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authorSergeanur <s.anureev@yandex.ua>2021-05-23 15:47:16 +0200
committerSergeanur <s.anureev@yandex.ua>2021-06-24 20:45:18 +0200
commit60bb16d26c720bc9f122824f6cdb373e2c359e2d (patch)
tree77b470d6c36827beeba38e741c6887ad71affe64 /src/audio/sampman_oal.cpp
parentFix MAX_DIGITAL_MIXER_CHANNELS (diff)
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Diffstat (limited to 'src/audio/sampman_oal.cpp')
-rw-r--r--src/audio/sampman_oal.cpp38
1 files changed, 18 insertions, 20 deletions
diff --git a/src/audio/sampman_oal.cpp b/src/audio/sampman_oal.cpp
index 3a4203c0..b8c8dd13 100644
--- a/src/audio/sampman_oal.cpp
+++ b/src/audio/sampman_oal.cpp
@@ -94,8 +94,8 @@ int32 nPedSlotSfx [MAX_PEDSFX];
int32 nPedSlotSfxAddr[MAX_PEDSFX];
uint8 nCurrentPedSlot;
-CChannel aChannel[MAXCHANNELS+MAX2DCHANNELS];
-uint8 nChannelVolume[MAXCHANNELS+MAX2DCHANNELS];
+CChannel aChannel[NUM_CHANNELS];
+uint8 nChannelVolume[NUM_CHANNELS];
uint32 nStreamLength[TOTAL_STREAMED_SOUNDS];
ALuint ALStreamSources[MAX_STREAMS][2];
@@ -283,7 +283,8 @@ set_new_provider(int index)
_maxSamples = MAXCHANNELS;
ALCint attr[] = {ALC_FREQUENCY,MAX_FREQ,
- ALC_MONO_SOURCES, MAX_STREAMS * 2 + MAXCHANNELS,
+ ALC_MONO_SOURCES, MAX_DIGITAL_MIXER_CHANNELS - MAX2DCHANNELS,
+ ALC_STEREO_SOURCES, MAX2DCHANNELS,
0,
};
@@ -369,7 +370,7 @@ set_new_provider(int index)
CChannel::InitChannels();
for ( int32 i = 0; i < MAXCHANNELS; i++ )
- aChannel[i].Init(i);
+ aChannel[i].Init(i);
for ( int32 i = 0; i < MAX2DCHANNELS; i++ )
aChannel[CHANNEL2D+i].Init(CHANNEL2D+i, true);
@@ -1052,7 +1053,7 @@ cSampleManager::Initialise(void)
}
{
- for ( int32 i = 0; i < MAXCHANNELS+MAX2DCHANNELS; i++ )
+ for ( int32 i = 0; i < NUM_CHANNELS; i++ )
nChannelVolume[i] = 0;
}
@@ -1276,7 +1277,7 @@ cSampleManager::UpdateEffectsVolume(void)
{
if ( _bSampmanInitialised )
{
- for ( int32 i = 0; i < MAXCHANNELS+MAX2DCHANNELS; i++ )
+ for ( int32 i = 0; i < NUM_CHANNELS; i++ )
{
if ( GetChannelUsedFlag(i) )
{
@@ -1584,7 +1585,7 @@ bool8 cSampleManager::UpdateReverb(void)
void
cSampleManager::SetChannelReverbFlag(uint32 nChannel, bool8 nReverbFlag)
{
- ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
+ ASSERT( nChannel < NUM_CHANNELS );
if ( usingEAX || _usingEFX )
{
@@ -1603,7 +1604,7 @@ cSampleManager::SetChannelReverbFlag(uint32 nChannel, bool8 nReverbFlag)
bool8
cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
{
- ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
+ ASSERT( nChannel < NUM_CHANNELS );
uintptr addr;
@@ -1645,7 +1646,6 @@ void
cSampleManager::SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume)
{
ASSERT( nChannel < CHANNEL2D );
- ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
uint32 vol = nVolume;
if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
@@ -1667,7 +1667,6 @@ void
cSampleManager::SetChannel3DPosition(uint32 nChannel, float fX, float fY, float fZ)
{
