
- }
- else
- {
- m_bInitialised = false;
- continue;
- }
- }
- }
-
- } while ( ++drive <= 'Z' );
-
- if ( !m_bInitialised )
- {
-#if !defined(GTA3_STEAM_PATCH) && !defined(NO_CDCHECK)
- FrontEndMenuManager.WaitForUserCD();
- if ( FrontEndMenuManager.m_bQuitGameNoCD )
- {
- Terminate();
- return false;
- }
- continue;
-#else
- m_bInitialised = true;
-#endif
- }
-
- break;
- }
- }
-
-#if defined(GTA3_1_1_PATCH) || defined(GTA3_STEAM_PATCH) || defined(NO_CDCHECK)
- // hddaudio
- /**
- Option for user to play audio files directly from hard disk.
- Copy the contents of the PLAY discs Audio directory into your installed Grand Theft Auto III Audio directory.
- Grand Theft Auto III still requires the presence of the PLAY disc when started.
- This may give better performance on some machines (though worse on others).
- **/
- TRACE("hddaudio 1.1 patch");
- {
- int32 streamLength[TOTAL_STREAMED_SOUNDS];
-
- bool bFileNotFound = false;
- char rootpath[MAX_PATH];
-
- strcpy(_aHDDPath, m_szCDRomRootPath);
- rootpath[0] = '\0';
-
- FILE *f = fopen(StreamedNameTable[0], "rb");
-
- if ( f )
- {
- fclose(f);
-
- for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
- {
- strcpy(filepath, rootpath);
- strcat(filepath, StreamedNameTable[i]);
-
- mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
-
- if ( mp3Stream[0] )
- {
- AIL_stream_ms_position(mp3Stream[0], &tatalms, NULL);
-
- AIL_close_stream(mp3Stream[0]);
- mp3Stream[0] = NULL;
-
- streamLength[i] = tatalms;
- }
- else
- {
- bFileNotFound = true;
- break;
- }
- }
-
- }
- else
- bFileNotFound = true;
-
- if ( !bFileNotFound )
- {
- strcpy(m_szCDRomRootPath, rootpath);
-
- for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
- nStreamLength[i] = streamLength[i];
-
- _bUseHDDAudio = true;
- }
- else
- _bUseHDDAudio = false;
- }
-#endif
-
- TRACE("stream");
- {
- for ( int32 i = 0; i < MAX_MP3STREAMS; i++ )
- {
- mp3Stream [i] = NULL;
- nStreamPan [i] = 63;
- nStreamVolume[i] = 100;
- }
- }
-
- for ( int32 i = 0; i < MAX2DCHANNELS; i++ )
- {
- opened_2dsamples[i] = AIL_allocate_sample_handle(DIG);
- if ( opened_2dsamples[i] )
- {
- AIL_init_sample(opened_2dsamples[i]);
- AIL_set_sample_type(opened_2dsamples[i], DIG_F_MONO_16, DIG_PCM_SIGN);
- }
- }
-
- TRACE("providerset");
- {
- _bSampmanInitialised = true;
-
- U32 n = 0;
-
- while ( n < m_nNumberOfProviders )
- {
- if ( !strcmp(providers[n].name, "Miles Fast 2D Positional Audio") )
- {
- set_new_provider(n);
- break;
- }
- n++;
- }
-
- if ( n == m_nNumberOfProviders )
- {
- Terminate();
- return false;
- }
- }
-
- TRACE("bank");
-
- LoadSampleBank(SAMPLEBANK_MAIN);
-
- // mp3
- TRACE("mp3");
- {
- nNumMP3s = 0;
-
- _pMP3List = NULL;
-
- _FindMP3s();
-
- if ( nNumMP3s != 0 )
- {
- nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] = 0;
-
- for ( tMP3Entry *e = _pMP3List; e != NULL; e = e->pNext )
- {
- e->nTrackStreamPos = nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER];
- nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] += e->nTrackLength;
- }
-
- time_t t = time(NULL);
- tm *localtm;
- bool bUseRandomTable;
-
- if ( t == -1 )
- bUseRandomTable = true;
- else
- {
- bUseRandomTable = false;
- localtm = localtime(&t);
- }
-
- int32 randval;
- if ( bUseRandomTable )
- randval = AudioManager.GetRandomNumber(1);
- else
- randval = localtm->tm_sec * localtm->tm_min;
-
- _CurMP3Index = randval % nNumMP3s;
-
- tMP3Entry *randmp3 = _pMP3List;
- for ( int32 i = randval % nNumMP3s; i > 0; --i)
- randmp3 = randmp3->pNext;
-
- if ( bUseRandomTable )
- _CurMP3Pos = AudioManager.GetRandomNumber(0) % randmp3->nTrackLength;
- else
- {
- if ( localtm->tm_sec > 0 )
- {
- int32 s = localtm->tm_sec;
- _CurMP3Pos = s*s*s*s*s*s*s*s % randmp3->nTrackLength;
- }
- else
- _CurMP3Pos = AudioManager.GetRandomNumber(0) % randmp3->nTrackLength;
- }
- }
- else
- _CurMP3Pos = 0;
-
- _bIsMp3Active = false;
- }
-
- TRACE("end");
-
- return true;
-}
-
-void
-cSampleManager::Terminate(void)
-{
- for ( int32 i = 0; i < MAX_MP3STREAMS; i++ )
- {
- if ( mp3Stream[i] )
- {
- AIL_pause_stream(mp3Stream[i], 1);
- AIL_close_stream(mp3Stream[i]);
- mp3Stream[i] = NULL;
- }
- }
-
- for ( int32 i = 0; i < MAX2DCHANNELS; i++ )
- {
- if ( opened_2dsamples[i] )
- {
- AIL_release_sample_handle(opened_2dsamples[i]);
- opened_2dsamples[i] = NULL;
- }
- }
-
- release_existing();
-
- _DeleteMP3Entries();
-
- if ( nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] != 0 )
- {
- AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN]);
- nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = 0;
- }
-
- if ( nSampleBankMemoryStartAddress[SAMPLEBANK_PED] != 0 )
- {
- AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_PED]);
- nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = 0;
- }
-
- if ( DIG )
- {
- AIL_close_digital_driver(DIG);
- DIG = NULL;
- }
-
- AIL_shutdown();
-
- _bSampmanInitialised = false;
-}
-
-bool
-cSampleManager::CheckForAnAudioFileOnCD(void)
-{
-#if !defined(GTA3_STEAM_PATCH) && !defined(NO_CDCHECK)
- char filepath[MAX_PATH];
-
-#if defined(GTA3_1_1_PATCH)
- if (_bUseHDDAudio)
- strcpy(filepath, _aHDDPath);
- else
- strcpy(filepath, m_szCDRomRootPath);
-#else
- strcpy(filepath, m_szCDRomRootPath);
-#endif // #if defined(GTA3_1_1_PATCH)
-
- strcat(filepath, StreamedNameTable[AudioManager.GetRandomNumber(1) % TOTAL_STREAMED_SOUNDS]);
-
- FILE *f = fopen(filepath, "rb");
-
- if ( f )
- {
- fclose(f);
-
- return true;
- }
-
- return false;
-
-#else
- return true;
-#endif // #if !defined(GTA3_STEAM_PATCH) && !defined(NO_CDCHECK)
-}
-
-char
-cSampleManager::GetCDAudioDriveLetter(void)
-{
-#if defined(GTA3_1_1_PATCH) || defined(GTA3_STEAM_PATCH) || defined(NO_CDCHECK)
- if (_bUseHDDAudio)
- {
- if ( strlen(_aHDDPath) != 0 )
- return _aHDDPath[0];
- else
- return '\0';
- }
- else
- {
- if ( strlen(m_szCDRomRootPath) != 0 )
- return m_szCDRomRootPath[0];
- else
- return '\0';
- }
-#else
- if ( strlen(m_szCDRomRootPath) != 0 )
- return m_szCDRomRootPath[0];
- else
- return '\0';
-#endif
-}
-
-void
-cSampleManager::UpdateEffectsVolume(void) //[Y], cSampleManager::UpdateSoundBuffers ?
-{
- if ( _bSampmanInitialised )
- {
- for ( int32 i = 0; i < MAXCHANNELS+MAX2DCHANNELS; i++ )
- {
- if ( i < MAXCHANNELS )
- {
- if ( opened_samples[i] && GetChannelUsedFlag(i) )
- {
- if ( nChannelVolume[i] )
- {
- AIL_set_3D_sample_volume(opened_samples[i],
- m_nEffectsFadeVolume * nChannelVolume[i] * m_nEffectsVolume >> 14);
- }
- }
- }
- else
- {
- if ( opened_2dsamples[i - MAXCHANNELS] )
- {
- if ( GetChannelUsedFlag(i - MAXCHANNELS) )
- {
- if ( nChannelVolume[i - MAXCHANNELS] )
- {
- AIL_set_sample_volume(opened_2dsamples[i - MAXCHANNELS],
- m_nEffectsFadeVolume * nChannelVolume[i - MAXCHANNELS] * m_nEffectsVolume >> 14);
- }
- }
- }
- }
- }
- }
-}
-
-void
-cSampleManager::SetEffectsMasterVolume(uint8 nVolume)
-{
- m_nEffectsVolume = nVolume;
- UpdateEffectsVolume();
-}
-
-void
-cSampleManager::SetMusicMasterVolume(uint8 nVolume)
-{
- m_nMusicVolume = nVolume;
-}
-
-void
-cSampleManager::SetEffectsFadeVolume(uint8 nVolume)
-{
- m_nEffectsFadeVolume = nVolume;
- UpdateEffectsVolume();
-}
-
-void
-cSampleManager::SetMusicFadeVolume(uint8 nVolume)
-{
- m_nMusicFadeVolume = nVolume;
-}
-
-bool
-cSampleManager::LoadSampleBank(uint8 nBank)
-{
- if ( CTimer::GetIsCodePaused() )
- return false;
-
- if ( MusicManager.IsInitialised()
- && MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
- && nBank != SAMPLEBANK_MAIN )
- {
- return false;
- }
-
- if ( fseek(fpSampleDataHandle, nSampleBankDiscStartOffset[nBank], SEEK_SET) != 0 )
- return false;
-
- if ( fread((void *)nSampleBankMemoryStartAddress[nBank], 1, nSampleBankSize[nBank],fpSampleDataHandle) != nSampleBankSize[nBank] )
- return false;
-
- bSampleBankLoaded[nBank] = true;
-
- return true;
-}
-
-void
-cSampleManager::UnloadSampleBank(uint8 nBank)
-{
- bSampleBankLoaded[nBank] = false;
-}
-
-bool
-cSampleManager::IsSampleBankLoaded(uint8 nBank)
-{
- return bSampleBankLoaded[nBank];
-}
-
-bool
-cSampleManager::IsPedCommentLoaded(uint32 nComment)
-{
- uint8 slot;
-
- for ( int32 i = 0; i < _TODOCONST(3); i++ )
- {
- slot = nCurrentPedSlot - i - 1;
- if ( nComment == nPedSlotSfx[slot] )
- return true;
- }
-
- return false;
-}
-
-int32
-cSampleManager::_GetPedCommentSlot(uint32 nComment)
-{
- uint8 slot;
-
- for ( int32 i = 0; i < _TODOCONST(3); i++ )
- {
- slot = nCurrentPedSlot - i - 1;
- if ( nComment == nPedSlotSfx[slot] )
- return slot;
- }
-
- return -1;
-}
-
-bool
-cSampleManager::LoadPedComment(uint32 nComment)
-{
- if ( CTimer::GetIsCodePaused() )
- return false;
-
- // no talking peds during cutsenes or the game end
- if ( MusicManager.IsInitialised() )
- {
- switch ( MusicManager.GetMusicMode() )
- {
- case MUSICMODE_CUTSCENE:
- {
- return false;
-
- break;
- }
-
- case MUSICMODE_FRONTEND:
- {
- if ( MusicManager.GetCurrentTrack() == STREAMED_SOUND_GAME_COMPLETED )
- return false;
