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author | Filip Gawin <filip.gawin@zoho.com> | 2020-12-29 18:53:36 +0100 |
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committer | Filip Gawin <filip.gawin@zoho.com> | 2020-12-29 18:53:36 +0100 |
commit | bffaceb579ba66ba675f5b99e93258423b3c97ab (patch) | |
tree | f1e0e8ef4002d2e5b444678c4c98dd8785cbe980 /sdk/dx8sdk/Include/dx7todx8.h | |
parent | Reorder CEntity functions into their original order (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | sdk/dx8sdk/Include/dx7todx8.h | 98 |
1 files changed, 0 insertions, 98 deletions
diff --git a/sdk/dx8sdk/Include/dx7todx8.h b/sdk/dx8sdk/Include/dx7todx8.h deleted file mode 100644 index a513d693..00000000 --- a/sdk/dx8sdk/Include/dx7todx8.h +++ /dev/null @@ -1,98 +0,0 @@ -/*==========================================================================; - * - * Copyright (C) Microsoft Corporation. All Rights Reserved. - * - * File: dx7todx8.h - * Content: DX7 to DX8 Direct3D aliases to aid porting DX7 apps to DX8 - * - ***************************************************************************/ - -#ifndef _DX7TODX8_H_ - -/////////////////////////////////////////////////////////////////////////////// -// -// d3d8types.h -// -/////////////////////////////////////////////////////////////////////////////// - -#define D3DTRANSFORMSTATE_WORLD D3DTS_WORLD -#define D3DTRANSFORMSTATE_VIEW D3DTS_VIEW -#define D3DTRANSFORMSTATE_PROJECTION D3DTS_PROJECTION -#define D3DTRANSFORMSTATE_WORLD1 D3DTS_WORLD1 -#define D3DTRANSFORMSTATE_WORLD2 D3DTS_WORLD2 -#define D3DTRANSFORMSTATE_WORLD3 D3DTS_WORLD3 -#define D3DTRANSFORMSTATE_TEXTURE0 D3DTS_TEXTURE0 -#define D3DTRANSFORMSTATE_TEXTURE1 D3DTS_TEXTURE1 -#define D3DTRANSFORMSTATE_TEXTURE2 D3DTS_TEXTURE2 -#define D3DTRANSFORMSTATE_TEXTURE3 D3DTS_TEXTURE3 -#define D3DTRANSFORMSTATE_TEXTURE4 D3DTS_TEXTURE4 -#define D3DTRANSFORMSTATE_TEXTURE5 D3DTS_TEXTURE5 -#define D3DTRANSFORMSTATE_TEXTURE6 D3DTS_TEXTURE6 -#define D3DTRANSFORMSTATE_TEXTURE7 D3DTS_TEXTURE7 -#define D3DTRANSFORMSTATE_FORCE_DWORD D3DTS_FORCE_DWORD - -#define D3DRENDERSTATE_ZENABLE D3DRS_ZENABLE -#define D3DRENDERSTATE_FILLMODE D3DRS_FILLMODE -#define D3DRENDERSTATE_SHADEMODE D3DRS_SHADEMODE -#define D3DRENDERSTATE_LINEPATTERN D3DRS_LINEPATTERN -#define D3DRENDERSTATE_ZWRITEENABLE D3DRS_ZWRITEENABLE -#define D3DRENDERSTATE_ALPHATESTENABLE D3DRS_ALPHATESTENABLE -#define D3DRENDERSTATE_LASTPIXEL D3DRS_LASTPIXEL -#define D3DRENDERSTATE_SRCBLEND D3DRS_SRCBLEND -#define D3DRENDERSTATE_DESTBLEND D3DRS_DESTBLEND -#define D3DRENDERSTATE_CULLMODE D3DRS_CULLMODE -#define D3DRENDERSTATE_ZFUNC D3DRS_ZFUNC -#define