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author | aap <aap@papnet.eu> | 2020-08-18 11:09:50 +0200 |
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committer | aap <aap@papnet.eu> | 2020-08-18 11:09:50 +0200 |
commit | e3405f4be4369c98f874a2d477bd6567f1be9381 (patch) | |
tree | 1cdaa079fcb6a6da55d6d5126594b2a1a94bf76d /src/control/Record.cpp | |
parent | update librw (diff) | |
parent | remove CFO (diff) | |
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Diffstat (limited to 'src/control/Record.cpp')
-rw-r--r-- | src/control/Record.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/control/Record.cpp b/src/control/Record.cpp index 8dc0028a..8a23ffde 100644 --- a/src/control/Record.cpp +++ b/src/control/Record.cpp @@ -9,6 +9,7 @@ #include "Timer.h" #include "VehicleModelInfo.h" #include "World.h" +#include "Frontend.h" uint16 CRecordDataForGame::RecordingState; uint8* CRecordDataForGame::pDataBuffer; @@ -439,10 +440,11 @@ void CRecordDataForChase::StartChaseScene(float startTime) Status = STATE_PLAYBACK; AnimTime = startTime; AnimStartTime = CTimer::GetTimeInMilliseconds(); -#ifndef NO_ISLAND_LOADING - RemoveUnusedCollision(); - CStreaming::RemoveIslandsNotUsed(LEVEL_SUBURBAN); +#ifdef NO_ISLAND_LOADING + if (CMenuManager::m_PrefsIslandLoading == CMenuManager::ISLAND_LOADING_LOW) #endif + RemoveUnusedCollision(); + CStreaming::RemoveIslandsNotUsed(LEVEL_SUBURBAN); CGame::TidyUpMemory(true, true); CStreaming::ImGonnaUseStreamingMemory(); CFileMgr::SetDir("data\\paths"); |