-
- break;
- }
- }
- }
-
- if ( fseek(fpSampleDataHandle, m_aSamples[nComment].nOffset, SEEK_SET) != 0 )
- return false;
-
- if ( fread((void *)(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot), 1, m_aSamples[nComment].nSize, fpSampleDataHandle) != m_aSamples[nComment].nSize )
- return false;
-
- nPedSlotSfxAddr[nCurrentPedSlot] = nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot;
- nPedSlotSfx [nCurrentPedSlot] = nComment;
-
- if ( ++nCurrentPedSlot >= MAX_PEDSFX )
- nCurrentPedSlot = 0;
-
- return true;
-}
-
-int32
-cSampleManager::GetSampleBaseFrequency(uint32 nSample)
-{
- return m_aSamples[nSample].nFrequency;
-}
-
-int32
-cSampleManager::GetSampleLoopStartOffset(uint32 nSample)
-{
- return m_aSamples[nSample].nLoopStart;
-}
-
-int32
-cSampleManager::GetSampleLoopEndOffset(uint32 nSample)
-{
- return m_aSamples[nSample].nLoopEnd;
-}
-
-uint32
-cSampleManager::GetSampleLength(uint32 nSample)
-{
- return m_aSamples[nSample].nSize >> 1;
-}
-
-bool
-cSampleManager::UpdateReverb(void)
-{
- if ( !usingEAX )
- return false;
-
- if ( AudioManager.GetFrameCounter() & 15 )
- return false;
-
- float y = AudioManager.GetReflectionsDistance(REFLECTION_TOP) + AudioManager.GetReflectionsDistance(REFLECTION_BOTTOM);
- float x = AudioManager.GetReflectionsDistance(REFLECTION_LEFT) + AudioManager.GetReflectionsDistance(REFLECTION_RIGHT);
- float z = AudioManager.GetReflectionsDistance(REFLECTION_UP);
-
- float normy = norm(y, 5.0f, 40.0f);
- float normx = norm(x, 5.0f, 40.0f);
- float normz = norm(z, 5.0f, 40.0f);
-
- float fRatio;
-
- if ( normy == 0.0f )
- {
- if ( normx == 0.0f )
- {
- if ( normz == 0.0f )
- fRatio = 0.3f;
- else
- fRatio = 0.5f;
- }
- else
- {
- fRatio = 0.3f;
- }
- }
- else
- {
- if ( normx == 0.0f )
- {
- if ( normz == 0.0f )
- fRatio = 0.3f;
- else
- fRatio = 0.5f;
- }
- else
- {
- if ( normz == 0.0f )
- fRatio = 0.3f;
- else
- fRatio = (normy+normx+normz) / 3.0f;
- }
- }
-
- fRatio = clamp(fRatio, usingEAX3==1 ? 0.0f : 0.30f, 1.0f);
-
- if ( fRatio == _fPrevEaxRatioDestination )
- return false;
-
- if ( usingEAX3 )
- {
- if ( EAX3ListenerInterpolate(&StartEAX3, &FinishEAX3, fRatio, &EAX3Params, false) )
- {
- AIL_set_3D_provider_preference(opened_provider, "EAX all parameters", &EAX3Params);
- _fEffectsLevel = 1.0f - fRatio * 0.5f;
- }
- }
- else
- {
- if ( _usingMilesFast2D )
- _fEffectsLevel = (1.0f - fRatio) * 0.4f;
- else
- _fEffectsLevel = (1.0f - fRatio) * 0.7f;
- }
-
- _fPrevEaxRatioDestination = fRatio;
-
- return true;
-}
-
-void
-cSampleManager::SetChannelReverbFlag(uint32 nChannel, uint8 nReverbFlag)
-{
- bool b2d = false;
-
- switch ( nChannel )
- {
- case CHANNEL2D:
- {
- b2d = true;
- break;
- }
- }
-
- if ( usingEAX )
- {
- if ( nReverbFlag != 0 )
- {
- if ( !b2d )
- AIL_set_3D_sample_effects_level(opened_samples[nChannel], _fEffectsLevel);
- }
- else
- {
- if ( !b2d )
- AIL_set_3D_sample_effects_level(opened_samples[nChannel], 0.0f);
- }
- }
-}
-
-bool
-cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
-{
- bool b2d = false;
-
- switch ( nChannel )
- {
- case CHANNEL2D:
- {
- b2d = true;
- break;
- }
- }
-
- int32 addr;
-
- if ( nSfx < SAMPLEBANK_MAX )
- {
- if ( !IsSampleBankLoaded(nBank) )
- return false;
-
- addr = nSampleBankMemoryStartAddress[nBank] + m_aSamples[nSfx].nOffset - m_aSamples[BankStartOffset[nBank]].nOffset;
- }
- else
- {
- if ( !IsPedCommentLoaded(nSfx) )
- return false;
-
- int32 slot = _GetPedCommentSlot(nSfx);
-
- addr = nPedSlotSfxAddr[slot];
- }
-
- if ( b2d )
- {
- if ( opened_2dsamples[nChannel - MAXCHANNELS] )
- {
- AIL_set_sample_address(opened_2dsamples[nChannel - MAXCHANNELS], (void *)addr, m_aSamples[nSfx].nSize);
- return true;
- }
- else
- return false;
- }
- else
- {
- AILSOUNDINFO info;
-
- info.format = WAVE_FORMAT_PCM;
- info.data_ptr = (void *)addr;
- info.channels = 1;
- info.data_len = m_aSamples[nSfx].nSize;
- info.rate = m_aSamples[nSfx].nFrequency;
- info.bits = 16;
-
- if ( AIL_set_3D_sample_info(opened_samples[nChannel], &info) == 0 )
- {
- OutputDebugString(AIL_last_error());
- return false;
- }
-
- return true;
- }
-}
-
-void
-cSampleManager::SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume)
-{
- uint32 vol = nVolume;
- if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
-
- nChannelVolume[nChannel] = vol;
-
- // increase the volume for JB.MP3 and S4_BDBD.MP3
- if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
- && MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO
- && MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD )
- {
- nChannelVolume[nChannel] >>= 2;
- }
-
- if ( opened_samples[nChannel] )
- AIL_set_3D_sample_volume(opened_samples[nChannel], m_nEffectsFadeVolume*nChannelVolume[nChannel]*m_nEffectsVolume >> 14);
-
-}
-
-void
-cSampleManager::SetChannel3DPosition(uint32 nChannel, float fX, float fY, float fZ)
-{
- if ( opened_samples[nChannel] )
- AIL_set_3D_position(opened_samples[nChannel], -fX, fY, fZ);
-}
-
-void
-cSampleManager::SetChannel3DDistances(uint32 nChannel, float fMax, float fMin)
-{
- if ( opened_samples[nChannel] )
- AIL_set_3D_sample_distances(opened_samples[nChannel], fMax, fMin);
-}
-
-void
-cSampleManager::SetChannelVolume(uint32 nChannel, uint32 nVolume)
-{
- uint32 vol = nVolume;
- if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
-
- switch ( nChannel )
- {
- case CHANNEL2D:
- {
- nChannelVolume[nChannel] = vol;
-
- // increase the volume for JB.MP3 and S4_BDBD.MP3
- if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
- && MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO
- && MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD )
- {
- nChannelVolume[nChannel] >>= 2;
- }
-
- if ( opened_2dsamples[nChannel - MAXCHANNELS] )
- {
- AIL_set_sample_volume(opened_2dsamples[nChannel - MAXCHANNELS],
- m_nEffectsFadeVolume*vol*m_nEffectsVolume >> 14);
- }
-
- break;
- }
- }
-}
-
-void
-cSampleManager::SetChannelPan(uint32 nChannel, uint32 nPan)
-{
- switch ( nChannel )
- {
- case CHANNEL2D:
- {
-#ifndef FIX_BUGS
- if ( opened_samples[nChannel - MAXCHANNELS] ) // BUG
-#else
- if ( opened_2dsamples[nChannel - MAXCHANNELS] )
-#endif
- AIL_set_sample_pan(opened_2dsamples[nChannel - MAXCHANNELS], nPan);
-
- break;
- }
- }
-}
-
-void
-cSampleManager::SetChannelFrequency(uint32 nChannel, uint32 nFreq)
-{
- bool b2d = false;
-
- switch ( nChannel )
- {
- case CHANNEL2D:
- {
- b2d = true;
- break;
- }
- }
-
- if ( b2d )
- {
- if ( opened_2dsamples[nChannel - MAXCHANNELS] )
- AIL_set_sample_playback_rate(opened_2dsamples[nChannel - MAXCHANNELS], nFreq);
- }
- else
- {
- if ( opened_samples[nChannel] )
- AIL_set_3D_sample_playback_rate(opened_samples[nChannel], nFreq);
- }
-}
-
-void
-cSampleManager::SetChannelLoopPoints(uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd)
-{
- bool b2d = false;
-
- switch ( nChannel )
- {
- case CHANNEL2D:
- {
- b2d = true;
- break;
- }
- }
-
- if ( b2d )
- {
- if ( opened_2dsamples[nChannel - MAXCHANNELS] )
- AIL_set_sample_loop_block(opened_2dsamples[nChannel - MAXCHANNELS], nLoopStart, nLoopEnd);
- }
- else
- {
- if ( opened_samples[nChannel] )
- AIL_set_3D_sample_loop_block(opened_samples[nChannel], nLoopStart, nLoopEnd);
- }
-}
-
-void
-cSampleManager::SetChannelLoopCount(uint32 nChannel, uint32 nLoopCount)
-{
- bool b2d = false;
-
- switch ( nChannel )
- {
- case CHANNEL2D:
- {
- b2d = true;
- break;
- }
- }
-
- if ( b2d )
- {
- if ( opened_2dsamples[nChannel - MAXCHANNELS] )
- AIL_set_sample_loop_count(opened_2dsamples[nChannel - MAXCHANNELS], nLoopCount);
- }
- else
- {
- if ( opened_samples[nChannel] )
- AIL_set_3D_sample_loop_count(opened_samples[nChannel], nLoopCount);
- }
-}
-
-bool
-cSampleManager::GetChannelUsedFlag(uint32 nChannel)
-{
- bool b2d = false;
-
- switch ( nChannel )
- {
- case CHANNEL2D:
- {
- b2d = true;
- break;
- }
- }
-
- if ( b2d )
- {
- if ( opened_2dsamples[nChannel - MAXCHANNELS] )
- return AIL_sample_status(opened_2dsamples[nChannel - MAXCHANNELS]) == SMP_PLAYING;
- else
- return false;
- }
- else
- {
- if ( opened_samples[nChannel] )
- return AIL_3D_sample_status(opened_samples[nChannel]) == SMP_PLAYING;
- else
- return false;
- }
-
-}
-
-void
-cSampleManager::StartChannel(uint32 nChannel)
-{
- bool b2d = false;
-
- switch ( nChannel )
- {
- case CHANNEL2D:
- {
- b2d = true;
- break;
- }
- }
-
- if ( b2d )
- {
- if ( opened_2dsamples[nChannel - MAXCHANNELS] )
- AIL_start_sample(opened_2dsamples[nChannel - MAXCHANNELS]);
- }
- else
- {
- if ( opened_samples[nChannel] )
- AIL_start_3D_sample(opened_samples[nChannel]);
- }
-}
-
-void
-cSampleManager::StopChannel(uint32 nChannel)
-{
- bool b2d = false;
-
- switch ( nChannel )
- {
- case CHANNEL2D:
- {
- b2d = true;
- break;
- }
- }
-
- if ( b2d )
- {
- if ( opened_2dsamples[nChannel - MAXCHANNELS] )
- AIL_end_sample(opened_2dsamples[nChannel - MAXCHANNELS]);
- }
- else
- {
- if ( opened_samples[nChannel] )
- {
