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author | aap <aap@papnet.eu> | 2019-06-20 15:24:54 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-06-20 15:24:54 +0200 |
commit | 0952b316ebf3944ed1592678516092bb7e236203 (patch) | |
tree | 624b5d51f10ec44b130e7c8639d532daade30006 /src/Radar.cpp | |
parent | started CStreaming (diff) | |
parent | Code clean up. (diff) | |
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Diffstat (limited to 'src/Radar.cpp')
-rw-r--r-- | src/Radar.cpp | 30 |
1 files changed, 24 insertions, 6 deletions
diff --git a/src/Radar.cpp b/src/Radar.cpp index abb4df99..5be0b572 100644 --- a/src/Radar.cpp +++ b/src/Radar.cpp @@ -10,12 +10,6 @@ #include "Pools.h" #include "Script.h" -//WRAPPER void CRadar::DrawMap () { EAXJMP(0x4A4200); } -//WRAPPER void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int alpha) { EAXJMP(0x4A5D10); } -//WRAPPER void CRadar::TransformRealWorldPointToRadarSpace(CVector2D *out, CVector2D *in) { EAXJMP(0x4A50D0); } -//WRAPPER void CRadar::DrawRadarSprite(int sprite, float x, float y, int alpha) { EAXJMP(0x4A5EF0); } -//WRAPPER void CRadar::ShowRadarMarker(CVector pos, uint32 color, float radius) { EAXJMP(0x4A59C0); } -//WRAPPER void CRadar::DrawBlips() { EAXJMP(0x4A42F0); } WRAPPER void CRadar::ClearBlipForEntity(eBlipType type, int32 id) { EAXJMP(0x4A56C0); } WRAPPER void CRadar::Draw3dMarkers() { EAXJMP(0x4A4C70); } WRAPPER void CRadar::DrawRadarMap() { EAXJMP(0x4A6C20); } @@ -73,6 +67,9 @@ CSprite2d *CRadar::RadarSprites[RADAR_SPRITE_COUNT] = { WeaponSprite }; +#if 0 +WRAPPER void CRadar::DrawMap () { EAXJMP(0x4A4200); } +#else void CRadar::DrawMap() { if (!TheCamera.m_WideScreenOn && CHud::m_Wants_To_Draw_Hud) { @@ -94,7 +91,11 @@ void CRadar::DrawMap() CRadar::DrawRadarMap(); } } +#endif +#if 0 +WRAPPER void CRadar::DrawBlips() { EAXJMP(0x4A42F0); } +#else void CRadar::DrawBlips() { if (!TheCamera.m_WideScreenOn && CHud::m_Wants_To_Draw_Hud) { @@ -208,6 +209,7 @@ void CRadar::DrawBlips() } } } +#endif bool CRadar::DisplayThisBlip(int16 spriteid) { @@ -316,6 +318,9 @@ void CRadar::TransformRadarPointToScreenSpace(CVector2D *out, CVector2D *in) out->y = (SCREEN_SCALE_Y(76.0f)) * 0.5f + SCREEN_HEIGHT - (SCREEN_SCALE_Y(123.0f)) - in->y * (SCREEN_SCALE_Y(76.0f)) * 0.5f; } +#if 0 +WRAPPER void CRadar::TransformRealWorldPointToRadarSpace(CVector2D *out, CVector2D *in) { EAXJMP(0x4A50D0); } +#else void CRadar::TransformRealWorldPointToRadarSpace(CVector2D *out, CVector2D *in) { if (TheCamera.Cams->Mode != CCam::CamMode::MODE_TOPDOWN1 && TheCamera.Cams->Mode != CCam::CamMode::MODE_TOPDOWNPED) { @@ -348,7 +353,11 @@ void CRadar::TransformRealWorldPointToRadarSpace(CVector2D *out, CVector2D *in) out->x = cachedSin * y + cachedCos * x; out->y = cachedCos * y - cachedSin * x; } +#endif +#if 0 +WRAPPER void CRadar::DrawRadarSprite(int sprite, float x, float y, int alpha) { EAXJMP(0x4A5EF0); } +#else void CRadar::DrawRadarSprite(int sprite, float x, float y, int alpha) { float w = SCREEN_SCALE_X(8.0f); @@ -356,7 +365,11 @@ void CRadar::DrawRadarSprite(int sprite, float x, float y, int alpha) RadarSprites[sprite]->Draw(CRect(x - w, y - h, x + w, y + h), CRGBA(255, 255, 255, alpha)); } +#endif +#if 0 +WRAPPER void CRadar::ShowRadarMarker(CVector pos, CRGBA color, float radius) { EAXJMP(0x4A59C0); } +#else void CRadar::ShowRadarMarker(CVector pos, CRGBA color, float radius) { float z2 = pos.z + (0.5f * color.color32) * TheCamera.m_matrix.m_matrix.at.z; float y2 = (0.5f * color.color32) * TheCamera.m_matrix.m_matrix.at.y + pos.y; @@ -390,7 +403,11 @@ void CRadar::ShowRadarMarker(CVector pos, CRGBA color, float radius) { x1 = pos.x - (1.4f * color.color32) * TheCamera.m_matrix.m_matrix.right.x; CTheScripts::ScriptDebugLine3D(x1, y1, z1, x2, y2, z2, color.color32, color.color32); } +#endif +#if 0 +WRAPPER void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int alpha) { EAXJMP(0x4A5D10); } +#else void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int alpha) { CVector curPosn[4]; @@ -417,6 +434,7 @@ void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float sprite->Draw(curPosn[2].x, curPosn[2].y, curPosn[3].x, curPosn[3].y, curPosn[0].x, curPosn[0].y, curPosn[1].x, curPosn[1].y, CRGBA(255, 255, 255, alpha)); } +#endif STARTPATCHES InjectHook(0x4A5040, CRadar::TransformRadarPointToScreenSpace, PATCH_JUMP); |