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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-03-28 21:55:23 +0100 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-03-28 21:55:23 +0100 |
commit | 194ddc5f40835476673655bd3895f2b7fe7fee0c (patch) | |
tree | 530ef79acd32c90ce5ef5d545a04d4d09b5abfb7 /src/control/GameLogic.cpp | |
parent | Merge pull request #363 from erorcun/erorcun (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/control/GameLogic.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp index 1493cec0..0abae7d6 100644 --- a/src/control/GameLogic.cpp +++ b/src/control/GameLogic.cpp @@ -57,7 +57,7 @@ CGameLogic::SortOutStreamingAndMemory(const CVector &pos) CStreaming::FlushRequestList();
CStreaming::DeleteRwObjectsAfterDeath(pos);
CStreaming::RemoveUnusedModelsInLoadedList();
- CGame::DrasticTidyUpMemory();
+ CGame::DrasticTidyUpMemory(true);
CStreaming::LoadScene(pos);
CTimer::Update();
}
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