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author | aap <aap@papnet.eu> | 2019-05-18 12:39:39 +0200 |
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committer | aap <aap@papnet.eu> | 2019-05-18 12:39:39 +0200 |
commit | 9e496100b7baff8834658f577d3138d9f8fc3765 (patch) | |
tree | a725be9b0dba9a4ce76c19a6629ef62c36e46814 /rwsdk/include/d3d8/rtimport.h | |
parent | fixed pathfind (diff) | |
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-rw-r--r-- | rwsdk/include/d3d8/rtimport.h | 1278 |
1 files changed, 1278 insertions, 0 deletions
diff --git a/rwsdk/include/d3d8/rtimport.h b/rwsdk/include/d3d8/rtimport.h new file mode 100644 index 00000000..cf4e6283 --- /dev/null +++ b/rwsdk/include/d3d8/rtimport.h @@ -0,0 +1,1278 @@ +/*************************************************************************** + * * + * Module : rtimport.h * + * * + * Purpose : World handling functions. * + * * + **************************************************************************/ + +#ifndef RTIMPORT_H +#define RTIMPORT_H + +/** + * \defgroup rtimport RtWorldImport + * \ingroup rttool + * + * World Import Toolkit for Renderware. + */ + +/** + * \defgroup selectors RtWorldImportPartitionSelectors + * \ingroup rtimport + * + * The set of provided RtWorldImportPartitionSelectors: + * Selects a good partition by calling one of the + * \ref iterators and then + * one of the \ref evaluators to + * see which is best. + */ + +/** + * \defgroup iterators RtWorldImportPartitionIterators + * \ingroup rtimport + * + * The set of provided RtWorldImportPartitionIterators: + * Iterates through a set of candidate partitions, possibly + * using the geometric information in the build sector, or perhaps + * using some other criteria. + */ + +/** + * \defgroup evaluators RtWorldImportPartitionEvaluators + * \ingroup rtimport + * + * The set of provided RtWorldImportPartitionEvaluators: + * Uses a combination of statistics, build sector, build status, and + * possibly other criteria to evaluate a partition. While the value + * returned can be any real value, all provided evaluators are return + * lower values for better partitioners, and are in the range [0..1] + * where appropriate + */ + +/** + * \defgroup terminators RtWorldImportPartitionTerminators + * \ingroup rtimport + * + * The set of provided RtWorldImportPartitionTerminators: + * Checks given criteria about the statistics, build sector, build status, and + * possibly other criteria to see whether the building process should be + * allowed to terminate, or whether more parititoning is necessary. + */ + +/** + * \defgroup kd RtWorldImportGuideKD + * \ingroup rtimport + * + * Tools to manipulate the \ref RtWorldImportGuideKDTree that is used to + * manually build the sectors of a world. + */ + +/** + * \defgroup hints RtWorldImportHints + * \ingroup rtimport + * + * Tools to aid the build process by giving hints as to what geometry should + * not be split, and what geometry makes for a good partitioning guide. + */ + +/**************************************************************************** + Includes + */ +#include "rwcore.h" +#include "rpworld.h" + +#include "rtimport.rpe" /* automatically generated header file */ + +/**************************************************************************** + Defines + */ + +/* Progress callback message types */ +#define rtWORLDIMPORTPROGRESSBSPBUILDSTART 0 +#define rtWORLDIMPORTPROGRESSBSPBUILDUPDATE 1 +#define rtWORLDIMPORTPROGRESSBSPBUILDEND 2 +#define rtWORLDIMPORTPROGRESSBSPCOMPRESSSTART 3 +#define rtWORLDIMPORTPROGRESSBSPCOMPRESSUPDATE 4 +#define rtWORLDIMPORTPROGRESSBSPCOMPRESSEND 5 + +/** + * \ingroup rtimport + * \def rtWORLDIMPORTINVALIDPARTITION + * + * This value means that no partition was found, or that the partition was + * invalid or impractical. The value represents infinity. + */ +#define rtWORLDIMPORTINVALIDPARTITION RwRealMAXVAL + +/**************************************************************************** + Global types + */ + +/** + * Internal use only + */ +typedef union RtWorldImportVertexState RtWorldImportVertexState; + + +/** + * \ingroup rtimport + * \typedef RtWorldImportVertex + * + * typedef for struct \ref RtWorldImportVertex + */ +typedef struct RtWorldImportVertex RtWorldImportVertex; + +/** + * \ingroup rtimport + * \typedef RtWorldImportWeldVertex + * + * typedef for struct \ref RtWorldImportWeldVertex + */ +typedef struct RtWorldImportWeldVertex RtWorldImportWeldVertex; + +/** + * \ingroup rtimport + * \typedef RtWorldImportBuildVertex + * + * typedef for struct \ref RtWorldImportBuildVertex + */ +typedef struct