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author | aap <aap@papnet.eu> | 2019-05-18 12:39:39 +0200 |
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committer | aap <aap@papnet.eu> | 2019-05-18 12:39:39 +0200 |
commit | 9e496100b7baff8834658f577d3138d9f8fc3765 (patch) | |
tree | a725be9b0dba9a4ce76c19a6629ef62c36e46814 /rwsdk/include/d3d8/rpspline.h | |
parent | fixed pathfind (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | rwsdk/include/d3d8/rpspline.h | 141 |
1 files changed, 141 insertions, 0 deletions
diff --git a/rwsdk/include/d3d8/rpspline.h b/rwsdk/include/d3d8/rpspline.h new file mode 100644 index 00000000..53fd8484 --- /dev/null +++ b/rwsdk/include/d3d8/rpspline.h @@ -0,0 +1,141 @@ +/* + * Structure for splines + * + * + * Copyright (c) Criterion Software Limited + */ + +/******************************************/ +/* */ +/* RenderWare(TM) Graphics Library */ +/* */ +/******************************************/ + +/* + * This file is a product of Criterion Software Ltd. + * + * This file is provided as is with no warranties of any kind and is + * provided without any obligation on Criterion Software Ltd. + * or Canon Inc. to assist in its use or modification. + * + * Criterion Software Ltd. and Canon Inc. will not, under any + * circumstances, be liable for any lost revenue or other damages + * arising from the use of this file. + * + * Copyright (c) 1998. Criterion Software Ltd. + * All Rights Reserved. + */ + +/*************************************************************************** + * * + * Module : rpspline.h * + * * + * Purpose : Spline operations * + * * + **************************************************************************/ + +#ifndef RPSPLINE_H +#define RPSPLINE_H + +/** + * \defgroup rpspline RpSpline + * \ingroup rpplugin + * + * Spline Plugin for RenderWare Graphics. + */ + +/**************************************************************************** + Includes + */ + +/*--- Include files ---*/ +#include "rwcore.h" +#include "rpworld.h" + +#include "rpspline.rpe" /* automatically generated header file */ + +/**************************************************************************** + Global Types + */ + +#define rpSPLINENAMELENGTH (32) + +typedef struct RpSpline RpSpline; +/** + * \ingroup rpspline + * \struct RpSpline + * Spline object. This should be considered an opaque type. + * Use the RpSpline API functions to access. + */ +struct RpSpline +{ + RwObject tType; /**< Internal Use */ + RwInt32 numCtrlPoints; /**< Internal Use */ + RwInt32 nSplineType; /**< Internal Use */ + void *pUser; /**< Internal Use */ + RwV3d *ctrlPoints; /**< Internal Use */ + RwChar caName[rpSPLINENAMELENGTH]; /**< Internal Use */ + /* Keep this at tail */ + RwV3d vPts[1]; /**< Internal Use */ +}; + +/* Spline types */ +#define rpSPLINETYPEOPENLOOPBSPLINE (1) /* Bezier spline, open loop */ +#define rpSPLINETYPECLOSEDLOOPBSPLINE (2) /* Bezier spline, closed loop */ + +/* Spline path types */ +#define rpSPLINEPATHSMOOTH (10) /* Normal */ +#define rpSPLINEPATHNICEENDS (11) /* Slows down the path at the ends */ + +/**************************************************************************** + Function prototypes + */ + +#ifdef __cplusplus +extern "C" +{ +#endif /* __cplusplus */ + +/* Opening the spline plugin */ +extern RwBool RpSplinePluginAttach(void); + +/* Creating and destroying splines */ +extern RpSpline *RpSplineCreate(RwInt32 numCtrlPoints, RwInt32 type, RwV3d *ctrlPoints); +extern RwBool RpSplineDestroy(RpSpline *spline); + +/* Finding a point and its tangent vector on the spline */ +extern RwV3d *RpSplineFindPosition(RpSpline *spline, RwInt32 path, RwReal where, RwV3d *pos, RwV3d *tangent); + +/* Finding a frame on the spline */ +extern RwReal RpSplineFindMatrix(RpSpline *spline, RwInt32 path, RwReal where, RwV3d *up, RwMatrix *matrix); +/* LEGACY-SUPPORT MACRO */ +#define RpSplineFindFrame RpSplineFindMatrix + +/* Getting and setting the control points */ +extern RwInt32 RpSplineGetNumControlPoints(const RpSpline *spline); +extern RwV3d *RpSplineGetControlPoint(RpSpline *spline, RwInt32 control, RwV3d *point); +extern RpSpline *RpSplineSetControlPoint(RpSpline *spline, RwInt32 control, RwV3d * point); + +/* Copy a spline */ +extern RpSpline *RpSplineClone(RpSpline *spline); + +/* Spline reading and writing helper functions */ +extern RpSpline *RpSplineRead(RwChar *name); +extern RwBool RpSplineWrite(RpSpline *spline, RwChar *name); + +/* Binary format */ +extern RwUInt32 RpSplineStreamGetSize(const RpSpline *spline); +extern RpSpline *RpSplineStreamRead(RwStream *stream); +extern const RpSpline *RpSplineStreamWrite(const RpSpline *spline, RwStream *stream); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* RPSPLINE_H */ + + + + + + |