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author | Filip Gawin <filip.gawin@zoho.com> | 2020-12-29 18:53:36 +0100 |
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committer | Filip Gawin <filip.gawin@zoho.com> | 2020-12-29 18:53:36 +0100 |
commit | bffaceb579ba66ba675f5b99e93258423b3c97ab (patch) | |
tree | f1e0e8ef4002d2e5b444678c4c98dd8785cbe980 /sdk/dx8sdk/Include/d3dx8effect.h | |
parent | Reorder CEntity functions into their original order (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | sdk/dx8sdk/Include/d3dx8effect.h | 226 |
1 files changed, 0 insertions, 226 deletions
diff --git a/sdk/dx8sdk/Include/d3dx8effect.h b/sdk/dx8sdk/Include/d3dx8effect.h deleted file mode 100644 index 97c44df9..00000000 --- a/sdk/dx8sdk/Include/d3dx8effect.h +++ /dev/null @@ -1,226 +0,0 @@ -/////////////////////////////////////////////////////////////////////////// -// -// Copyright (C) Microsoft Corporation. All Rights Reserved. -// -// File: d3dx8effect.h -// Content: D3DX effect types and functions -// -/////////////////////////////////////////////////////////////////////////// - -#include "d3dx8.h" - -#ifndef __D3DX8EFFECT_H__ -#define __D3DX8EFFECT_H__ - - -#define D3DXFX_DONOTSAVESTATE (1 << 0) - - -typedef enum _D3DXPARAMETERTYPE -{ - D3DXPT_DWORD = 0, - D3DXPT_FLOAT = 1, - D3DXPT_VECTOR = 2, - D3DXPT_MATRIX = 3, - D3DXPT_TEXTURE = 4, - D3DXPT_VERTEXSHADER = 5, - D3DXPT_PIXELSHADER = 6, - D3DXPT_CONSTANT = 7, - D3DXPT_STRING = 8, - D3DXPT_FORCE_DWORD = 0x7fffffff /* force 32-bit size enum */ - -} D3DXPARAMETERTYPE; - - -typedef struct _D3DXEFFECT_DESC -{ - UINT Parameters; - UINT Techniques; - -} D3DXEFFECT_DESC; - - -typedef struct _D3DXPARAMETER_DESC -{ - LPCSTR Name; - LPCSTR Index; - D3DXPARAMETERTYPE Type; - -} D3DXPARAMETER_DESC; - - -typedef struct _D3DXTECHNIQUE_DESC -{ - LPCSTR Name; - LPCSTR Index; - UINT Passes; - -} D3DXTECHNIQUE_DESC; - - -typedef struct _D3DXPASS_DESC -{ - LPCSTR Name; - LPCSTR Index; - -} D3DXPASS_DESC; - - - -////////////////////////////////////////////////////////////////////////////// -// ID3DXEffect /////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -typedef interface ID3DXEffect ID3DXEffect; -typedef interface ID3DXEffect *LPD3DXEFFECT; - -// {648B1CEB-8D4E-4d66-B6FA-E44969E82E89} -DEFINE_GUID( IID_ID3DXEffect, -0x648b1ceb, 0x8d4e, 0x4d66, 0xb6, 0xfa, 0xe4, 0x49, 0x69, 0xe8, 0x2e, 0x89); - - -#undef INTERFACE -#define INTERFACE ID3DXEffect - -DECLARE_INTERFACE_(ID3DXEffect, IUnknown) -{ - // IUnknown - STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; - STDMETHOD_(ULONG, AddRef)(THIS) PURE; - STDMETHOD_(ULONG, Release)(THIS) PURE; - - // ID3DXEffect - STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; - STDMETHOD(GetDesc)(THIS_ D3DXEFFECT_DESC* pDesc) PURE; - STDMETHOD(GetParameterDesc)(THIS_ LPCSTR pParameter, D3DXPARAMETER_DESC* pDesc) PURE; - STDMETHOD(GetTechniqueDesc)(THIS_ LPCSTR pTechnique, D3DXTECHNIQUE_DESC* pDesc) PURE; - STDMETHOD(GetPassDesc)(THIS_ LPCSTR pTechnique, LPCSTR pPass, D3DXPASS_DESC* pDesc) PURE; - STDMETHOD(FindNextValidTechnique)(THIS_ LPCSTR pTechnique, D3DXTECHNIQUE_DESC* pDesc) PURE; - STDMETHOD(CloneEffect)(THIS_ LPDIRECT3DDEVICE8 pDevice, LPD3DXEFFECT* ppEffect) PURE; - STDMETHOD(GetCompiledEffect)(THIS_ LPD3DXBUFFER* ppCompiledEffect) PURE; - - STDMETHOD(SetTechnique)(THIS_ LPCSTR pTechnique) PURE; - STDMETHOD(GetTechnique)(THIS_ LPCSTR* ppTechnique) PURE; - - STDMETHOD(SetDword)(THIS_ LPCSTR pParameter, DWORD dw) PURE; - STDMETHOD(GetDword)(THIS_ LPCSTR pParameter, DWORD* pdw) PURE; - STDMETHOD(SetFloat)(THIS_ LPCSTR pParameter, FLOAT f) PURE; - STDMETHOD(GetFloat)(THIS_ LPCSTR