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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-12-19 20:33:17 +0100 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-12-19 20:33:17 +0100 |
commit | 0bea6d039ba092a2c8677fdf52bf4fc6a6eeb3e3 (patch) | |
tree | 1661ba63db29b109ab9e759bc5b2d293eb0841de /src/audio/AudioLogic.cpp | |
parent | scaling (diff) | |
parent | anim fixes (diff) | |
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Diffstat (limited to 'src/audio/AudioLogic.cpp')
-rw-r--r-- | src/audio/AudioLogic.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 7340e73e..ca395136 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -52,8 +52,8 @@ uint32 gHomeNextTime; uint32 gCellNextTime; uint32 gNextCryTime; -enum PLAY_STATUS : uint8 { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED }; -enum LOADING_STATUS : uint8 { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED }; +enum PLAY_STATUS { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED }; +enum LOADING_STATUS { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED }; void cAudioManager::PreInitialiseGameSpecificSetup() const @@ -8121,7 +8121,7 @@ cAudioManager::ProcessGarages() const float SOUND_INTENSITY = 80.0f; CEntity *entity; - eGarageState state; + uint8 state; uint32 sampleIndex; uint8 j; float distSquared; |