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author | aap <aap@papnet.eu> | 2020-05-06 12:23:57 +0200 |
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committer | aap <aap@papnet.eu> | 2020-05-06 12:23:57 +0200 |
commit | e0568a19d52e7aebef65960df93a90d0693c7b56 (patch) | |
tree | b4ec779b2e76f6a2bebf286084d99888f8ad3275 /src/control/Replay.cpp | |
parent | updating librw because of fuckup (diff) | |
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Diffstat (limited to 'src/control/Replay.cpp')
-rw-r--r-- | src/control/Replay.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index fd5448cc..707f1d87 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -987,7 +987,7 @@ void CReplay::FinishPlayback(void) Mode = MODE_RECORD; if (bDoLoadSceneWhenDone){ CVector v_ls(LoadSceneX, LoadSceneY, LoadSceneZ); - CGame::currLevel = CTheZones::GetLevelFromPosition(v_ls); + CGame::currLevel = CTheZones::GetLevelFromPosition(&v_ls); CCollision::SortOutCollisionAfterLoad(); CStreaming::LoadScene(v_ls); } @@ -1101,7 +1101,7 @@ void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float ca LoadSceneZ = TheCamera.GetPosition().z; CVector ff_coord; FindFirstFocusCoordinate(&ff_coord); - CGame::currLevel = CTheZones::GetLevelFromPosition(ff_coord); + CGame::currLevel = CTheZones::GetLevelFromPosition(&ff_coord); CCollision::SortOutCollisionAfterLoad(); CStreaming::LoadScene(ff_coord); } |