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author | Filip Gawin <filip.gawin@zoho.com> | 2021-01-16 01:38:18 +0100 |
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committer | Filip Gawin <filip.gawin@zoho.com> | 2021-01-16 01:38:18 +0100 |
commit | 6bebde8279cebec810dbc427b53b232ba7bd9619 (patch) | |
tree | 1490be41ebb97b649574ca58cba0cbc5750b24fa /src/audio/sampman_oal.cpp | |
parent | Fix Jumbo Sound reseting when walking (diff) | |
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Diffstat (limited to 'src/audio/sampman_oal.cpp')
-rw-r--r-- | src/audio/sampman_oal.cpp | 17 |
1 files changed, 12 insertions, 5 deletions
diff --git a/src/audio/sampman_oal.cpp b/src/audio/sampman_oal.cpp index e944b05f..5fe05d54 100644 --- a/src/audio/sampman_oal.cpp +++ b/src/audio/sampman_oal.cpp @@ -996,12 +996,14 @@ cSampleManager::Initialise(void) #ifdef AUDIO_CACHE FILE *cacheFile = fcaseopen("audio\\sound.cache", "rb"); if (cacheFile) { + debug("Loadind audio cache (If game crashes around here, then your cache is corrupted, remove audio/sound.cache)\n"); fread(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile); fclose(cacheFile); } else -#endif { - + debug("Cannot load audio cache\n"); +#endif + for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ ) { aStream[0] = new CStream(StreamedNameTable[i], ALStreamSources[0], ALStreamBuffers[0], IsThisTrackAt16KHz(i) ? 16000 : 32000); @@ -1019,10 +1021,15 @@ cSampleManager::Initialise(void) } #ifdef AUDIO_CACHE cacheFile = fcaseopen("audio\\sound.cache", "wb"); - fwrite(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile); - fclose(cacheFile); -#endif + if(cacheFile) { + debug("Saving audio cache\n"); + fwrite(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile); + fclose(cacheFile); + } else { + debug("Cannot save audio cache\n"); + } } +#endif { if ( !InitialiseSampleBanks() ) |