- if ( AIL_3D_sample_status(opened_samples[nChannel]) == SMP_PLAYING )
- AIL_end_3D_sample(opened_samples[nChannel]);
- }
- }
-}
-
-void
-cSampleManager::PreloadStreamedFile(uint8 nFile, uint8 nStream)
-{
- if ( m_bInitialised )
- {
- if ( nFile < TOTAL_STREAMED_SOUNDS )
- {
- if ( mp3Stream[nStream] )
- {
- AIL_pause_stream(mp3Stream[nStream], 1);
- AIL_close_stream(mp3Stream[nStream]);
- }
-
- char filepath[MAX_PATH];
-
- strcpy(filepath, m_szCDRomRootPath);
- strcat(filepath, StreamedNameTable[nFile]);
-
- mp3Stream[nStream] = AIL_open_stream(DIG, filepath, 0);
-
- if ( mp3Stream[nStream] )
- {
- AIL_set_stream_loop_count(mp3Stream[nStream], 1);
- AIL_service_stream(mp3Stream[nStream], 1);
- }
- else
- OutputDebugString(AIL_last_error());
- }
- }
-}
-
-void
-cSampleManager::PauseStream(uint8 nPauseFlag, uint8 nStream)
-{
- if ( m_bInitialised )
- {
- if ( mp3Stream[nStream] )
- AIL_pause_stream(mp3Stream[nStream], nPauseFlag != 0);
- }
-}
-
-void
-cSampleManager::StartPreloadedStreamedFile(uint8 nStream)
-{
- if ( m_bInitialised )
- {
- if ( mp3Stream[nStream] )
- AIL_start_stream(mp3Stream[nStream]);
- }
-}
-
-bool
-cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
-{
- uint32 position = nPos;
- char filename[MAX_PATH];
-
- if ( m_bInitialised && nFile < TOTAL_STREAMED_SOUNDS )
- {
- if ( mp3Stream[nStream] )
- {
- AIL_pause_stream(mp3Stream[nStream], 1);
- AIL_close_stream(mp3Stream[nStream]);
- }
-
- if ( nFile == STREAMED_SOUND_RADIO_MP3_PLAYER )
- {
- uint32 i = 0;
- do {
- if(i != 0 || _bIsMp3Active) {
- if(++_CurMP3Index >= nNumMP3s) _CurMP3Index = 0;
-
- _CurMP3Pos = 0;
-
- tMP3Entry *mp3 = _GetMP3EntryByIndex(_CurMP3Index);
-
- if(mp3) {
- mp3 = _pMP3List;
- if(mp3 == NULL) {
- _bIsMp3Active = false;
- nFile = 0;
- strcpy(filename, m_szCDRomRootPath);
- strcat(filename, StreamedNameTable[nFile]);
-
- mp3Stream[nStream] =
- AIL_open_stream(DIG, filename, 0);
- if(mp3Stream[nStream]) {
- AIL_set_stream_loop_count(
- mp3Stream[nStream], 1);
- AIL_set_stream_ms_position(
- mp3Stream[nStream], position);
- AIL_pause_stream(mp3Stream[nStream],
- 0);
- return true;
- }
-
- return false;
- }
- }
-
- if(mp3->pLinkPath != NULL)
- mp3Stream[nStream] =
- AIL_open_stream(DIG, mp3->pLinkPath, 0);
- else {
- strcpy(filename, _mp3DirectoryPath);
- strcat(filename, mp3->aFilename);
-
- mp3Stream[nStream] =
- AIL_open_stream(DIG, filename, 0);
- }
-
- if(mp3Stream[nStream]) {
- AIL_set_stream_loop_count(mp3Stream[nStream], 1);
- AIL_set_stream_ms_position(mp3Stream[nStream], 0);
- AIL_pause_stream(mp3Stream[nStream], 0);
- return true;
- }
-
- _bIsMp3Active = false;
- continue;
- }
- if ( nPos > nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] )
- position = 0;
-
- tMP3Entry *e;
- if ( !_GetMP3PosFromStreamPos(&position, &e) )
- {
- if ( e == NULL )
- {
- nFile = 0;
- strcpy(filename, m_szCDRomRootPath);
- strcat(filename, StreamedNameTable[nFile]);
- mp3Stream[nStream] =
- AIL_open_stream(DIG, filename, 0);
- if(mp3Stream[nStream]) {
- AIL_set_stream_loop_count(
- mp3Stream[nStream], 1);
- AIL_set_stream_ms_position(
- mp3Stream[nStream], position);
- AIL_pause_stream(mp3Stream[nStream], 0);
- return true;
- }
-
- return false;
- }
- }
-
- if ( e->pLinkPath != NULL )
- mp3Stream[nStream] = AIL_open_stream(DIG, e->pLinkPath, 0);
- else
- {
- strcpy(filename, _mp3DirectoryPath);
- strcat(filename, e->aFilename);
-
- mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
- }
-
- if ( mp3Stream[nStream] )
- {
- AIL_set_stream_loop_count(mp3Stream[nStream], 1);
- AIL_set_stream_ms_position(mp3Stream[nStream], position);
- AIL_pause_stream(mp3Stream[nStream], 0);
-
- _bIsMp3Active = true;
-
- return true;
- }
-
- _bIsMp3Active = false;
-
- } while(++i < nNumMP3s);
-
- position = 0;
- nFile = 0;
- }
-
- strcpy(filename, m_szCDRomRootPath);
- strcat(filename, StreamedNameTable[nFile]);
-
- mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
- if ( mp3Stream[nStream] )
- {
- AIL_set_stream_loop_count(mp3Stream[nStream], 1);
- AIL_set_stream_ms_position(mp3Stream[nStream], position);
- AIL_pause_stream(mp3Stream[nStream], 0);
- return true;
- }
- }
-
- return false;
-}
-
-void
-cSampleManager::StopStreamedFile(uint8 nStream)
-{
- if ( m_bInitialised )
- {
- if ( mp3Stream[nStream] )
- {
- AIL_pause_stream(mp3Stream[nStream], 1);
-
- AIL_close_stream(mp3Stream[nStream]);
- mp3Stream[nStream] = NULL;
-
- if ( nStream == 0 )
- _bIsMp3Active = false;
- }
- }
-}
-
-int32
-cSampleManager::GetStreamedFilePosition(uint8 nStream)
-{
- S32 currentms;
-
- if ( m_bInitialised )
- {
- if ( mp3Stream[nStream] )
- {
- if ( _bIsMp3Active )
- {
- tMP3Entry *mp3 = _GetMP3EntryByIndex(_CurMP3Index);
-
- if ( mp3 != NULL )
- {
- AIL_stream_ms_position(mp3Stream[nStream], NULL, &currentms);
- return currentms + mp3->nTrackStreamPos;
- }
- else
- return 0;
- }
- else
- {
- AIL_stream_ms_position(mp3Stream[nStream], NULL, &currentms);
- return currentms;
- }
- }
- }
-
- return 0;
-}
-
-void
-cSampleManager::SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream)
-{
- uint8 vol = nVolume;
-
- if ( m_bInitialised )
- {
- if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
- if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
-
- nStreamVolume[nStream] = vol;
- nStreamPan[nStream] = nPan;
-
- if ( mp3Stream[nStream] )
- {
- if ( nEffectFlag )
- AIL_set_stream_volume(mp3Stream[nStream], m_nEffectsFadeVolume*vol*m_nEffectsVolume >> 14);
- else
- AIL_set_stream_volume(mp3Stream[nStream], m_nMusicFadeVolume*vol*m_nMusicVolume >> 14);
-
- AIL_set_stream_pan(mp3Stream[nStream], nPan);
- }
- }
-}
-
-int32
-cSampleManager::GetStreamedFileLength(uint8 nStream)
-{
- if ( m_bInitialised )
- return nStreamLength[nStream];
-
- return 0;
-}
-
-bool
-cSampleManager::IsStreamPlaying(uint8 nStream)
-{
- if ( m_bInitialised )
- {
- if ( mp3Stream[nStream] )
- {
- if ( AIL_stream_status(mp3Stream[nStream]) == SMP_PLAYING )
- return true;
- else
- return false;
- }
- }
-
- return false;
-}
-
-bool
-cSampleManager::InitialiseSampleBanks(void)
-{
- int32 nBank = SAMPLEBANK_MAIN;
-
- fpSampleDescHandle = fopen(SampleBankDescFilename, "rb");
- if ( fpSampleDescHandle == NULL )
- return false;
-
- fpSampleDataHandle = fopen(SampleBankDataFilename, "rb");
- if ( fpSampleDataHandle == NULL )
- {
- fclose(fpSampleDescHandle);
- fpSampleDescHandle = NULL;
-
- return false;
- }
-
- fseek(fpSampleDataHandle, 0, SEEK_END);
- _nSampleDataEndOffset = ftell(fpSampleDataHandle);
- rewind(fpSampleDataHandle);
-
- fread(m_aSamples, sizeof(tSample), TOTAL_AUDIO_SAMPLES, fpSampleDescHandle);
-
- fclose(fpSampleDescHandle);
- fpSampleDescHandle = NULL;
-
- for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ )
- {
-#ifdef FIX_BUGS
- if (nBank >= MAX_SAMPLEBANKS) break;
-#endif
- if ( BankStartOffset[nBank] == BankStartOffset[SAMPLEBANK_MAIN] + i )
- {
- nSampleBankDiscStartOffset[nBank] = m_aSamples[i].nOffset;
- nBank++;
- }
- }
-
- nSampleBankSize[SAMPLEBANK_MAIN] = nSampleBankDiscStartOffset[SAMPLEBANK_PED] - nSampleBankDiscStartOffset[SAMPLEBANK_MAIN];
- nSampleBankSize[SAMPLEBANK_PED] = _nSampleDataEndOffset - nSampleBankDiscStartOffset[SAMPLEBANK_PED];
-
- return true;
-}
+#include "openal\samp_oal.cpp"
+#endif \ No newline at end of file
diff --git a/src/audio/sampman.h b/src/audio/sampman.h
index ebedfb63..f454d236 100644
--- a/src/audio/sampman.h
+++ b/src/audio/sampman.h
@@ -1,339 +1,7 @@
#pragma once
#include "common.h"
-#include "AudioSamples.h"
-
-#define MAX_VOLUME 127
-
-struct tSample {
- int32 nOffset;
- uint32 nSize;
- int32 nFrequency;
- int32 nLoopStart;
- int32 nLoopEnd;
-};
-
-enum
-{
- SAMPLEBANK_MAIN,
- SAMPLEBANK_PED,
- MAX_SAMPLEBANKS,
- SAMPLEBANK_INVALID
-};
-
-#define MAX_PEDSFX 7
-#define PED_BLOCKSIZE 79000
-
-#define MAXPROVIDERS 64
-
-#define MAXCHANNELS 28
-#define MAXCHANNELS_SURROUND 24
-#define MAX2DCHANNELS 1
-#define CHANNEL2D MAXCHANNELS
-
-#define MAX_MP3STREAMS 2
-
-#define DIGITALRATE 32000
-#define DIGITALBITS 16
-#define DIGITALCHANNELS 2
-
-#define MAX_DIGITAL_MIXER_CHANNELS 32
-
-class cSampleManager
-{
- uint8 m_nEffectsVolume;
- uint8 m_nMusicVolume;
- uint8 m_nEffectsFadeVolume;
- uint8 m_nMusicFadeVolume;
- uint8 m_nMonoMode;
- char unk;
- char m_szCDRomRootPath[80];
- bool m_bInitialised;
- uint8 m_nNumberOfProviders;
- char *m_aAudioProviders[MAXPROVIDERS];
- tSample m_aSamples[TOTAL_AUDIO_SAMPLES];
-
-public:
-
-
-
- cSampleManager(void) :
- m_nNumberOfProviders(0)
- { }
-
- ~cSampleManager(void)
- { }
-
- void SetSpeakerConfig(int32 nConfig);
- uint32 GetMaximumSupportedChannels(void);
-
- uint32 GetNum3DProvidersAvailable() { return m_nNumberOfProviders; }
- void SetNum3DProvidersAvailable(uint32 num) { m_nNumberOfProviders = num; }
-
- char *Get3DProviderName(uint8 id) { return m_aAudioProviders[id]; }
- void Set3DProviderName(uint8 id, char *name) { m_aAudioProviders[id] = name; }
-
- int8 GetCurrent3DProviderIndex(void);
