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authorFilip Gawin <filip.gawin@zoho.com>2020-12-29 18:59:40 +0100
committerFilip Gawin <filip.gawin@zoho.com>2020-12-29 18:59:40 +0100
commita73f5340a2d12537437479317bdf351715991c12 (patch)
treea971d86ad2f88dbd7503bf2186080c72221d82ca /sdk/dx8sdk/Include/Amvideo.h
parentMore menu error sound fix (diff)
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diff --git a/sdk/dx8sdk/Include/Amvideo.h b/sdk/dx8sdk/Include/Amvideo.h
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-//------------------------------------------------------------------------------
-// File: AMVideo.h
-//
-// Desc: Video related definitions and interfaces for ActiveMovie.
-//
-// Copyright (c) 1992 - 2001, Microsoft Corporation. All rights reserved.
-//------------------------------------------------------------------------------
-
-
-#ifndef __AMVIDEO__
-#define __AMVIDEO__
-
-#ifdef __cplusplus
-extern "C" {
-#endif // __cplusplus
-
-#include <ddraw.h>
-
-
-// This is an interface on the video renderer that provides information about
-// DirectDraw with respect to its use by the renderer. For example it allows
-// an application to get details of the surface and any hardware capabilities
-// that are available. It also allows someone to adjust the surfaces that the
-// renderer should use and furthermore even set the DirectDraw instance. We
-// allow someone to set the DirectDraw instance because DirectDraw can only
-// be opened once per process so it helps resolve conflicts. There is some
-// duplication in this interface as the hardware/emulated/FOURCCs available
-// can all be found through the IDirectDraw interface, this interface allows
-// simple access to that information without calling the DirectDraw provider
-// itself. The AMDDS prefix is ActiveMovie DirectDraw Switches abbreviated.
-
-#define AMDDS_NONE 0x00 // No use for DCI/DirectDraw
-#define AMDDS_DCIPS 0x01 // Use DCI primary surface
-#define AMDDS_PS 0x02 // Use DirectDraw primary
-#define AMDDS_RGBOVR 0x04 // RGB overlay surfaces
-#define AMDDS_YUVOVR 0x08 // YUV overlay surfaces
-#define AMDDS_RGBOFF 0x10 // RGB offscreen surfaces
-#define AMDDS_YUVOFF 0x20 // YUV offscreen surfaces
-#define AMDDS_RGBFLP 0x40 // RGB flipping surfaces
-#define AMDDS_YUVFLP 0x80 // YUV flipping surfaces
-#define AMDDS_ALL 0xFF // ALL the previous flags
-#define AMDDS_DEFAULT AMDDS_ALL // Use all available surfaces
-
-#define AMDDS_YUV (AMDDS_YUVOFF | AMDDS_YUVOVR | AMDDS_YUVFLP)
-#define AMDDS_RGB (AMDDS_RGBOFF | AMDDS_RGBOVR | AMDDS_RGBFLP)
-#define AMDDS_PRIMARY (AMDDS_DCIPS | AMDDS_PS)
-
-// be nice to our friends in C
-#undef INTERFACE
-#define INTERFACE IDirectDrawVideo
-
-DECLARE_INTERFACE_(IDirectDrawVideo, IUnknown)
-{
- // IUnknown methods
-
- STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
-
- // IDirectDrawVideo methods
-
- STDMETHOD(GetSwitches)(THIS_ DWORD *pSwitches) PURE;
- STDMETHOD(SetSwitches)(THIS_ DWORD Switches) PURE;
- STDMETHOD(GetCaps)(THIS_ DDCAPS *pCaps) PURE;
- STDMETHOD(GetEmulatedCaps)(THIS_ DDCAPS *pCaps) PURE;
- STDMETHOD(GetSurfaceDesc)(THIS_ DDSURFACEDESC *pSurfaceDesc) PURE;
- STDMETHOD(GetFourCCCodes)(THIS_ DWORD *pCount,DWORD *pCodes) PURE;
- STDMETHOD(SetDirectDraw)(THIS_ LPDIRECTDRAW pDirectDraw) PURE;
- STDMETHOD(GetDirectDraw)(THIS_ LPDIRECTDRAW *ppDirectDraw) PURE;
