diff options
author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-02-23 00:29:38 +0100 |
---|---|---|
committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-02-23 00:29:38 +0100 |
commit | aa5266b1b3b8a13057760f08ac9a86accca7c21f (patch) | |
tree | 410b6938006b399be99a34411db71323a1b49b2c | |
parent | ARRAY_SIZE (diff) | |
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-rw-r--r-- | src/control/Script.cpp | 333 | ||||
-rw-r--r-- | src/control/Script.h | 29 |
2 files changed, 244 insertions, 118 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp index f6db26ec..2bded19e 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -75,10 +75,10 @@ #define SPHERE_MARKER_PULSE_FRACTION 0.1f #ifdef USE_PRECISE_MEASUREMENT_CONVERTION -#define METERS_IN_FEET 0.3048f +#define METERS_IN_FOOT 0.3048f #define FEET_IN_METER 3.28084f #else -#define METERS_IN_FEET 0.3f +#define METERS_IN_FOOT 0.3f #define FEET_IN_METER 3.33f #endif @@ -510,27 +510,6 @@ int open_script() } #endif -void CTextLine::Reset() -{ - m_fScaleX = 0.48f; - m_fScaleY = 1.12f; - m_sColor = CRGBA(225, 225, 225, 255); - m_bJustify = false; - m_bRightJustify = false; - m_bCentered = false; - m_bBackground = false; - m_bBackgroundOnly = false; - m_fWrapX = 182.0f; /* TODO: scaling as bugfix */ - m_fCenterSize = 640.0f; /* --||-- */ - m_sBackgroundColor = CRGBA(128, 128, 128, 128); - m_bTextProportional = true; - m_bTextBeforeFade = false; - m_nFont = 2; /* enum? */ - m_fAtX = 0.0f; - m_fAtY = 0.0f; - memset(&m_Text, 0, sizeof(m_Text)); -} - void CTheScripts::Init() { for (int i = 0; i < SIZE_SCRIPT_SPACE; i++) @@ -1434,33 +1413,6 @@ int8 CRunningScript::ProcessCommands0To99(int32 command) return -1; } -void CRunningScript::UpdateCompareFlag(bool flag) -{ - if (m_bNotFlag) - flag = !flag; - if (m_nAndOrState == ANDOR_NONE){ - m_bCondResult = flag; - return; - } - if (m_nAndOrState >= ANDS_1 && m_nAndOrState <= ANDS_8){ - m_bCondResult &= flag; - if (m_nAndOrState == ANDS_1){ - m_nAndOrState = ANDOR_NONE; - return; - } - }else if (m_nAndOrState >= ORS_1 && m_nAndOrState <= ORS_8){ - m_bCondResult |= flag; - if (m_nAndOrState == ORS_1) { - m_nAndOrState = ANDOR_NONE; - return; - } - }else{ - return; - } - m_nAndOrState--; -} - - int8 CRunningScript::ProcessCommands100To199(int32 command) { switch (command) { @@ -8831,7 +8783,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) { CollectParameters(&m_nIp, 1); float fMeterValue = *(float*)&ScriptParams[0]; - float fFeetValue = fMeterValue / METERS_IN_FEET; + float fFeetValue = fMeterValue / METERS_IN_FOOT; *(float*)&ScriptParams[0] = fFeetValue; StoreParameters(&m_nIp, 1); return 0; @@ -9716,33 +9668,13 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) return -1; } -int16 CRunningScript::GetPadState(uint16 pad, uint16 button) +int32 CTheScripts::GetNewUniqueScriptSphereIndex(int32 index) { - CPad* pPad = CPad::GetPad(pad); - switch (button){ - case 0: return pPad->NewState.LeftStickX; - case 1: return pPad->NewState.LeftStickY; - case 2: return pPad->NewState.RightStickX; - case 3: return pPad->NewState.RightStickY; - case 4: return pPad->NewState.LeftShoulder1; - case 5: return pPad->NewState.LeftShoulder2; - case 6: return pPad->NewState.RightShoulder1; - case 7: return pPad->NewState.RightShoulder2; - case 8: return pPad->NewState.DPadUp; - case 9: return pPad->NewState.DPadDown; - case 10: return