RtWorldImportBuildVertex RtWorldImportBuildVertex; + + + +/** + * \ingroup rtimport + * \typedef RtWorldImportBuildPolyInfo + * + * typedef for struct \ref RtWorldImportBuildPolyInfo + */ +typedef struct RtWorldImportBuildPolyInfo RtWorldImportBuildPolyInfo; +/** + * \ingroup rtimport + * \struct RtWorldImportBuildPolyInfo + * + * Information about a polygon + */ +struct RtWorldImportBuildPolyInfo +{ + RwInt16 matIndex; + /**< The material index */ + RwUInt8 clipFlags; + /**< Clipping flags */ + RwUInt8 hasAlpha; + /**< Alpha status */ + void *pUserdata; + /**< Userdata */ +}; + +typedef union RtWorldImportBuildVertexMode RtWorldImportBuildVertexMode; +/** + * \ingroup rtimport + * \struct RtWorldImportBuildVertexMode + * + * Mode of the vertex. + * + */ +union RtWorldImportBuildVertexMode +{ + RtWorldImportVertex *vpVert; + /**< The vertex */ + RwInt32 index; + /**< The index */ +}; + +/** + * \ingroup rtimport + * \struct RtWorldImportBuildVertex + * + * A list of polygons as a list of vertices where the end of poly boundary + * is marked by mode.vpVert == NULL. + * + */ +struct RtWorldImportBuildVertex +{ + RtWorldImportBuildVertexMode mode; + /**< The mode of the element */ + + RtWorldImportBuildPolyInfo pinfo; + /**< we store some poly info in the end marker of a boundary */ +}; + + + +/** + * \ingroup rtimport + * \typedef RtWorldImportGuideKDTree + * + * typedef for struct \ref RtWorldImportGuideKDTree + */ +typedef struct RtWorldImportGuideKDTree RtWorldImportGuideKDTree; + +/* NB Merged RtWorldImportPartition with RtWorldImportBuildClipStatistics because + * there was a unique one-to-one relationship between them, and it made things easier + * just updating one stucture, without having to update both in sequence... + */ + +/** + * \ingroup rtimport + * \typedef RtWorldImportBuildClipStatistics + * + * typedef for struct \ref RtWorldImportBuildClipStatistics + */ +typedef struct RtWorldImportBuildClipStatistics RtWorldImportBuildClipStatistics; +/** + * \ingroup rtimport + * \struct RtWorldImportBuildClipStatistics + * + * Holds statistics about a partition or candidate partition during + * the build process. + */ +struct RtWorldImportBuildClipStatistics +{ + RwInt32 numPotentialSplit; + /**< The number of polygons split by the partition, + * disgregarding overlaps */ + + RwInt32 numPotentialLeft; + /**< The number of potential polygons and fragments on the + * left of the partition, disgregarding overlaps */ + + RwInt32 numPotentialRight; + /**< The number of potential polygons and fragments on the + * right of the partition, disgregarding overlaps */ + + + RwInt32 numActualSplit; + /**< The number of polygons split by the partition */ + + RwInt32 numActualLeft; + /**< The number of polygons and fragments on the + * left of the partition */ + + RwInt32 numActualRight; + /**< The number of polygons and fragments on the + * right of the partition */ + + + RwInt32 numMaterialLeft; + /**< The number of materials on the left of the partition */ + + RwInt32 numMaterialRight; + /**< The number of materials on the right of the partition */ + + RwInt32 numMaterialSplits; + /**< The number of materials split by the partition */ + + + RwInt32 numMaterialSector; + /**< The total number of materials in the sector containing + * the partition */ + + + RwReal overlapLeft; + /**< The actual, relative size of the overlap on the left of the partition */ + + RwReal overlapRight; + /**< The actual, relative size of the overlap on the right of the partition */ +}; + +/** + * \ingroup rtimport + * \typedef RtWorldImportPartition + * + * typedef for struct \ref RtWorldImportPartition + */ +typedef struct RtWorldImportPartition RtWorldImportPartition; +/** + * \ingroup rtimport + * \struct RtWorldImportPartition + * + * A partitioning plane. + */ +struct RtWorldImportPartition +{ + RwInt32 type; + /**< Plane type, i.e. 0,4,8 for being normal to the x,y,z axes respectively. */ + + RwReal value; + /**< The distance of the plane from the origin */ + + RwReal maxLeftValue; + /**< The maximum value of the left face of the overlap. This is derived + * from the maxOverlapPercent value in \ref RtWorldImportParameters + */ + + RwReal maxRightValue; + /**< The maximum value of the right face of the overlap. This is derived + * from the maxOverlapPercent value in \ref RtWorldImportParameters + */ + + RtWorldImportBuildClipStatistics buildStats; + /**< The statistics for the partition */ +}; + +/** + * \ingroup rtimport + * \struct RtWorldImportGuideKDTree + * Represents the structure of a binary tree with + * no contents per se. It is used to