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author | aap <aap@papnet.eu> | 2020-04-09 12:29:52 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-09 12:29:52 +0200 |
commit | 26fb53472eec5b9d6867348dbd48f5b33499bf9f (patch) | |
tree | 4e8e02e96b8271497c8ea8de5301ed6172dc4d61 /README.md | |
parent | fix bug (diff) | |
parent | Merge branch 'master' of github.com:gtamodding/re3 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | README.md | 7 |
1 files changed, 0 insertions, 7 deletions
@@ -16,12 +16,6 @@ such that we have a working game at all times. - Since re3 is a DLL that works with original GTA III for now, you need Simple DLL Loader. You can get it [here](https://github.com/aap/simpledllloader). - Build re3 or download it from one of the above links (Debug or Release). - Make sure you included the re3 in `plugins.cfg` or `dlls.cfg`. -- re3 starts the script `main_freeroam.scm` that comes along with it by default, so you should copy it to from `gamefiles/` to your game's `data/` directory. - -![#ffa500](https://placehold.it/15/ffa500/000000?text=+) **Notice** - -If you want to load original script/story, press and hold G while game is loading. -This includes both starting new game and loading save game. ![#ffa500](https://placehold.it/15/ffa500/000000?text=+) **Notice if you will build it** @@ -51,7 +45,6 @@ CPools - save/loading CRecordDataForChase CRecordDataForGame CRoadBlocks -CSkidmarks CStats CTrafficLights CWeapon |