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author | Filip Gawin <filip.gawin@zoho.com> | 2020-12-29 18:53:36 +0100 |
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committer | Filip Gawin <filip.gawin@zoho.com> | 2020-12-29 18:53:36 +0100 |
commit | bffaceb579ba66ba675f5b99e93258423b3c97ab (patch) | |
tree | f1e0e8ef4002d2e5b444678c4c98dd8785cbe980 /sdk/dx8sdk/Include/d3dx9shape.h | |
parent | Reorder CEntity functions into their original order (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | sdk/dx8sdk/Include/d3dx9shape.h | 221 |
1 files changed, 0 insertions, 221 deletions
diff --git a/sdk/dx8sdk/Include/d3dx9shape.h b/sdk/dx8sdk/Include/d3dx9shape.h deleted file mode 100644 index 4c230915..00000000 --- a/sdk/dx8sdk/Include/d3dx9shape.h +++ /dev/null @@ -1,221 +0,0 @@ -/////////////////////////////////////////////////////////////////////////// -// -// Copyright (C) Microsoft Corporation. All Rights Reserved. -// -// File: d3dx9shapes.h -// Content: D3DX simple shapes -// -/////////////////////////////////////////////////////////////////////////// - -#include "d3dx9.h" - -#ifndef __D3DX9SHAPES_H__ -#define __D3DX9SHAPES_H__ - -/////////////////////////////////////////////////////////////////////////// -// Functions: -/////////////////////////////////////////////////////////////////////////// - -#ifdef __cplusplus -extern "C" { -#endif //__cplusplus - - -//------------------------------------------------------------------------- -// D3DXCreatePolygon: -// ------------------ -// Creates a mesh containing an n-sided polygon. The polygon is centered -// at the origin. -// -// Parameters: -// -// pDevice The D3D device with which the mesh is going to be used. -// Length Length of each side. -// Sides Number of sides the polygon has. (Must be >= 3) -// ppMesh The mesh object which will be created -// ppAdjacency Returns a buffer containing adjacency info. Can be NULL. -//------------------------------------------------------------------------- -HRESULT WINAPI - D3DXCreatePolygon( - LPDIRECT3DDEVICE9 pDevice, - FLOAT Length, - UINT Sides, - LPD3DXMESH* ppMesh, - LPD3DXBUFFER* ppAdjacency); - - -//------------------------------------------------------------------------- -// D3DXCreateBox: -// -------------- -// Creates a mesh containing an axis-aligned box. The box is centered at -// the origin. -// -// Parameters: -// -// pDevice The D3D device with which the mesh is going to be used. -// Width Width of box (along X-axis) -// Height Height of box (along Y-axis) -// Depth Depth of box (along Z-axis) -// ppMesh The mesh object which will be created -// ppAdjacency Returns a buffer containing adjacency info. Can be NULL. -//------------------------------------------------------------------------- -HRESULT WINAPI - D3DXCreateBox( - LPDIRECT3DDEVICE9 pDevice, - FLOAT Width, - FLOAT Height, - FLOAT Depth, - LPD3DXMESH* ppMesh, - LPD3DXBUFFER* ppAdjacency); - - -//------------------------------------------------------------------------- -// D3DXCreateCylinder: -// ------------------- -// Creates a mesh containing a cylinder. The generated cylinder is -// centered at the origin, and its axis is aligned with the Z-axis. -// -// Parameters: -// -// pDevice The D3D device with which the mesh is going to be used. -// Radius1 Radius at -Z end (should be >= 0.0f) -// Radius2 Radius at +Z end (should be >= 0.0f) -// Length Length of cylinder (along Z-axis) -// Slices Number of slices about the main axis -// Stacks Number of stacks along the main axis -// ppMesh The mesh object which will be created -// ppAdjacency Returns a buffer containing adjacency info. Can be NULL. -//------------------------------------------------------------------------- -HRESULT WINAPI - D3DXCreateCylinder( - LPDIRECT3DDEVICE9 pDevice, - FLOAT Radius1, - FLOAT