ASSERT( nChannel < CHANNEL2D );
- ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
aChannel[nChannel].SetPosition(-fX, fY, fZ);
}
@@ -1676,7 +1675,6 @@ void
cSampleManager::SetChannel3DDistances(uint32 nChannel, float fMax, float fMin)
{
ASSERT( nChannel < CHANNEL2D );
- ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
aChannel[nChannel].SetDistances(fMax, fMin);
}
@@ -1684,7 +1682,7 @@ void
cSampleManager::SetChannelVolume(uint32 nChannel, uint32 nVolume)
{
ASSERT(nChannel >= CHANNEL2D );
- ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
+ ASSERT( nChannel < NUM_CHANNELS );
if(nChannel >= CHANNEL2D)
{
@@ -1709,7 +1707,7 @@ void
cSampleManager::SetChannelPan(uint32 nChannel, uint32 nPan)
{
ASSERT(nChannel >= CHANNEL2D);
- ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
+ ASSERT( nChannel < NUM_CHANNELS );
if ( nChannel >= CHANNEL2D )
{
@@ -1720,7 +1718,7 @@ cSampleManager::SetChannelPan(uint32 nChannel, uint32 nPan)
void
cSampleManager::SetChannelFrequency(uint32 nChannel, uint32 nFreq)
{
- ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
+ ASSERT( nChannel < NUM_CHANNELS );
aChannel[nChannel].SetCurrentFreq(nFreq);
}
@@ -1728,7 +1726,7 @@ cSampleManager::SetChannelFrequency(uint32 nChannel, uint32 nFreq)
void
cSampleManager::SetChannelLoopPoints(uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd)
{
- ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
+ ASSERT( nChannel < NUM_CHANNELS );
aChannel[nChannel].SetLoopPoints(nLoopStart / (DIGITALBITS / 8), nLoopEnd / (DIGITALBITS / 8));
}
@@ -1736,7 +1734,7 @@ cSampleManager::SetChannelLoopPoints(uint32 nChannel, uint32 nLoopStart, int32 n
void
cSampleManager::SetChannelLoopCount(uint32 nChannel, uint32 nLoopCount)
{
- ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
+ ASSERT( nChannel < NUM_CHANNELS );
aChannel[nChannel].SetLoopCount(nLoopCount);
}
@@ -1744,7 +1742,7 @@ cSampleManager::SetChannelLoopCount(uint32 nChannel, uint32 nLoopCount)
bool8
cSampleManager::GetChannelUsedFlag(uint32 nChannel)
{
- ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
+ ASSERT( nChannel < NUM_CHANNELS );
return aChannel[nChannel].IsUsed();
}
@@ -1752,7 +1750,7 @@ cSampleManager::GetChannelUsedFlag(uint32 nChannel)
void
cSampleManager::StartChannel(uint32 nChannel)
{
- ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
+ ASSERT( nChannel < NUM_CHANNELS );
aChannel[nChannel].Start();
}
@@ -1760,7 +1758,7 @@ cSampleManager::StartChannel(uint32 nChannel)
void
cSampleManager::StopChannel(uint32 nChannel)
{
- ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
+ ASSERT( nChannel < NUM_CHANNELS );
aChannel[nChannel].Stop();
}
@@ -2167,7 +2165,7 @@ cSampleManager::Service(void)
stream->Update();
}
int refCount = CChannel::channelsThatNeedService;
- for ( int32 i = 0; refCount && i < MAXCHANNELS+MAX2DCHANNELS; i++ )
+ for ( int32 i = 0; refCount && i < NUM_CHANNELS; i++ )
{
if ( aChannel[i].Update() )
refCount--;