pPad->NewState.DPadLeft; - case 11: return pPad->NewState.DPadRight; - case 12: return pPad->NewState.Start; - case 13: return pPad->NewState.Select; - case 14: return pPad->NewState.Square; - case 15: return pPad->NewState.Triangle; - case 16: return pPad->NewState.Cross; - case 17: return pPad->NewState.Circle; - case 18: return pPad->NewState.LeftShock; - case 19: return pPad->NewState.RightShock; - default: break; - } - return 0; + if (ScriptSphereArray[index].m_Index >= 0xFFFE) + ScriptSphereArray[index].m_Index = 1; + else + ScriptSphereArray[index].m_Index++; + return (uint16)index | ScriptSphereArray[index].m_Index << 16; } int32 CTheScripts::GetActualScriptSphereIndex(int32 index) @@ -9757,6 +9689,15 @@ int32 CTheScripts::GetActualScriptSphereIndex(int32 index) return array_idx; } +void CTheScripts::DrawScriptSpheres() +{ + for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) { + if (ScriptSphereArray[i].m_bInUse) + C3dMarkers::PlaceMarkerSet(ScriptSphereArray[i].m_Id, 4, ScriptSphereArray[i].m_vecCenter, ScriptSphereArray[i].m_fRadius, + SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A, SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0); + } +} + int32 CTheScripts::AddScriptSphere(int32 id, CVector pos, float radius) { int16 i = 0; @@ -9775,15 +9716,6 @@ int32 CTheScripts::AddScriptSphere(int32 id, CVector pos, float radius) return GetNewUniqueScriptSphereIndex(i); } -int32 CTheScripts::GetNewUniqueScriptSphereIndex(int32 index) -{ - if (ScriptSphereArray[index].m_Index >= 0xFFFE) - ScriptSphereArray[index].m_Index = 1; - else - ScriptSphereArray[index].m_Index++; - return (uint16)index | ScriptSphereArray[index].m_Index << 16; -} - void CTheScripts::RemoveScriptSphere(int32 index) { index = GetActualScriptSphereIndex(index); @@ -9793,9 +9725,39 @@ void CTheScripts::RemoveScriptSphere(int32 index) ScriptSphereArray[index].m_Id = 0; } -bool CTheScripts::IsVehicleStopped(CVehicle* pVehicle) +void CTheScripts::AddToBuildingSwapArray(CBuilding* pBuilding, int32 old_model, int32 new_model) { - return 0.01f * CTimer::GetTimeStep() >= pVehicle->m_fDistanceTravelled; + int i = 0; + bool found = false; + while (i < MAX_NUM_BUILDING_SWAPS && !found) { + if (BuildingSwapArray[i].m_pBuilding == pBuilding) + found = true; + else + i++; + } + if (found) { + if (BuildingSwapArray[i].m_nOldModel == new_model) { + BuildingSwapArray[i].m_pBuilding = nil; + BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1; + } + else { + BuildingSwapArray[i].m_nNewModel = new_model; + } + } + else { + i = 0; + while (i < MAX_NUM_BUILDING_SWAPS && !found) { + if (BuildingSwapArray[i].m_pBuilding == nil) + found = true; + else + i++; + } + if (found) { + BuildingSwapArray[i].m_pBuilding = pBuilding; + BuildingSwapArray[i].m_nNewModel = new_model; + BuildingSwapArray[i].m_nOldModel = old_model; + } + } } void CTheScripts::AddToInvisibilitySwapArray(CEntity* pEntity, bool remove) @@ -9825,41 +9787,138 @@ void CTheScripts::AddToInvisibilitySwapArray(CEntity* pEntity, bool remove) } } -void CTheScripts::AddToBuildingSwapArray(CBuilding* pBuilding, int32 old_model, int32 new_model) +WRAPPER void CTheScripts::UndoBuildingSwaps() { EAXJMP(0x44FD10); } +WRAPPER void CTheScripts::UndoEntityVisibilitySettings() { EAXJMP(0x44FD60); } + +void CRunningScript::UpdateCompareFlag(bool flag) { - int i = 0; - bool found = false; - while (i < MAX_NUM_BUILDING_SWAPS && !found) { - if (BuildingSwapArray[i].m_pBuilding == pBuilding) - found = true; - else - i++; + if (m_bNotFlag) + flag = !flag; + if (m_nAndOrState == ANDOR_NONE) { + m_bCondResult = flag; + return; } - if (found) { - if (BuildingSwapArray[i].m_nOldModel == new_model) { - BuildingSwapArray[i].m_pBuilding = nil; - BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1; - }else{ - BuildingSwapArray[i].m_nNewModel = new_model; + if (m_nAndOrState >= ANDS_1 && m_nAndOrState <= ANDS_8) { + m_bCondResult &= flag; + if (m_nAndOrState == ANDS_1) { + m_nAndOrState = ANDOR_NONE; + return; + } + } + else if (m_nAndOrState >= ORS_1 && m_nAndOrState <= ORS_8) { + m_bCondResult |= flag; + if (m_nAndOrState == ORS_1) { + m_nAndOrState = ANDOR_NONE; + return; } } else { - i = 0; - while (i < MAX_NUM_BUILDING_SWAPS && !found) { - if (BuildingSwapArray[i].m_pBuilding == nil) - found = true; - else - i++; + return; + } + m_nAndOrState--; +} + +void CRunningScript::LocatePlayerCommand(int32 command, uint32* pIp) +{ + bool b3D, result, debug, decided = false; + float X, Y, Z, dX, dY, dZ; + switch (command) { + case COMMAND_LOCATE_PLAYER_ANY_MEANS_3D: + case COMMAND_LOCATE_PLAYER_ON_FOOT_3D: + case COMMAND_LOCATE_PLAYER_IN_CAR_3D: + case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_3D: + case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_3D: + case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_3D: + b3D = true; + break; + default: + b3D = false; + break; + } + CollectParameters(pIp, b3D ? 8 : 6); + CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]]; + switch (command) { + case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_2D: + case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_3D: + case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_2D: + case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_3D: + case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_2D: + case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_3D: + if (!CTheScripts::IsPlayerStopped(pPlayerInfo)) { + result = false; + decided = true; } - if (found) { - BuildingSwapArray[i].m_pBuilding = pBuilding; - BuildingSwapArray[i].m_nNewModel = new_model; - BuildingSwapArray[i].m_nOldModel = old_model; + break; + default: + break; + } + X = *(float*)&ScriptParams[1]; + Y = *(float*)&ScriptParams[2]; + if (b3D) { + Z = *(float*)&ScriptParams[3]; + dX = *(float*)&ScriptParams[4]; + dY = *(float*)&ScriptParams[5]; + dZ = *(float*)&ScriptParams[6]; + debug = ScriptParams[7]; + } else { + dX = *(float*)&ScriptParams[3]; + dY = *(float*)&ScriptParams[4]; + debug = ScriptParams[5]; + } + if (!decided) { + CVector pos = pPlayerInfo->GetPos(); + result = false; + bool in_area; + if (b3D) { + in_area = X - dX <= pos.x && + X + dX >= pos.x && + Y - dY <= pos.y && + Y + dY >= pos.y && + Z - dZ <= pos.z && + Z + dZ >= pos.z; + } else { + in_area = X - dX <= pos.x && + X + dX >= pos.x && + Y - dY <= pos.y && + Y + dY >= pos.y; + } + if (in_area) { + switch (command) { + case COMMAND_LOCATE_PLAYER_ANY_MEANS_2D: + case COMMAND_LOCATE_PLAYER_ANY_MEANS_3D: + case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_2D: + case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_3D: + result = true; + break; + case COMMAND_LOCATE_PLAYER_ON_FOOT_2D: + case COMMAND_LOCATE_PLAYER_ON_FOOT_3D: + case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_2D: + case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_3D: + result = !pPlayerInfo->m_pPed->bInVehicle; + break; + case COMMAND_LOCATE_PLAYER_IN_CAR_2D: + case COMMAND_LOCATE_PLAYER_IN_CAR_3D: + case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_2D: + case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_3D: + result = pPlayerInfo->m_pPed->bInVehicle; + break; + default: + assert(false); + break; + } } } + UpdateCompareFlag(result); + if (debug) + CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : -100.0f); + if (CTheScripts::DbgFlag) { + if (b3D) + CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); + else + CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY); + } } -WRAPPER void CRunningScript::LocatePlayerCommand(int32, uint32*) { EAXJMP(0x44FE10); } WRAPPER void CRunningScript::LocatePlayerCharCommand(int32, uint32*) { EAXJMP(0x4501E0); } WRAPPER void CRunningScript::LocatePlayerCarCommand(int32, uint32*) { EAXJMP(0x450540); } WRAPPER void CRunningScript::LocateCharCommand(int32, uint32*) { EAXJMP(0x450870); } @@ -9872,22 +9931,62 @@ WRAPPER void CRunningScript::PlayerInAreaCheckCommand(int32, uint32*) { EAXJMP(0 WRAPPER void CRunningScript::PlayerInAngledAreaCheckCommand(int32, uint32*) { EAXJMP(0x451E50); } WRAPPER void CRunningScript::CharInAreaCheckCommand(int32, uint32*) { EAXJMP(0x4523B0); } WRAPPER void CRunningScript::CarInAreaCheckCommand(int32, uint32*) { EAXJMP(0x452750); } - -WRAPPER void CTheScripts::DrawScriptSpheres() { EAXJMP(0x44FAC0); } WRAPPER void CRunningScript::DoDeatharrestCheck() { EAXJMP(0x452A30); } + +int16 CRunningScript::GetPadState(uint16 pad, uint16 button) +{ + CPad* pPad = CPad::GetPad(pad); + switch (button) { + case 0: return pPad->NewState.LeftStickX; + case 1: return pPad->NewState.LeftStickY; + case 2: return pPad->NewState.RightStickX; + case 3: return pPad->NewState.RightStickY; + case 4: return pPad->NewState.LeftShoulder1; + case 5: return pPad->NewState.LeftShoulder2; + case 6: return pPad->NewState.RightShoulder1; + case 7: return pPad->NewState.RightShoulder2; + case 8: return pPad->NewState.DPadUp; + case 9: return pPad->NewState.DPadDown; + case 10: return pPad->NewState.DPadLeft; + case 11: return pPad->NewState.DPadRight; + case 12: return pPad->NewState.Start; + case 13: return pPad->NewState.Select; + case 14: return pPad->NewState.Square; + case 15: return pPad->NewState.Triangle; + case 16: return pPad->NewState.Cross; + case 17: return pPad->NewState.Circle; + case 18: return pPad->NewState.LeftShock; + case 19: return pPad->NewState.RightShock; + default: break; + } + return 0; +} + WRAPPER void CTheScripts::DrawDebugSquare(float, float, float, float) { EAXJMP(0x452D00); } +WRAPPER void CTheScripts::DrawDebugAngledSquare(float, float, float, float, float, float, float, float) { EAXJMP(0x452F00); } WRAPPER void CTheScripts::DrawDebugCube(float, float, float, float, float, float) { EAXJMP(0x453100); } +WRAPPER void CTheScripts::DrawDebugAngledCube(float, float, float, float, float, float, float, float, float, float) { EAXJMP(0x4532F0); } WRAPPER void CTheScripts::ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, int col, int col2) { EAXJMP(0x4534E0); } +WRAPPER void CTheScripts::RenderTheScriptDebugLines() { EAXJMP(0x453550); } +WRAPPER void CTheScripts::SaveAllScripts(uint8*, uint32*) { EAXJMP(0x4535E0); } +WRAPPER