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author | Sergeanur <s.anureev@yandex.ua> | 2021-02-11 11:13:03 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-02-11 11:13:03 +0100 |
commit | 28f9160bca304daf390f9b4dd68cb96d135e4f51 (patch) | |
tree | 1de8ff9e5a13d8aa1df2a88a4efcd9b9a602a4a0 /src/audio/AudioLogic.cpp | |
parent | startproject now depends on librw (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/audio/AudioLogic.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index c7b26711..7469f579 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -2970,6 +2970,8 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params) int32 sampleIndex; int32 frequency; CPed *pPed = params.m_pVehicle->pDriver; + if(!pPed) + break; if(!pPed->HasWeaponSlot(WEAPONSLOT_SUBMACHINEGUN)) { sampleIndex = SFX_UZI_LEFT; frequency = SampleManager.GetSampleBaseFrequency(sampleIndex); |