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authoraap <aap@papnet.eu>2020-04-09 12:29:52 +0200
committerGitHub <noreply@github.com>2020-04-09 12:29:52 +0200
commit26fb53472eec5b9d6867348dbd48f5b33499bf9f (patch)
tree4e8e02e96b8271497c8ea8de5301ed6172dc4d61 /README.md
parentfix bug (diff)
parentMerge branch 'master' of github.com:gtamodding/re3 (diff)
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@@ -16,12 +16,6 @@ such that we have a working game at all times.
- Since re3 is a DLL that works with original GTA III for now, you need Simple DLL Loader. You can get it [here](https://github.com/aap/simpledllloader).
- Build re3 or download it from one of the above links (Debug or Release).
- Make sure you included the re3 in `plugins.cfg` or `dlls.cfg`.
-- re3 starts the script `main_freeroam.scm` that comes along with it by default, so you should copy it to from `gamefiles/` to your game's `data/` directory.
-
-![#ffa500](https://placehold.it/15/ffa500/000000?text=+) **Notice**
-
-If you want to load original script/story, press and hold G while game is loading.
-This includes both starting new game and loading save game.
![#ffa500](https://placehold.it/15/ffa500/000000?text=+) **Notice if you will build it**
@@ -51,7 +45,6 @@ CPools - save/loading
CRecordDataForChase
CRecordDataForGame
CRoadBlocks
-CSkidmarks
CStats
CTrafficLights
CWeapon