- STDMETHOD(GetSurfaceType)(THIS_ DWORD *pSurfaceType) PURE;
- STDMETHOD(SetDefault)(THIS) PURE;
- STDMETHOD(UseScanLine)(THIS_ long UseScanLine) PURE;
- STDMETHOD(CanUseScanLine)(THIS_ long *UseScanLine) PURE;
- STDMETHOD(UseOverlayStretch)(THIS_ long UseOverlayStretch) PURE;
- STDMETHOD(CanUseOverlayStretch)(THIS_ long *UseOverlayStretch) PURE;
- STDMETHOD(UseWhenFullScreen)(THIS_ long UseWhenFullScreen) PURE;
- STDMETHOD(WillUseFullScreen)(THIS_ long *UseWhenFullScreen) PURE;
-};
-
-
-// be nice to our friends in C
-#undef INTERFACE
-#define INTERFACE IQualProp
-
-DECLARE_INTERFACE_(IQualProp, IUnknown)
-{
- // IUnknown methods
-
- STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
-
- // Compare these with the functions in class CGargle in gargle.h
-
- STDMETHOD(get_FramesDroppedInRenderer)(THIS_ int *pcFrames) PURE; // Out
- STDMETHOD(get_FramesDrawn)(THIS_ int *pcFramesDrawn) PURE; // Out
- STDMETHOD(get_AvgFrameRate)(THIS_ int *piAvgFrameRate) PURE; // Out
- STDMETHOD(get_Jitter)(THIS_ int *iJitter) PURE; // Out
- STDMETHOD(get_AvgSyncOffset)(THIS_ int *piAvg) PURE; // Out
- STDMETHOD(get_DevSyncOffset)(THIS_ int *piDev) PURE; // Out
-};
-
-
-// This interface allows an application or plug in distributor to control a
-// full screen renderer. The Modex renderer supports this interface. When
-// connected a renderer should load the display modes it has available
-// The number of modes available can be obtained through CountModes. Then
-// information on each individual mode is available by calling GetModeInfo
-// and IsModeAvailable. An application may enable and disable any modes
-// by calling the SetEnabled flag with OATRUE or OAFALSE (not C/C++ TRUE
-// and FALSE values) - the current value may be queried by IsModeEnabled
-
-// A more generic way of setting the modes enabled that is easier to use
-// when writing applications is the clip loss factor. This defines the
-// amount of video that can be lost when deciding which display mode to
-// use. Assuming the decoder cannot compress the video then playing an
-// MPEG file (say 352x288) into a 320x200 display will lose about 25% of
-// the image. The clip loss factor specifies the upper range permissible.
-// To allow typical MPEG video to be played in 320x200 it defaults to 25%
-
-// be nice to our friends in C
-#undef INTERFACE
-#define INTERFACE IFullScreenVideo
-
-DECLARE_INTERFACE_(IFullScreenVideo, IUnknown)
-{
- // IUnknown methods
-
- STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
-
- // IFullScreenVideo methods
-
- STDMETHOD(CountModes)(THIS_ long *pModes) PURE;
- STDMETHOD(GetModeInfo)(THIS_ long Mode,long *pWidth,long *pHeight,long *pDepth) PURE;
- STDMETHOD(GetCurrentMode)(THIS_ long *pMode) PURE;
- STDMETHOD(IsModeAvailable)(THIS_ long Mode) PURE;
- STDMETHOD(IsModeEnabled)(THIS_ long Mode) PURE;
- STDMETHOD(SetEnabled)(THIS_ long Mode,long bEnabled) PURE;
- STDMETHOD(GetClipFactor)(THIS_ long *pClipFactor) PURE;
- STDMETHOD(SetClipFactor)(THIS_ long ClipFactor) PURE;
- STDMETHOD(SetMessageDrain)(THIS_ HWND hwnd) PURE;
- STDMETHOD(GetMessageDrain)(THIS_ HWND *hwnd) PURE;
- STDMETHOD(SetMonitor)(THIS_ long Monitor) PURE;
- STDMETHOD(GetMonitor)(THIS_ long *Monitor) PURE;
- STDMETHOD(HideOnDeactivate)(THIS_ long Hide) PURE;
- STDMETHOD(IsHideOnDeactivate)(THIS) PURE;
- STDMETHOD(SetCaption)(THIS_ BSTR strCaption) PURE;
- STDMETHOD(GetCaption)(THIS_ BSTR *pstrCaption) PURE;
