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author | Sergeanur <s.anureev@yandex.ua> | 2020-09-19 15:39:31 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-09-19 15:39:31 +0200 |
commit | db2c34923dba92012f023b2453a35aba4bd6846e (patch) | |
tree | 1ba9c9c23e22849e07e4b64ed11a8600e09efb8d /src/audio | |
parent | Renaming audio enum entries to something more like original (diff) | |
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Diffstat (limited to 'src/audio')
-rw-r--r-- | src/audio/AudioManager.h | 2 | ||||
-rw-r--r-- | src/audio/MusicManager.cpp | 64 |
2 files changed, 32 insertions, 34 deletions
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index 363031b7..b6bbef8f 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -213,7 +213,7 @@ public: float GetReflectionsDistance(int32 idx) const { return m_afReflectionsDistances[idx]; } int32 GetRandomNumber(int32 idx) const { return m_anRandomTable[idx]; } int32 GetRandomNumberInRange(int32 idx, int32 low, int32 high) const { return (m_anRandomTable[idx] % (high - low + 1)) + low; } - bool IsMissionAudioSamplePlaying() const { return m_sMissionAudio.m_nPlayStatus == 1; } + bool ShouldDuckMissionAudio() const { return m_sMissionAudio.m_nPlayStatus == 1; } // "Should" be in alphabetic order, except "getXTalkSfx" void AddDetailsToRequestedOrderList(uint8 sample); diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp index e4392aa9..febd0ca1 100644 --- a/src/audio/MusicManager.cpp +++ b/src/audio/MusicManager.cpp @@ -434,6 +434,7 @@ cMusicManager::ServiceGameMode() { bool bRadioOff = false; static int8 nFramesSinceCutsceneEnded = -1; + uint8 volume; m_bPreviousPlayerInCar = m_bPlayerInCar; m_bPlayerInCar = PlayerInCar(); @@ -520,25 +521,25 @@ cMusicManager::ServiceGameMode() } if (CTimer::GetIsSlowMotionActive()) { if (TheCamera.pTargetEntity != nil) { - float dist = (TheCamera.pTargetEntity->GetPosition() - TheCamera.GetPosition()).MagnitudeSqr(); - if (dist >= 3025.0f) { + float DistToTargetSq = (TheCamera.pTargetEntity->GetPosition() - TheCamera.GetPosition()).MagnitudeSqr(); + if (DistToTargetSq >= SQR(55.0f)) { SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0); - } else if (dist >= 100.0f) { - int8 volume = ((45.0f - (Sqrt(dist) - 10.0f)) / 45.0f * 100.0f); - int8 pan; - if (AudioManager.IsMissionAudioSamplePlaying()) + } else if (DistToTargetSq >= SQR(10.0f)) { + volume = ((45.0f - (Sqrt(DistToTargetSq) - 10.0f)) / 45.0f * 100.0f); + uint8 pan; + if (AudioManager.ShouldDuckMissionAudio()) volume /= 4; - if (volume != 0) { - CVector trVec; - AudioManager.TranslateEntity(&TheCamera.pTargetEntity->GetPosition(), &trVec); - pan = AudioManager.ComputePan(55.0f, &trVec); + if (volume > 0) { + CVector panVec; + AudioManager.TranslateEntity(&TheCamera.pTargetEntity->GetPosition(), &panVec); + pan = AudioManager.ComputePan(55.0f, &panVec); } else { pan = 0; } if (gRetuneCounter) volume /= 4; SampleManager.SetStreamedVolumeAndPan(volume, pan, 0, 0); - } else if (AudioManager.IsMissionAudioSamplePlaying()) { + } else if (AudioManager.ShouldDuckMissionAudio()) { SampleManager.SetStreamedVolumeAndPan(25, 63, 0, 0); } else if (gRetuneCounter) { SampleManager.SetStreamedVolumeAndPan(25, 63, 0, 0); @@ -546,26 +547,24 @@ cMusicManager::ServiceGameMode() SampleManager.SetStreamedVolumeAndPan(100, 63, 0, 0); } } - } else if (AudioManager.IsMissionAudioSamplePlaying()) { + } else if (AudioManager.ShouldDuckMissionAudio()) { SampleManager.SetStreamedVolumeAndPan(25, 63, 0, 0); nFramesSinceCutsceneEnded = 0; } else { - int8 volume; if (nFramesSinceCutsceneEnded == -1) { volume = 100; - } else if (nFramesSinceCutsceneEnded >= 20) { - if (nFramesSinceCutsceneEnded >= 40) { - nFramesSinceCutsceneEnded = -1; - volume = 100; - } else { - volume = 3 * (nFramesSinceCutsceneEnded - 20) + 25; - nFramesSinceCutsceneEnded++; - } - } else { + } else if (nFramesSinceCutsceneEnded < 20) { nFramesSinceCutsceneEnded++; volume = 25; + } else if (nFramesSinceCutsceneEnded < 40) { + volume = 3 * (nFramesSinceCutsceneEnded - 20) + 25; + nFramesSinceCutsceneEnded++; + } else { + nFramesSinceCutsceneEnded = -1; + volume = 100; } - if (gRetuneCounter) volume /= 4; + if (gRetuneCounter != 0) + volume /= 4; SampleManager.SetStreamedVolumeAndPan(volume, 63, 0, 0); } return; @@ -698,16 +697,15 @@ cMusicManager::StopCutSceneMusic(void) uint32 cMusicManager::GetTrackStartPos(uint8 track) { - uint32 result; - uint32 timer = m_aTracks[track].m_nLastPosCheckTimer; - if (CTimer::GetTimeInMillisecondsPauseMode() <= timer) { - result = m_aTracks[track].m_nPosition; + uint32 pos = m_aTracks[track].m_nPosition; + if (CTimer::GetTimeInMillisecondsPauseMode() > m_aTracks[track].m_nLastPosCheckTimer) + pos += Min(CTimer::GetTimeInMillisecondsPauseMode() - m_aTracks[track].m_nLastPosCheckTimer, 90000); + else m_aTracks[track].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); - } else - result = Min(CTimer::GetTimeInMillisecondsPauseMode() - timer, 90000) + m_aTracks[track].m_nPosition; - if (result > m_aTracks[track].m_nLength) result %= m_aTracks[track].m_nLength; - return result; + if (pos > m_aTracks[track].m_nLength) + pos %= m_aTracks[track].m_nLength; + return pos; } @@ -832,7 +830,7 @@ cMusicManager::ServiceAnnouncement() SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0); if (SampleManager.StartStreamedFile(m_nAnnouncement, 0, 0)) { - SampleManager.SetStreamedVolumeAndPan(AudioManager.IsMissionAudioSamplePlaying() ? 25 : 100, 63, 0, 0); + SampleManager.SetStreamedVolumeAndPan(AudioManager.ShouldDuckMissionAudio() ? 25 : 100, 63, 0, 0); m_bAnnouncementInProgress = true; m_nPreviousStreamedSound = m_nCurrentStreamedSound; m_nCurrentStreamedSound = m_nAnnouncement; @@ -905,7 +903,7 @@ cMusicManager::ChangeRadioChannel() return false; if (!SampleManager.StartStreamedFile(m_nCurrentStreamedSound, GetTrackStartPos(m_nCurrentStreamedSound), 0)) return false; - SampleManager.SetStreamedVolumeAndPan(AudioManager.IsMissionAudioSamplePlaying() ? 25 : 100, 63, 0, 0); + SampleManager.SetStreamedVolumeAndPan(AudioManager.ShouldDuckMissionAudio() ? 25 : 100, 63, 0, 0); } return true; } |