- int8 SetCurrent3DProvider(uint8 which);
-
- bool IsMP3RadioChannelAvailable(void);
-
- void ReleaseDigitalHandle (void);
- void ReacquireDigitalHandle(void);
-
- bool Initialise(void);
- void Terminate (void);
-
- bool CheckForAnAudioFileOnCD(void);
- char GetCDAudioDriveLetter (void);
-
- void UpdateEffectsVolume(void);
-
- void SetEffectsMasterVolume(uint8 nVolume);
- void SetMusicMasterVolume (uint8 nVolume);
- void SetEffectsFadeVolume (uint8 nVolume);
- void SetMusicFadeVolume (uint8 nVolume);
-
- bool LoadSampleBank (uint8 nBank);
- void UnloadSampleBank (uint8 nBank);
- bool IsSampleBankLoaded(uint8 nBank);
-
- bool IsPedCommentLoaded(uint32 nComment);
- bool LoadPedComment (uint32 nComment);
-
- int32 _GetPedCommentSlot(uint32 nComment);
-
- int32 GetSampleBaseFrequency (uint32 nSample);
- int32 GetSampleLoopStartOffset(uint32 nSample);
- int32 GetSampleLoopEndOffset (uint32 nSample);
- uint32 GetSampleLength (uint32 nSample);
-
- bool UpdateReverb(void);
-
- void SetChannelReverbFlag (uint32 nChannel, uint8 nReverbFlag);
- bool InitialiseChannel (uint32 nChannel, uint32 nSfx, uint8 nBank);
- void SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume);
- void SetChannel3DPosition (uint32 nChannel, float fX, float fY, float fZ);
- void SetChannel3DDistances (uint32 nChannel, float fMax, float fMin);
- void SetChannelVolume (uint32 nChannel, uint32 nVolume);
- void SetChannelPan (uint32 nChannel, uint32 nPan);
- void SetChannelFrequency (uint32 nChannel, uint32 nFreq);
- void SetChannelLoopPoints (uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd);
- void SetChannelLoopCount (uint32 nChannel, uint32 nLoopCount);
- bool GetChannelUsedFlag (uint32 nChannel);
- void StartChannel (uint32 nChannel);
- void StopChannel (uint32 nChannel);
-
- void PreloadStreamedFile (uint8 nFile, uint8 nStream);
- void PauseStream (uint8 nPauseFlag, uint8 nStream);
- void StartPreloadedStreamedFile (uint8 nStream);
- bool StartStreamedFile (uint8 nFile, uint32 nPos, uint8 nStream);
- void StopStreamedFile (uint8 nStream);
- int32 GetStreamedFilePosition (uint8 nStream);
- void SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream);
- int32 GetStreamedFileLength (uint8 nStream);
- bool IsStreamPlaying (uint8 nStream);
- bool InitialiseSampleBanks(void);
-};
-
-extern cSampleManager SampleManager;
-extern int32 BankStartOffset[MAX_SAMPLEBANKS];
-
-static char StreamedNameTable[][25]=
-{
- "AUDIO\\HEAD.WAV",
- "AUDIO\\CLASS.WAV",
- "AUDIO\\KJAH.WAV",
- "AUDIO\\RISE.WAV",
- "AUDIO\\LIPS.WAV",
- "AUDIO\\GAME.WAV",
- "AUDIO\\MSX.WAV",
- "AUDIO\\FLASH.WAV",
- "AUDIO\\CHAT.WAV",
- "AUDIO\\HEAD.WAV",
- "AUDIO\\POLICE.WAV",
- "AUDIO\\CITY.WAV",
- "AUDIO\\WATER.WAV",
- "AUDIO\\COMOPEN.WAV",
- "AUDIO\\SUBOPEN.WAV",
- "AUDIO\\JB.MP3",
- "AUDIO\\BET.MP3",
- "AUDIO\\L1_LG.MP3",
- "AUDIO\\L2_DSB.MP3",
- "AUDIO\\L3_DM.MP3",
- "AUDIO\\L4_PAP.MP3",
- "AUDIO\\L5_TFB.MP3",
- "AUDIO\\J0_DM2.MP3",
- "AUDIO\\J1_LFL.MP3",
- "AUDIO\\J2_KCL.MP3",
- "AUDIO\\J3_VH.MP3",
- "AUDIO\\J4_ETH.MP3",
- "AUDIO\\J5_DST.MP3",
- "AUDIO\\J6_TBJ.MP3",
- "AUDIO\\T1_TOL.MP3",
- "AUDIO\\T2_TPU.MP3",
- "AUDIO\\T3_MAS.MP3",
- "AUDIO\\T4_TAT.MP3",
- "AUDIO\\T5_BF.MP3",
- "AUDIO\\S0_MAS.MP3",
- "AUDIO\\S1_PF.MP3",
- "AUDIO\\S2_CTG.MP3",
- "AUDIO\\S3_RTC.MP3",
- "AUDIO\\S5_LRQ.MP3",
- "AUDIO\\S4_BDBA.MP3",
- "AUDIO\\S4_BDBB.MP3",
- "AUDIO\\S2_CTG2.MP3",
- "AUDIO\\S4_BDBD.MP3",
- "AUDIO\\S5_LRQB.MP3",
- "AUDIO\\S5_LRQC.MP3",
- "AUDIO\\A1_SSO.WAV",
- "AUDIO\\A2_PP.WAV",
- "AUDIO\\A3_SS.WAV",
- "AUDIO\\A4_PDR.WAV",
- "AUDIO\\A5_K2FT.WAV",
- "AUDIO\\K1_KBO.MP3",
- "AUDIO\\K2_GIS.MP3",
- "AUDIO\\K3_DS.MP3",
- "AUDIO\\K4_SHI.MP3",
- "AUDIO\\K5_SD.MP3",
- "AUDIO\\R0_PDR2.MP3",
- "AUDIO\\R1_SW.MP3",
- "AUDIO\\R2_AP.MP3",
- "AUDIO\\R3_ED.MP3",
- "AUDIO\\R4_GF.MP3",
- "AUDIO\\R5_PB.MP3",
- "AUDIO\\R6_MM.MP3",
- "AUDIO\\D1_STOG.MP3",
- "AUDIO\\D2_KK.MP3",
- "AUDIO\\D3_ADO.MP3",
- "AUDIO\\D5_ES.MP3",
- "AUDIO\\D7_MLD.MP3",
- "AUDIO\\D4_GTA.MP3",
- "AUDIO\\D4_GTA2.MP3",
- "AUDIO\\D6_STS.MP3",
- "AUDIO\\A6_BAIT.WAV",
- "AUDIO\\A7_ETG.WAV",
- "AUDIO\\A8_PS.WAV",
- "AUDIO\\A9_ASD.WAV",
- "AUDIO\\K4_SHI2.MP3",
- "AUDIO\\C1_TEX.MP3",
- "AUDIO\\EL_PH1.MP3",
- "AUDIO\\EL_PH2.MP3",
- "AUDIO\\EL_PH3.MP3",
- "AUDIO\\EL_PH4.MP3",
- "AUDIO\\YD_PH1.MP3",
- "AUDIO\\YD_PH2.MP3",
- "AUDIO\\YD_PH3.MP3",
- "AUDIO\\YD_PH4.MP3",
- "AUDIO\\HD_PH1.MP3",
- "AUDIO\\HD_PH2.MP3",
- "AUDIO\\HD_PH3.MP3",
- "AUDIO\\HD_PH4.MP3",
- "AUDIO\\HD_PH5.MP3",
- "AUDIO\\MT_PH1.MP3",
- "AUDIO\\MT_PH2.MP3",
- "AUDIO\\MT_PH3.MP3",
- "AUDIO\\MT_PH4.MP3",
- "AUDIO\\MISCOM.WAV",
- "AUDIO\\END.MP3",
- "AUDIO\\lib_a1.WAV",
- "AUDIO\\lib_a2.WAV",
- "AUDIO\\lib_a.WAV",
- "AUDIO\\lib_b.WAV",
- "AUDIO\\lib_c.WAV",
- "AUDIO\\lib_d.WAV",
- "AUDIO\\l2_a.WAV",
- "AUDIO\\j4t_1.WAV",
- "AUDIO\\j4t_2.WAV",
- "AUDIO\\j4t_3.WAV",
- "AUDIO\\j4t_4.WAV",
- "AUDIO\\j4_a.WAV",
- "AUDIO\\j4_b.WAV",
- "AUDIO\\j4_c.WAV",
- "AUDIO\\j4_d.WAV",
- "AUDIO\\j4_e.WAV",
- "AUDIO\\j4_f.WAV",
- "AUDIO\\j6_1.WAV",
- "AUDIO\\j6_a.WAV",
- "AUDIO\\j6_b.WAV",
- "AUDIO\\j6_c.WAV",
- "AUDIO\\j6_d.WAV",
- "AUDIO\\t4_a.WAV",
- "AUDIO\\s1_a.WAV",
- "AUDIO\\s1_a1.WAV",
- "AUDIO\\s1_b.WAV",
- "AUDIO\\s1_c.WAV",
- "AUDIO\\s1_c1.WAV",
- "AUDIO\\s1_d.WAV",
- "AUDIO\\s1_e.WAV",
- "AUDIO\\s1_f.WAV",
- "AUDIO\\s1_g.WAV",
- "AUDIO\\s1_h.WAV",
- "AUDIO\\s1_i.WAV",
- "AUDIO\\s1_j.WAV",
- "AUDIO\\s1_k.WAV",
- "AUDIO\\s1_l.WAV",
- "AUDIO\\s3_a.WAV",
- "AUDIO\\s3_b.WAV",
- "AUDIO\\el3_a.WAV",
- "AUDIO\\mf1_a.WAV",
- "AUDIO\\mf2_a.WAV",
- "AUDIO\\mf3_a.WAV",
- "AUDIO\\mf3_b.WAV",
- "AUDIO\\mf3_b1.WAV",
- "AUDIO\\mf3_c.WAV",
- "AUDIO\\mf4_a.WAV",
- "AUDIO\\mf4_b.WAV",
- "AUDIO\\mf4_c.WAV",
- "AUDIO\\a1_a.WAV",
- "AUDIO\\a3_a.WAV",
- "AUDIO\\a5_a.WAV",
- "AUDIO\\a4_a.WAV",
- "AUDIO\\a4_b.WAV",
- "AUDIO\\a4_c.WAV",
- "AUDIO\\a4_d.WAV",
- "AUDIO\\k1_a.WAV",
- "AUDIO\\k3_a.WAV",
- "AUDIO\\r1_a.WAV",
- "AUDIO\\r2_a.WAV",
- "AUDIO\\r2_b.WAV",
- "AUDIO\\r2_c.WAV",
- "AUDIO\\r2_d.WAV",
- "AUDIO\\r2_e.WAV",
- "AUDIO\\r2_f.WAV",
- "AUDIO\\r2_g.WAV",
- "AUDIO\\r2_h.WAV",
- "AUDIO\\r5_a.WAV",
- "AUDIO\\r6_a.WAV",
- "AUDIO\\r6_a1.WAV",
- "AUDIO\\r6_b.WAV",
- "AUDIO\\lo2_a.WAV",
- "AUDIO\\lo6_a.WAV",
- "AUDIO\\yd2_a.WAV",
- "AUDIO\\yd2_b.WAV",
- "AUDIO\\yd2_c.WAV",
- "AUDIO\\yd2_c1.WAV",
- "AUDIO\\yd2_d.WAV",
- "AUDIO\\yd2_e.WAV",
- "AUDIO\\yd2_f.WAV",
- "AUDIO\\yd2_g.WAV",
- "AUDIO\\yd2_h.WAV",
- "AUDIO\\yd2_ass.WAV",
- "AUDIO\\yd2_ok.WAV",
- "AUDIO\\h5_a.WAV",
- "AUDIO\\h5_b.WAV",
- "AUDIO\\h5_c.WAV",
- "AUDIO\\ammu_a.WAV",
- "AUDIO\\ammu_b.WAV",
- "AUDIO\\ammu_c.WAV",
- "AUDIO\\door_1.WAV",
- "AUDIO\\door_2.WAV",
- "AUDIO\\door_3.WAV",
- "AUDIO\\door_4.WAV",
- "AUDIO\\door_5.WAV",
- "AUDIO\\door_6.WAV",
- "AUDIO\\t3_a.WAV",
- "AUDIO\\t3_b.WAV",
- "AUDIO\\t3_c.WAV",
- "AUDIO\\k1_b.WAV",
- "AUDIO\\cat1.WAV"
-};
+#ifndef OPENAL
+#include "miles\sampman_mss.h"
+#else
+#include "openal\samp_oal.h"
+#endif \ No newline at end of file
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index ca676f52..073cb661 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -1,7 +1,6 @@
#define WITHWINDOWS // for our script loading hack
#include "common.h"
-
#include "Script.h"
#include "ScriptCommands.h"
diff --git a/src/core/CdStream.cpp b/src/core/CdStream.cpp
index 1ab1c8b0..ea79fb9a 100644
--- a/src/core/CdStream.cpp
+++ b/src/core/CdStream.cpp
@@ -1,4 +1,4 @@
-#include <windows.h>
+#define WITHWINDOWS
#include "common.h"
#include "CdStream.h"
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 6f3eee29..bfe6eee3 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -1,7 +1,5 @@
#pragma warning( push )
#pragma warning( disable : 4005)
-#define DIRECTINPUT_VERSION 0x0800
-#include <dinput.h>
#pragma warning( pop )
#include "common.h"
#include "win.h"
diff --git a/src/core/Timer.cpp b/src/core/Timer.cpp
index 8f8570d7..aca7c1dc 100644
--- a/src/core/Timer.cpp
+++ b/src/core/Timer.cpp
@@ -1,4 +1,4 @@
-#include <windows.h>
+#define WITHWINDOWS
#include "common.h"
#include "DMAudio.h"
diff --git a/src/core/config.h b/src/core/config.h
index b5022b9f..c52a708d 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -193,6 +193,11 @@ enum Config {
#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch)
//#define USE_TXD_CDIMAGE // generate and load textures from txd.img
//#define USE_TEXTURE_POOL
+//#define OPENAL
+
+// Particle
+//#define PC_PARTICLE
+//#define PS2_ALTERNATIVE_CARSPLASH // unused on PS2
// Pad
#define XINPUT
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index e5f42696..4cec5773 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -1,6 +1,6 @@
#include <direct.h>
#include <csignal>
-#include <windows.h>
+#define WITHWINDOWS
#include "common.h"
#include "patcher.h"
#include "Renderer.h"
@@ -372,7 +372,6 @@ DebugMenuPopulate(void)
DebugMenuAddVarBool8("Debug", "Don't render Vehicles", (int8*)&gbDontRenderVehicles, nil);
DebugMenuAddVarBool8("Debug", "Don't render Objects", (int8*)&gbDontRenderObjects, nil);