D3DRENDERSTATE_ALPHAREF D3DRS_ALPHAREF -#define D3DRENDERSTATE_ALPHAFUNC D3DRS_ALPHAFUNC -#define D3DRENDERSTATE_DITHERENABLE D3DRS_DITHERENABLE -#define D3DRENDERSTATE_ALPHABLENDENABLE D3DRS_ALPHABLENDENABLE -#define D3DRENDERSTATE_FOGENABLE D3DRS_FOGENABLE -#define D3DRENDERSTATE_SPECULARENABLE D3DRS_SPECULARENABLE -#define D3DRENDERSTATE_ZVISIBLE D3DRS_ZVISIBLE -#define D3DRENDERSTATE_FOGCOLOR D3DRS_FOGCOLOR -#define D3DRENDERSTATE_FOGTABLEMODE D3DRS_FOGTABLEMODE -#define D3DRENDERSTATE_FOGSTART D3DRS_FOGSTART -#define D3DRENDERSTATE_FOGEND D3DRS_FOGEND -#define D3DRENDERSTATE_FOGDENSITY D3DRS_FOGDENSITY -#define D3DRENDERSTATE_EDGEANTIALIAS D3DRS_EDGEANTIALIAS -#define D3DRENDERSTATE_ZBIAS D3DRS_ZBIAS -#define D3DRENDERSTATE_RANGEFOGENABLE D3DRS_RANGEFOGENABLE -#define D3DRENDERSTATE_STENCILENABLE D3DRS_STENCILENABLE -#define D3DRENDERSTATE_STENCILFAIL D3DRS_STENCILFAIL -#define D3DRENDERSTATE_STENCILZFAIL D3DRS_STENCILZFAIL -#define D3DRENDERSTATE_STENCILPASS D3DRS_STENCILPASS -#define D3DRENDERSTATE_STENCILFUNC D3DRS_STENCILFUNC -#define D3DRENDERSTATE_STENCILREF D3DRS_STENCILREF -#define D3DRENDERSTATE_STENCILMASK D3DRS_STENCILMASK -#define D3DRENDERSTATE_STENCILWRITEMASK D3DRS_STENCILWRITEMASK -#define D3DRENDERSTATE_TEXTUREFACTOR D3DRS_TEXTUREFACTOR -#define D3DRENDERSTATE_WRAP0 D3DRS_WRAP0 -#define D3DRENDERSTATE_WRAP1 D3DRS_WRAP1 -#define D3DRENDERSTATE_WRAP2 D3DRS_WRAP2 -#define D3DRENDERSTATE_WRAP3 D3DRS_WRAP3 -#define D3DRENDERSTATE_WRAP4 D3DRS_WRAP4 -#define D3DRENDERSTATE_WRAP5 D3DRS_WRAP5 -#define D3DRENDERSTATE_WRAP6 D3DRS_WRAP6 -#define D3DRENDERSTATE_WRAP7 D3DRS_WRAP7 -#define D3DRENDERSTATE_CLIPPING D3DRS_CLIPPING -#define D3DRENDERSTATE_LIGHTING D3DRS_LIGHTING -#define D3DRENDERSTATE_EXTENTS D3DRS_EXTENTS -#define D3DRENDERSTATE_AMBIENT D3DRS_AMBIENT -#define D3DRENDERSTATE_FOGVERTEXMODE D3DRS_FOGVERTEXMODE -#define D3DRENDERSTATE_COLORVERTEX D3DRS_COLORVERTEX -#define D3DRENDERSTATE_LOCALVIEWER D3DRS_LOCALVIEWER -#define D3DRENDERSTATE_NORMALIZENORMALS D3DRS_NORMALIZENORMALS -#define D3DRENDERSTATE_DIFFUSEMATERIALSOURCE D3DRS_DIFFUSEMATERIALSOURCE -#define D3DRENDERSTATE_SPECULARMATERIALSOURCE D3DRS_SPECULARMATERIALSOURCE -#define D3DRENDERSTATE_AMBIENTMATERIALSOURCE D3DRS_AMBIENTMATERIALSOURCE -#define D3DRENDERSTATE_EMISSIVEMATERIALSOURCE D3DRS_EMISSIVEMATERIALSOURCE -#define D3DRENDERSTATE_VERTEXBLEND D3DRS_VERTEXBLEND -#define D3DRENDERSTATE_CLIPPLANEENABLE D3DRS_CLIPPLANEENABLE - -#define RGBA_MAKE D3DCOLOR_RGBA -#define RGB_MAKE D3DCOLOR_XRGB -#define D3DRGBA D3DCOLOR_COLORVALUE -#define D3DRGB(_r,_g,_b) D3DCOLOR_COLORVALUE(_r,_g,_b,1.f) - -#define _DX7TODX8_H_ -#endif //_DX7TODX8_H_ |