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author | Sergeanur <s.anureev@yandex.ua> | 2020-04-09 15:15:30 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-04-09 15:15:30 +0200 |
commit | a5c71516563dbdb9513b7aa2dd109f01c0e9cff3 (patch) | |
tree | 408f106bee227a1b942798f2e6bd417ca11a343a | |
parent | Update README.md (diff) | |
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-rw-r--r-- | src/weapons/Explosion.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/weapons/Explosion.cpp b/src/weapons/Explosion.cpp index 03fcb7c4..3d00052a 100644 --- a/src/weapons/Explosion.cpp +++ b/src/weapons/Explosion.cpp @@ -96,7 +96,12 @@ CExplosion::AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionT const RwRGBA color = { 160, 160, 160, 255 }; pPosn = pos; pPosn.z += 5.0f; +#ifdef FIX_BUGS + CShadows::AddPermanentShadow(SHADOWTEX_CAR, gpShadowHeliTex, &pPosn, 8.0f, 0.0f, 0.0f, -8.0f, 200, 0, 0, 0, 10.0f, 30000, 1.0f); +#else + // last two arguments are swapped resulting in no shadow CShadows::AddPermanentShadow(SHADOWTEX_CAR, gpShadowHeliTex, &pPosn, 8.0f, 0.0f, 0.0f, -8.0f, 200, 0, 0, 0, 10.0f, 1, 30000.0f); +#endif int n = 0; while (gaExplosion[n].m_nIteration != 0 && n < ARRAY_SIZE(gaExplosion)) |