build a BSP in a user specified + * manner instead of using any heuristic. + * + */ +struct RtWorldImportGuideKDTree +{ + RtWorldImportPartition partition; + /**< A partitioning plane */ + + RwBBox bbox; + /**< Bounding box of the sector or super-sector */ + + RtWorldImportGuideKDTree *parent; + /**< Pointer to its parent */ + + RwInt32 order; + /**< Relationship information - 0 for left child, 1 for right child */ + + RtWorldImportGuideKDTree *left; + /**< Left child */ + + RtWorldImportGuideKDTree *right; + /**< Right child */ +}; + +typedef struct _rtWorldImportGuideKDStackElement _rtWorldImportGuideKDStackElement; + +struct _rtWorldImportGuideKDStackElement +{ + RwBool terminal; + RtWorldImportGuideKDTree *node; + _rtWorldImportGuideKDStackElement *next; +}; + +typedef struct _rtWorldImportGuideKDStack _rtWorldImportGuideKDStack; + +struct _rtWorldImportGuideKDStack +{ + _rtWorldImportGuideKDStackElement *top; + _rtWorldImportGuideKDStackElement *current; + _rtWorldImportGuideKDStackElement *bottom; +}; + +/** + * \ingroup rtimport + * \typedef RtWorldImportBuildSector + * + * typedef for struct \ref RtWorldImportBuildSector + */ +typedef struct RtWorldImportBuildSector RtWorldImportBuildSector; +/** + * \ingroup rtimport + * \struct RtWorldImportBuildSector + * + * Holds information about the sector that is being subdivided + */ +struct RtWorldImportBuildSector +{ + RwInt32 type; + /**< Sector type (so can handle in an RpWorld) */ + + RtWorldImportVertex *vertices; + /**< A pointer to the list of vertices */ + + RwInt32 numVertices; + /**< The number of vertices */ + + RtWorldImportBuildVertex *boundaries; + /**< A list of boundaries \see RtWorldImportBuildVertex */ + + RwInt32 numBoundaries; + /**< The number of boundaries */ + + RwInt32 numPolygons; + /**< The number of polygons (triangles) */ + + RwBBox boundingBox; + /**< Sector's bounding box */ + + RwReal overlap; + /**< The percentage that the sector overlaps with its neighbour */ + + RwUInt32 maxNumMaterials; + /**< Maximum number of materials in the in the world */ +}; + +/** + * \ingroup rtimport + * \typedef RtWorldImportBuildStatus + * + * typedef for struct \ref RtWorldImportBuildStatus + */ +typedef struct RtWorldImportBuildStatus RtWorldImportBuildStatus; +/** + * \ingroup rtimport + * \struct RtWorldImportBuildStatus + * World Import Build Status Structure + * Used to store the current tree's build status + */ +struct RtWorldImportBuildStatus +{ + RwInt32 depth; /**< current depth in the tree */ +}; + +/** + * Internal use only + */ +union RtWorldImportVertexState +{ + /* clipFlags, two types, first is based on partition only, 2nd is + * also based on partition, but takes overlaps into consideration. i.e. + * number splits is usually higher in clipFlags[0] than [1] */ + RwInt32 clipFlags[2]; /**< Internal use only */ + RwInt32 forwardingAddress; /**< Internal use only */ + RtWorldImportVertex *vpVert; /**< Internal use only */ + RtWorldImportWeldVertex *vpWeldVert; /**< Internal use only */ + RtWorldImportBuildVertex *vpBuildVert; /**< Internal use only */ + RwSList *slist; /**< Internal use only */ +}; + +/** + * \ingroup rtimport + * \struct RtWorldImportVertex + * Holds data for each vertex in the import world. + * + */ +struct RtWorldImportVertex +{ + RwV3d OC; /**< World space vertex position */ + RwV3d normal; /**< World space vertex normal */ + RwRGBA preLitCol; /**< Vertex Prelight color */ + RwTexCoords texCoords[rwMAXTEXTURECOORDS]; + /**< Vertex texture coordinates */ + RtWorldImportVertexState state; /**< Internal use only */ + RwInt32 matIndex; /**< Vertex material index */ + void *pUserdata; /**< Pointer to unspecified per vertex user data */ +}; + +/** + * \ingroup rtimport + * \typedef RtWorldImportTriangle + * Holds data for each triangle in the import world. + * + * \see RtWorldImportTriangle + */ +typedef struct RtWorldImportTriangle RtWorldImportTriangle; +/** + * \ingroup rtimport + * \struct RtWorldImportTriangle + * Holds data for each triangle in the import world. + * + * \see RtWorldImportTriangle + */ +struct RtWorldImportTriangle +{ + RwInt32 matIndex; /**< Index into material list */ + RwInt32 vertIndex[3]; /**< Indices into vertex list */ + void *pUserdata; /**< Pointer to unspecified per triangle user data */ +}; + + +/** + * \ingroup rtimport + * \typedef RtWorldImportHints + * + * typedef for struct \ref RtWorldImportHints + */ +typedef struct RtWorldImportHints RtWorldImportHints; + +/** + * \ingroup rtimport + * \struct RtWorldImportHints + * Bounding box hints used to control the world sectorization process. + * \see