#ifdef TOGGLEABLE_BETA_FEATURES
- DebugMenuAddVarBool8("Debug", "Toggle banned particles", (int8*)&CParticle::bEnableBannedParticles, nil);
DebugMenuAddVarBool8("Debug", "Toggle popping heads on headshot", (int8*)&CPed::bPopHeadsOnHeadshot, nil);
DebugMenuAddVarBool8("Debug", "Toggle peds running to phones to report crimes", (int8*)&CPed::bMakePedsRunToPhonesToReportCrimes, nil);
#endif
diff --git a/src/objects/ParticleObject.cpp b/src/objects/ParticleObject.cpp
index fe448966..932a0b8a 100644
--- a/src/objects/ParticleObject.cpp
+++ b/src/objects/ParticleObject.cpp
@@ -169,7 +169,11 @@ CParticleObject::AddObject(uint16 type, CVector const &pos, CVector const &targe
{
pobj->m_ParticleType = PARTICLE_STEAM_NY;
pobj->m_nNumEffectCycles = 1;
+#ifdef PC_PARTICLE
pobj->m_nSkipFrames = 3;
+#else
+ pobj->m_nSkipFrames = 1;
+#endif
pobj->m_nCreationChance = 8;
break;
}
@@ -187,7 +191,11 @@ CParticleObject::AddObject(uint16 type, CVector const &pos, CVector const &targe
{
pobj->m_ParticleType = PARTICLE_STEAM_NY;
pobj->m_nNumEffectCycles = 1;
+#ifdef PC_PARTICLE
pobj->m_nSkipFrames = 3;
+#else
+ pobj->m_nSkipFrames = 1;
+#endif
pobj->m_nCreationChance = 8;
break;
}
@@ -205,7 +213,11 @@ CParticleObject::AddObject(uint16 type, CVector const &pos, CVector const &targe
{
pobj->m_ParticleType = PARTICLE_STEAM_NY;
pobj->m_nNumEffectCycles = 1;
+#ifdef PC_PARTICLE
pobj->m_nSkipFrames = 3;
+#else
+ pobj->m_nSkipFrames = 1;
+#endif
pobj->m_nCreationChance = 8;
pobj->m_Color = CRGBA(16, 16, 16, 255);
break;
@@ -228,7 +240,11 @@ CParticleObject::AddObject(uint16 type, CVector const &pos, CVector const &targe
{
pobj->m_ParticleType = PARTICLE_CAR_SPLASH;
pobj->m_nNumEffectCycles = 0;
+#ifdef PC_PARTICLE
pobj->m_nSkipFrames = 1;
+#else
+ pobj->m_nSkipFrames = 3;
+#endif
pobj->m_nCreationChance = 0;
break;
}
@@ -236,7 +252,11 @@ CParticleObject::AddObject(uint16 type, CVector const &pos, CVector const &targe
case POBJECT_SPLASHES_AROUND:
{
pobj->m_ParticleType = PARTICLE_SPLASH;
+#ifdef PC_PARTICLE
pobj->m_nNumEffectCycles = 15;
+#else
+ pobj->m_nNumEffectCycles = 30;
+#endif
pobj->m_nSkipFrames = 2;
pobj->m_nCreationChance = 0;
break;
@@ -246,7 +266,11 @@ CParticleObject::AddObject(uint16 type, CVector const &pos, CVector const &targe
{
pobj->m_ParticleType = PARTICLE_FLAME;
pobj->m_nNumEffectCycles = 1;
+#ifdef PC_PARTICLE
pobj->m_nSkipFrames = 2;
+#else
+ pobj->m_nSkipFrames = 1;
+#endif
pobj->m_nCreationChance = 2;
pobj->m_vecTarget = CVector(0.0f, 0.0f, 0.0f);
break;
@@ -256,7 +280,11 @@ CParticleObject::AddObject(uint16 type, CVector const &pos, CVector const &targe
{
pobj->m_ParticleType = PARTICLE_FLAME;
pobj->m_nNumEffectCycles = 1;
+#ifdef PC_PARTICLE
pobj->m_nSkipFrames = 2;
+#else
+ pobj->m_nSkipFrames = 1;
+#endif
pobj->m_nCreationChance = 4;
pobj->m_vecTarget = CVector(0.0f, 0.0f, 0.0f);
break;
@@ -286,7 +314,11 @@ CParticleObject::AddObject(uint16 type, CVector const &pos, CVector const &targe
{
pobj->m_ParticleType = PARTICLE_EXPLOSION_MEDIUM;
pobj->m_nNumEffectCycles = 1;
+#ifdef PC_PARTICLE
pobj->m_nSkipFrames = 3;
+#else
+ pobj->m_nSkipFrames = 1;
+#endif
pobj->m_nCreationChance = 2;
pobj->m_fRandVal = 0.01f;
break;
@@ -598,6 +630,7 @@ void CParticleObject::UpdateClose(void)
case POBJECT_PED_WATER_SPLASH:
{
+#ifdef PC_PARTICLE
CRGBA colorsmoke(255, 255, 255, 196);
CVector pos = this->GetPosition();
@@ -699,12 +732,69 @@ void CParticleObject::UpdateClose(void)
CParticle::AddParticle(PARTICLE_CAR_SPLASH, splashpos, splashvel, NULL,
CGeneral::GetRandomNumberInRange(0.4f, 1.0f), this->m_Color);
}
+#else
+ CVector pos;
+ CVector vel;
+
+ for ( int32 i = -2; i < 2; i++ )
+ {
+ pos = this->GetPosition();
+ pos += CVector(-0.75f, 0.5f * float(i), 0.0f);
+
+ vel = this->m_vecTarget;
+ vel.x += -1.5 * CGeneral::GetRandomNumberInRange(0.001f, 0.006f);
+ vel.y += float(i) * CGeneral::GetRandomNumberInRange(0.001f, 0.006f);
+ vel.z += CGeneral::GetRandomNumberInRange(0.03f, 0.06f);
+ CParticle::AddParticle(PARTICLE_PED_SPLASH, pos, vel, NULL, 0.8f, this->m_Color);
+
+ pos = this->GetPosition();
+ pos += CVector(0.75f, 0.5f * float(i), 0.0f);
+
+ vel = this->m_vecTarget;
+ vel.x += 1.5f * CGeneral::GetRandomNumberInRange(0.001f, 0.006f);
+ vel.y += float(i) * CGeneral::GetRandomNumberInRange(0.001f, 0.006f);
+ vel.z += CGeneral::GetRandomNumberInRange(0.03f, 0.06f);
+ CParticle::AddParticle(PARTICLE_PED_SPLASH, pos, vel, NULL, 0.8f, this->m_Color);
+
+ pos = this->GetPosition();
+ pos += CVector(0.5f * float(i), -0.75, 0.0f);
+
+ vel = this->m_vecTarget;
+ vel.x += float(i) * CGeneral::GetRandomNumberInRange(0.001f, 0.006f);
+ vel.y += -1.5f * CGeneral::GetRandomNumberInRange(0.001f, 0.006f);
+ vel.z += CGeneral::GetRandomNumberInRange(0.03f, 0.06f);
+ CParticle::AddParticle(PARTICLE_PED_SPLASH, pos, vel, NULL, 0.8f, this->m_Color);
+
+
+ pos = this->GetPosition();
+ pos += CVector(0.5f * float(i), 0.75, 0.0f);
+
+ vel = this->m_vecTarget;
+ vel.x += float(i) * CGeneral::GetRandomNumberInRange(0.001f, 0.006f);
+ vel.y += 1.5f * CGeneral::GetRandomNumberInRange(0.001f, 0.006f);
+ vel.z += CGeneral::GetRandomNumberInRange(0.03f, 0.06f);
+ CParticle::AddParticle(PARTICLE_PED_SPLASH, pos, vel, NULL, 0.8f, this->m_Color);
+ }
+
+ for ( int32 i = 0; i < 4; i++ )
+ {
+ pos = this->GetPosition();
+
+ pos.x += CGeneral::GetRandomNumberInRange(-1.5f, 1.5f);
+ pos.y += CGeneral::GetRandomNumberInRange(-1.5f, 1.5f);
+ pos.z += CGeneral::GetRandomNumberInRange(0.03f, 0.06f);
+
+ vel = this->m_vecTarget;
+ CParticle::AddParticle(PARTICLE_PED_SPLASH, pos, vel, NULL, 0.8f, this->m_Color);
+ }
+#endif
break;
}
case POBJECT_CAR_WATER_SPLASH:
{
+#ifdef PC_PARTICLE
CRGBA colorsmoke(255, 255, 255, 196);
CVector pos = this->GetPosition();
@@ -799,7 +889,65 @@ void CParticleObject::UpdateClose(void)
splashvel.z += CGeneral::GetRandomNumberInRange(0.26f, 0.53f);
CParticle::AddParticle(PARTICLE_CAR_SPLASH, splashpos, splashvel, NULL, 0.0f, this->m_Color);
}
+#else
+ CVector pos;
+ CVector vel;
+
+ for ( int32 i = -3; i < 4; i++ )
+ {
+ pos = this->GetPosition();
+ pos += CVector(-1.5f, 0.5f * float(i), 0.0f);
+
+
+ vel = this->m_vecTarget;
+ vel.x += -3.0f * CGeneral::GetRandomNumberInRange(0.001f, 0.006f);
+ vel.y += float(i) * CGeneral::GetRandomNumberInRange(0.001f, 0.006f);
+ vel.z += CGeneral::GetRandomNumberInRange(0.03f, 0.06f);
+ CParticle::AddParticle(PARTICLE_CAR_SPLASH, pos, vel, NULL, 0.0f, this->m_Color);
+
+
+ pos = this->GetPosition();
+ pos += CVector(1.5f, 0.5f * float(i), 0.0f);
+
+ vel = this->m_vecTarget;
+ vel.x += 3.0f * CGeneral::GetRandomNumberInRange(0.001f, 0.006f);
+ vel.y += float(i) * CGeneral::GetRandomNumberInRange(0.001f, 0.006f);
+ vel.z += CGeneral::GetRandomNumberInRange(0.03f, 0.06f);
+ CParticle::AddParticle(PARTICLE_CAR_SPLASH, pos, vel, NULL, 0.0f, this->m_Color);
+
+ pos = this->GetPosition();
+ pos += CVector(0.5f * float(i), -1.5f, 0.0f);
+
+ vel = this->m_vecTarget;
+ vel.x += float(i) * CGeneral::GetRandomNumberInRange(0.001f, 0.006f);
+ vel.y += -3.0f * CGeneral::GetRandomNumberInRange(0.001f, 0.006f);
+ vel.z += CGeneral::GetRandomNumberInRange(0.03f, 0.06f);
+ CParticle::AddParticle(PARTICLE_CAR_SPLASH, pos, vel, NULL, 0.0f, this->m_Color);
+
+
+ pos = this->GetPosition();
+ pos += CVector(0.5f * float(i), 1.5f, 0.0f);
+
+
+ vel = this->m_vecTarget;
+ vel.x += float(i) * CGeneral::GetRandomNumberInRange(0.001f, 0.006f);
+ vel.y += 3.0f * CGeneral::GetRandomNumberInRange(0.001f, 0.006f);
+ vel.z += CGeneral::GetRandomNumberInRange(0.03f, 0.06f);
+ CParticle::AddParticle(PARTICLE_CAR_SPLASH, pos, vel, NULL, 0.0f, this->m_Color);
+ }
+
+ for ( int32 i = 0; i < 8; i++ )
+ {
+ pos = this->GetPosition();
+ pos.x += CGeneral::GetRandomNumberInRange(-3.0f, 3.0f);
+ pos.y += CGeneral::GetRandomNumberInRange(-3.0f, 3.0f);
+
+ vel = this->m_vecTarget;
+ vel.z += CGeneral::GetRandomNumberInRange(0.03f, 0.06f);
+ CParticle::AddParticle(PARTICLE_CAR_SPLASH, pos, vel, NULL, 0.0f, this->m_Color);
+ }
+#endif
break;
}
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 1f15aa6c..f4cdff70 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -2019,7 +2019,7 @@ CPed::LineUpPedWithCar(PedLineUpPhase phase)
}
static void
-particleProduceFootDust(CPed *ped, CVector *pos, float size, int times)
+particleProduceFootDust(CPed *ped, CVector const &pos, float size, int times)
{
switch (ped->m_nSurfaceTouched)
{
@@ -2028,7 +2028,7 @@ particleProduceFootDust(CPed *ped, CVector *pos, float size, int times)
case SURFACE_PAVEMENT:
case SURFACE_SAND:
for (int i = 0; i < times; ++i) {
- CVector adjustedPos = *pos;
+ CVector adjustedPos = pos;
adjustedPos.x += CGeneral::GetRandomNumberInRange(-0.1f, 0.1f);
adjustedPos.y += CGeneral::GetRandomNumberInRange(-0.1f, 0.1f);
CParticle::AddParticle(PARTICLE_PEDFOOT_DUST, adjustedPos, CVector(0.0f, 0.0f, 0.0f), nil, size, CRGBA(0, 0, 0, 0), 0, 0, 0, 0);
