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author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-08-03 21:14:58 +0200 |
---|---|---|
committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-08-07 19:40:18 +0200 |
commit | a7e86e0510e02ad9992624199a41cd2f82a8ca52 (patch) | |
tree | 8b9a41580ec19751359769fec21bf59d15e4ac0f | |
parent | move debug (diff) | |
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-rw-r--r-- | src/control/Script.h | 5 | ||||
-rw-r--r-- | src/control/ScriptDebug.cpp | 27 |
2 files changed, 18 insertions, 14 deletions
diff --git a/src/control/Script.h b/src/control/Script.h index 22642537..98db6c89 100644 --- a/src/control/Script.h +++ b/src/control/Script.h @@ -49,6 +49,11 @@ void FlushLog(); #define KEY_LENGTH_IN_SCRIPT (8) +#ifdef USE_DEBUG_SCRIPT_LOADER +extern const char* scriptfile; +#endif + +//#define GTA_SCRIPT_COLLECTIVE #define GET_INTEGER_PARAM(i) (ScriptParams[i]) #define GET_FLOAT_PARAM(i) (*(float*)&ScriptParams[i]) #define GET_VECTOR_PARAM(i) (CVector(GET_FLOAT_PARAM(i), GET_FLOAT_PARAM(i+1), GET_FLOAT_PARAM(i+2))) diff --git a/src/control/ScriptDebug.cpp b/src/control/ScriptDebug.cpp index 2a9cbac2..325575d9 100644 --- a/src/control/ScriptDebug.cpp +++ b/src/control/ScriptDebug.cpp @@ -4,6 +4,9 @@ #include "ScriptCommands.h" #include "Debug.h" +#ifdef MISSION_REPLAY +#include "GenericGameStorage.h" +#endif #include "FileMgr.h" #include "Messages.h" #include "Timer.h" @@ -1905,6 +1908,7 @@ void CRunningScript::LogBeforeProcessingCommand(int32 command) uint32 t = m_nIp; m_nIp = storedIp; storedIp = t; + } } void CRunningScript::LogAfterProcessingCommand(int32 command) @@ -1944,17 +1948,6 @@ void CRunningScript::LogAfterProcessingCommand(int32 command) #endif -void FlushLog() -{ -#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT -#if SCRIPT_LOG_FILE_LEVEL == 1 || SCRIPT_LOG_FILE_LEVEL == 2 - if (dbg_log) - fflush(dbg_log); -#endif -#endif -} - - #ifdef MISSION_SWITCHER void CTheScripts::SwitchToMission(int32 mission) @@ -1978,15 +1971,21 @@ CTheScripts::SwitchToMission(int32 mission) #ifdef MISSION_REPLAY missionRetryScriptIndex = mission; - if (missionRetryScriptIndex == 19) - CStats::LastMissionPassedName[0] = '\0'; +#ifdef USE_MISSION_REPLAY_OVERRIDE_FOR_NON_MOBILE_SCRIPT + if (CTheScripts::MissionSupportsMissionReplay(missionRetryScriptIndex)) { + SaveGameForPause(4); + } +#endif #endif CTimer::Suspend(); int offset = CTheScripts::MultiScriptArray[mission]; CFileMgr::ChangeDir("\\"); #ifdef USE_DEBUG_SCRIPT_LOADER - int handle = open_script(); + CFileMgr::ChangeDir("\\data\\"); + int handle = CFileMgr::OpenFile(scriptfile, "rb"); + CFileMgr::ChangeDir("\\"); #else + CFileMgr::ChangeDir("\\"); int handle = CFileMgr::OpenFile("data\\main.scm", "rb"); #endif CFileMgr::Seek(handle, offset, 0); |