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author | erorcun <erorcunerorcun@hotmail.com.tr> | 2020-12-09 04:34:04 +0100 |
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committer | erorcun <erorcunerorcun@hotmail.com.tr> | 2020-12-09 04:34:04 +0100 |
commit | ba0c9e8b295cc988077df68a71573d3ebcff2b60 (patch) | |
tree | 0532f46e3335ca84ff32caa4884a145ba06e0e10 /src/audio | |
parent | Frontend cleanup, .INI, CFO, scrollable pages (diff) | |
parent | Merge pull request #872 from withmorten/sized-enums-miami (diff) | |
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Diffstat (limited to 'src/audio')
-rw-r--r-- | src/audio/AudioLogic.cpp | 6 | ||||
-rw-r--r-- | src/audio/AudioManager.h | 2 | ||||
-rw-r--r-- | src/audio/AudioSamples.h | 2 | ||||
-rw-r--r-- | src/audio/audio_enums.h | 2 | ||||
-rw-r--r-- | src/audio/soundlist.h | 4 |
5 files changed, 8 insertions, 8 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 3f1f568a..1ce30755 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -47,8 +47,8 @@ const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples); const int policeChannel = channels + 1; const int allChannels = channels + 2; -enum PLAY_STATUS : uint8 { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED }; -enum LOADING_STATUS : uint8 { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED }; +enum PLAY_STATUS { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED }; +enum LOADING_STATUS { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED }; void cAudioManager::PreInitialiseGameSpecificSetup() const @@ -9020,7 +9020,7 @@ cAudioManager::ProcessGarages() const float SOUND_INTENSITY = 80.0f; CEntity *entity; - eGarageState state; + uint8 state; uint32 sampleIndex; uint8 j; float distSquared; diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index 2e0af437..dff7d9c8 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -149,7 +149,7 @@ public: class cVehicleParams { public: - eVehicleType m_VehicleType; + uint8 m_VehicleType; bool m_bDistanceCalculated; float m_fDistance; CVehicle *m_pVehicle; diff --git a/src/audio/AudioSamples.h b/src/audio/AudioSamples.h index 703431a5..20159b31 100644 --- a/src/audio/AudioSamples.h +++ b/src/audio/AudioSamples.h @@ -2,7 +2,7 @@ #include "common.h" -enum eSfxSample : uint32 { +enum eSfxSample { SFX_CAR_HORN_JEEP = 0, SFX_CAR_HORN_BMW328, SFX_CAR_HORN_BUS, diff --git a/src/audio/audio_enums.h b/src/audio/audio_enums.h index 65094555..91fcec49 100644 --- a/src/audio/audio_enums.h +++ b/src/audio/audio_enums.h @@ -1274,7 +1274,7 @@ enum AudioEntityHandle { AEHANDLE_ERROR_BADAUDIOTYPE = -1, }; -enum eAudioType : int32 +enum eAudioType { AUDIOTYPE_PHYSICAL = 0, AUDIOTYPE_EXPLOSION, diff --git a/src/audio/soundlist.h b/src/audio/soundlist.h index 0a1689bc..98982f61 100644 --- a/src/audio/soundlist.h +++ b/src/audio/soundlist.h @@ -1,6 +1,6 @@ #pragma once -enum eSound : uint16 +enum eSound { SOUND_CAR_DOOR_CLOSE_BONNET = 0, SOUND_CAR_DOOR_CLOSE_BUMPER, @@ -208,7 +208,7 @@ enum eSound : uint16 }; -enum eScriptSounds : uint16 { +enum eScriptSounds { SCRIPT_SOUND_BANK_ALARM_LOOP = 0, SCRIPT_SOUND_PART_MISSION_COMPLETE, SCRIPT_SOUND_POLICE_CELL_DOOR_SLIDING_LOOP, |