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author | Sergeanur <s.anureev@yandex.ua> | 2021-01-07 23:04:38 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-01-07 23:04:38 +0100 |
commit | 24d73aeb7167059307fb6a913cdacf4578107adf (patch) | |
tree | ab899e6963be149eb577cc77a42bb321cd338e2f | |
parent | Fix font on green screen counter (diff) | |
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-rw-r--r-- | src/control/Garages.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index 72053f8d..89377db5 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -1414,11 +1414,7 @@ void CGarages::PrintMessages() CFont::SetDropShadowPosition(2); CFont::SetDropColor(CRGBA(0, 0, 0, 255)); -#if defined(GTA_PS2) || defined (FIX_BUGS) - float y_offset = SCREEN_HEIGHT / 3 - SCREEN_SCALE_Y(40.0f); // THIS is PS2 calculation -#else - float y_offset = SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(84.0f); // This is PC and results in text being written over some HUD elements -#endif + float y_offset = SCREEN_SCALE_Y(140.0f); if (MessageNumberInString2 >= 0) { CMessages::InsertNumberInString(TheText.Get(MessageIDString), MessageNumberInString, MessageNumberInString2, -1, -1, -1, -1, gUString); |