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author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-03 16:59:03 +0100 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-03 16:59:03 +0100 |
commit | 213a8eb905166ceb1bed067ac4deddd1f31fd3b4 (patch) | |
tree | 982c221d20e99008ca8828d3a4cc5b7f2b7a7b34 | |
parent | Frontend: disable windowed mode selector in game (diff) | |
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-rw-r--r-- | src/control/Script.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/control/Script.h b/src/control/Script.h index 588c1f41..8cf6bb42 100644 --- a/src/control/Script.h +++ b/src/control/Script.h @@ -1,5 +1,6 @@ #pragma once #include "common.h" +#include "Font.h" #include "Ped.h" #include "PedType.h" #include "Text.h" @@ -99,7 +100,7 @@ struct intro_text_line m_sBackgroundColor = CRGBA(128, 128, 128, 128); m_bTextProportional = true; m_bTextBeforeFade = false; - m_nFont = 2; /* enum? */ + m_nFont = FONT_HEADING; m_fAtX = 0.0f; m_fAtY = 0.0f; memset(&m_Text, 0, sizeof(m_Text)); |