pParameter, FLOAT* pf) PURE; - STDMETHOD(SetVector)(THIS_ LPCSTR pParameter, CONST D3DXVECTOR4* pVector) PURE; - STDMETHOD(GetVector)(THIS_ LPCSTR pParameter, D3DXVECTOR4* pVector) PURE; - STDMETHOD(SetMatrix)(THIS_ LPCSTR pParameter, CONST D3DXMATRIX* pMatrix) PURE; - STDMETHOD(GetMatrix)(THIS_ LPCSTR pParameter, D3DXMATRIX* pMatrix) PURE; - STDMETHOD(SetTexture)(THIS_ LPCSTR pParameter, LPDIRECT3DBASETEXTURE8 pTexture) PURE; - STDMETHOD(GetTexture)(THIS_ LPCSTR pParameter, LPDIRECT3DBASETEXTURE8 *ppTexture) PURE; - STDMETHOD(SetVertexShader)(THIS_ LPCSTR pParameter, DWORD Handle) PURE; - STDMETHOD(GetVertexShader)(THIS_ LPCSTR pParameter, DWORD* pHandle) PURE; - STDMETHOD(SetPixelShader)(THIS_ LPCSTR pParameter, DWORD Handle) PURE; - STDMETHOD(GetPixelShader)(THIS_ LPCSTR pParameter, DWORD* pHandle) PURE; - STDMETHOD(SetString)(THIS_ LPCSTR pParameter, LPCSTR pString) PURE; - STDMETHOD(GetString)(THIS_ LPCSTR pParameter, LPCSTR* ppString) PURE; - STDMETHOD_(BOOL, IsParameterUsed)(THIS_ LPCSTR pParameter) PURE; - - STDMETHOD(Validate)(THIS) PURE; - STDMETHOD(Begin)(THIS_ UINT *pPasses, DWORD Flags) PURE; - STDMETHOD(Pass)(THIS_ UINT Pass) PURE; - STDMETHOD(End)(THIS) PURE; - STDMETHOD(OnLostDevice)(THIS) PURE; - STDMETHOD(OnResetDevice)(THIS) PURE; -}; - - - -////////////////////////////////////////////////////////////////////////////// -// APIs ////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - - -#ifdef __cplusplus -extern "C" { -#endif //__cplusplus - - -//---------------------------------------------------------------------------- -// D3DXCreateEffect: -// ----------------- -// Creates an effect from an ascii or binaray effect description. -// -// Parameters: -// pDevice -// Pointer of the device on which to create the effect -// pSrcFile -// Name of the file containing the effect description -// hSrcModule -// Module handle. if NULL, current module will be used. -// pSrcResource -// Resource name in module -// pSrcData -// Pointer to effect description -// SrcDataSize -// Size of the effect description in bytes -// ppEffect -// Returns a buffer containing created effect. -// ppCompilationErrors -// Returns a buffer containing any error messages which occurred during -// compile. Or NULL if you do not care about the error messages. -// -//---------------------------------------------------------------------------- - -HRESULT WINAPI - D3DXCreateEffectFromFileA( - LPDIRECT3DDEVICE8 pDevice, - LPCSTR pSrcFile, - LPD3DXEFFECT* ppEffect, - LPD3DXBUFFER* ppCompilationErrors); - -HRESULT WINAPI - D3DXCreateEffectFromFileW( - LPDIRECT3DDEVICE8 pDevice, - LPCWSTR pSrcFile, - LPD3DXEFFECT* ppEffect, - LPD3DXBUFFER* ppCompilationErrors); - -#ifdef UNICODE -#define D3DXCreateEffectFromFile D3DXCreateEffectFromFileW -#else -#define D3DXCreateEffectFromFile D3DXCreateEffectFromFileA -#endif - - -HRESULT WINAPI - D3DXCreateEffectFromResourceA( - LPDIRECT3DDEVICE8 pDevice, - HMODULE hSrcModule, - LPCSTR pSrcResource, - LPD3DXEFFECT* ppEffect, - LPD3DXBUFFER* ppCompilationErrors); - -HRESULT WINAPI - D3DXCreateEffectFromResourceW( - LPDIRECT3DDEVICE8 pDevice, - HMODULE hSrcModule, - LPCWSTR pSrcResource, - LPD3DXEFFECT* ppEffect, - LPD3DXBUFFER* ppCompilationErrors); - -#ifdef UNICODE -#define D3DXCreateEffectFromResource D3DXCreateEffectFromResourceW -#else -#define D3DXCreateEffectFromResource D3DXCreateEffectFromResourceA -#endif - - -HRESULT WINAPI - D3DXCreateEffect( - LPDIRECT3DDEVICE8 pDevice, - LPCVOID pSrcData, - UINT SrcDataSize, - LPD3DXEFFECT* ppEffect, - LPD3DXBUFFER* ppCompilationErrors); - - -#ifdef __cplusplus -} -#endif //__cplusplus - -#endif //__D3DX8EFFECT_H__ |