- STDMETHOD(SetDefault)(THIS) PURE;
-};
-
-
-// This adds the accelerator table capabilities in fullscreen. This is being
-// added between the original runtime release and the full SDK release. We
-// cannot just add the method to IFullScreenVideo as we don't want to force
-// applications to have to ship the ActiveMovie support DLLs - this is very
-// important to applications that plan on being downloaded over the Internet
-
-// be nice to our friends in C
-#undef INTERFACE
-#define INTERFACE IFullScreenVideoEx
-
-DECLARE_INTERFACE_(IFullScreenVideoEx, IFullScreenVideo)
-{
- // IUnknown methods
-
- STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
-
- // IFullScreenVideo methods
-
- STDMETHOD(CountModes)(THIS_ long *pModes) PURE;
- STDMETHOD(GetModeInfo)(THIS_ long Mode,long *pWidth,long *pHeight,long *pDepth) PURE;
- STDMETHOD(GetCurrentMode)(THIS_ long *pMode) PURE;
- STDMETHOD(IsModeAvailable)(THIS_ long Mode) PURE;
- STDMETHOD(IsModeEnabled)(THIS_ long Mode) PURE;
- STDMETHOD(SetEnabled)(THIS_ long Mode,long bEnabled) PURE;
- STDMETHOD(GetClipFactor)(THIS_ long *pClipFactor) PURE;
- STDMETHOD(SetClipFactor)(THIS_ long ClipFactor) PURE;
- STDMETHOD(SetMessageDrain)(THIS_ HWND hwnd) PURE;
- STDMETHOD(GetMessageDrain)(THIS_ HWND *hwnd) PURE;
- STDMETHOD(SetMonitor)(THIS_ long Monitor) PURE;
- STDMETHOD(GetMonitor)(THIS_ long *Monitor) PURE;
- STDMETHOD(HideOnDeactivate)(THIS_ long Hide) PURE;
- STDMETHOD(IsHideOnDeactivate)(THIS) PURE;
- STDMETHOD(SetCaption)(THIS_ BSTR strCaption) PURE;
- STDMETHOD(GetCaption)(THIS_ BSTR *pstrCaption) PURE;
- STDMETHOD(SetDefault)(THIS) PURE;
-
- // IFullScreenVideoEx
-
- STDMETHOD(SetAcceleratorTable)(THIS_ HWND hwnd,HACCEL hAccel) PURE;
- STDMETHOD(GetAcceleratorTable)(THIS_ HWND *phwnd,HACCEL *phAccel) PURE;
- STDMETHOD(KeepPixelAspectRatio)(THIS_ long KeepAspect) PURE;
- STDMETHOD(IsKeepPixelAspectRatio)(THIS_ long *pKeepAspect) PURE;
-};
-
-
-// The SDK base classes contain a base video mixer class. Video mixing in a
-// software environment is tricky because we typically have multiple streams
-// each sending data at unpredictable times. To work with this we defined a
-// pin that is the lead pin, when data arrives on this pin we do a mix. As
-// an alternative we may not want to have a lead pin but output samples at
-// predefined spaces, like one every 1/15 of a second, this interfaces also
-// supports that mode of operations (there is a working video mixer sample)
-
-// be nice to our friends in C
-#undef INTERFACE
-#define INTERFACE IBaseVideoMixer
-
-DECLARE_INTERFACE_(IBaseVideoMixer, IUnknown)
-{
- STDMETHOD(SetLeadPin)(THIS_ int iPin) PURE;
- STDMETHOD(GetLeadPin)(THIS_ int *piPin) PURE;
- STDMETHOD(GetInputPinCount)(THIS_ int *piPinCount) PURE;
- STDMETHOD(IsUsingClock)(THIS_ int *pbValue) PURE;
- STDMETHOD(SetUsingClock)(THIS_ int bValue) PURE;
- STDMETHOD(GetClockPeriod)(THIS_ int *pbValue) PURE;
- STDMETHOD(SetClockPeriod)(THIS_ int bValue) PURE;
-};
-
-#define iPALETTE_COLORS 256 // Maximum colours in palette
-#define iEGA_COLORS 16 // Number colours in EGA palette
-#define iMASK_COLORS 3 // Maximum three components
-#define iTRUECOLOR 16 // Minimum true colour device
-#define iRED 0 // Index position for RED mask
-#define iGREEN 1 // Index position for GREEN mask
-#define iBLUE 2 // Index position for BLUE mask
-#define iPALETTE 8 // Maximum colour depth using a palette