RtWorldImportHintsSet + */ +struct RtWorldImportHints +{ + /** The bounding box hints */ + RwBBox *boundingBoxes; + /** The number of bounding box hints */ + RwInt32 numBoundingBoxes; +}; + +/** + * \ingroup rtimport + * \typedef RtWorldImportParameters + * + * typedef for struct \ref RtWorldImportParameters + */ +typedef struct RtWorldImportParameters RtWorldImportParameters; + +/** + * \ingroup rtimport + * \struct RtWorldImportParameters + * Parameters used with \ref RtWorldImportCreateWorld. + * They are initialized to default values using \ref RtWorldImportParametersInit. + * + */ +struct RtWorldImportParameters +{ + RwReal worldSectorMaxSize; + /**< The maximum world sector size. */ + RwInt32 maxWorldSectorPolygons; + /**< The maximum number of polygons in a world sector. */ + RwReal maxOverlapPercent; + /**< Total fraction of world sector overlap allowed. */ + RwReal weldThreshold; + /**< Threshold for welding vertices. */ + RwReal angularThreshold; + /**< Angular threshold for welding vertex normals */ + RwBool calcNormals; + /**< If TRUE then importer creates normals. */ + RwBool conditionGeometry; + /**< If TRUE perform vertex welding and degenerate triangle removal.*/ + RwBool userSpecifiedBBox; + /**< If TRUE allows user to specify minimum bounding-box for the + * world using the userBBox parameter. */ + RwBBox userBBox; + /**< User specified world bounding-box if userSpecifiedBBox is TRUE.*/ + RwReal uvLimit; + /**< If conditionGeometry is TRUE limit texture coordinates to this + * value. */ + RwBool retainCreases; + /**< If TRUE then duplicate vertices with differing normals will not + * be merged. */ + RwBool fixTJunctions; + /**< If TRUE then T-junctions are fixed in the geometry (slow). */ + RwBool weldPolygons; + /**< If TRUE then polygons are welded where possible to reduce the + * polygon count. */ + RwInt32 flags; + /**< Conversion flags (see RpWorldFlag). */ + RwTextureAddressMode mode; + /**< If \ref rwTEXTUREADDRESSWRAP than weld vertices according to + * mod(1) congruent texture coordinates */ + RwBool sortPolygons; + /**< If TRUE then polygons are sorted by their centroid */ + RwBool cullZeroAreaPolygons; + /**< If TRUE then zero-area polygons are culled */ + RwInt32 numTexCoordSets; + /**< The number of texture coordinate sets to use. If set to zero, then + * the number is taken from the flags parameter which, for backward + * compatibility, can include the \ref rpWORLDTEXTURED or \ref rpWORLDTEXTURED2 + * flags. These specify one or two sets respectively. */ + RwBool terminatorCheck; + /**< If TRUE the world will be checked for validity during the build process. */ +}; + +/** + * \ingroup rtimport + * \typedef RtWorldImport + * + * typedef for struct \ref RtWorldImport + */ +typedef struct RtWorldImport RtWorldImport; +/** + * \ingroup rtimport + * \struct RtWorldImport + * World Import State Structure + */ +struct RtWorldImport +{ + RpMaterialList matList; /**< Material list */ + RtWorldImportVertex *vertices; /**< Vertex array */ + RwInt32 numVertices; /**< Vertex count */ + + RtWorldImportTriangle *polygons; /**< Triangle array */ + RwInt32 numPolygons; /**< Triangle count */ + + + RwSurfaceProperties surfaceProps; /**< The world's surface + lighting properties */ +}; + +/** + * \ingroup rtimport + * \ref RtWorldImportProgressCallBack is the type for the callback function supplied to + * \ref RtWorldImportSetProgressCallBack. + * + * \param msg Message type corresponding to one of the following: + * \li rtWORLDIMPORTPROGRESSBSPBUILDSTART - + * The BSP creation process is about to start. + * The argument value is equal to 0.0. + * \li rtWORLDIMPORTPROGRESSBSPBUILDUPDATE - + * The BSP creation process has finished processing a subsection of + * the world. The argument value is equal to the percentage of the + * world processed up to this point. + * \li rtWORLDIMPORTPROGRESSBSPBUILDEND - + * The BSP creation process has ended. + * The argument value is equal to 100.0. + * \li rtWORLDIMPORTPROGRESSBSPCOMPRESSSTART - + * The BSP compression process is about to start. The argument value + * is equal to 0.0. + * \li rtWORLDIMPORTPROGRESSBSPCOMPRESSUPDATE - + * The BSP compression has finished processing a subsection of the + * world. The argument value is equal to the percentage of the world + * processed up to this point. + * \li rtWORLDIMPORTPROGRESSBSPCOMPRESSEND - + * The BSP compression process has ended. The argument value is equal + * to 100.0. + * + * \param value The percentage of the progress made in either BSP + * building or BSP compression. + * + * \return TRUE to continue BSP