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author | aap <aap@papnet.eu> | 2020-05-27 20:41:13 +0200 |
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committer | aap <aap@papnet.eu> | 2020-05-27 20:41:36 +0200 |
commit | d8749c2305408b65d298f5e2e302dd5e9d68d249 (patch) | |
tree | c7a45cf69cd311dd33cacd08f189c99ae6ca9633 | |
parent | Fix city sound playing on restarting a new game (diff) | |
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m--------- | librw | 0 | ||||
-rw-r--r-- | src/fakerw/fake.cpp | 6 |
2 files changed, 6 insertions, 0 deletions
diff --git a/librw b/librw -Subproject 84c582c1d7a64a213523b8e4c8211f8b7a4fdcd +Subproject 6ff378bb16007ad003b1a71996944a20f2e7655 diff --git a/src/fakerw/fake.cpp b/src/fakerw/fake.cpp index 08d106f4..f95845a8 100644 --- a/src/fakerw/fake.cpp +++ b/src/fakerw/fake.cpp @@ -790,6 +790,12 @@ RpMaterial *RpMatFXMaterialSetEnvMapFrame( RpMaterial *material, RwFrame *frame mfx->setEnvFrame(frame); return material; } +RpMaterial *RpMatFXMaterialSetEnvMapFrameBufferAlpha( RpMaterial *material, RwBool useFrameBufferAlpha ) +{ + MatFX *mfx = MatFX::get(material); + mfx->setEnvFBAlpha(useFrameBufferAlpha); + return material; +} RpMaterial *RpMatFXMaterialSetEnvMapCoefficient( RpMaterial *material, RwReal coef ) { MatFX *mfx = MatFX::get(material); |