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author | Sergeanur <s.anureev@yandex.ua> | 2021-05-23 15:14:30 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-06-24 20:32:43 +0200 |
commit | 7a2dbd9112d9537453bb51a503858b769af32204 (patch) | |
tree | a22d211dbc943a08b64449e57961230736de671f /src/audio/audio_enums.h | |
parent | This means sound should be panned right, not volume (diff) | |
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Diffstat (limited to 'src/audio/audio_enums.h')
-rw-r--r-- | src/audio/audio_enums.h | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/src/audio/audio_enums.h b/src/audio/audio_enums.h index 027042cb..69d37a64 100644 --- a/src/audio/audio_enums.h +++ b/src/audio/audio_enums.h @@ -254,3 +254,25 @@ enum eAudioType AUDIOTYPE_POLICERADIO, TOTAL_AUDIO_TYPES, }; + +#ifdef GTA_PS2 +enum +{ + NUM_CHANNELS_GENERIC = 43, + CHANNEL_POLICE_RADIO = NUM_CHANNELS_GENERIC, + CHANNEL_MISSION_AUDIO, + CHANNEL_PLAYER_VEHICLE_ENGINE, + NUM_CHANNELS +}; +#else +enum +{ +#ifdef PS2_AUDIO_CHANNELS + NUM_CHANNELS_GENERIC = 43, +#else + NUM_CHANNELS_GENERIC = 27, +#endif + CHANNEL_POLICE_RADIO, + NUM_CHANNELS +}; +#endif |