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authorerorcun <erorcunerorcun@hotmail.com.tr>2021-08-22 00:57:01 +0200
committererorcun <erorcunerorcun@hotmail.com.tr>2021-08-22 00:57:01 +0200
commitd81890f6a898d37d9f051a9d1b173935247a09d8 (patch)
tree3c39089578c678db46dcc4d3d6218d044ff1b446
parentFix a bug about switching to previous weapon unintendedly (diff)
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-rw-r--r--premake5.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/premake5.lua b/premake5.lua
index 68e7aa0c..9bb2f52b 100644
--- a/premake5.lua
+++ b/premake5.lua
@@ -373,7 +373,7 @@ project "reVC"
-- iterates all configs and runs on them
["dontWrite"] = function (cfg)
check_symbol_exists(cfg, "haveX11", "glfwGetX11Display", { "X11/Xlib.h", "X11/XKBlib.h", "GLFW/glfw3.h", "GLFW/glfw3native.h" }, "GLFW_EXPOSE_NATIVE_X11")
- if cfg.autoconf["haveX11"] then
+ if cfg.autoconf["haveX11"] ~= nil and cfg.autoconf["haveX11"] == 1 then
table.insert(cfg.links, "X11")
table.insert(cfg.defines, "GET_KEYBOARD_INPUT_FROM_X11")
end