-#define iMAXBITS 8 // Maximum bits per colour component
-
-
-// Used for true colour images that also have a palette
-
-typedef struct tag_TRUECOLORINFO {
- DWORD dwBitMasks[iMASK_COLORS];
- RGBQUAD bmiColors[iPALETTE_COLORS];
-} TRUECOLORINFO;
-
-
-// The BITMAPINFOHEADER contains all the details about the video stream such
-// as the actual image dimensions and their pixel depth. A source filter may
-// also request that the sink take only a section of the video by providing a
-// clipping rectangle in rcSource. In the worst case where the sink filter
-// forgets to check this on connection it will simply render the whole thing
-// which isn't a disaster. Ideally a sink filter will check the rcSource and
-// if it doesn't support image extraction and the rectangle is not empty then
-// it will reject the connection. A filter should use SetRectEmpty to reset a
-// rectangle to all zeroes (and IsRectEmpty to later check the rectangle).
-// The rcTarget specifies the destination rectangle for the video, for most
-// source filters they will set this to all zeroes, a downstream filter may
-// request that the video be placed in a particular area of the buffers it
-// supplies in which case it will call QueryAccept with a non empty target
-
-typedef struct tagVIDEOINFOHEADER {
-
- RECT rcSource; // The bit we really want to use
- RECT rcTarget; // Where the video should go
- DWORD dwBitRate; // Approximate bit data rate
- DWORD dwBitErrorRate; // Bit error rate for this stream
- REFERENCE_TIME AvgTimePerFrame; // Average time per frame (100ns units)
-
- BITMAPINFOHEADER bmiHeader;
-
-} VIDEOINFOHEADER;
-
-// make sure the pbmi is initialized before using these macros
-#define TRUECOLOR(pbmi) ((TRUECOLORINFO *)(((LPBYTE)&((pbmi)->bmiHeader)) \
- + (pbmi)->bmiHeader.biSize))
-#define COLORS(pbmi) ((RGBQUAD *)(((LPBYTE)&((pbmi)->bmiHeader)) \
- + (pbmi)->bmiHeader.biSize))
-#define BITMASKS(pbmi) ((DWORD *)(((LPBYTE)&((pbmi)->bmiHeader)) \
- + (pbmi)->bmiHeader.biSize))
-
-// All the image based filters use this to communicate their media types. It's
-// centred principally around the BITMAPINFO. This structure always contains a
-// BITMAPINFOHEADER followed by a number of other fields depending on what the
-// BITMAPINFOHEADER contains. If it contains details of a palettised format it
-// will be followed by one or more RGBQUADs defining the palette. If it holds
-// details of a true colour format then it may be followed by a set of three
-// DWORD bit masks that specify where the RGB data can be found in the image
-// (For more information regarding BITMAPINFOs see the Win32 documentation)
-
-// The rcSource and rcTarget fields are not for use by filters supplying the
-// data. The destination (target) rectangle should be set to all zeroes. The
-// source may also be zero filled or set with the dimensions of the video. So
-// if the video is 352x288 pixels then set it to (0,0,352,288). These fields
-// are mainly used by downstream filters that want to ask the source filter
-// to place the image in a different position in an output buffer. So when
-// using for example the primary surface the video renderer may ask a filter
-// to place the video images in a destination position of (100,100,452,388)
-// on the display since that's where the window is positioned on the display
-
-// !!! WARNING !!!