@@ -2040,16 +2040,27 @@ particleProduceFootDust(CPed *ped, CVector *pos, float size, int times)
}
static void
-particleProduceFootSplash(CPed *ped, CVector *pos, float size, int times)
+particleProduceFootSplash(CPed *ped, CVector const &pos, float size, int times)
{
+#ifdef PC_PARTICLE
for (int i = 0; i < times; i++) {
- CVector adjustedPos = *pos;
+ CVector adjustedPos = pos;
adjustedPos.x += CGeneral::GetRandomNumberInRange(-0.1f, 0.1f);
adjustedPos.y += CGeneral::GetRandomNumberInRange(-0.1f, 0.1f);
CVector direction = ped->GetForward() * -0.05f;
CParticle::AddParticle(PARTICLE_RAIN_SPLASHUP, adjustedPos, direction, nil, size, CRGBA(32, 32, 32, 32), 0, 0, CGeneral::GetRandomNumber() & 1, 200);
}
+#else
+ for ( int32 i = 0; i < times; i++ )
+ {
+ CVector adjustedPos = pos;
+ adjustedPos.x += CGeneral::GetRandomNumberInRange(-0.2f, 0.2f);
+ adjustedPos.y += CGeneral::GetRandomNumberInRange(-0.2f, 0.2f);
+
+ CParticle::AddParticle(PARTICLE_RAIN_SPLASHUP, adjustedPos, CVector(0.0f, 0.0f, 0.0f), nil, size, CRGBA(0, 0, 0, 0), 0, 0, CGeneral::GetRandomNumber() & 1, 200);
+ }
+#endif
}
void
@@ -2080,6 +2091,50 @@ CPed::PlayFootSteps(void)
}
}
+#ifdef GTA_PS2_STUFF
+ CAnimBlendAssociation *runStopAsoc = NULL;
+
+ if ( IsPlayer() )
+ {
+ runStopAsoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_RUN_STOP);
+
+ if ( runStopAsoc == NULL )
+ runStopAsoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_RUN_STOP_R);
+ }
+
+ if ( runStopAsoc != NULL && runStopAsoc->blendAmount > 0.1f )
+ {
+ {
+ CVector pos(0.0f, 0.0f, 0.0f);
+ RwFrame *parent = m_pFrames[PED_FOOTL]->frame;
+ while( parent )
+ {
+ RwV3dTransformPoints(pos, pos, 1, RwFrameGetMatrix(parent));
+ parent = RwFrameGetParent(parent);
+ }
+
+ pos.z -= 0.1f;
+ pos += GetForward()*0.2f;
+ particleProduceFootDust(this, pos, 0.02f, 1);
+ }
+
+ {
+ CVector pos(0.0f, 0.0f, 0.0f);
+ RwFrame *parent = m_pFrames[PED_FOOTR]->frame;
+ while( parent )
+ {
+ RwV3dTransformPoints(pos, pos, 1, RwFrameGetMatrix(parent));
+ parent = RwFrameGetParent(parent);
+ }
+
+ pos.z -= 0.1f;
+ pos += GetForward()*0.2f;
+ particleProduceFootDust(this, pos, 0.02f, 1);
+ }
+ }
+#endif
+
+
if (walkRunAssoc && walkRunAssocBlend > 0.5f && idleAssocBlend < 1.0f) {
float stepStart = 1 / 15.0f;
float stepEnd = walkRunAssoc->hierarchy->totalLength / 2.0f + stepStart;
@@ -2121,9 +2176,15 @@ CPed::PlayFootSteps(void)
}
if (CWeather::Rain <= 0.1f || CCullZones::CamNoRain() || CCullZones::PlayerNoRain()) {
if(IsPlayer())
- particleProduceFootDust(this, &footPos, 0.0f, 4);
- } else if(stepPart == 2) {
- particleProduceFootSplash(this, &footPos, 0.15f, 4);
+ particleProduceFootDust(this, footPos, 0.0f, 4);
+ }
+#ifdef PC_PARTICLE
+ else if(stepPart == 2)
+#else
+ else
+#endif
+ {
+ particleProduceFootSplash(this, footPos, 0.15f, 4);
}
}
}
@@ -2131,6 +2192,7 @@ CPed::PlayFootSteps(void)
if (m_nSurfaceTouched == SURFACE_PUDDLE) {
float pedSpeed = CVector2D(m_vecMoveSpeed).Magnitude();
if (pedSpeed > 0.03f && CTimer::GetFrameCounter() % 2 == 0 && pedSpeed > 0.13f) {
+#ifdef PC_PARTICLE
float particleSize = pedSpeed * 2.0f;
if (particleSize < 0.25f)
@@ -2149,6 +2211,12 @@ CPed::PlayFootSteps(void)
particleDir.z = CGeneral::GetRandomNumberInRange(0.03f, 0.05f);
CParticle::AddParticle(PARTICLE_RUBBER_SMOKE, particlePos, particleDir, nil, particleSize, CRGBA(255,255,255,255), 0, 0, 0, 0);
+#else
+ CVector particlePos = (GetPosition() - 0.3f * GetUp()) + GetForward()*0.3f;
+ CVector particleDir = m_vecMoveSpeed * 0.45f;
+ particleDir.z = CGeneral::GetRandomNumberInRange(0.03f, 0.05f);
+ CParticle::AddParticle(PARTICLE_PED_SPLASH, particlePos-CVector(0.0f, 0.0f, 1.2f), particleDir, nil, 0.0f, CRGBA(155, 185, 155, 255));
+#endif
}
}
}
@@ -15114,7 +15182,11 @@ CPed::ProcessBuoyancy(void)
bIsInTheAir = false;
}
pos.z = pos.z - 0.8f;
+#ifdef PC_PARTICLE
CParticleObject::AddObject(POBJECT_PED_WATER_SPLASH, pos, CVector(0.0f, 0.0f, 0.0f), 0.0f, 50, color, true);
+#else
+ CParticleObject::AddObject(POBJECT_PED_WATER_SPLASH, pos, CVector(0.0f, 0.0f, 0.0f), 0.0f, 50, CRGBA(0, 0, 0, 0), true);
+#endif
m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
m_nPedState = PED_IDLE;
return;
@@ -15143,6 +15215,7 @@ CPed::ProcessBuoyancy(void)
} else {
m_vecMoveSpeed.z = -0.01f;
DMAudio.PlayOneShot(m_audioEntityId, SOUND_SPLASH, 0.0f);
+#ifdef PC_PARTICLE
CVector aBitForward = 2.2f * m_vecMoveSpeed + GetPosition();
float level = 0.0f;
if (CWaterLevel::GetWaterLevel(aBitForward, &level, false))
@@ -15151,6 +15224,18 @@ CPed::ProcessBuoyancy(void)
CParticleObject::AddObject(POBJECT_PED_WATER_SPLASH, aBitForward, CVector(0.0f, 0.0f, 0.1f), 0.0f, 200, color, true);
nGenerateRaindrops = CTimer::GetTimeInMilliseconds() + 80;
nGenerateWaterCircles = CTimer::GetTimeInMilliseconds() + 100;
+#else
+ CVector aBitForward = 1.6f * m_vecMoveSpeed + GetPosition();
+ float level = 0.0f;
+ if (CWaterLevel::GetWaterLevel(aBitForward, &level, false))
+ aBitForward.z = level + 0.5f;
+
+ CVector vel = m_vecMoveSpeed * 0.1f;
+ vel.z = 0.18f;
+ CParticleObject::AddObject(POBJECT_PED_WATER_SPLASH, aBitForward, vel, 0.0f, 350, CRGBA(0, 0, 0, 0), true);
+ nGenerateRaindrops = CTimer::GetTimeInMilliseconds() + 300;
+ nGenerateWaterCircles = CTimer::GetTimeInMilliseconds() + 60;
+#endif
}
}
} else
@@ -15167,9 +15252,15 @@ CPed::ProcessBuoyancy(void)
if (pos.z != 0.0f) {
nGenerateWaterCircles = 0;
for(int i = 0; i < 4; i++) {
+#ifdef PC_PARTICLE
pos.x += CGeneral::GetRandomNumberInRange(-0.75f, 0.75f);
pos.y += CGeneral::GetRandomNumberInRange(-0.75f, 0.75f);
CParticle::AddParticle(PARTICLE_RAIN_SPLASH_BIGGROW, pos, CVector(0.0f, 0.0f, 0.0f), nil, 0.0f, color, 0, 0, 0, 0);
+#else
+ pos.x += CGeneral::GetRandomNumberInRange(-2.5f, 2.5f);
+ pos.y += CGeneral::GetRandomNumberInRange(-2.5f, 2.5f);
+ CParticle::AddParticle(PARTICLE_RAIN_SPLASH_BIGGROW, pos+CVector(0.0f, 0.0f, 1.0f), CVector(0.0f, 0.0f, 0.0f));
+#endif
}
}
}
@@ -15181,9 +15272,17 @@ CPed::ProcessBuoyancy(void)
pos.z = level;
if (pos.z >= 0.0f) {
+#ifdef PC_PARTICLE
pos.z += 0.25f;
+#else
+ pos.z += 0.5f;
+#endif
nGenerateRaindrops = 0;
+#ifdef PC_PARTICLE
CParticleObject::AddObject(POBJECT_SPLASHES_AROUND, pos, CVector(0.0f, 0.0f, 0.0f), 4.5f, 1500, CRGBA(0,0,0,0), true);
+#else
+ CParticleObject::AddObject(POBJECT_SPLASHES_AROUND, pos, CVector(0.0f, 0.0f, 0.0f), 4.5f, 2500, CRGBA(0,0,0,0), true);
+#endif
}
}
}
diff --git a/src/render/Particle.cpp b/src/render/Particle.cpp
index 0388e779..c855c860 100644
--- a/src/render/Particle.cpp
+++ b/src/render/Particle.cpp
@@ -12,9 +12,6 @@
#include "ParticleObject.h"
#include "Particle.h"
-#ifdef TOGGLEABLE_BETA_FEATURES
-bool CParticle::bEnableBannedParticles = false;
-#endif
#define MAX_PARTICLES_ON_SCREEN (1000)
@@ -388,8 +385,12 @@ void CParticle::Initialise()
gpFlame5Tex = RwTextureRead("flame5", nil);
+#ifdef FIX_BUGS
+ gpFlame5Raster = RwTextureGetRaster(gpFlame5Tex);
+#else
gpFlame5Raster = RwTextureGetRaster(gpFlame1Tex); // copy-paste bug ?
-
+#endif
+
gpRainDropSmallTex = RwTextureRead("rainsmall", nil);
gpRainDropSmallRaster = RwTextureGetRaster(gpRainDropSmallTex);
@@ -767,9 +768,8 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe
{
if ( CTimer::GetIsPaused() )
return NULL;
-#ifdef TOGGLEABLE_BETA_FEATURES
- if(!bEnableBannedParticles)
-#endif
+
+#ifdef PC_PARTICLE
if ( ( type == PARTICLE_ENGINE_SMOKE
|| type == PARTICLE_ENGINE_SMOKE2
|| type == PARTICLE_ENGINE_STEAM
@@ -782,6 +782,7 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe
{
return nil;
}
+#endif
CParticle *pParticle = m_pUnusedListHead;
@@ -853,6 +854,7 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe
pParticle->m_nRotation = nRotation;
+// PC only
if ( pParticle->m_nRotation >= 360 )
pParticle->m_nRotation -= 360;
else if ( pParticle->m_nRotation < 0 )
@@ -1348,12 +1350,13 @@ void CParticle::Update()
particle->m_nAlpha = clamp(particle->m_nAlpha - psystem->m_nFadeAlphaAmount,
0, 255);
-
+#ifdef PC_PARTICLE
if ( particle->m_nAlpha == 0 )
{
bRemoveParticle = true;
continue;
}
+#endif
}
else
++particle->m_nFadeAlphaTimer;
@@ -1448,18 +1451,15 @@ void CParticle::Render()
for ( int32 i = 0; i < MAX_PARTICLES; i++ )
{
tParticleSystemData *psystem = &mod_ParticleSystemManager.m_aParticles[i];
-
+#ifdef PC_PARTICLE
bool particleBanned = false;
-
+#endif
CParticle *particle = psystem->m_pParticles;
RwRaster **frames = psystem->m_ppRaster;
-
+#ifdef PC_PARTICLE
tParticleType type = psystem->m_Type;
-#ifdef TOGGLEABLE_BETA_FEATURES
- if (!bEnableBannedParticles)
-#endif
if ( type == PARTICLE_ENGINE_SMOKE
|| type == PARTICLE_ENGINE_SMOKE2
|| type == PARTICLE_ENGINE_STEAM
@@ -1471,7 +1471,8 @@ void CParticle::Render()
{
particleBanned = true;
}
-
+#endif
+
if ( particle )
{
if ( (flags & DRAW_OPAQUE) != (psystem->Flags & DRAW_OPAQUE)
@@ -1512,10 +1513,11 @@ void CParticle::Render()
while ( particle != nil )
{
bool canDraw = true;
+#ifdef PC_PARTICLE
if ( particle->m_nAlpha == 0 )
canDraw = false;