processing, FALSE to abort. + * + * \see RtWorldImportSetProgressCallBack + */ +typedef RwBool (*RtWorldImportProgressCallBack)(RwInt32 msg, RwReal value); + +/** + * \ingroup rtimport + * \typedef RtWorldImportDestroyVertexUserdataCallBack + * + * A pointer to the CallBack function that will be called during + * vertex destruction. + */ +typedef RwBool (*RtWorldImportDestroyVertexUserdataCallBack)(void **pUserdata); + +/** + * \ingroup rtimport + * \typedef RtWorldImportCloneVertexUserdataCallBack + * + * A pointer to the CallBack function that will be called during + * vertex cloning. + */ +typedef RwBool (*RtWorldImportCloneVertexUserdataCallBack)(void **pUserdataDst, void **pUserdataSrc); + +/** + * \ingroup rtimport + * \typedef RtWorldImportInterpVertexUserdataCallBack + * + * A pointer to the CallBack function that will be called during + * vertex interpolation. + */ +typedef RwBool (*RtWorldImportInterpVertexUserdataCallBack)(void **pUserdataDst, void **pUserdata1, void **pUserdata2, RwReal delta); + +/** + * \ingroup rtimport + * \typedef RtWorldImportDestroyPolygonUserdataCallBack + * + * A pointer to the CallBack function that will be called during + * polygon destruction. + */ +typedef RwBool (*RtWorldImportDestroyPolygonUserdataCallBack)(void **pUserdata); + +/** + * \ingroup rtimport + * \typedef RtWorldImportSplitPolygonUserdataCallBack + * + * A pointer to the CallBack function that will be called during + * polygon division. + */ +typedef RwBool (*RtWorldImportSplitPolygonUserdataCallBack)(void **pUserdataDst, void **pUserdataSrc); + +/** + * \ingroup rtimport + * \typedef RtWorldImportSectorSetVertexUserdataCallBack + * + * A pointer to the CallBack function that will be called during + * the setting of the vertex user data. + */ +typedef RwBool (*RtWorldImportSectorSetVertexUserdataCallBack)(void **pUserdata, RpWorldSector *sector, RwInt32 index); + +/** + * \ingroup rtimport + * \typedef RtWorldImportSectorSetPolygonUserdataCallBack + * + * A pointer to the CallBack function that will be called during + * the setting of the polygon user data. + */ +typedef RwBool (*RtWorldImportSectorSetPolygonUserdataCallBack)(void **pUserdata, RpWorldSector *sector, RwInt32 index); + + + + +/** + * \ingroup rtimport + * \typedef RtWorldImportTerminationBuildCallBack + * + * A pointer to the function that will be called during the + * build process to determine whether the current sector should + * be subdivided further, or terminated. + */ +typedef RwBool (*RtWorldImportTerminationBuildCallBack) + (RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + void *pData); + +/** + * \ingroup rtimport + * \typedef RtWorldImportPartitionBuildCallBack + * + * A pointer to the function that will be called during the + * build process to select a suitable sector partition. + */ +typedef RwReal (*RtWorldImportPartitionBuildCallBack) + (RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void *pData); + +/** + * \ingroup rtimport + * \typedef RtWorldImportBuildCallBacks + * + * typedef for struct \ref RtWorldImportBuildCallBacks + */ +typedef struct RtWorldImportBuildCallBacks RtWorldImportBuildCallBacks; /* MAYBE: rename to SectorCallBacks ?*/ +/** + * \ingroup rtimport + * \struct RtWorldImportBuildCallBacks + * Sectorization callbacks + */ +struct RtWorldImportBuildCallBacks +{ + RtWorldImportPartitionBuildCallBack partitionBuild; + /**< Callback for choosing partition */ + void *partitionUserData; + /**< Partition callback user data */ + RtWorldImportTerminationBuildCallBack terminationBuild; + /**< Callback for termination of further partitioning */ + void *terminationUserData; + /**< Termination callback user data */ +}; + +/** + * \ingroup rtimport + * \typedef RtWorldImportUserdataCallBacks + * + * typedef for struct \ref RtWorldImportUserdataCallBacks + */ +typedef struct RtWorldImportUserdataCallBacks RtWorldImportUserdataCallBacks; +/** + * \ingroup rtimport + * \struct RtWorldImportUserdataCallBacks + * Bundle of callbacks + */ +struct RtWorldImportUserdataCallBacks +{ + RtWorldImportDestroyVertexUserdataCallBack destroyVertexUserdata; + /**< Callback on vertex destruction */ + RtWorldImportCloneVertexUserdataCallBack cloneVertexUserdata; + /**< Callback on vertex cloning */ + RtWorldImportInterpVertexUserdataCallBack interpVertexUserdata; + /**< Callback on vertex interpolation */ + RtWorldImportDestroyPolygonUserdataCallBack destroyPolygonUserdata; + /**< Callback on polygon destruction */ + RtWorldImportSplitPolygonUserdataCallBack splitPolygonUserdata; + /**< Callback on polygon division */ + RtWorldImportSectorSetVertexUserdataCallBack