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author | aap <aap@papnet.eu> | 2020-04-29 11:44:26 +0200 |
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committer | aap <aap@papnet.eu> | 2020-04-29 11:44:26 +0200 |
commit | 0bdb558804b992b6967f766f1bcedcf6554efa38 (patch) | |
tree | 7831af5646bfb1e8d6f7725f73bddda8a65c52a0 /premake5.lua | |
parent | Merge pull request #495 from Sergeanur/MoreLanguages (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | premake5.lua | 48 |
1 files changed, 40 insertions, 8 deletions
diff --git a/premake5.lua b/premake5.lua index ec499c58..1c313a10 100644 --- a/premake5.lua +++ b/premake5.lua @@ -1,4 +1,27 @@ -Librw = os.getenv("LIBRW") or "librw" +newoption { + trigger = "glewdir", + value = "PATH", + description = "Directory of GLEW", + default = "glew-2.1.0" +} + +newoption { + trigger = "glfwdir", + value = "PATH", + description = "Directory of glfw", + default = "glfw-3.3.2.bin.WIN32" +} + +newoption { + trigger = "with-librw", + description = "Build and use librw from this solution" +} + +if(_OPTIONS["with-librw"]) then + Librw = "librw" +else + Librw = os.getenv("LIBRW") or "librw" +end workspace "re3" language "C++" @@ -12,7 +35,7 @@ workspace "re3" "win-x86-librw_d3d9-mss", "win-x86-librw_gl3_glfw-mss", } - + filter "configurations:Debug" defines { "DEBUG" } @@ -28,12 +51,18 @@ workspace "re3" filter { "platforms:*librw_d3d9*" } defines { "RW_D3D9" } + if(not _OPTIONS["with-librw"]) then + libdirs { path.join(Librw, "lib/win-x86-d3d9/%{cfg.buildcfg}") } + end filter "platforms:*librw_gl3_glfw*" defines { "RW_GL3" } + if(not _OPTIONS["with-librw"]) then + libdirs { path.join(Librw, "lib/win-x86-gl3/%{cfg.buildcfg}") } + end defines { "GLEW_STATIC" } - includedirs { "glfw-3.3.2.bin.WIN32/include" } - includedirs { "glew-2.1.0/include" } + includedirs { path.join(_OPTIONS["glfwdir"], "include") } + includedirs { path.join(_OPTIONS["glewdir"], "include") } filter {} pbcommands = { @@ -62,6 +91,7 @@ workspace "re3" --targetdir ("bin/%{prj.name}/" .. scriptspath) end +if(_OPTIONS["with-librw"]) then project "librw" kind "StaticLib" targetname "rw" @@ -71,6 +101,7 @@ project "librw" filter "platforms:*RW33*" flags { "ExcludeFromBuild" } filter {} +end project "re3" kind "WindowedApp" @@ -145,7 +176,9 @@ project "re3" files { "src/fakerw/*.*" } includedirs { "src/fakerw" } includedirs { Librw } - libdirs { "lib/%{cfg.platform}/%{cfg.buildcfg}" } + if(_OPTIONS["with-librw"]) then + libdirs { "lib/%{cfg.platform}/%{cfg.buildcfg}" } + end links { "rw" } filter "platforms:*d3d*" @@ -156,7 +189,6 @@ project "re3" links { "d3d9" } filter "platforms:*gl3_glfw*" - libdirs { "glew-2.1.0/lib/Release/Win32" } - libdirs { "glfw-3.3.2.bin.WIN32/lib-" .. string.gsub(_ACTION, "vs", "vc") } + libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/Win32") } + libdirs { path.join(_OPTIONS["glfwdir"], "lib-" .. string.gsub(_ACTION, "vs", "vc")) } links { "opengl32", "glew32s", "glfw3" } - |