-
+#endif
if ( canDraw && psystem->m_nFinalAnimationFrame != 0 && frames != nil )
{
RwRaster *curFrame = frames[particle->m_nCurrentFrame];
@@ -1538,7 +1540,7 @@ void CParticle::Render()
particle->m_fSize * 63.0f,
particle->m_Color,
particle->m_nColorIntensity,
- (float)particle->m_nRotation,
+ (float)particle->m_nRotation, //DEGTORAD((float)particle->m_nRotation) ps2
particle->m_nAlpha);
}
else
@@ -1564,8 +1566,10 @@ void CParticle::Render()
if ( CSprite::CalcScreenCoors(particle->m_vecPosition, coors, &w, &h, true) )
{
+#ifdef PC_PARTICLE
if ( (!particleBanned || SCREEN_WIDTH * fParticleScaleLimit >= w)
&& SCREEN_HEIGHT * fParticleScaleLimit >= h )
+#endif
{
if ( particle->m_nRotation != 0 )
{
@@ -1576,7 +1580,7 @@ void CParticle::Render()
particle->m_Color.blue,
particle->m_nColorIntensity,
1.0f / coors.z,
- float(particle->m_nRotation),
+ float(particle->m_nRotation), // DEGTORAD((float)particle->m_nRotation) ps2
particle->m_nAlpha);
}
else if ( psystem->Flags & SCREEN_TRAIL )
@@ -1601,7 +1605,6 @@ void CParticle::Render()
fTrailLength = fDist;
- //Float fRot = Atan2( vecDist.x / fDist, Sqrt(1.0f - vecDist.x / fDist * (vecDist.x / fDist)) );
float fRot = Asin(vecDist.x / fDist);
fRotation = fRot;
@@ -1653,7 +1656,6 @@ void CParticle::Render()
fTrailLength = fDist;
- //Float fRot = Atan2(vecDist.x / fDist, Sqrt(1.0f - vecDist.x / fDist * (vecDist.x / fDist)));
float fRot = Asin(vecDist.x / fDist);
fRotation = fRot;
diff --git a/src/render/Particle.h b/src/render/Particle.h
index 8999f4f6..b71dc717 100644
--- a/src/render/Particle.h
+++ b/src/render/Particle.h
@@ -89,10 +89,6 @@ public:
static void AddJetExplosion(CVector const &vecPos, float fPower, float fSize);
static void AddYardieDoorSmoke(CVector const &vecPos, CMatrix const &matMatrix);
-
-#ifdef TOGGLEABLE_BETA_FEATURES
- static bool bEnableBannedParticles;
-#endif
};
VALIDATE_SIZE(CParticle, 0x68); \ No newline at end of file
diff --git a/src/render/ParticleMgr.cpp b/src/render/ParticleMgr.cpp
index 00391ac5..3387d471 100644
--- a/src/render/ParticleMgr.cpp
+++ b/src/render/ParticleMgr.cpp
@@ -8,8 +8,7 @@ cParticleSystemMgr mod_ParticleSystemManager;
const char *ParticleFilename = "PARTICLE.CFG";
-//cParticleSystemMgr::cParticleSystemMgr()
-void cParticleSystemMgr::ctor()
+cParticleSystemMgr::cParticleSystemMgr()
{
memset(this, 0, sizeof(*this));
}
diff --git a/src/render/ParticleMgr.h b/src/render/ParticleMgr.h
index 0b4091de..70845a56 100644
--- a/src/render/ParticleMgr.h
+++ b/src/render/ParticleMgr.h
@@ -118,11 +118,11 @@ class cParticleSystemMgr
public:
tParticleSystemData m_aParticles[MAX_PARTICLES];
- cParticleSystemMgr() { ctor(); } void ctor();
+ cParticleSystemMgr();
void Initialise();
void LoadParticleData();
- //void RangeCheck(tParticleSystemData *pData);
+ void RangeCheck(tParticleSystemData *pData) { }
};
VALIDATE_SIZE(cParticleSystemMgr, 0x2420);
diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp
index 319cdd3c..d5970ebe 100644
--- a/src/render/Shadows.cpp
+++ b/src/render/Shadows.cpp
@@ -1642,9 +1642,9 @@ CShadows::RenderExtraPlayerShadows(void)
int32 nColorStrength;
if ( fLightDist < fRadius*0.5f )
- nColorStrength = CTimeCycle::GetLightShadowStrength();
+ nColorStrength = (5*CTimeCycle::GetLightShadowStrength()/8);
else
- nColorStrength = int32(CTimeCycle::GetLightShadowStrength() * fMult);
+ nColorStrength = int32((5*CTimeCycle::GetLightShadowStrength()/8) * fMult);
float fInv = 1.0f / fLightDist;
vecLight.x *= fInv;
diff --git a/src/rw/TexRead.cpp b/src/rw/TexRead.cpp
index 258d520d..d1ff3dc0 100644
--- a/src/rw/TexRead.cpp
+++ b/src/rw/TexRead.cpp
@@ -1,9 +1,6 @@
#pragma warning( push )
#pragma warning( disable : 4005)
-#define DIRECTINPUT_VERSION 0x0800
-#include <dinput.h>
#pragma warning( pop )
-#define WITHWINDOWS
#include "common.h"
#include "win.h"
diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp
index 5e483dc7..29f666df 100644
--- a/src/save/GenericGameStorage.cpp
+++ b/src/save/GenericGameStorage.cpp
@@ -1,5 +1,6 @@
-#define WITHWINDOWS
#include "common.h"
+#define USEALTERNATIVEWINFUNCS
+#include "crossplatform.h"
#include "main.h"
#include "AudioScriptObject.h"
diff --git a/src/save/PCSave.cpp b/src/save/PCSave.cpp
index 46185850..6f1b1b45 100644
--- a/src/save/PCSave.cpp
+++ b/src/save/PCSave.cpp
@@ -1,5 +1,6 @@
-#define WITHWINDOWS
#include "common.h"
+#define USEALTERNATIVEWINFUNCS
+#include "crossplatform.h"
#include "FileMgr.h"
#include "GenericGameStorage.h"
@@ -94,7 +95,7 @@ C_PcSave::PopulateSlotInfo()
struct {
int size;
wchar FileName[24];
- _SYSTEMTIME SaveDateTime;
+ SYSTEMTIME SaveDateTime;
} header;
sprintf(savename, "%s%i%s", DefaultPCSaveFileName, i + 1, ".b");
int file = CFileMgr::OpenFile(savename, "rb");
@@ -110,8 +111,8 @@ C_PcSave::PopulateSlotInfo()
}
if (Slots[i + 1] == SLOT_OK) {
if (CheckDataNotCorrupt(i, savename)) {
- _SYSTEMTIME st;
- memcpy(&st, &header.SaveDateTime, sizeof(_SYSTEMTIME));
+ SYSTEMTIME st;
+ memcpy(&st, &header.SaveDateTime, sizeof(SYSTEMTIME));
const char *month;
switch (st.wMonth)
{
diff --git a/src/skel/crossplatform.cpp b/src/skel/crossplatform.cpp
new file mode 100644
index 00000000..f9464bb6
--- /dev/null
+++ b/src/skel/crossplatform.cpp
@@ -0,0 +1,81 @@
+#include "common.h"
+#define USEALTERNATIVEWINFUNCS
+#include "crossplatform.h"
+
+// For internal use
+// wMilliseconds is not needed
+void tmToSystemTime(const tm *tm, SYSTEMTIME *out) {
+ out->wYear = tm->tm_year + 1900;
+ out->wMonth = tm->tm_mon + 1;
+ out->wDayOfWeek = tm->tm_wday;
+ out->wDay = tm->tm_mday;
+ out->wHour = tm->tm_hour;
+ out->wMinute = tm->tm_min;
+ out->wSecond = tm->tm_sec;
+}
+
+void GetLocalTime_CP(SYSTEMTIME *out) {
+ time_t timestamp = time(nil);
+ tm *localTm = localtime(&timestamp);
+ tmToSystemTime(localTm, out);
+}
+
+#if !defined _WIN32 || defined __MINGW32__
+HANDLE FindFirstFile(const char* pathname, WIN32_FIND_DATA* firstfile) {
+ char newpathname[32];
+ strncpy(newpathname, pathname, 32);
+ char* path = strtok(newpathname, "\\*");
+ strncpy(firstfile->folder, path, sizeof(firstfile->folder));
+
+ // Both w/ extension and w/o extension is ok
+ if (strlen(path) + 2 != strlen(pathname))
+ strncpy(firstfile->extension, strtok(NULL, "\\*"), sizeof(firstfile->extension));
+ else
+ strncpy(firstfile->extension, "", sizeof(firstfile->extension));
+
+ HANDLE d;
+ if ((d = opendir(path)) == NULL || !FindNextFile(d, firstfile))
+ return NULL;
+
+ return d;
+}
+
+bool FindNextFile(HANDLE d, WIN32_FIND_DATA* finddata) {
+ dirent *file;
+ static struct stat fileStats;
+ static char path[PATH_MAX], relativepath[NAME_MAX + sizeof(finddata->folder) + 1];
+ int extensionLen = strlen(finddata->extension);
+ while ((file = readdir(d)) != NULL) {
+
+ // We only want "DT_REG"ular Files, but reportedly some FS and OSes gives DT_UNKNOWN as type.
+ if ((file->d_type == DT_UNKNOWN || file->d_type == DT_REG) &&
+ (extensionLen == 0 || strncmp(&file->d_name[strlen(file->d_name) - extensionLen], finddata->extension, extensionLen) == 0)) {
+
+ sprintf(relativepath, "%s/%s", finddata->folder, file->d_name);
+ realpath(relativepath, path);
+ stat(path, &fileStats);
+ strncpy(finddata->cFileName, file->d_name, sizeof(finddata->cFileName));
+ finddata->ftLastWriteTime = fileStats.st_mtime;
+ return true;
+ }
+ }
+ return false;
+}
+
+void GetDateFormat(int unused1, int unused2, SYSTEMTIME* in, int unused3, char* out, int size) {
+ tm linuxTime;
+ linuxTime.tm_year = in->wYear - 1900;
+ linuxTime.tm_mon = in->wMonth - 1;
+ linuxTime.tm_wday = in->wDayOfWeek;
+ linuxTime.tm_mday = in->wDay;
+ linuxTime.tm_hour = in->wHour;
+ linuxTime.tm_min = in->wMinute;
+ linuxTime.tm_sec = in->wSecond;
+ strftime(out, size, nl_langinfo(D_FMT), &linuxTime);
+}
+
+void FileTimeToSystemTime(time_t* writeTime, SYSTEMTIME* out) {
+ tm *ptm = gmtime(writeTime);
+ tmToSystemTime(ptm, out);
+}
+#endif \ No newline at end of file
diff --git a/src/skel/crossplatform.h b/src/skel/crossplatform.h
new file mode 100644
index 00000000..1b3ad7d6
--- /dev/null
+++ b/src/skel/crossplatform.h
@@ -0,0 +1,65 @@
+#include <time.h>
+
+#ifndef MAX_PATH
+ #if !defined _WIN32 || defined __MINGW32__
+ #define MAX_PATH PATH_MAX
+ #else
+ #define MAX_PATH 260
+ #endif
+#endif
+
+// Mostly wrappers around Windows functions
+
+// TODO: Remove USEALTERNATIVEWINFUNCS and don't use it anywhere when re3 becomes fully cross-platform, this is for testing
+// Codes compatible with Windows and Linux
+#if defined USEALTERNATIVEWINFUNCS || !defined _WIN32 || defined __MINGW32__
+#define DeleteFile unlink
+
+// Needed for save games
+struct SYSTEMTIME {
+ uint16 wYear;
+ uint16 wMonth;
+ uint16 wDayOfWeek;
+ uint16 wDay;
+ uint16 wHour;
+ uint16 wMinute;
+ uint16 wSecond;
+ uint16 wMilliseconds;
+};
+
+#define GetLocalTime GetLocalTime_CP
+#else
+#include <Windows.h>
+#endif
+
+void GetLocalTime_CP(SYSTEMTIME* out);
+
+
+// Only runs on GNU/POSIX/etc.