void CTheScripts::LoadAllScripts(uint8*, uint32) { EAXJMP(0x453B30); } WRAPPER void CTheScripts::ClearSpaceForMissionEntity(const CVector&, CEntity*) { EAXJMP(0x454060); } WRAPPER void CTheScripts::HighlightImportantArea(uint32, float, float, float, float, float) { EAXJMP(0x454320); } +WRAPPER void CTheScripts::HighlightImportantAngledArea(uint32, float, float, float, float, float, float, float, float, float) { EAXJMP(0x454430); } +WRAPPER bool CTheScripts::IsPedStopped(CPed*) { EAXJMP(0x454670); } +WRAPPER bool CTheScripts::IsPlayerStopped(CPlayerInfo*) { EAXJMP(0x4546C0); } + +bool CTheScripts::IsVehicleStopped(CVehicle* pVehicle) +{ + return 0.01f * CTimer::GetTimeStep() >= pVehicle->m_fDistanceTravelled; +} + WRAPPER void CTheScripts::CleanUpThisVehicle(CVehicle*) { EAXJMP(0x4548D0); } WRAPPER void CTheScripts::CleanUpThisPed(CPed*) { EAXJMP(0x4547A0); } WRAPPER void CTheScripts::CleanUpThisObject(CObject*) { EAXJMP(0x454910); } WRAPPER void CTheScripts::ReadObjectNamesFromScript() { EAXJMP(0x454960); } WRAPPER void CTheScripts::UpdateObjectIndices() { EAXJMP(0x454AD0); } WRAPPER void CTheScripts::ReadMultiScriptFileOffsetsFromScript() { EAXJMP(0x454BC0); } -WRAPPER bool CTheScripts::IsPedStopped(CPed*) { EAXJMP(0x454670); } -WRAPPER bool CTheScripts::IsPlayerStopped(CPlayerInfo*) { EAXJMP(0x4546C0); } STARTPATCHES InjectHook(0x437AE0, &CMissionCleanup::Init, PATCH_JUMP); diff --git a/src/control/Script.h b/src/control/Script.h index aa6f7e58..1598fdb1 100644 --- a/src/control/Script.h +++ b/src/control/Script.h @@ -48,7 +48,26 @@ struct CTextLine float m_fAtY; wchar m_Text[SCRIPT_TEXT_MAX_LENGTH]; - void Reset(); + void Reset() + { + m_fScaleX = 0.48f; + m_fScaleY = 1.12f; + m_sColor = CRGBA(225, 225, 225, 255); + m_bJustify = false; + m_bRightJustify = false; + m_bCentered = false; + m_bBackground = false; + m_bBackgroundOnly = false; + m_fWrapX = 182.0f; /* TODO: scaling as bugfix */ + m_fCenterSize = 640.0f; /* --||-- */ + m_sBackgroundColor = CRGBA(128, 128, 128, 128); + m_bTextProportional = true; + m_bTextBeforeFade = false; + m_nFont = 2; /* enum? */ + m_fAtX = 0.0f; + m_fAtY = 0.0f; + memset(&m_Text, 0, sizeof(m_Text)); + } }; static_assert(sizeof(CTextLine) == 0x414, "Script.h: error"); @@ -378,10 +397,18 @@ public: static void DrawScriptSpheres(); static void ClearSpaceForMissionEntity(const CVector&, CEntity*); static void HighlightImportantArea(uint32, float, float, float, float, float); + static void HighlightImportantAngledArea(uint32, float, float, float, float, float, float, float, float, float); static void DrawDebugSquare(float, float, float, float); + static void DrawDebugAngledSquare(float, float, float, float, float, float, float, float); static void DrawDebugCube(float, float, float, float, float, float); + static void DrawDebugAngledCube(float, float, float, float, float, float, float, float, float, float); + static void RenderTheScriptDebugLines(); + static void SaveAllScripts(uint8*, uint32*); + static void LoadAllScripts(uint8*, uint32); static void AddToInvisibilitySwapArray(CEntity*, bool); static void AddToBuildingSwapArray(CBuilding*, int32, int32); + static void UndoBuildingSwaps(); + static void UndoEntityVisibilitySettings(); static int32 GetActualScriptSphereIndex(int32 index); static int32 AddScriptSphere(int32 id, CVector pos, float radius); |