sectorSetVertexUserdata; + /**< Callback on setting vertex user data */ + RtWorldImportSectorSetPolygonUserdataCallBack sectorSetPolygonUserdata; + /**< Callback on setting polygon user data */ +}; + +/** + * \ingroup rtimport + * \typedef RtWorldImportBuildPartitionSelector + * + * An enumeration that can be passed to + * \ref RtWorldImportSetStandardBuildPartitionSelector to determine + * whether partitioning will be achieved automatically, using the + * default partition selected, or manually using the \ref RtWorldImportGuideKDTree + */ +typedef enum +{ + rwBUILDPARTITIONSELECTOR_DEFAULT, + /**< Sets the default automated process */ + rwBUILDPARTITIONSELECTOR_GUIDED + /**< Sets the guided manual process */ +} +RtWorldImportBuildPartitionSelector; + + + + +/* Builds overlaps from plane and conversion params */ +#define BuildSectorSetOverlapsMacro(_boundingBox, _partition, _conversionParams) \ +MACRO_START \ +{ \ + RwReal sup = GETCOORD((_boundingBox).sup, (_partition).type); \ + RwReal inf = GETCOORD((_boundingBox).inf, (_partition).type); \ + \ + (_partition).maxLeftValue = \ + (_partition).value + \ + ((sup - (_partition).value) * (_conversionParams).maxOverlapPercent); \ + \ + (_partition).maxRightValue = \ + (_partition).value - \ + ((((_partition).value) - inf) * (_conversionParams).maxOverlapPercent); \ +} \ +MACRO_STOP + +/***************************************************************************** + * Function prototypes + */ + +#ifdef __cplusplus +extern "C" +{ +#endif /* __cplusplus */ + +extern RwBool +_rtImportBuildSectorFindBBox(RtWorldImportBuildSector *buildSector, RwBBox *bbpOut); + +/* TODO: decide where these scheme functions are going and which ones are public and + whether _rt or RT should be used */ +extern void + _rtWorldImportGuideKDCopy(RtWorldImportGuideKDTree *KD, RpSector *spSector, RwInt32 depth); +extern void _rtWorldImportGuideKDStackDestroy(_rtWorldImportGuideKDStack *stack); +extern void +_rtWorldImportGuideKDEncodeAsStack(RtWorldImportGuideKDTree *tree, _rtWorldImportGuideKDStack *stack); + +extern RtWorldImportGuideKDTree *RtWorldImportGuideKDCreate(RwBBox *bbox); +extern RtWorldImportGuideKDTree *RtWorldImportGuideKDAddPartition + (RtWorldImportGuideKDTree *KD, RwInt32 type, RwReal value); +extern void RtWorldImportGuideKDDeletePartition(RtWorldImportGuideKDTree *KD); +extern void RtWorldImportGuideKDDestroy(RtWorldImportGuideKDTree *KD); + +extern RtWorldImportGuideKDTree *RtWorldImportGuideKDWrite( + RtWorldImportGuideKDTree *guideKD, const RwChar *filename); +extern RtWorldImportGuideKDTree * RtWorldImportGuideKDRead( + const RwChar *filename, const RwBBox *bbox); + +/***************************************************************************** + * PARTITION SELECTORS - These callbacks for used to select a partition + * from a sector. + */ + +extern RwReal +RtWorldImportBalancedCullPartitionSelector(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void *userData); + +extern RwReal +RtWorldImportMaterialCountPartitionSelector(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void *userData); + +extern RwReal +RtWorldImportMaterialSeparatePartitionSelector(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void *userData); + +extern RwReal +RtWorldImportMaximumOccluderPartitionSelector(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void * userData); + +extern RwReal +RtWorldImportDisjointOccluderPartitionSelector(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void * userData); + +extern RwReal +RtWorldImportLeastCutAndBalancedPartitionSelector(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void * userData); + +extern RwReal +RtWorldImportMaximumExtentPartitionSelector(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void * userData); + +extern RwReal +RtWorldImportCullMiddleSpacePartitionSelector(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void *userData); + +extern RwReal +RtWorldImportCullEndSpacePartitionSelector(RtWorldImportBuildSector * buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void *userData); + +extern RwReal +RtWorldImportCullSpacePartitionSelector(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void *userData); + +extern RwReal +RtWorldImportHintBBoxPartitionSelector(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void *userData); + +extern RwReal +RtWorldImportGeneralOccluderPartitionSelector(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void * userData); + +extern RwReal +RtWorldImportBalancedTreePartitionSelector(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void * userData); + +/***************************************************************************** + * PARTITION ITERATORS - These callbacks iterate though a set of partitions + */ + +extern RwBool +RtWorldImportOrthogonalAutoPartitionIterator(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void * userData, + RwInt32* loopCounter); + + +extern RwBool +RtWorldImportRegularIntervalPartitionIterator(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void * userData, + RwInt32* loopCounter); + + +extern RwBool +RtWorldImportMiddleAxisPartitionIterator(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void * userData, + RwInt32 * loopCounter); + + +extern RwBool +RtWorldImportMedianPercentagePartitionIterator(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void *userData, + RwInt32 *loopCounter); + + +extern RwBool +RtWorldImportHintBBoxPartitionIterator(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void * userData, + RwInt32* loopCounter); + +extern RwBool +RtWorldImportHighestVertexAccommodatingPlanePartitionIterator(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus * buildStatus, + RtWorldImportPartition *partition, + void * userData, + RwInt32* loopCounter); + +extern RwBool +RtWorldImportMaterialBoundsPartitionIterator(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus * buildStatus, + RtWorldImportPartition *partition, + void *userData, + RwInt32 *loopCounter); + +/***************************************************************************** + * PARTITION EVALUATORS - These callbacks iterate though a set of partitions + */ + +extern RwReal +RtWorldImportFuzzyBalancedPartitionEvaluator(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void *userData); + + +extern RwReal +RtWorldImportPotentialSplitPartitionEvaluator(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void * userData); + + +extern RwReal +RtWorldImportBalancedPartitionEvaluator(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void * userData); + + +extern RwReal +RtWorldImportExtentPartitionEvaluator(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void * userData); + + +extern RwReal +RtWorldImportOccluderPartitionEvaluator(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void * userData); + + +extern RwReal +RtWorldImportWeightedOccluderPartitionEvaluator(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void * userData); + +extern RwReal +RtWorldImportHintBBoxPartitionEvaluator(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void *userData); + +extern RwReal +RtWorldImportVolumeBalancedPartitionEvaluator(RtWorldImportBuildSector * buildSector, + RtWorldImportBuildStatus * buildStatus, + RtWorldImportPartition *partition, + void * userData); + +extern RwReal +RtWorldImportWeightedDisjointOccluderPartitionEvaluator(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void * userData); + +extern RwReal +RtWorldImportMaterialCutsPartitionEvaluator(RtWorldImportBuildSector * buildSector, + RtWorldImportBuildStatus * buildStatus, + RtWorldImportPartition *partition, + void * userData); + +extern RwReal +RtWorldImportMaterialBalancedPartitionEvaluator(RtWorldImportBuildSector * buildSector, + RtWorldImportBuildStatus *buildStatus, + RtWorldImportPartition *partition, + void * userData); + +extern RwReal +RtWorldImportAspectPartitionEvaluator(RtWorldImportBuildSector *buildSector, + RtWorldImportBuildStatus * buildStatus, + RtWorldImportPartition *partition, + void * userData); + +extern RwReal +RtWorldImportMaterialSeparatorPartitionEvaluator(RtWorldImportBuildSector * buildSector, + RtWorldImportBuildStatus * buildStatus, + RtWorldImportPartition *partition, + void * userData); +/***************************************************************************** + * PARTITION TERMINATORS - These callbacks are used to decide when + * partitioning of a sector should stop + */ +extern RwBool +RtWorldImportNeverPartitionTerminator(RtWorldImportBuildSector * buildSector, + RtWorldImportBuildStatus * buildStatus, + void * userData); + +extern RwBool +RtWorldImportMaximumLegalPartitionTerminator(RtWorldImportBuildSector * buildSector, + RtWorldImportBuildStatus * __RWUNUSED__ buildStatus, + void * __RWUNUSED__ userData); + +extern RwBool +RtWorldImportDefaultPartitionTerminator(RtWorldImportBuildSector * buildSector, + RtWorldImportBuildStatus * buildStatus, + void * pData); + + +extern RwBool +RtWorldImportDepthPartitionTerminator(RtWorldImportBuildSector * buildSector, + RtWorldImportBuildStatus * buildStatus, + void * userData); + + +extern RwBool +RtWorldImportSectorHeightPartitionTerminator(RtWorldImportBuildSector * buildSector, + RtWorldImportBuildStatus * buildStatus, + void * userData); + +extern RwBool +RtWorldImportSizePartitionTerminator(RtWorldImportBuildSector * buildSector, + RtWorldImportBuildStatus * buildStatus, + void * userData); + +extern RwBool +RtWorldImportSectorAspectSizePartitionTerminator(RtWorldImportBuildSector * buildSector, + RtWorldImportBuildStatus * buildStatus, + void * userData); + + + +/* END TODO */ + +/* WorldImport hints */ +extern void +RtWorldImportHintsSet(RtWorldImportHints *hints); + +extern RtWorldImportHints * +RtWorldImportHintsGet(void); + +extern RtWorldImportHints * +RtWorldImportHintsCreate(void); + +extern RwBool +RtWorldImportHintsDestroy(RtWorldImportHints *hints); + +extern RtWorldImportHints * +RtWorldImportHintsAddBoundingBoxes(RtWorldImportHints *hints, RwInt32 numBoundingBoxes); + +extern void +RtWorldImportMaterialGroupHintGenerator(RtWorldImportBuildSector *buildSector, + RtWorldImportHints *materialGroupHints); + +/* Initializing the conversion structure */ +extern RtWorldImportParameters *RtWorldImportParametersInit(void); +extern void RtWorldImportParametersSet(RtWorldImportParameters *params); +extern RtWorldImportParameters *RtWorldImportParametersGet(void); + + +extern RpWorld *RtWorldImportCreateWorld(RtWorldImport * + nohsworld, + RtWorldImportParameters + * conversionParams); + +extern RpGeometry *RtWorldImportCreateGeometry(RtWorldImport * + nohsworld, + RtWorldImportParameters + * conversionParams); + +extern RtWorldImport *RtWorldImportCreate(void); + +extern RwBool RtWorldImportDestroy(RtWorldImport * nohsworld); + +extern RtWorldImport *RtWorldImportAddNumVertices(RtWorldImport * + nohsworld, + RwInt32 + numNewVertices); + +extern RtWorldImport *RtWorldImportAddNumTriangles(RtWorldImport * + nohsworld, + RwInt32 + numNewTriangles); + +extern RpMaterial *RtWorldImportGetMaterial(RtWorldImport * + nohsworld, + RwInt32 matInd); + +extern RwInt32 RtWorldImportGetNumVertices(RtWorldImport * nohsworld); + +extern RtWorldImportVertex *RtWorldImportGetVertices(RtWorldImport * + nohsworld); + +extern RwInt32 RtWorldImportGetNumTriangles(RtWorldImport * nohsworld); + +extern RtWorldImportTriangle * +RtWorldImportGetTriangles(RtWorldImport * nohsworld); + +/* Surface lighting characteristics */ +extern RtWorldImport * +RtWorldImportSetSurfaceProperties(RtWorldImport * world, + RwSurfaceProperties * + surface); + +extern RwSurfaceProperties * +RtWorldImportGetSurfaceProperties(RtWorldImport * world); + +/* Progress callbacks */ +extern void +RtWorldImportSetProgressCallBack(RtWorldImportProgressCallBack CB); + +extern RpWorldSector * RtWorldImportGetNumMaterials(RpWorldSector *worldSector, void *data); + +extern void +_rtImportWorldSendProgressMessage(RwInt32 msgtype, RwReal value); + +/* Reading and Writing */ + +extern RtWorldImport *RtWorldImportWrite(RtWorldImport * world, + RwChar * filename); + +extern RtWorldImport *RtWorldImportRead(RwChar * filename); + +extern RwInt32 RtWorldImportAddMaterial(RtWorldImport * nohsworld, + RpMaterial * material); + +extern RwInt32 RtWorldImportGetMaterialIndex(RtWorldImport * nohsworld, + RpMaterial * material); + +extern RtWorldImport *RtWorldImportForAllMaterials(RtWorldImport * + nohsworld, + RpMaterialCallBack + fpCallBack, + void *pData); + +extern void +RtWorldImportSetUserdataCallBacks(RtWorldImportDestroyVertexUserdataCallBack + destroyVertexUserdataCB, + RtWorldImportCloneVertexUserdataCallBack + cloneVertexUserdataCB, + RtWorldImportInterpVertexUserdataCallBack + interpVertexUserdataCB, + RtWorldImportSectorSetVertexUserdataCallBack + sectorSetVertexUserdata, + RtWorldImportDestroyPolygonUserdataCallBack + destroyPolygonUserdataCB, + RtWorldImportSplitPolygonUserdataCallBack + splitPolygonUserdataCB, + RtWorldImportSectorSetPolygonUserdataCallBack + sectorSetPolygonUserdata); + +extern void +RtWorldImportSetBuildCallBacks(RtWorldImportPartitionBuildCallBack + partitionBuildCB, + RtWorldImportTerminationBuildCallBack + terminationBuildCB); + +extern void +RtWorldImportSetPartitionStatistics(RtWorldImportBuildSector * buildSector, + RtWorldImportPartition * partition); + +extern void +RtWorldImportSetBuildCallBacksUserData(void *partitionUserData, + void *terminateUserData); + + +extern void +RtWorldImportSetStandardBuildPartitionSelector(RtWorldImportBuildPartitionSelector partitionSelector, void* userData); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + + +#define RtWorldImportParametersInitialize(_paramsPtr) \ + *(_paramsPtr) = *RtWorldImportParametersInit(); + + + +#endif /* RTIMPORT_H */ + + + + + + + + + + + + + + + + + + + |