-// DO NOT use this structure unless you are sure that the BITMAPINFOHEADER
-// has a normal biSize == sizeof(BITMAPINFOHEADER) !
-// !!! WARNING !!!
-
-typedef struct tagVIDEOINFO {
-
- RECT rcSource; // The bit we really want to use
- RECT rcTarget; // Where the video should go
- DWORD dwBitRate; // Approximate bit data rate
- DWORD dwBitErrorRate; // Bit error rate for this stream
- REFERENCE_TIME AvgTimePerFrame; // Average time per frame (100ns units)
-
- BITMAPINFOHEADER bmiHeader;
-
- union {
- RGBQUAD bmiColors[iPALETTE_COLORS]; // Colour palette
- DWORD dwBitMasks[iMASK_COLORS]; // True colour masks
- TRUECOLORINFO TrueColorInfo; // Both of the above
- };
-
-} VIDEOINFO;
-
-// These macros define some standard bitmap format sizes
-
-#define SIZE_EGA_PALETTE (iEGA_COLORS * sizeof(RGBQUAD))
-#define SIZE_PALETTE (iPALETTE_COLORS * sizeof(RGBQUAD))
-#define SIZE_MASKS (iMASK_COLORS * sizeof(DWORD))
-#define SIZE_PREHEADER (FIELD_OFFSET(VIDEOINFOHEADER,bmiHeader))
-#define SIZE_VIDEOHEADER (sizeof(BITMAPINFOHEADER) + SIZE_PREHEADER)
-// !!! for abnormal biSizes
-// #define SIZE_VIDEOHEADER(pbmi) ((pbmi)->bmiHeader.biSize + SIZE_PREHEADER)
-
-// DIBSIZE calculates the number of bytes required by an image
-
-#define WIDTHBYTES(bits) ((DWORD)(((bits)+31) & (~31)) / 8)
-#define DIBWIDTHBYTES(bi) (DWORD)WIDTHBYTES((DWORD)(bi).biWidth * (DWORD)(bi).biBitCount)
-#define _DIBSIZE(bi) (DIBWIDTHBYTES(bi) * (DWORD)(bi).biHeight)
-#define DIBSIZE(bi) ((bi).biHeight < 0 ? (-1)*(_DIBSIZE(bi)) : _DIBSIZE(bi))
-
-// This compares the bit masks between two VIDEOINFOHEADERs
-
-#define BIT_MASKS_MATCH(pbmi1,pbmi2) \
- (((pbmi1)->dwBitMasks[iRED] == (pbmi2)->dwBitMasks[iRED]) && \
- ((pbmi1)->dwBitMasks[iGREEN] == (pbmi2)->dwBitMasks[iGREEN]) && \
- ((pbmi1)->dwBitMasks[iBLUE] == (pbmi2)->dwBitMasks[iBLUE]))
-
-// These zero fill different parts of the VIDEOINFOHEADER structure
-
-// Only use these macros for pbmi's with a normal BITMAPINFOHEADER biSize
-#define RESET_MASKS(pbmi) (ZeroMemory((PVOID)(pbmi)->dwBitFields,SIZE_MASKS))
-#define RESET_HEADER(pbmi) (ZeroMemory((PVOID)(pbmi),SIZE_VIDEOHEADER))
-#define RESET_PALETTE(pbmi) (ZeroMemory((PVOID)(pbmi)->bmiColors,SIZE_PALETTE));
-
-#if 0
-// !!! This is the right way to do it, but may break existing code
-#define RESET_MASKS(pbmi) (ZeroMemory((PVOID)(((LPBYTE)(pbmi)->bmiHeader) + \
- (pbmi)->bmiHeader.biSize,SIZE_MASKS)))
-#define RESET_HEADER(pbmi) (ZeroMemory((PVOID)(pbmi), SIZE_PREHEADER + \
- sizeof(BITMAPINFOHEADER)))
-#define RESET_PALETTE(pbmi) (ZeroMemory((PVOID)(((LPBYTE)(pbmi)->bmiHeader) + \
- (pbmi)->bmiHeader.biSize,SIZE_PALETTE))
-#endif
-
-// Other (hopefully) useful bits and bobs
-
-#define PALETTISED(pbmi) ((pbmi)->bmiHeader.biBitCount <= iPALETTE)
-#define PALETTE_ENTRIES(pbmi) ((DWORD) 1 << (pbmi)->bmiHeader.biBitCount)
-
-// Returns the address of the BITMAPINFOHEADER from the VIDEOINFOHEADER
-#define HEADER(pVideoInfo) (&(((VIDEOINFOHEADER *) (pVideoInfo))->bmiHeader))
-
-
-// MPEG variant - includes a DWORD length followed by the
-// video sequence header after the video header.
