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author | withmorten <morten.with@gmail.com> | 2021-07-08 01:44:55 +0200 |
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committer | withmorten <morten.with@gmail.com> | 2021-07-08 01:44:55 +0200 |
commit | 79c010f08275a7152e920bd0a9e3dbf6493f5b4c (patch) | |
tree | f420ed830170fb62c781d7d54af69438c2d320a7 /src/control/Script.cpp | |
parent | fix sampman_null build (diff) | |
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Diffstat (limited to 'src/control/Script.cpp')
-rw-r--r-- | src/control/Script.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 4b70a678..1eee1c9e 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -2209,8 +2209,9 @@ int scriptToLoad = 0; const char *scriptfile = "main.scm"; #ifdef _WIN32 -#include <Windows.h> +extern "C" __declspec(dllimport) short __stdcall GetAsyncKeyState(int); #endif + int open_script() { // glfwGetKey doesn't work because of CGame::Initialise is blocking |