Radius2, - FLOAT Length, - UINT Slices, - UINT Stacks, - LPD3DXMESH* ppMesh, - LPD3DXBUFFER* ppAdjacency); - - -//------------------------------------------------------------------------- -// D3DXCreateSphere: -// ----------------- -// Creates a mesh containing a sphere. The sphere is centered at the -// origin. -// -// Parameters: -// -// pDevice The D3D device with which the mesh is going to be used. -// Radius Radius of the sphere (should be >= 0.0f) -// Slices Number of slices about the main axis -// Stacks Number of stacks along the main axis -// ppMesh The mesh object which will be created -// ppAdjacency Returns a buffer containing adjacency info. Can be NULL. -//------------------------------------------------------------------------- -HRESULT WINAPI - D3DXCreateSphere( - LPDIRECT3DDEVICE9 pDevice, - FLOAT Radius, - UINT Slices, - UINT Stacks, - LPD3DXMESH* ppMesh, - LPD3DXBUFFER* ppAdjacency); - - -//------------------------------------------------------------------------- -// D3DXCreateTorus: -// ---------------- -// Creates a mesh containing a torus. The generated torus is centered at -// the origin, and its axis is aligned with the Z-axis. -// -// Parameters: -// -// pDevice The D3D device with which the mesh is going to be used. -// InnerRadius Inner radius of the torus (should be >= 0.0f) -// OuterRadius Outer radius of the torue (should be >= 0.0f) -// Sides Number of sides in a cross-section (must be >= 3) -// Rings Number of rings making up the torus (must be >= 3) -// ppMesh The mesh object which will be created -// ppAdjacency Returns a buffer containing adjacency info. Can be NULL. -//------------------------------------------------------------------------- -HRESULT WINAPI - D3DXCreateTorus( - LPDIRECT3DDEVICE9 pDevice, - FLOAT InnerRadius, - FLOAT OuterRadius, - UINT Sides, - UINT Rings, - LPD3DXMESH* ppMesh, - LPD3DXBUFFER* ppAdjacency); - - -//------------------------------------------------------------------------- -// D3DXCreateTeapot: -// ----------------- -// Creates a mesh containing a teapot. -// -// Parameters: -// -// pDevice The D3D device with which the mesh is going to be used. -// ppMesh The mesh object which will be created -// ppAdjacency Returns a buffer containing adjacency info. Can be NULL. -//------------------------------------------------------------------------- -HRESULT WINAPI - D3DXCreateTeapot( - LPDIRECT3DDEVICE9 pDevice, - LPD3DXMESH* ppMesh, - LPD3DXBUFFER* ppAdjacency); - - -//------------------------------------------------------------------------- -// D3DXCreateText: -// --------------- -// Creates a mesh containing the specified text using the font associated -// with the device context. -// -// Parameters: -// -// pDevice The D3D device with which the mesh is going to be used. -// hDC Device context, with desired font selected -// pText Text to generate -// Deviation Maximum chordal deviation from true font outlines -// Extrusion Amount to extrude text in -Z direction -// ppMesh The mesh object which will be created -// pGlyphMetrics Address of buffer to receive glyph metric data (or NULL) -//------------------------------------------------------------------------- -HRESULT WINAPI - D3DXCreateTextA( - LPDIRECT3DDEVICE9 pDevice, - HDC hDC, - LPCSTR pText, - FLOAT Deviation, - FLOAT Extrusion, - LPD3DXMESH* ppMesh, - LPD3DXBUFFER* ppAdjacency, - LPGLYPHMETRICSFLOAT pGlyphMetrics); - -HRESULT WINAPI - D3DXCreateTextW( - LPDIRECT3DDEVICE9 pDevice, - HDC hDC, - LPCWSTR pText, - FLOAT Deviation, - FLOAT Extrusion, - LPD3DXMESH* ppMesh, - LPD3DXBUFFER* ppAdjacency, - LPGLYPHMETRICSFLOAT pGlyphMetrics); - -#ifdef UNICODE -#define D3DXCreateText D3DXCreateTextW -#else -#define D3DXCreateText D3DXCreateTextA -#endif - - -#ifdef __cplusplus -} -#endif //__cplusplus - -#endif //__D3DX9SHAPES_H__ - |