-//
-// The sequence header includes the sequence header start code and the
-// quantization matrices associated with the first sequence header in the
-// stream so is a maximum of 140 bytes long.
-
-typedef struct tagMPEG1VIDEOINFO {
-
- VIDEOINFOHEADER hdr; // Compatible with VIDEOINFO
- DWORD dwStartTimeCode; // 25-bit Group of pictures time code
- // at start of data
- DWORD cbSequenceHeader; // Length in bytes of bSequenceHeader
- BYTE bSequenceHeader[1]; // Sequence header including
- // quantization matrices if any
-} MPEG1VIDEOINFO;
-
-#define MAX_SIZE_MPEG1_SEQUENCE_INFO 140
-#define SIZE_MPEG1VIDEOINFO(pv) (FIELD_OFFSET(MPEG1VIDEOINFO, bSequenceHeader[0]) + (pv)->cbSequenceHeader)
-#define MPEG1_SEQUENCE_INFO(pv) ((const BYTE *)(pv)->bSequenceHeader)
-
-
-// Analog video variant - Use this when the format is FORMAT_AnalogVideo
-//
-// rcSource defines the portion of the active video signal to use
-// rcTarget defines the destination rectangle
-// both of the above are relative to the dwActiveWidth and dwActiveHeight fields
-// dwActiveWidth is currently set to 720 for all formats (but could change for HDTV)
-// dwActiveHeight is 483 for NTSC and 575 for PAL/SECAM (but could change for HDTV)
-
-typedef struct tagAnalogVideoInfo {
- RECT rcSource; // Width max is 720, height varies w/ TransmissionStd
- RECT rcTarget; // Where the video should go
- DWORD dwActiveWidth; // Always 720 (CCIR-601 active samples per line)
- DWORD dwActiveHeight; // 483 for NTSC, 575 for PAL/SECAM
- REFERENCE_TIME AvgTimePerFrame; // Normal ActiveMovie units (100 nS)
-} ANALOGVIDEOINFO;
-
-//
-// AM_KSPROPSETID_FrameStep property set definitions
-//
-typedef enum {
- // Step
- AM_PROPERTY_FRAMESTEP_STEP = 0x01,
- AM_PROPERTY_FRAMESTEP_CANCEL = 0x02,
-
- // S_OK for these 2 means we can - S_FALSE if we can't
- AM_PROPERTY_FRAMESTEP_CANSTEP = 0x03,
- AM_PROPERTY_FRAMESTEP_CANSTEPMULTIPLE = 0x04
-} AM_PROPERTY_FRAMESTEP;
-
-typedef struct _AM_FRAMESTEP_STEP
-{
- // 1 means step 1 frame forward
- // 0 is invalid
- // n (n > 1) means skip n - 1 frames and show the nth
- DWORD dwFramesToStep;
-} AM_FRAMESTEP_STEP;
-
-#ifdef __cplusplus
-}
-#endif // __cplusplus
-#endif // __AMVIDEO__
-