+#if !defined _WIN32 || defined __MINGW32__
+#define OutputDebugString(s) re3_debug("[DBG-2]: " s "\n")
+
+#include <iostream>
+#include <dirent.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <langinfo.h>
+
+typedef DIR* HANDLE;
+#define INVALID_HANDLE_VALUE NULL
+#define FindClose closedir
+#define LOCALE_USER_DEFAULT 0
+#define DATE_SHORTDATE 0
+
+struct WIN32_FIND_DATA {
+ char extension[32]; // for searching
+ char folder[32]; // for searching
+ char cFileName[256]; // because tSkinInfo has it 256
+ time_t ftLastWriteTime;
+};
+
+HANDLE FindFirstFile(char*, WIN32_FIND_DATA*);
+bool FindNextFile(HANDLE, WIN32_FIND_DATA*);
+void FileTimeToSystemTime(time_t*, SYSTEMTIME*);
+void GetDateFormat(int, int, SYSTEMTIME*, int, char*, int);
+#endif \ No newline at end of file
diff --git a/src/skel/events.cpp b/src/skel/events.cpp
index 5d16d5b0..7116833d 100644
--- a/src/skel/events.cpp
+++ b/src/skel/events.cpp
@@ -2,18 +2,12 @@
#include "skeleton.h"
#include "events.h"
-//#include "main.h"
- #define DIRECTINPUT_VERSION 0x0800
- #include <dinput.h>
#include "common.h"
#include "Pad.h"
#include "ControllerConfig.h"
#include "Frontend.h"
#include "Camera.h"
-
-
-
/*
*****************************************************************************
*/
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp
index a534e903..d13d3c52 100644
--- a/src/skel/win/win.cpp
+++ b/src/skel/win/win.cpp
@@ -1986,7 +1986,7 @@ WinMain(HINSTANCE instance,
++gGameState;
else if ( CPad::GetPad(0)->GetEnterJustDown() )
++gGameState;
- else if ( CPad::GetPad(0)->GetCharJustDown(VK_SPACE) )
+ else if ( CPad::GetPad(0)->GetCharJustDown(' ') )
++gGameState;
else if ( CPad::GetPad(0)->GetAltJustDown() )
++gGameState;
@@ -2022,7 +2022,7 @@ WinMain(HINSTANCE instance,
++gGameState;
else if ( CPad::GetPad(0)->GetEnterJustDown() )
++gGameState;
- else if ( CPad::GetPad(0)->GetCharJustDown(VK_SPACE) )
+ else if ( CPad::GetPad(0)->GetCharJustDown(' ') )
++gGameState;
else if ( CPad::GetPad(0)->GetAltJustDown() )
++gGameState;
diff --git a/src/skel/win/win.h b/src/skel/win/win.h
index ca16c4a0..d6326294 100644
--- a/src/skel/win/win.h
+++ b/src/skel/win/win.h
@@ -5,6 +5,11 @@
#define RSREGSETBREAKALLOC(_name) /* No op */
#endif /* (!defined(RSREGSETBREAKALLOC)) */
+#ifndef _INC_WINDOWS
+#define _X86_
+#include <windef.h>
+#endif
+
enum eGameState
{
GS_START_UP = 0,
@@ -17,7 +22,9 @@ enum eGameState
GS_FRONTEND,
GS_INIT_PLAYING_GAME,
GS_PLAYING_GAME,
+#ifndef MASTER
GS_ANIMVIEWER,
+#endif
};
enum eWinVersion
@@ -33,6 +40,7 @@ extern DWORD _dwOperatingSystemVersion;
extern RwUInt32 gGameState;
+#ifdef __DINPUT_INCLUDED__
/* platform specfic global data */
typedef struct
{
@@ -86,6 +94,7 @@ public:
};
extern CJoySticks AllValidWinJoys;
+#endif
#ifdef __cplusplus
extern "C"
@@ -97,6 +106,7 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam);
RwBool IsForegroundApp();
+#ifdef __DINPUT_INCLUDED__
HRESULT _InputInitialise();
HRESULT _InputInitialiseMouse();
HRESULT CapturePad(RwInt32 padID);
@@ -110,6 +120,7 @@ BOOL _InputTranslateKey(RsKeyCodes *rs, UINT flag, UINT key);
void _InputTranslateShiftKeyUpDown(RsKeyCodes *rs);;
BOOL _InputTranslateShiftKey(RsKeyCodes *rs, UINT key, BOOLEAN bDown);
BOOL _InputIsExtended(INT flag);
+#endif
void InitialiseLanguage();
RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode);
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 1b14e7a2..74609e15 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -2848,6 +2848,7 @@ CAutomobile::ProcessBuoyancy(void)
static uint32 nGenerateWaterCircles = 0;
if(initialSpeed.z < -0.3f && impulse.z > 0.3f){
+#if defined(PC_PARTICLE) || defined (PS2_ALTERNATIVE_CARSPLASH)
RwRGBA color;
color.red = (0.5f * CTimeCycle::GetDirectionalRed() + CTimeCycle::GetAmbientRed())*0.45f*255;
color.green = (0.5f * CTimeCycle::GetDirectionalGreen() + CTimeCycle::GetAmbientGreen())*0.45f*255;
@@ -2856,6 +2857,30 @@ CAutomobile::ProcessBuoyancy(void)
CParticleObject::AddObject(POBJECT_CAR_WATER_SPLASH, GetPosition(),
CVector(0.0f, 0.0f, CGeneral::GetRandomNumberInRange(0.15f, 0.3f)),
0.0f, 75, color, true);
+#else
+ CVector pos = (initialSpeed * 2.0f) + (GetPosition() + point);
+
+ for ( int32 i = 0; i < 360; i += 4 )
+ {
+ float fSin = Sin(float(i));
+ float fCos = Cos(float(i));
+
+ CVector dir(fSin*0.01f, fCos*0.01f, CGeneral::GetRandomNumberInRange(0.25f, 0.45f));
+
+ CParticle::AddParticle(PARTICLE_CAR_SPLASH,
+ pos + CVector(fSin*4.5f, fCos*4.5f, 0.0f),
+ dir, NULL, 0.0f, CRGBA(225, 225, 255, 180));
+
+ for ( int32 j = 0; j < 3; j++ )
+ {
+ float fMul = 1.5f * float(j + 1);
+
+ CParticle::AddParticle(PARTICLE_CAR_SPLASH,
+ pos + CVector(fSin * fMul, fCos * fMul, 0.0f),
+ dir, NULL, 0.0f, CRGBA(225, 225, 255, 180));
+ }
+ }
+#endif
nGenerateRaindrops = CTimer::GetTimeInMilliseconds() + 300;
nGenerateWaterCircles = CTimer::GetTimeInMilliseconds() + 60;
@@ -2909,9 +2934,16 @@ CAutomobile::ProcessBuoyancy(void)
CVector pos = m_aWheelColPoints[i].point + 0.3f*GetUp() - GetPosition();
CVector vSpeed = GetSpeed(pos);
vSpeed.z = 0.0f;
+#ifdef GTA_PS2_STUFF
+ // ps2 puddle physics
+ CVector moveForce = CTimer::GetTimeStep() * (m_fMass * (vSpeed * -0.003f));
+ ApplyMoveForce(moveForce.x, moveForce.y, moveForce.z);
+#endif
float fSpeed = vSpeed.MagnitudeSqr();
+#ifdef PC_PARTICLE
if(fSpeed > sq(0.05f)){
fSpeed = Sqrt(fSpeed);
+
float size = Min((fSpeed < 0.15f ? 0.25f : 0.75f)*fSpeed, 0.6f);
CVector right = 0.2f*fSpeed*GetRight() + 0.2f*vSpeed;
@@ -2924,10 +2956,39 @@ CAutomobile::ProcessBuoyancy(void)
CParticle::AddParticle(PARTICLE_RUBBER_SMOKE,
pos + GetPosition(), -0.6f*right,
nil, size, smokeCol, 0, 0, 0, 0);
-
+
if((CTimer::GetFrameCounter() & 0xF) == 0)
DMAudio.PlayOneShot(m_audioEntityId, SOUND_CAR_SPLASH, 2000.0f*fSpeed);
}
+#else
+ if ( ( (CTimer::GetFrameCounter() + i) & 3 ) == 0 )
+ {
+ if(fSpeed > sq(0.05f))
+ {
+ fSpeed = Sqrt(fSpeed);
+ CRGBA color(155, 185, 155, 255);
+ float boxY = GetColModel()->boundingBox.max.y;
+ CVector right = 0.5f * GetRight();
+
+ if ( i == 2 )
+ {
+ CParticle::AddParticle(PARTICLE_PED_SPLASH,
+ GetPosition() + (boxY * GetForward()) + right,
+ 0.75f*m_vecMoveSpeed, NULL, 0.0f, color);
+
+ }
+ else if ( i == 0 )
+ {
+ CParticle::AddParticle(PARTICLE_PED_SPLASH,
+ GetPosition() + (boxY * GetForward()) - right,
+ 0.75f*m_vecMoveSpeed, NULL, 0.0f, color);
+ }
+
+ if((CTimer::GetFrameCounter() & 0xF) == 0)
+ DMAudio.PlayOneShot(m_audioEntityId, SOUND_CAR_SPLASH, 2000.0f*fSpeed);
+ }
+ }
+#endif
}
}
}
@@ -3486,14 +3547,29 @@ CAutomobile::AddWheelDirtAndWater(CColPoint *colpoint, uint32 belowEffectSpeed)
}
return 0;
default:
- // Is this even visible?
- if(CWeather::WetRoads > 0.01f && CTimer::GetFrameCounter() & 1){
- CParticle::AddParticle(PARTICLE_WATERSPRAY,
+ if ( CWeather::WetRoads > 0.01f
+#ifdef PC_PARTICLE
+ && CTimer::GetFrameCounter() & 1
+#endif
+ )
+ {
+ CParticle::AddParticle(
+#ifdef FIX_BUGS
+ PARTICLE_WHEEL_WATER,
+#else
+ PARTICLE_WATERSPRAY,
+#endif
colpoint->point + CVector(0.0f, 0.0f, 0.25f+0.25f),
- CVector(0.0f, 0.0f, 1.0f), nil,
+#ifdef PC_PARTICLE
+ CVector(0.0f, 0.0f, 1.0f),
+#else
+ CVector(0.0f, 0.0f, CGeneral::GetRandomNumberInRange(0.005f, 0.04f)),
+#endif
+ nil,
CGeneral::GetRandomNumberInRange(0.1f, 0.5f), waterCol);
return 0;
}
+
return 1;
}
}
diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp
index 42beeb6c..d31182cd 100644
--- a/src/vehicles/Boat.cpp
+++ b/src/vehicles/Boat.cpp
@@ -340,27 +340,46 @@ CBoat::ProcessControl(void)
else
jetPos.z = 0.0f;
+#ifdef PC_PARTICLE
CVector wakePos = GetPosition() + sternPos;
wakePos.z -= 0.65f;
+#else
+ CVector wakePos = GetPosition() + sternPos;
+ wakePos.z = -0.3f;
+#endif
CVector wakeDir = 0.75f * jetDir;
CParticle::AddParticle(PARTICLE_BOAT_THRUSTJET, jetPos, jetDir, nil, 0.0f, jetColor);
+#ifdef PC_PARTICLE
CParticle::AddParticle(PARTICLE_CAR_SPLASH, jetPos, 0.25f * jetDir, nil, 1.0f, splashColor,
CGeneral::GetRandomNumberInRange(0, 30),
CGeneral::GetRandomNumberInRange(0, 90), 3);
+#endif
if(!cameraHack)
CParticle::AddParticle(PARTICLE_BOAT_WAKE, wakePos, wakeDir, nil, 0.0f, jetColor);
}else if((CTimer::GetFrameCounter() + m_randomSeed) & 1){
+#ifdef PC_PARTICLE
jetDir.z = 0.018f;
jetDir.x *= 0.01f;
jetDir.y *= 0.01f;
propellerWorld.z += 1.5f;
-
+
CParticle::AddParticle(PARTICLE_BOAT_SPLASH, propellerWorld, jetDir, nil, 1.5f, jetColor);
+#else
+ jetDir.z = 0.018f;
+ jetDir.x *= 0.03f;
+ jetDir.y *= 0.03f;
+ propellerWorld.z += 1.0f;
+
+ CParticle::AddParticle(PARTICLE_BOAT_SPLASH, propellerWorld, jetDir, nil, 0.0f, jetColor);
+#endif
+
+#ifdef PC_PARTICLE
CParticle::AddParticle(PARTICLE_CAR_SPLASH, propellerWorld, 0.1f * jetDir, nil, 0.5f, splashColor,
CGeneral::GetRandomNumberInRange(0, 30),
CGeneral::GetRandomNumberInRange(0, 90), 3);
+#endif
}
}
}else if(!onLand){
@@ -416,36 +435,66 @@ CBoat::ProcessControl(void)
}
// Spray particles on sides of boat
- if(m_nDeltaVolumeUnderWater > 75){
+#ifdef PC_PARTICLE
+ if(m_nDeltaVolumeUnderWater > 75)
+#else
+ if(m_nDeltaVolumeUnderWater > 120)
+#endif
+ {
float speed = m_vecMoveSpeed.Magnitude();
float splash1Size = speed;
- float splash2Size = m_nDeltaVolumeUnderWater * 0.005f * 0.2f;
+ float splash2Size = float(m_nDeltaVolumeUnderWater) * 0.005f * 0.2f;
float front = 0.9f * GetColModel()->boundingBox.max.y;
if(splash1Size > 0.75f) splash1Size = 0.75f;
CVector dir, pos;
// right
+#ifdef PC_PARTICLE
dir = -0.5f*m_vecMoveSpeed;
dir.z += 0.1f*speed;
dir += 0.5f*GetRight()*speed;
pos = front*GetForward() + 0.5f*GetRight() + GetPosition() + m_vecBuoyancePoint;
CWaterLevel::GetWaterLevel(pos, &pos.z, true);
+#else
+ dir = 0.3f*m_vecMoveSpeed;
+ dir.z += 0.05f*speed;
+ dir += 0.5f*GetRight()*speed;
+ pos = (GetPosition() + m_vecBuoyancePoint) + (1.5f*GetRight());
+#endif
+
+#ifdef PC_PARTICLE
CParticle::AddParticle(PARTICLE_CAR_SPLASH, pos, 0.75f * dir, nil, splash1Size, splashColor,
CGeneral::GetRandomNumberInRange(0, 30),
CGeneral::GetRandomNumberInRange(0, 90), 1);
CParticle::AddParticle(PARTICLE_BOAT_SPLASH, pos, dir, nil, splash2Size, jetColor);
+#else
+ CParticle::AddParticle(PARTICLE_BOAT_SPLASH, pos, dir, nil, splash2Size);
+#endif
+
// left
+#ifdef PC_PARTICLE
dir = -0.5f*m_vecMoveSpeed;
dir.z += 0.1f*speed;
dir -= 0.5f*GetRight()*speed;
pos = front*GetForward() - 0.5f*GetRight() + GetPosition() + m_vecBuoyancePoint;
CWaterLevel::GetWaterLevel(pos, &pos.z, true);
+#else
+ dir = 0.3f*m_vecMoveSpeed;
+ dir.z += 0.05f*speed;
+ dir -= 0.5f*GetRight()*speed;
+ pos = (GetPosition() + m_vecBuoyancePoint) - (1.5f*GetRight());
+#endif
+
+#ifdef PC_PARTICLE
CParticle::AddParticle(PARTICLE_CAR_SPLASH, pos, 0.75f * dir, nil, splash1Size, splashColor,
CGeneral::GetRandomNumberInRange(0, 30),
CGeneral::GetRandomNumberInRange(0, 90), 1);
CParticle::AddParticle(PARTICLE_BOAT_SPLASH, pos, dir, nil, splash2Size, jetColor);
+#else
+ CParticle::AddParticle(PARTICLE_BOAT_SPLASH, pos, dir, nil, splash2Size);
+#endif
}
m_fPrevVolumeUnderWater = m_fVolumeUnderWater;
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp
index c09375cc..57c5f3af 100644
--- a/src/vehicles/Vehicle.cpp
+++ b/src/vehicles/Vehicle.cpp
@@ -1002,21 +1002,15 @@ void
DestroyVehicleAndDriverAndPassengers(CVehicle* pVehicle)
{
if (pVehicle->pDriver) {
-#ifndef FIX_BUGS
- // this just isn't fair
CDarkel::RegisterKillByPlayer(pVehicle->pDriver, WEAPONTYPE_UNIDENTIFIED);
-#endif
pVehicle->pDriver->FlagToDestroyWhenNextProcessed();
}
for (int i = 0; i < pVehicle->m_nNumMaxPassengers; i++) {
if (pVehicle->pPassengers[i]) {
-#ifndef FIX_BUGS
- // this just isn't fair
CDarkel::RegisterKillByPlayer(pVehicle->pPassengers[i], WEAPONTYPE_UNIDENTIFIED);
-#endif
pVehicle->pPassengers[i]->FlagToDestroyWhenNextProcessed();
}
}
CWorld::Remove(pVehicle);
delete pVehicle;
-} \ No newline at end of file
+}