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author | Sergeanur <s.anureev@yandex.ua> | 2021-07-28 08:39:57 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-07-28 08:39:57 +0200 |
commit | 8960ffaf0ba8976f17110401879f943d69d0506d (patch) | |
tree | 048591db01264348622577f36f4fb0cca5efd6c4 /src/audio/sampman_oal.cpp | |
parent | Ped comments ordering and type fix + vice function(s) fix (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/audio/sampman_oal.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/audio/sampman_oal.cpp b/src/audio/sampman_oal.cpp index 73f6900b..3441c202 100644 --- a/src/audio/sampman_oal.cpp +++ b/src/audio/sampman_oal.cpp @@ -1023,7 +1023,7 @@ cSampleManager::Initialise(void) int32 randval; if ( bUseRandomTable ) - randval = AudioManager.GetRandomNumber(1); + randval = AudioManager.m_anRandomTable[1]; else randval = localtm->tm_sec * localtm->tm_min; @@ -1034,7 +1034,7 @@ cSampleManager::Initialise(void) randmp3 = randmp3->pNext; if ( bUseRandomTable ) - _CurMP3Pos = AudioManager.GetRandomNumber(0) % randmp3->nTrackLength; + _CurMP3Pos = AudioManager.m_anRandomTable[0] % randmp3->nTrackLength; else { if ( localtm->tm_sec > 0 ) @@ -1043,7 +1043,7 @@ cSampleManager::Initialise(void) _CurMP3Pos = s*s*s*s*s*s*s*s % randmp3->nTrackLength; } else - _CurMP3Pos = AudioManager.GetRandomNumber(0) % randmp3->nTrackLength; + _CurMP3Pos = AudioManager.m_anRandomTable[0] % randmp3->nTrackLength; } } else @@ -1386,7 +1386,7 @@ bool8 cSampleManager::UpdateReverb(void) if ( !usingEAX && !_usingEFX ) return FALSE; - if ( AudioManager.GetFrameCounter() & 15 ) + if ( AudioManager.m_FrameCounter & 15 ) return FALSE; float fRatio = 0.0f; @@ -1394,13 +1394,13 @@ bool8 cSampleManager::UpdateReverb(void) #define MIN_DIST 0.5f #define CALCULATE_RATIO(value, maxDist, maxRatio) (value > MIN_DIST && value < maxDist ? value / maxDist * maxRatio : 0) - fRatio += CALCULATE_RATIO(AudioManager.GetReflectionsDistance(REFLECTION_CEIL_NORTH), 10.0f, 1/2.f); - fRatio += CALCULATE_RATIO(AudioManager.GetReflectionsDistance(REFLECTION_CEIL_SOUTH), 10.0f, 1/2.f); - fRatio += CALCULATE_RATIO(AudioManager.GetReflectionsDistance(REFLECTION_CEIL_WEST), 10.0f, 1/2.f); - fRatio += CALCULATE_RATIO(AudioManager.GetReflectionsDistance(REFLECTION_CEIL_EAST), 10.0f, 1/2.f); + fRatio += CALCULATE_RATIO(AudioManager.m_afReflectionsDistances[REFLECTION_CEIL_NORTH], 10.0f, 1/2.f); + fRatio += CALCULATE_RATIO(AudioManager.m_afReflectionsDistances[REFLECTION_CEIL_SOUTH], 10.0f, 1/2.f); + fRatio += CALCULATE_RATIO(AudioManager.m_afReflectionsDistances[REFLECTION_CEIL_WEST], 10.0f, 1/2.f); + fRatio += CALCULATE_RATIO(AudioManager.m_afReflectionsDistances[REFLECTION_CEIL_EAST], 10.0f, 1/2.f); - fRatio += CALCULATE_RATIO((AudioManager.GetReflectionsDistance(REFLECTION_NORTH) + AudioManager.GetReflectionsDistance(REFLECTION_SOUTH)) / 2.f, 4.0f, 1/3.f); - fRatio += CALCULATE_RATIO((AudioManager.GetReflectionsDistance(REFLECTION_WEST) + AudioManager.GetReflectionsDistance(REFLECTION_EAST)) / 2.f, 4.0f, 1/3.f); + fRatio += CALCULATE_RATIO((AudioManager.m_afReflectionsDistances[REFLECTION_NORTH] + AudioManager.m_afReflectionsDistances[REFLECTION_SOUTH]) / 2.f, 4.0f, 1/3.f); + fRatio += CALCULATE_RATIO((AudioManager.m_afReflectionsDistances[REFLECTION_WEST] + AudioManager.m_afReflectionsDistances[REFLECTION_EAST]) / 2.f, 4.0f, 1/3.f); #undef CALCULATE_RATIO #undef MIN_DIST |