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author | aap <aap@papnet.eu> | 2020-10-31 17:06:25 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-10-31 17:06:25 +0100 |
commit | 6eef54e3fc2f6232608aa88818bcc5dabc4ece8e (patch) | |
tree | 94ac01b566addc9a616916ed34422ff2bd0aab1c | |
parent | Update librw (diff) | |
parent | fix draw menu version text ifdef location (diff) | |
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-rw-r--r-- | src/core/Frontend.cpp | 2 | ||||
-rw-r--r-- | src/core/config.h | 25 | ||||
-rw-r--r-- | src/core/main.cpp | 3 | ||||
-rw-r--r-- | src/rw/RwHelper.cpp | 6 |
4 files changed, 30 insertions, 6 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 89b5ba3d..dca9685e 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -783,6 +783,7 @@ CMenuManager::Draw() CFont::SetJustifyOn(); CFont::SetBackGroundOnlyTextOn(); #ifdef GTA3_1_1_PATCH +#ifdef DRAW_MENU_VERSION_TEXT CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); CFont::SetRightJustifyOn(); CFont::SetFontStyle(FONT_HEADING); @@ -793,6 +794,7 @@ CMenuManager::Draw() AsciiToUnicode(gString, gUString); CFont::PrintString(SCREEN_WIDTH / 10, SCREEN_HEIGHT / 45, gUString); #endif +#endif CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN)); CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH)); diff --git a/src/core/config.h b/src/core/config.h index a7de3a8a..ea4330a4 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -156,6 +156,23 @@ enum Config { // any debug stuff that is only left in mobile, is not in MASTER //#define MASTER +// once and for all: +// pc: FINAL & MASTER +// mobile: FINAL + +// MASTER builds must be FINAL +#ifdef MASTER +#define FINAL +#endif + +// quality of life fixes that should also be in FINAL +#define NASTY_GAME // nasty game for all languages +#define NO_CDCHECK + +// those infamous texts +#define DRAW_GAME_VERSION_TEXT +#define DRAW_MENU_VERSION_TEXT + #if defined GTA_PS2 # define GTA_PS2_STUFF # define RANDOMSPLASH @@ -177,9 +194,13 @@ enum Config { #ifdef MASTER // only in master builds + #undef DRAW_GAME_VERSION_TEXT #else // not in master builds #define VALIDATE_SAVE_SIZE + + #define NO_MOVIES // disable intro videos + #define DEBUGMENU #endif #ifdef FINAL @@ -187,11 +208,7 @@ enum Config { # define USE_MY_DOCUMENTS // use my documents directory for user files #else // not in any game -# define NASTY_GAME // nasty game for all languages -# define NO_MOVIES // disable intro videos -# define NO_CDCHECK # define CHATTYSPLASH // print what the game is loading -# define DEBUGMENU # define TIMEBARS // print debug timers #endif diff --git a/src/core/main.cpp b/src/core/main.cpp index 18ee2dc5..1aa0a953 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -768,6 +768,8 @@ DisplayGameDebugText() char str[200]; wchar ustr[200]; + +#ifdef DRAW_GAME_VERSION_TEXT wchar ver[200]; AsciiToUnicode(version_name, ver); @@ -783,6 +785,7 @@ DisplayGameDebugText() CFont::SetBackGroundOnlyTextOff(); CFont::SetColor(CRGBA(255, 108, 0, 255)); CFont::PrintString(SCREEN_SCALE_X(10.0f), SCREEN_SCALE_Y(10.0f), ver); +#endif FrameSamples++; FramesPerSecondCounter += 1000.0f / (CTimer::GetTimeStepNonClippedInSeconds() * 1000.0f); diff --git a/src/rw/RwHelper.cpp b/src/rw/RwHelper.cpp index 6a7010e2..35af1ebd 100644 --- a/src/rw/RwHelper.cpp +++ b/src/rw/RwHelper.cpp @@ -7,8 +7,10 @@ #include "Timecycle.h" #include "skeleton.h" #include "Debug.h" -#ifndef FINAL +#if !defined(FINAL) || defined(DEBUGMENU) #include "rtcharse.h" +#endif +#ifndef FINAL RtCharset *debugCharset; #endif @@ -19,7 +21,7 @@ bool gPS2alphaTest = false; #endif bool gBackfaceCulling = true; -#ifndef FINAL +#if !defined(FINAL) || defined(DEBUGMENU) static bool charsetOpen; void OpenCharsetSafe() { |