diff options
author | Nikolay Korolev <nickvnuk@gmail.com> | 2019-06-30 15:20:11 +0200 |
---|---|---|
committer | Nikolay Korolev <nickvnuk@gmail.com> | 2019-06-30 15:20:11 +0200 |
commit | 90bcb888e8cd3f6580984c0248e474650c350007 (patch) | |
tree | 05606ed8c2ae842f7bd7a8f766d3d566e9e6f083 /src/control/Replay.cpp | |
parent | PlayBackThisFrameInterpolation and all it required... (diff) | |
download | re3-90bcb888e8cd3f6580984c0248e474650c350007.tar re3-90bcb888e8cd3f6580984c0248e474650c350007.tar.gz re3-90bcb888e8cd3f6580984c0248e474650c350007.tar.bz2 re3-90bcb888e8cd3f6580984c0248e474650c350007.tar.lz re3-90bcb888e8cd3f6580984c0248e474650c350007.tar.xz re3-90bcb888e8cd3f6580984c0248e474650c350007.tar.zst re3-90bcb888e8cd3f6580984c0248e474650c350007.zip |
Diffstat (limited to '')
-rw-r--r-- | src/control/Replay.cpp | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index 4733f6f2..b6a7b8c2 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -47,13 +47,13 @@ uint8 *&CReplay::pBuf8 = *(uint8**)0x8E2C54; CEntryInfoNode *&CReplay::pBuf9 = *(CEntryInfoNode**)0x8E2C58; uint8 *&CReplay::pBuf10 = *(uint8**)0x8F2C28; CDummyPed *&CReplay::pBuf11 = *(CDummyPed**)0x8F2C2C; -CBlip *&CReplay::pRadarBlips = *(CBlip**)0x8F29F8; -CCamera *&CReplay::pStoredCam = *(CCamera**)0x8F2C34; -CSector *&CReplay::pWorld1 = *(CSector**)0x8E29C4; +uint8 *&CReplay::pRadarBlips = *(uint8**)0x8F29F8; +uint8 *&CReplay::pStoredCam = *(uint8**)0x8F2C34; +uint8 *&CReplay::pWorld1 = *(uint8**)0x8E29C4; CReference *&CReplay::pEmptyReferences = *(CReference**)0x8F256C; CStoredDetailedAnimationState *&CReplay::pPedAnims = *(CStoredDetailedAnimationState**)0x8F6260; -CPickup *&CReplay::pPickups = *(CPickup**)0x8F1A48; -CReference *&CReplay::pReferences = *(CReference**)0x880FAC; +uint8 *&CReplay::pPickups = *(uint8**)0x8F1A48; +uint8 *&CReplay::pReferences = *(uint8**)0x880FAC; uint8(&CReplay::BufferStatus)[8] = *(uint8(*)[8])*(uintptr*)0x8804D8; uint8(&CReplay::Buffers)[8][100000] = *(uint8(*)[8][100000])*(uintptr*)0x779958; bool &CReplay::bPlayingBackFromFile = *(bool*)0x95CD58; @@ -988,7 +988,7 @@ void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float ca } #endif -#if 1 +#if 0 WRAPPER void CReplay::StoreStuffInMem(void) { EAXJMP(0x5961F0); } #else void CReplay::StoreStuffInMem(void) @@ -999,19 +999,19 @@ void CReplay::StoreStuffInMem(void) CPools::GetPtrNodePool()->Store(pBuf6, pBuf7); CPools::GetEntryInfoNodePool()->Store(pBuf8, pBuf9); CPools::GetDummyPool()->Store(pBuf10, pBuf11); - pWorld1 = (CSector*)malloc(sizeof(CSector) * NUMSECTORS_X * NUMSECTORS_Y); + pWorld1 = new uint8[sizeof(CSector) * NUMSECTORS_X * NUMSECTORS_Y]; memcpy(pWorld1, CWorld::GetSector(0, 0), NUMSECTORS_X * NUMSECTORS_Y * sizeof(CSector)); - WorldPtrList = CWorld::GetMovingEntityList(); /* Interesting way to copy a list... */ + WorldPtrList = CWorld::GetMovingEntityList(); BigBuildingPtrList = CWorld::GetBigBuildingList(LEVEL_NONE); - pPickups = (CPickup*)malloc(sizeof(CPickup) * NUMPICKUPS); + pPickups = new uint8[sizeof(CPickup) * NUMPICKUPS]; memcpy(pPickups, CPickups::aPickUps, NUMPICKUPS * sizeof(CPickup)); - pReferences = (CReference*)malloc(sizeof(CReference) * NUMREFERENCES); + pReferences = new uint8[(sizeof(CReference) * NUMREFERENCES)]; memcpy(pReferences, CReferences::aRefs, NUMREFERENCES * sizeof(CReference)); pEmptyReferences = CReferences::pEmptyList; - pStoredCam = (CCamera*)malloc(sizeof(CCamera)); + pStoredCam = new uint8[sizeof(CCamera)]; memcpy(pStoredCam, &TheCamera, sizeof(CCamera)); - pRadarBlips = (CBlip*)malloc(sizeof(CBlip) * NUMBLIPS); - memcpy(pRadarBlips, CRadar::ms_RadarTrace, NUMBLIPS * sizeof(CBlip)); + pRadarBlips = new uint8[sizeof(CBlip) * NUMRADARBLIPS]; + memcpy(pRadarBlips, CRadar::ms_RadarTrace, NUMRADARBLIPS * sizeof(CBlip)); PlayerWanted = *FindPlayerPed()->m_pWanted; PlayerInfo = CWorld::Players[0]; Time1 = CTimer::GetTimeInMilliseconds(); @@ -1037,7 +1037,7 @@ void CReplay::StoreStuffInMem(void) } #endif -#if 1 +#if 0 WRAPPER void CReplay::RestoreStuffFromMem(void) { EAXJMP(0x5966E0); } #else void CReplay::RestoreStuffFromMem(void) @@ -1049,28 +1049,28 @@ void CReplay::RestoreStuffFromMem(void) CPools::GetEntryInfoNodePool()->CopyBack(pBuf8, pBuf9); CPools::GetDummyPool()->CopyBack(pBuf10, pBuf11); memcpy(CWorld::GetSector(0, 0), pWorld1, sizeof(CSector) * NUMSECTORS_X * NUMSECTORS_Y); - free(pWorld1); + delete[] pWorld1; pWorld1 = nil; CWorld::GetMovingEntityList() = WorldPtrList; CWorld::GetBigBuildingList(LEVEL_NONE) = BigBuildingPtrList; memcpy(CPickups::aPickUps, pPickups, sizeof(CPickup) * NUMPICKUPS); - free(pPickups); + delete[] pPickups; pPickups = nil; memcpy(CReferences::aRefs, pReferences, sizeof(CReference) * NUMREFERENCES); - free(pReferences); + delete[] pReferences; pReferences = nil; CReferences::pEmptyList = pEmptyReferences; pEmptyReferences = nil; memcpy(&TheCamera, pStoredCam, sizeof(CCamera)); - free(pStoredCam); + delete[] pStoredCam; pStoredCam = nil; - memcpy(CRadar::ms_RadarTrace, pRadarBlips, sizeof(CBlip) * NUMBLIPS); - free(pRadarBlips); + memcpy(CRadar::ms_RadarTrace, pRadarBlips, sizeof(CBlip) * NUMRADARBLIPS); + delete[] pRadarBlips; pRadarBlips = nil; FindPlayerPed()->m_pWanted = new CWanted(PlayerWanted); /* Nice memory leak */ CWorld::Players[0] = PlayerInfo; - int size = CPools::GetPedPool()->GetSize(); - for (int i = size - 1; i >= 0; i--){ + int i = CPools::GetPedPool()->GetSize(); + while (--i){ CPed* ped = CPools::GetPedPool()->GetSlot(i); if (!ped) continue; @@ -1087,8 +1087,8 @@ void CReplay::RestoreStuffFromMem(void) if (ped->m_wepModelID >= 0) ped->AddWeaponModel(ped->m_wepModelID); } - size = CPools::GetVehiclePool()->GetSize(); - for (int i = size - 1; i >= 0; i--) { + i = CPools::GetVehiclePool()->GetSize(); + while (--i){ CVehicle* vehicle = CPools::GetVehiclePool()->GetSlot(i); if (!vehicle) continue; @@ -1146,8 +1146,8 @@ void CReplay::RestoreStuffFromMem(void) } } PrintElementsInPtrList(); - size = CPools::GetObjectPool()->GetSize(); - for (int i = size - 1; i >= 0; i--) { + i = CPools::GetObjectPool()->GetSize(); + while (--i){ CObject* object = CPools::GetObjectPool()->GetSlot(i); if (!object) continue; @@ -1161,8 +1161,8 @@ void CReplay::RestoreStuffFromMem(void) if (RwObjectGetType(object->m_rwObject) == rpATOMIC) object->GetMatrix().AttachRW(RwFrameGetMatrix(RpAtomicGetFrame(object->m_rwObject)), false); } - size = CPools::GetDummyPool()->GetSize(); - for (int i = size - 1; i >= 0; i--) { + i = CPools::GetDummyPool()->GetSize(); + while (--i){ CDummy* dummy = CPools::GetDummyPool()->GetSlot(i); if (!dummy) continue; @@ -1188,8 +1188,7 @@ void CReplay::RestoreStuffFromMem(void) CWeather::OldWeatherType = OldWeatherType; CWeather::NewWeatherType = NewWeatherType; CWeather::InterpolationValue = WeatherInterpolationValue; - size = CPools::GetPedPool()->GetSize(); - for (int i = 0; i < size; i++) { + for (int i = 0; i < CPools::GetPedPool()->GetSize(); i++) { CPed* ped = CPools::GetPedPool()->GetSlot(i); if (!ped) continue; @@ -1236,9 +1235,10 @@ InjectHook(0x592FE0, CReplay::Init, PATCH_JUMP); InjectHook(0x593150, CReplay::DisableReplays, PATCH_JUMP); InjectHook(0x593160, CReplay::EnableReplays, PATCH_JUMP); InjectHook(0x593170, CReplay::Update, PATCH_JUMP); +InjectHook(0x595B20, CReplay::FinishPlayback, PATCH_JUMP); InjectHook(0x594050, CReplay::ProcessPedUpdate, PATCH_JUMP); InjectHook(0x594D10, CReplay::ProcessCarUpdate, PATCH_JUMP); InjectHook(0x593BB0, CReplay::StoreDetailedPedAnimation, PATCH_JUMP); InjectHook(0x5944B0, CReplay::RetrieveDetailedPedAnimation, PATCH_JUMP); -//InjectHook(0x5966E0, CReplay::RestoreStuffFromMem, PATCH_JUMP); +InjectHook(0x596030, CReplay::TriggerPlayback, PATCH_JUMP); ENDPATCHES |