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authorwithmorten <morten.with@gmail.com>2021-01-19 13:35:48 +0100
committerwithmorten <morten.with@gmail.com>2021-01-21 03:18:15 +0100
commitac0f759b274368b9424222a392d9f28b73980eb0 (patch)
tree613c034aea3e8a98d9a752954198216ffebce83e /src/audio/AudioManager.cpp
parentfix RWLIBS build without GTA_PS2_STUFF (diff)
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Diffstat (limited to '')
-rw-r--r--src/audio/AudioManager.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index e1b5be1d..f61350fb 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -13,7 +13,7 @@
cAudioManager AudioManager;
-const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
+const int channels = ARRAY_SIZE(AudioManager.m_asActiveSamples);
const int policeChannel = channels + 1;
const int allChannels = channels + 2;
@@ -948,7 +948,7 @@ cAudioManager::ClearActiveSamples()
m_asActiveSamples[i].m_nCalculatedVolume = 0;
m_asActiveSamples[i].m_nReleasingVolumeDivider = 0;
m_asActiveSamples[i].m_nVolumeChange = -1;
- m_asActiveSamples[i].m_vecPos = {0.0f, 0.0f, 0.0f};
+ m_asActiveSamples[i].m_vecPos = CVector(0.0f, 0.0f, 0.0f);
m_asActiveSamples[i].m_bReverbFlag = false;
m_asActiveSamples[i].m_nLoopsRemaining = 0;
m_asActiveSamples[i].m_bRequireReflection = false;