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author | aap <aap@papnet.eu> | 2019-06-16 18:14:48 +0200 |
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committer | GitHub <noreply@github.com> | 2019-06-16 18:14:48 +0200 |
commit | bb526541a956f2876936b2e2320c5da9d32d94d1 (patch) | |
tree | 593f1f52b771e2acb82c923e016fcbf73b204a7a /src/Camera.h | |
parent | Merge branch 'master' of github.com:GTAmodding/re3 (diff) | |
parent | Changes for the pull request. (diff) | |
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Diffstat (limited to 'src/Camera.h')
-rw-r--r-- | src/Camera.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/Camera.h b/src/Camera.h index 73fce616..0f3a1128 100644 --- a/src/Camera.h +++ b/src/Camera.h @@ -161,7 +161,6 @@ struct CCam CPed *m_pLastPedLookedAt;// So interpolation works bool m_bFirstPersonRunAboutActive; - Bool Using3rdPersonMouseCam(); void GetVectorsReadyForRW(void); CVector DoAverageOnVector(const CVector &vec); @@ -172,6 +171,7 @@ struct CCam bool FixCamIfObscured(CVector &TargetCoors, float TargetHeight, float TargetOrientation); void Cam_On_A_String_Unobscured(const CVector &TargetCoors, float BaseDist); void FixCamWhenObscuredByVehicle(const CVector &TargetCoors); + bool Using3rdPersonMouseCam(); void Process_Debug(float *vec, float a, float b, float c); void Process_FollowPed(const CVector &CameraTarget, float TargetOrientation, float, float); @@ -439,6 +439,7 @@ int m_iModeObbeCamIsInForCar; uint32 m_uiFadeTimeStarted; uint32 m_uiFadeTimeStartedMusic; + static Bool &m_bUseMouse3rdPerson; CMatrix &GetCameraMatrix(void) { return m_cameraMatrix; } CVector &GetGameCamPosition(void) { return m_vecGameCamPos; } |